Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 04:35:11 Player: Cassie Rose Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4264) 4264 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 9664 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 265/265 System Corruption 1% Temperature Cool (68) Movement Treading (210) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating System Shield Relay Coupler [NC] (13) Relay Coupler [Swarmer] (5) > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Heat Sink Improved Sensor Array Relay Coupler [NC] (31) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (23) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (19) Heavy Laser Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating Skeleton Box > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Improved Datajack Improved Datajack Katana [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 99 | 6 9 4 19 3 3 . 23 30 2 Power 12 | 1 1 1 1 1 . . 5 2 . Engine 10 | 1 1 1 1 . . . 4 2 . Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 . 6 . . . 5 10 . Treads 19 | 2 2 . 5 . . . 2 8 . Leg 2 | . . . . . . . . 2 . Wheel 2 | . . . . . . . 2 . . Hover 1 | . . . . . . . 1 . . Flight 1 | . . . 1 . . . . . . Utility 29 | 1 3 1 4 1 3 . 7 7 2 Device 6 | . . . 1 . 1 . 1 3 . Storage 7 | 1 3 . 1 . 2 . . . . Processor 3 | . . 1 2 . . . . . . Hackware 4 | . . . . . . . 1 1 2 Protection 9 | . . . . 1 . . 5 3 . Artifact . | . . . . . . . . . . Weapon 33 | 2 3 2 8 1 . . 6 11 . Energy Gun 6 | 1 . . 1 . . . 3 1 . Energy Cannon 8 | . . 1 4 . . . 1 2 . Ballistic Gun 10 | 1 1 1 3 1 . . 1 2 . Ballistic Cannon 5 | . 2 . . . . . 1 2 . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 5 | . . . 3 . . . 2 . . Parts Lost 31 | . . 3 2 2 . . 10 13 1 Power 4 | . . . 1 . . . 2 1 . Propulsion 6 | . . 1 . 1 . . 1 3 . Utility 10 | . . . . 1 . . 3 6 . Weapon 11 | . . 2 1 . . . 4 3 1 Highest Loss Streak 10 | . . 1 1 2 . . 5 10 1 Average Slot Usage (%) 92 | . 99 94 97 88 88 88 87 90 99 Engine 7 | . 14 14 11 . . . 4 9 9 Core 3 | . . . . 10 11 11 4 . . Treads 15 | . 27 23 20 11 11 11 6 9 18 Leg 1 | . . . . . . . . 7 . Device 5 | . . . 2 . 2 11 13 13 13 Storage 21 | . 27 23 22 22 22 22 18 18 18 Processor 4 | . . 4 18 11 8 . . . . Hackware 1 | . . . . . . . 4 1 13 Protection 8 | . . . . 10 11 11 15 14 9 Energy Cannon 5 | . . 5 11 11 11 11 2 4 . Ballistic Gun 8 | . 14 13 10 11 11 11 7 1 . Ballistic Cannon 5 | . 12 8 . . . . 2 8 9 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 10 58 58 63 66 82 82 94 93 84 Greatest Support 40 | 40 40 40 40 40 20 20 40 40 40 Greatest Overweight (x) 28 | . 1 2 2 3 4 4 28 25 2 Average Overweight (x) 2 | . . 1 1 2 3 4 4 3 2 Largest Inventory Capacity 20 | 6 18 18 18 18 20 20 20 20 20 Average Capacity 18 | 5 17 15 18 18 18 20 20 20 20 Most Carried 20 | 4 11 11 18 18 19 18 20 20 20 Average Carried 15 | 2 8 9 15 16 18 18 18 17 19 Final Capacity 20 | 6 18 12 18 18 20 20 20 20 20 Final Carried 20 | 3 10 10 17 18 18 18 19 19 20 Class Distribution -------------------- 52% | Mutant 28% | Hauler-Mutant 7% | Bothacker-Mutant 5% | Bothacker-Assassin 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2395 | 250 403 275 285 82 . . 437 633 30 Remotely . | . . . . . . . . . . Salvage Created 4236 | 135 508 494 990 224 . . 1093 721 71 Parts 287 | 9 34 36 83 17 . . 66 38 4 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . Recyclers Shooed 5 | 1 1 . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 12 14 21 5 . . 26 24 2 Melee 3 | . . . . . . . . 3 . Guns 42 | . 8 5 6 3 . . 18 2 . Cannons 52 | . 4 9 15 2 . . 8 12 2 AOE 7 | . . . . . . . . 7 . Classes Destroyed 11 | 2 4 1 3 . . . 1 . . Worker 5 | . . 2 2 . . . 1 . . Builder 6 | . . . 4 . . . 2 . . Tunneler 5 | 3 . 2 . . . . . . . Hauler 5 | . 1 . 3 . . . 1 . . Recycler 4 | 1 1 1 . . . . 1 . . Watcher 8 | . 3 . 2 . . . 3 . . Swarmer 40 | . 3 6 9 . . . 13 9 . Grunt 52 | . 9 8 8 4 . . 10 11 2 Duelist 2 | . . . 1 1 . . . . . Sentry 8 | . . . 3 . . . 2 3 . Hunter 2 | . . . . . . . 1 1 . Best Kill Streak 14 | 4 2 4 14 3 . . 6 7 2 Combat Bots Only 7 | . 2 3 5 3 . . 5 7 2 Max Kills in Single Turn 3 | 1 1 1 2 2 . . 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 7046 | . 494 559 927 100 . 57 1624 2995 290 Core 874 | . 56 84 160 11 . . 192 324 47 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 . 44 . . . 57 . . . Volleys Fired 329 | 6 53 42 51 6 . . 87 73 11 Largest 2 | 2 2 2 2 2 . . 2 2 1 Hottest 121 | 60 60 80 91 101 . . 121 96 48 Shots Fired 579 | 12 106 83 102 12 . . 162 92 10 Gun 316 | 12 64 41 51 6 . . 113 29 . Cannon 256 | . 42 42 51 6 . . 49 56 10 Launcher 7 | . . . . . . . . 7 . Special . | . . . . . . . . . . Kinetic 354 | 6 95 61 51 6 . . 89 36 10 Thermal 187 | 6 11 22 51 6 . . 42 49 . Explosive 7 | . . . . . . . . 7 . Electromagnetic 31 | . . . . . . . 31 . . Robot Hit Streak 16 | 5 9 7 15 9 . . 11 16 4 Robot Miss Streak 7 | 1 7 2 3 3 . . 6 2 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 371 | 7 68 50 62 9 . . 102 61 12 Core Hits 202 | 5 28 24 35 7 . . 54 44 5 Critical Hits 14 | . . 2 5 . . . 6 1 . Critical Kills 7 | . . 1 5 . . . 1 . . Critical Parts Destroyed 7 | . . 1 . . . . 5 1 . Melee Attacks 16 | . . . . . . . . 10 6 Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . . 10 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7674 | 103 882 784 1154 187 . . 2112 2278 174 Guns 3366 | 103 543 317 379 85 . . 1483 456 . Cannons 3224 | . 339 467 769 102 . . 629 744 174 Explosions 923 | . . . . . . . . 923 . Melee 155 | . . . . . . . . 155 . Ramming 6 | . . . 6 . . . . . . Kinetic 3658 | 37 813 538 379 85 . . 1174 458 174 Thermal 2492 | 66 69 246 769 102 . . 498 742 . Explosive 923 | . . . . . . . . 923 . Electromagnetic 440 | . . . . . . . 440 . . Impact . | . . . . . . . . . . Slashing 155 | . . . . . . . . 155 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 19 | . . . . . . . 5 11 3 Message Errors 6 | . . . . . . . 1 4 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . 1 2 . Targeting Errors 6 | . . . . . . . 2 4 . Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . 13 . . . . . 5 27 . Projectiles 23 | . 13 . . . . . 5 5 . Explosions 22 | . . . . . . . . 22 . Melee . | . . . . . . . . . . Knockbacks 15 | . 7 1 . . . . 5 . 2 Impact . | . . . . . . . . . . Kinetic 13 | . 6 1 . . . . 4 . 2 Secondary 2 | . 1 . . . . . 1 . . Self-Inflicted Damage 158 | . . . . . . . . 158 . Shots 5 | . . . . . . . . 5 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 460 | . 36 204 460 171 . . 424 36 59 Average Temperature 103 | . 13 65 119 74 . . 174 11 25 Received Heat Transfer 2472 | . 201 252 264 54 . 27 459 1089 126 Effects 8 | . . . 3 . . . 5 . . Shutdowns 3 | . . . 1 . . . 2 . . Energy Bleed 2 | . . . 1 . . . 1 . . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . 3 . . . . 6 . Heat Transferred 4666 | 150 150 518 1443 185 . . 1036 1184 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1162 | 20 259 147 347 200 . 15 382 1162 566 Average Influence 305 | 8 81 52 144 57 . . 117 828 550 Maximum Alert Level 4 | . 1 . 1 1 . . 1 4 2 Low Security (%) 57 | 100 88 100 64 76 . 100 81 . . Level 1 13 | . 11 . 35 23 . . 18 9 4 Level 2 9 | . . . . . . . . 19 95 Level 3 13 | . . . . . . . . 50 . Level 4 5 | . . . . . . . . 20 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 3 . . . 6 . 2 Investigation 6 | . 1 . 2 . . . 3 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 3 . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 3 . 1 . . . 4 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 24 18 29 6 . 3 42 28 8 Peak Tracking Total 10 | . 4 4 5 3 . 3 10 8 5 Tactical Retreats 12 | . 3 2 2 . . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 1 . . . . . 1 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 12 | . 4 . 1 2 . . 1 4 . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 17 | . 8 . 3 . 2 . 4 . . Terminals 13 | . 7 . 3 . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 48 | . 27 . 10 . 2 . 9 . . Successful 31 | . 19 . 5 . 2 . 5 . . Failed 17 | . 8 . 5 . . . 4 . . Catastrophic 3 | . 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 17 . 8 . 1 . 4 . . Terminals 39 | . 23 . 10 . . . 6 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 14 | . 8 . 3 . 2 . 1 . . Record 3 | . . . 1 . 1 . 1 . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 30 | . 16 . 8 . . . 6 . . Terminals 11 | . 7 . 2 . . . 2 . . Botnet 11 | . 7 . 2 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 7 . 3 . . . 3 . . Full Trace Events 6 | . 2 . 2 . . . 2 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 3 | . . . . . . . . . 3 Non-combat 1 | . . . . . . . . . 1 Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 5 | . . . . . . . . . 5 no_distress 1 | . . . . . . . . . 1 link_fov 1 | . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 16 | . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . 16 . Attached 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 3 . . . . 3 Largest Group 3 | . . . . 3 1 . . . 2 Highest-Rated Group 88 | . . . . 88 31 . . . 11 Highest-Rated Ally 31 | . . . . 31 31 . . . 6 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . 5 . . . . 8 Total Damage 120 | . . . . 83 . . . . 37 Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 11483 | 111 1536 1426 1023 1401 1284 198 1302 2782 420 Spaces Moved 4491 | 46 637 675 420 625 570 80 350 982 106 Core 24 | 5 . . . . . . 14 5 . Treads 3915 | 41 637 675 420 625 570 80 135 626 106 Legs 351 | . . . . . . . . 351 . Wheels 196 | . . . . . . . 196 . . Hover 5 | . . . . . . . 5 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 220 240 120 200 210 Average Speed 207 | 148 177 185 182 218 223 240 231 229 210 Slowest Speed 1450 | 160 180 200 200 220 240 240 1450 1300 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 89 98 37 91 93 20 33 94 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . 4 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 38 | . . . . . . . 25 11 2 Melee . | . . . . . . . . . . Projectile 27 | . . . . . . . 25 . 2 AOE 11 | . . . . . . . . 11 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 6055 | 77 937 767 577 651 581 87 680 1410 288 Wait 943 | 11 217 41 45 10 6 8 190 253 162 Move 4481 | 45 636 674 419 624 569 79 349 980 106 Hop . | . . . . . . . . . . Pick Up 108 | 9 16 3 27 4 1 . 21 26 1 Fast Attach 2 | . . . . . . . 2 . . Attach 50 | 6 4 2 8 1 . . 14 15 . Detach 1 | . . 1 . . . . . . . Swap 47 | . 5 2 11 2 3 . 7 15 2 Drop 51 | . 6 2 15 2 2 . 10 14 . Fire 329 | 6 53 42 51 6 . . 87 73 11 Melee 16 | . . . . . . . . 10 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 24 | . . . . . . . . 24 . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 571 | -10/Materials | Discovered new exit (range 13) 878 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Repaired Lgt. Cannon 946 | -10/Materials | Repaired Lgt. Treads 1648 | -10/Materials | Entered Mines 1970 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2026 | -10/Mines | Learned location of Zion (-7) 2411 | -10/Mines | Discovered new exit (range 7) 2540 | -10/Mines | Discovered new exit (range 10) 2574 | -10/Mines | Identified exit to Materials 2618 | -10/Mines | Core integrity fell below 50% 3074 | -10/Mines | Entered Materials 3074 | -9/Materials | Evolved 2 slots: Utility x2 3405 | -9/Materials | Identified exit to Mines 3520 | -9/Materials | Discovered new exit (range 3) 3754 | -9/Materials | Discovered new exit (range 10) 4097 | -9/Materials | Entered Mines 4134 | -9/Mines | Assembled infested the area 4317 | -9/Mines | Discovered new exit (range 5) 4357 | -9/Mines | Received a Mining Laser from a helpful Derelict 4369 | -9/Mines | Discovered new exit (range 11) 4405 | -9/Mines | Identified exit to Materials 4637 | -9/Mines | Discovered exit to Materials (range 8) 4879 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5097 | -9/Mines | Learned location of 1 exit from Proximity Caves 5495 | -9/Mines | Identified exit to Exiles 5498 | -9/Mines | Entered Exiles 5498 | -9/Exiles | Accompanied by 1 ally 5528 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5531 | -9/Exiles | Discovered new exit (range 15) 5560 | -9/Exiles | Identified exit to Mines 5604 | -9/Exiles | Met 8R-AWN 5635 | -9/Exiles | Met EX-HEX 5754 | -9/Exiles | Met EX-DEC 5805 | -9/Exiles | Visited The Gauntlet 6186 | -9/Exiles | Discovered exit to Mines (range 14) 6348 | -9/Exiles | Met EX-BIN 6379 | -9/Exiles | Aligned with FarCom system 6381 | -9/Exiles | Given EX-Vault access code 6434 | -9/Exiles | Build established: Hauler-Mutant 6456 | -9/Exiles | Opened EX-Vault 6533 | -9/Exiles | Found Skeleton Box 6597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6782 | -9/Exiles | Left Exiles lab with Skeleton Box 6782 | -9/Exiles | Entered Mines 6871 | -8/Mines | Discovered exit to Materials (range 14) 6980 | -8/Mines | Entered Materials 6980 | -8/Materials | Evolved 2 slots: Utility x2 7656 | -8/Materials | Lost 5 parts (2p2u1w) 8280 | -8/Materials | Identified exit to Garrison 8282 | -8/Materials | Entered Garrison 8490 | -8/Garrison | Triggered checkpoint 8545 | -8/Garrison | Garrison Relay disabled 8593 | -8/Garrison | Build established: Hauler-Skirmisher 8649 | -8/Garrison | Triggered checkpoint 8657 | -8/Garrison | Triggered checkpoint 8707 | -8/Garrison | Core integrity fell below 50% 8754 | -8/Garrison | Core integrity fell below 20% 8780 | -8/Garrison | Destroyed 7 combat bots 8790 | -8/Garrison | Lost 10 parts (1p2n4u3w) 8943 | -8/Garrison | Discovered new exit (range 9) 9050 | -8/Garrison | Build established: Hauler-Mutant 9090 | -8/Garrison | Triggered checkpoint 9235 | -8/Garrison | Discovered new exit (range 12) 9332 | -8/Garrison | Triggered checkpoint 9443 | -8/Garrison | Garrison Relay disabled 9682 | -8/Garrison | Triggered checkpoint 9927 | -8/Garrison | Discovered new exit (range 11) 9975 | -8/Garrison | Installed Relay Interface Framework 10076 | -8/Garrison | Triggered checkpoint 10121 | -8/Garrison | Garrison Relay disabled 10280 | -8/Garrison | Build established: Bothacker-Mutant 10378 | -8/Garrison | Triggered checkpoint 10497 | -8/Garrison | Garrison Relay disabled 11031 | -8/Garrison | Build established: Bothacker-Assassin 11064 | -8/Garrison | Entered Materials 11371 | -8/Materials | Discovered new exit (range 20) 11484 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 11435_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 11435_ Serf 3a reactivates. 11446_ Pest 3b destroyed. 11450_ Acquired 11 matter. 11458_ Slug penetrates G-47 Trooper. 11458_ G-47 Trooper knocked back. 11460_ System corrupted: Gauss Cannon jammed. 11462_ Slug penetrates G-47 Trooper. 11462_ G-47 Trooper destroyed. 11464_ Imp. Datajack destroyed. 11466_ Acquired Imp. Datajack. 11472_ G-47 Trooper knocked back. 11475_ Y-45 Defender emerges from the garrison. 11478_ G-47 Trooper destroyed. 11483_ #AZZZY1>>B >DMDM1RC9JTCC4EC8&%BUOEZ|B/ Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????############?????????????? | | ??????######/############ ! # #######???????? | | ??? /Y g # ? | | ??? #####Y" " # #######???????? | | ??????##+#########+###### "G"g + #?????????????? | | ??????????????#* #[ "= # #?????????????? | | ??????????????# #@%*%! ; #?????????????? | | ??????????????#[""""""" ##*##### #?????????????? | | ??????????????# """"""" #? ?? #????????????? | | ??????????????# """"""" #?? ! ? #????????????? | | ??????????????# """"""" #?? + +????????????? | | ??????????????# """"""" #??? # #????????????? | | ??????????????#% #??? # #????????????? | | ??????????????#/#########???? #######????????????? | | ??????????????# #???????????? +??????????????????? | | ??????????????# #########?????#??????????????????? | | ?????????????## # #????????????????????????? | | ?????????????+ # #????????????????????????? | | ?????????????# # #????????????????????????? | | ??? ######## # #????????????????????????? | | ?? # #????????????????????????? | | ?? < + """ #????????????????????????? | | ?? # #### """""#????????????????????????? | | ??????#! !???# """""#????????????????????????? | | ??????#! !???# """""#????????????????????????? | | ??????##!!!!????# """ ?????????????????????????? | | ???????#####????# ??????????????????????????? | | ????????????????#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed IntegratedGrenadeDriver Manual? 0 Play Time 01:37:45 Cumulative 29.9 hours Start 2019.11.20 @ 02:53:12 End 2019.11.20 @ 04:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 0fde380e-e88f-462c-985b-5b23979ee12f