Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.01 @ 19:46:17 Player: The Phoenix Tome Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (407) 2035 Value Destroyed (19349) 19349 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (7369) 7369 TOTAL SCORE: 38773 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4972 Follower Combat Kills 196 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -99 Cogmind --------- Core Integrity 125/1450 Matter 36/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Gamma Rifle Quantum Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Centrium Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Gamma Rifle Multirail Power Sword > --- INVENTORY -------- Particle Reactor Centrium Leg Centrium Leg High-density Centrium Leg Centrium Wheel Improved Antigrav System Advanced Heat Sink Compact Matter Pod EM Shield Advanced Shield Generator Advanced Force Field System Shield Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun Railgun Micro-nuke Launcher Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Centrium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . 2 . 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 1 . . . 1 . 1 . . . . 1 . . Utility 7 | . . . 1 . . . 1 1 . 2 . 1 . 1 . . . . . . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . Parts Attached 403 | 1 13 2 11 5 . 5 10 39 28 13 14 12 24 29 1 3 9 18 63 83 20 Power 26 | . 2 . 1 1 . . . 2 3 . . . 1 . . . . 3 6 5 2 Engine 9 | . 2 . . 1 . . . 2 2 . . . 1 . . . . 1 . . . Core 6 | . . . 1 . . . . . 1 . . . . . . . . 2 2 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . 4 5 2 Propulsion 95 | . 4 2 3 . . 3 2 5 5 . 2 2 6 9 . 2 . 5 10 28 7 Treads 70 | . 2 1 2 . . 2 2 4 5 . 2 . 4 8 . 2 . 5 10 19 2 Leg 13 | . . . . . . . . . . . . . . . . . . . . 8 5 Wheel 12 | . 2 1 1 . . 1 . 1 . . . 2 2 1 . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 119 | 1 2 . 5 1 . . 1 11 1 3 4 4 6 11 . 1 5 6 31 22 4 Device 49 | 1 1 . . . . . 1 3 1 . . . . 4 . . 3 3 15 14 3 Storage 6 | . 1 . 1 . . . . 1 . . . . . . . . 1 . 2 . . Processor 11 | . . . . . . . . . . 1 . 2 . 2 . . . 1 4 1 . Hackware 4 | . . . 1 . . . . . . . . . 1 . . . . . 2 . . Protection 49 | . . . 3 1 . . . 7 . 2 4 2 5 5 . 1 1 2 8 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | . 5 . 2 3 . 2 7 21 19 10 8 6 11 9 1 . 4 4 16 28 7 Energy Gun 23 | . . . . . . 1 1 3 1 . . . . 1 . . 1 . 3 7 5 Energy Cannon 27 | . 1 . . . . . . . . 4 1 . . 3 . . 1 1 5 11 . Ballistic Gun 68 | . 4 . 2 2 . 1 5 9 8 4 2 3 6 5 . . 1 1 6 8 1 Ballistic Cannon 16 | . . . . . . . . 1 2 . 4 2 1 . 1 . 1 2 2 . . Launcher 15 | . . . . 1 . . . 2 8 1 1 . 1 . . . . . . . 1 Special Weapon 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 5 . 1 . 1 1 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . . 3 3 7 . . . . 3 . . 4 . 10 1 3 Parts Lost 127 | . 2 . 2 1 . . 2 7 5 . 4 . 11 1 1 1 . 8 19 43 20 Power 11 | . 1 . 1 1 . . . . . . . . 1 . . . . 1 2 2 2 Propulsion 39 | . . . 1 . . . . 1 2 . . . 5 . . . . 3 6 13 8 Utility 41 | . 1 . . . . . . 4 . . 3 . 4 1 . 1 . 4 6 11 6 Weapon 36 | . . . . . . . 2 2 3 . 1 . 1 . 1 . . . 5 17 4 Highest Loss Streak 18 | . 1 . 1 1 . . 1 4 4 . 3 . 3 1 1 1 . 4 3 14 18 Average Slot Usage (%) 91 | . 98 100 99 99 100 100 89 91 90 92 96 87 89 91 83 85 74 89 94 91 71 Engine 5 | . 13 14 9 9 11 11 9 7 7 6 6 5 4 5 5 5 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 7 3 Treads 20 | . 14 14 10 11 11 11 18 22 20 26 25 11 12 23 21 22 26 26 28 22 13 Wheel 3 | . 14 13 11 11 11 10 9 3 4 . . 11 8 1 . . . . . . . Device 6 | . 13 14 . . . . 9 6 6 6 6 5 5 7 5 5 4 6 5 8 11 Storage 16 | . 14 14 22 22 22 22 18 19 23 20 20 17 17 15 15 15 15 15 14 13 12 Processor 7 | . . . . . . . . . . 1 . 5 5 9 15 15 15 15 16 12 8 Protection 6 | . . . 7 10 11 11 . 8 7 10 16 10 10 8 5 5 5 3 3 3 2 Energy Gun 1 | . 1 . . . . . . 4 4 . . . . . . . . . . 2 7 Energy Cannon 3 | . 3 . . . . . . . . 1 . 3 . 2 5 5 . 4 9 6 . Ballistic Gun 13 | . 22 28 32 32 33 32 25 17 11 17 10 1 13 12 7 5 . 4 6 8 . Ballistic Cannon 1 | . . . . . . . . . 1 . 7 11 . . 2 5 . 4 1 . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 183 | 13 46 46 87 86 84 86 91 133 178 149 155 154 183 142 146 151 151 175 171 153 144 Greatest Support 240 | 20 20 20 20 12 12 12 20 86 88 88 94 40 45 202 202 202 186 186 218 240 211 Greatest Overweight (x) 8 | . 4 4 8 7 6 7 7 6 4 1 2 3 4 4 . . . 1 . 1 4 Average Overweight (x) 2 | . 3 3 6 6 6 6 5 2 3 1 1 3 3 1 . . . . . . . Largest Inventory Capacity 34 | 6 12 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 34 24 24 Average Capacity 24 | 6 11 12 20 20 20 20 20 24 28 28 28 28 28 28 28 28 28 28 27 24 22 Most Carried 28 | 6 12 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 24 24 Average Carried 23 | 6 10 11 18 19 19 20 19 22 26 27 25 26 22 25 27 27 27 23 25 21 20 Final Capacity 28 | 6 12 12 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 24 24 4 Final Carried 28 | 6 12 12 20 20 20 20 20 25 26 28 26 28 20 28 28 28 28 17 23 24 4 Class Distribution -------------------- 24% | Hauler-Gunner 24% | Hauler-Tank 16% | Hauler-Mutant 12% | Hauler-Skirmisher 7% | Scavenger-Mutant 6% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Storage Hauler-Tank | -6/Factory Hauler-Tank | -6/Extension Hauler-Tank | -5/Factory Hauler-Tank | -5/Garrison Hauler-Mutant | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Gunner | -3/Proximity Caves Hauler-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Matter Collected 11441 | 216 202 117 428 242 . 159 248 1331 682 604 662 254 1014 531 130 434 87 660 1349 2011 80 Remotely 16 | 16 . . . . . . . . . . . . . . . . . . . . . Salvage Created 20658 | 79 234 85 806 158 . 102 305 1753 1517 438 593 300 989 880 181 706 130 1292 4373 5435 302 Parts 909 | 2 23 2 66 6 . 7 12 90 67 24 28 18 30 33 8 46 7 47 188 189 16 Haulers Intercepted 19 | . . . 2 . . . 2 2 1 . 2 1 . 3 . . . . 3 3 . Recyclers Shooed 11 | . 1 . . . . 1 . 1 1 . . . . 1 . . . . 3 3 . Parts Field Recycled 9 | . . . . . . . . 9 . . . . . . . . . . . . . Retrieved Matter 97 | . . . . . . . . 97 . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . . . . . . 6 46 7 46 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Combat Hostiles Destroyed 322 | . 8 2 14 12 . 1 4 32 28 9 9 4 23 8 3 19 . 25 50 58 13 Melee 12 | . . . . . . . . . . . . . . . . . . . 1 11 . Guns 128 | . 5 2 14 3 . 1 4 28 7 5 . . 11 5 2 4 . 5 11 20 1 Cannons 123 | . 3 . . . . . . . 7 3 4 4 12 3 1 15 . 20 37 14 . AOE 44 | . . . . 9 . . . 4 13 1 5 . . . . . . . . 1 11 Classes Destroyed 22 | 1 4 . 4 3 . 2 . 2 1 . 1 . . . 1 . . . 2 . 1 Worker 20 | . . . . . . 1 . 6 . . 1 . . . . . . . 6 6 . Builder 13 | . . . . 1 . . . 1 4 . 6 . . . . . . . 1 . . Tunneler 6 | . 1 . 1 . . 2 . . . . 1 . . . . . . . . 1 . Hauler 19 | . . . 2 . . . 2 2 1 . 2 1 . 3 . . . . 3 3 . Recycler 18 | 1 . . . 1 . . . 2 1 . 1 . . . . . . . 8 4 . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 Watcher 12 | . 1 . 1 . . . . . 1 . . 2 1 . . . . . 3 3 . Swarmer 54 | . 6 . 1 . . . . 8 . 3 . . 5 . . 13 . 8 5 5 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . 2 2 3 Grunt 116 | . 2 2 6 . . . 3 11 19 2 2 . 12 1 . 3 . 9 17 21 6 Brawler 10 | . . . . . . . . 1 1 . . . 1 . . . . 2 2 3 . Duelist 9 | . . . 1 . . . . . . . . . 2 . . . . 1 1 1 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 6 . . . 1 4 5 1 2 2 1 3 . . . 2 3 3 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . . 1 . 2 2 . 3 . 1 . . . . 2 8 8 . Programmer 46 | . . . . . . . . 6 1 3 . 2 . 4 2 2 . . 11 15 . Behemoth 5 | . . . . . . . . . . . 2 . 1 . . 1 . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 1 3 2 6 10 . 1 3 9 10 3 14 2 6 2 2 5 . 12 14 12 13 Combat Bots Only 12 | . 3 2 4 10 . 1 2 6 6 3 6 2 6 2 2 5 . 12 8 10 12 Max Kills in Single Turn 10 | 1 1 1 2 5 . 1 1 2 10 1 8 1 2 1 1 2 . 1 3 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 5 . . . 2 6 1 3 . . . . . . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Damage Taken 34730 | . 398 69 504 201 . 45 128 2072 1480 469 1066 423 2142 603 340 1060 . 3165 6112 9415 5038 Core 2983 | . 77 11 63 12 . . . 238 118 29 109 . 190 51 7 34 . 265 454 483 842 Absorbed by Shields 1371 | . . . . . . . . 258 . . . . . . . . . . 116 326 671 Reduced by Siege Mode 940 | . . . . . . . . . . . . . . 15 26 99 . 196 184 420 . Core Remaining (%) 76 | 100 . 64 . . . 81 100 . 49 . 83 . 81 . . . . 68 61 . . Volleys Fired 882 | 2 35 5 41 14 . 12 21 107 47 36 24 27 37 46 10 35 8 41 161 153 20 Largest 5 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 1 3 4 5 4 Hottest 387 | 60 80 46 69 69 . 121 73 128 148 121 191 191 92 151 176 176 80 176 387 373 300 Shots Fired 2439 | 4 70 10 123 31 . 34 60 286 125 76 61 65 140 100 27 90 9 144 447 490 47 Gun 1516 | 4 58 10 123 26 . 34 60 279 81 55 22 . 88 67 14 28 9 41 154 324 39 Cannon 872 | . 12 . . . . . . . 29 18 36 65 42 33 13 62 . 103 293 166 . Launcher 46 | . . . . 5 . . . 4 15 3 3 . 8 . . . . . . . 8 Special 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . Kinetic 1551 | 2 49 10 123 26 . 29 60 214 84 55 54 51 130 67 17 56 . 104 163 256 1 Thermal 631 | 2 21 . . . . 5 . 65 26 18 4 14 . 33 10 34 9 40 284 66 . Explosive 23 | . . . . 5 . . . 4 3 . 3 . . . . . . . . . 8 Electromagnetic 229 | . . . . . . . . . 12 3 . . 8 . . . . . . 168 38 Robot Hit Streak 75 | 1 7 6 16 4 . 6 19 19 18 11 12 7 14 37 26 28 10 38 75 72 18 Robot Miss Streak 8 | 2 8 3 3 2 . 3 4 4 5 6 4 5 3 1 1 3 . 3 2 3 1 Penetration Max 1 | . . . . . . . . 1 . . . . 1 1 . 1 . 1 1 1 . Secondary Targets 16 | . . . 2 1 . . . 3 . . . . 5 . . . . . . 4 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . 1 . . . . . . 1 1 Autonomous 92 | . . . . . . . . . 26 . . . 42 . . . . 24 . . . Shots Hit Robots 1798 | 1 34 7 74 12 . 22 41 199 95 55 53 38 116 69 21 54 9 117 304 441 36 Core Hits 1028 | 1 13 3 30 36 . 6 11 98 107 33 74 20 59 23 9 36 2 71 173 156 67 Critical Hits 116 | . . . 1 1 . . . 1 2 1 . 1 2 7 1 4 2 8 60 25 . Critical Kills 42 | . . . 1 . . . . 1 . . . 1 . 4 1 3 . 4 17 10 . Critical Parts Destroyed 51 | . . . . 1 . . . . 2 1 . . 1 3 . . 2 1 30 10 . Melee Attacks 71 | . . . . . . . 3 7 . 2 . 1 1 . . . . . . 52 5 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 7 . 2 . 1 1 . . . . . . 13 5 Piercing 39 | . . . . . . . . . . . . . . . . . . . . 39 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59520 | 15 476 98 1143 890 . 247 591 4098 5173 1054 2855 996 4535 1758 726 1547 234 4415 9624 13473 5572 Guns 23082 | 15 385 98 1140 146 . 247 591 3690 1335 696 498 . 1728 1361 328 431 234 650 1981 6935 593 Cannons 24293 | . 91 . . . . . . . 1816 196 833 996 2674 397 398 1116 . 3765 7581 4430 . Explosions 10362 | . . . . 744 . . . 373 2021 162 1524 . 133 . . . . . 42 423 4940 Melee 1630 | . . . . . . . . 35 . . . . . . . . . . . 1595 . Ramming 153 | . . . 3 . . . . . 1 . . . . . . . . . 20 90 39 Kinetic 28363 | 15 365 98 1140 146 . 184 591 2651 2709 696 1238 732 4402 1361 431 729 . 3274 2250 5351 . Thermal 14629 | . 111 . . . . 63 . 1039 471 196 93 264 . 397 295 818 234 1141 7312 2195 . Explosive 8963 | . . . . 744 . . . 373 1340 . 1524 . . . . . . . 42 . 4940 Electromagnetic 5782 | . . . . . . . . . 652 162 . . 133 . . . . . . 4242 593 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 332 | . . . . . . . . 35 . . . . . . . . . . . 297 . Piercing 1298 | . . . . . . . . . . . . . . . . . . . . 1298 . Highest Corruption 22 | . 3 3 . . . . . 5 6 4 4 3 3 2 4 8 8 8 22 18 22 Average Corruption 6 | . 2 3 . . . . . 3 5 3 4 2 3 1 2 7 8 6 10 8 18 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . 8 . . . Effects 464 | . 6 9 . . . . . 35 23 16 9 . 13 5 10 39 10 43 103 110 33 Message Errors 90 | . 1 3 . . . . . 9 3 5 2 . 2 2 3 9 2 11 17 20 1 Matter Fused 71 | . 1 1 . . . . . 2 7 5 1 . 3 . 3 14 2 6 13 9 4 Heat Flow Errors 37 | . 2 . . . . . . 3 1 1 2 . 3 1 1 2 . 6 7 5 3 Energy Discharges 31 | . 1 2 . . . . . 3 4 3 . . 1 1 . 2 . 3 5 5 1 Parts Rejected 7 | . . . . . . . . . . . 1 . . . . . . 1 2 1 2 Data Loss (minor) 31 | . . 2 . . . . . 1 1 1 . . 2 . 3 4 4 1 6 6 . Data Loss (major) 7 | . . . . . . . . . 1 . . . . . . 1 . . . 4 1 Misfires 10 | . . . . . . . . . 1 . . . . . . . 1 1 2 3 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Misdirections 19 | . . . . . . . . . . . . . . . . . . . 6 3 10 Targeting Errors 137 | . 1 1 . . . . . 12 5 1 2 . 2 1 . 7 1 11 38 48 7 Weapon Failures 21 | . . . . . . . . 5 . . 1 . . . . . . 3 5 5 2 Overload Shots 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . Overflow Damage 1825 | . . . . 7 . . . . 344 23 8 16 456 . 17 . . 215 81 314 344 Projectiles 1205 | . . . . . . . . . 323 22 . 16 456 . 17 . . 215 81 75 . Explosions 532 | . . . . 7 . . . . 21 1 8 . . . . . . . . 151 344 Melee 88 | . . . . . . . . . . . . . . . . . . . . 88 . Knockbacks 75 | . . . . . . . . . 9 . 2 12 7 . . 9 . 21 8 7 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 68 | . . . . . . . . . 8 . 2 10 7 . . 8 . 19 8 6 . Secondary 6 | . . . . . . . . . 1 . . 2 . . . 1 . 2 . . . Self-Inflicted Damage 467 | . . . . . . . . . 196 47 . . 18 . . . . . . 105 101 Shots 20 | . . . . . . . . . 11 3 . . 1 . . . . . . 2 3 Rammed 14 | . . . 2 . . . . . 2 . . . . . . . . . 2 3 5 Targets Rammed 16 | . . . 2 . . . . . 2 . . . . . . . . . 2 3 7 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | 2 164 6 82 30 . 330 72 315 197 196 419 195 173 418 152 223 5 218 525 343 212 Average Temperature 76 | 2 61 3 23 11 . 128 29 74 64 43 104 83 58 112 38 25 5 41 107 93 64 Received Heat Transfer 4751 | . . 39 186 . . . 63 581 456 36 240 27 417 84 40 36 . 351 737 1050 408 Effects 24 | . . . . . . 3 . 1 . . . . . 1 . . . 2 8 9 . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Interference 11 | . . . . . . . . 1 . . . . . . . . . 2 . 8 . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 42 | . . . . . . . . . . . . . . 4 1 7 . 8 12 10 . Total Turns 906 | . . . . . . . . . . . . . . 44 16 75 . 127 294 350 . Longest Duration 58 | . . . . . . . . . . . . . . 14 16 20 . 30 51 58 . Robots Corrupted 15 | . . . . . . . . . 1 . . . . . . . . . . 13 1 Combat Hostiles 13 | . . . . . . . . . 1 . . . . . . . . . . 11 1 Parts Fried 54 | . . . . . . . . . 3 1 . . . . . . . . . 45 5 Impact Corruptions 4 | . . . . . . . . . 1 . . . . . . . . 1 . 2 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 21 | . . . . . . . . 3 . . . 1 . 2 1 1 . . 10 3 . Heat Transferred 17384 | . 235 . . . . 111 . 1887 827 287 150 400 . 550 400 1200 296 1700 6929 2412 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Peak Influence 2077 | 5 222 86 343 140 . 35 164 579 1308 628 556 335 856 524 . . . . 1055 1223 2077 Initial 673 | . 3 36 . 117 . . 3 . 263 595 291 272 244 449 . . . . 279 582 673 Average 461 | 4 94 44 181 61 . 15 59 232 729 541 361 267 548 374 . . . . 671 792 1818 Maximum Alert Level 5 | . 1 . 1 . . . . 2 4 2 2 1 3 2 . . . . 3 4 5 Low Security (%) 26 | 100 96 100 59 100 . 100 100 41 . . . 12 . . . . . . . . . Level 1 22 | . 3 . 40 . . . . 38 29 . 72 87 33 65 . . . . 7 6 . Level 2 29 | . . . . . . . . 20 23 100 27 . 32 34 . . . . 47 38 . Level 3 14 | . . . . . . . . . 25 . . . 34 . . . . . 45 29 . Level 4 4 | . . . . . . . . . 21 . . . . . . . . . . 26 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 74 | . . . 2 . . . 1 7 9 4 2 3 . 3 . . . 1 14 16 12 Investigation 6 | . . . . . . . . . 3 . . . . . . . . . 1 2 . Extermination 18 | . . . . . . . . 3 . 3 . 1 . 2 . . . . 4 5 . Reinforcement 20 | . . . 2 . . . 1 3 3 1 2 . . 1 . . . . 3 4 . Assault 27 | . . . . . . . . . 3 . . . . . . . . 1 6 5 12 Garrison 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 2 . 1 . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Distress Signals 21 | . . . 3 . . . 2 5 . . 1 . . 1 . . . . 2 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 545 | . 15 2 24 9 . 1 7 47 54 14 12 9 28 12 3 17 . 34 84 92 81 Peak Tracking Total 35 | . 3 2 4 16 . 1 3 6 8 3 8 3 7 8 2 4 . 12 10 11 35 Tactical Retreats 34 | . . . . . . . . 2 7 1 . . 5 1 . 1 . 5 1 7 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Traps Triggered 12 | . 3 . . . . . . . 2 1 . 1 1 1 . . . . . 3 . Indirectly 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Machines Disabled 28 | . . . 1 . . . 1 2 5 2 . . 1 3 1 . . . 7 2 3 Max in Single Turn 2 | . . . 1 . . . 1 1 1 2 . . 1 1 1 . . . 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . 1 . . . . 2 1 . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Machines Accessed 61 | . 6 . 3 1 1 . 3 3 4 5 1 5 . 7 . . 8 . 8 6 . Terminals 36 | . 6 . 3 . . . 3 1 4 3 1 2 . 3 . . . . 5 5 . Fabricators 6 | . . . . . . . . 1 . 2 . 1 . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . 1 . 1 . . . . 2 1 . Total Hacks 167 | . 18 . 8 1 1 . 9 6 10 12 2 10 . 15 . . 47 . 17 11 . Successful 98 | . 9 . 5 1 1 . 4 3 4 5 1 2 . 9 . . 47 . 5 2 . Failed 69 | . 9 . 3 . . . 5 3 6 7 1 8 . 6 . . . . 12 9 . Catastrophic 15 | . 3 . . . . . . 1 . 1 1 2 . . . . . . 4 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 12 . 6 . 1 . 6 2 5 2 . 6 . 7 . . . . 8 1 . Terminals 91 | . 18 . 8 . . . 9 2 10 7 2 7 . 6 . . . . 12 10 . Fabricators 14 | . . . . . . . . 2 . 5 . 1 . 3 . . . . 3 . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . 1 . 2 . . . . 2 1 . Terminal Hacks 77 | . 9 . 5 1 1 . 3 . 4 3 1 1 . 1 . . 47 . . 1 . Record 37 | . . . 1 . . . . . . 1 . . . . . . 35 . . . . Part Schematic 6 | . 1 . . . . . 1 . . . . . . . . . 4 . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . 1 . 1 . . . 1 . . . . . . . . . 4 . . . . Open Door 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . 2 . . . 2 . . . . 2 . . Load Schematic 4 | . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . Build 4 | . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . 1 . 2 . . . . 2 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . . 1 . . . . 2 1 . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . Terminals 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . Used 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Hacking Detections 44 | . 6 . 3 . . . 3 3 3 5 1 4 . 5 . . . . 6 5 . Full Trace Events 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . 1 . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . Matter 584 | . . . . . . . . 146 . 146 . . . 146 . . . . 146 . . Time 255 | . . . . . . . . 73 . 36 . . . 73 . . . . 73 . . Total Part Build Rating 9 | . . . . . . . . 3 . 3 . . . 3 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 2 . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 4 . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . . . . . . . . 5 . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Total Allies 11 | . . . . 2 . . . 2 2 . . . . . . . . 2 . 3 . Largest Group 3 | . . . . 2 1 . . 1 2 . . . . . . . . 2 2 3 . Highest-Rated Group 138 | . . . . 45 31 . . 30 62 . . . . . . . . 94 94 138 . Highest-Rated Ally 47 | . . . . 31 31 . . 30 31 . . . . . . . . 47 47 46 . Total Orders 6 | . . . . . . . 2 4 . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . RETURN 5 | . . . . . . . 2 3 . . . . . . . . . . . . . Ally Attacks 66 | . . . . 9 . . . 5 24 . . . . . . . . 5 8 15 . Total Damage 1398 | . . . . 129 . . . 149 432 . . . . . . . . 118 105 465 . Kills 12 | . . . . 4 . . . 3 3 . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . . . . . . 1 2 . . . . . Drone Launches 8 | . . . . . . . 2 6 . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . 2 3 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Turns Passed 19484 | 20 765 459 775 835 337 570 444 1569 723 1157 377 684 884 1415 795 1158 287 1030 2553 2307 340 Spaces Moved 9491 | 11 421 279 337 517 223 349 187 653 344 596 158 428 485 724 453 592 148 465 1059 897 165 Core 37 | . . . . . . . . . . . . . . . . . . . . . 37 Treads 5837 | . 147 132 65 . . . 63 359 116 596 158 . 24 515 453 592 148 465 1059 897 48 Legs 95 | 11 4 . . . . . . . . . . . . . . . . . . . 80 Wheels 3522 | . 270 147 272 517 223 349 124 294 228 . . 428 461 209 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 120 150 150 150 150 160 140 140 165 165 125 115 140 167 167 170 162 161 145 50 Average Speed 157 | 120 146 157 171 151 150 150 186 159 151 165 166 125 136 156 167 167 170 167 165 154 139 Slowest Speed 280 | 120 200 200 240 160 150 160 240 280 185 165 185 125 212 172 167 170 170 185 168 181 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 82 74 38 97 60 69 21 20 52 21 27 11 55 22 67 85 62 67 41 27 35 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . . . . 2 . . . . . . . . . . . . 3 . . . . Known Exits Taken 9 | . 1 . 1 . . . . 1 . 1 . 1 . 1 1 . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . 1 . 1 . . . . 1 1 1 . . . Scrap Searched 12 | . . 1 . 1 . 1 . . . . . . . . 2 4 . 3 . . . Spaces Dug 124 | . . . . . . . 3 16 . 8 . 7 . 19 . 7 . . 34 25 5 Terrain Destroyed 432 | . . . . 47 . . 3 22 92 10 27 21 13 22 3 13 . 9 68 60 22 Melee 33 | . . . . . . . 3 6 . 2 . 1 . . . . . . . 16 5 Projectile 188 | . . . . . . . . 2 8 8 1 20 13 22 3 13 . 9 68 21 . AOE 211 | . . . . 47 . . . 14 84 . 26 . . . . . . . . 23 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Total 12221 | 13 501 287 447 545 228 369 246 980 469 702 216 522 631 924 472 688 176 624 1540 1404 237 Wait 954 | . 9 . 35 6 . 4 14 138 19 42 15 41 64 87 4 55 . 84 185 143 9 Move 9471 | 10 420 278 336 516 222 348 186 652 343 595 157 428 484 723 452 591 147 464 1058 896 165 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | . 13 1 13 1 2 . 3 17 7 7 4 7 9 13 3 3 1 1 29 40 1 Fast Attach 134 | 1 7 . 4 1 . . 5 8 12 2 1 2 1 18 . . 9 4 26 26 7 Attach 150 | . 2 . 2 1 . . 3 10 12 2 6 2 14 4 1 3 1 13 27 40 7 Detach 70 | . . . 1 1 . . 3 7 10 1 . 2 3 8 . . 1 5 13 12 3 Swap 122 | . 4 2 5 3 . 5 3 21 4 9 7 8 9 7 . . . 1 11 17 6 Drop 163 | . 11 1 8 2 4 . 5 13 13 6 2 4 5 18 2 1 9 3 27 22 7 Fire 882 | 2 35 5 41 14 . 12 21 107 47 36 24 27 37 46 10 35 8 41 161 153 20 Melee 71 | . . . . . . . 3 7 . 2 . 1 1 . . . . . . 52 5 Ram 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crush 11 | . . . 2 . . . . . 2 . . . . . . . . . 2 3 2 Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Storage -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered Mines 836 | -10/Mines | Met a Derelict bent on vengeance 1239 | -10/Mines | Discovered new exit (range 6) 1245 | -10/Mines | Entered Materials 1245 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1331 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Discovered new exit (range 16) 1833 | -9/Materials | Build established: Hauler-Tank 2020 | -9/Materials | Entered Mines 2059 | -9/Mines | Learned Materials security intel 2097 | -9/Mines | Discovered new exit (range 11) 2144 | -9/Mines | Learned location of Zion (-6) 2145 | -9/Mines | Assembled infested the area 2179 | -9/Mines | Destroyed 10 combat bots 2256 | -9/Mines | Learned location of Storage (-7) 2281 | -9/Mines | Discovered new exit (range 8) 2288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2398 | -9/Mines | Discovered new exit (range 5) 2564 | -9/Mines | Found the Drone Emporium 2573 | -9/Mines | Found Prototype Device 2855 | -9/Mines | Entered Exiles 2855 | -9/Exiles | Accompanied by 1 ally 2885 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2894 | -9/Exiles | Met 8R-AWN 2920 | -9/Exiles | Met EX-HEX 2968 | -9/Exiles | Met EX-BIN 2986 | -9/Exiles | Aligned with FarCom system 2987 | -9/Exiles | Given EX-Vault access code 3035 | -9/Exiles | Opened EX-Vault 3049 | -9/Exiles | Found AWS/Autocannon 3078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3125 | -9/Exiles | Met EX-DEC 3180 | -9/Exiles | Discovered new exit (range 10) 3192 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3192 | -9/Exiles | Entered Mines 3243 | -8/Mines | Discovered new exit (range 14) 3643 | -8/Mines | Build established: Hauler-Skirmisher 3762 | -8/Mines | Entered Materials 3762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3764 | -8/Materials | Identified Decoy Drone Bay 4175 | -8/Materials | Discovered new exit (range 9) 4206 | -8/Materials | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4207 | -7/Factory | Identified exit to Storage 4364 | -7/Factory | Discovered new exit (range 16) 5080 | -7/Factory | Build established: Hauler-Tank 5260 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 5414 | -7/Factory | Garrison activated, responded to threat 5640 | -7/Factory | Lost 4 parts (1n1u2w) 5765 | -7/Factory | Discovered exit to Storage (range 7) 5775 | -7/Factory | Entered Storage 5886 | -7/Storage | Build established: Hauler-Skirmisher 5927 | -7/Storage | Met a pair of Derelict thieves 5932 | -7/Storage | Found Prototype Launcher 5932 | -7/Storage | Identified Rocket Array 6029 | -7/Storage | Found Rocket Array 6175 | -7/Storage | First assault squad dispatched 6263 | -7/Storage | Lost 4 parts (2n2w) 6343 | -7/Storage | Core integrity fell below 50% 6395 | -7/Storage | Discovered new exit (range 15) 6498 | -7/Storage | Entered Factory 6498 | -6/Factory | Evolved 2 slots: Utility x2 6912 | -6/Factory | Fabricated Hvy. Armor Plating (x1) 7036 | -6/Factory | Identified exit to Lower Caves 7036 | -6/Factory | Identified exit to Extension 7552 | -6/Factory | Discovered new exit (range 13) 7655 | -6/Factory | Entered Extension 7780 | -6/Extension | Disrupted transfer network 7811 | -6/Extension | Spotted B-75 Beast 7823 | -6/Extension | Build established: Hauler-Tank 7831 | -6/Extension | Destroyed B-75 Beast 7850 | -6/Extension | Spotted B-75 Beast 7857 | -6/Extension | Destroyed B-75 Beast 7871 | -6/Extension | Lost 3 parts (2u1w) 8019 | -6/Extension | Discovered new exit (range 3) 8032 | -6/Extension | Entered Factory 8032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8439 | -5/Factory | Garrison activated, responded to threat 8555 | -5/Factory | Identified exit to Upper Caves 8629 | -5/Factory | Garrison activated, responded to threat 8716 | -5/Factory | Identified exit to Garrison 8716 | -5/Factory | Entered Garrison 8723 | -5/Garrison | Installed Relay Interface Framework 8782 | -5/Garrison | Triggered checkpoint 8810 | -5/Garrison | Garrison Relay disabled 8983 | -5/Garrison | Triggered checkpoint 9055 | -5/Garrison | Spotted B-75 Beast 9146 | -5/Garrison | Triggered checkpoint 9158 | -5/Garrison | Triggered checkpoint 9188 | -5/Garrison | Destroyed B-75 Beast 9196 | -5/Garrison | Lost 3 parts (1p1u1w) 9404 | -5/Garrison | Discovered new exit (range 10) 9600 | -5/Garrison | Entered Factory 9600 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9893 | -4/Factory | Repaired Arm. Huge Wheel 10089 | -4/Factory | Identified exit to Upper Caves 10302 | -4/Factory | Fabricated Hvy. Armor Plating (x1) 11015 | -4/Factory | Entered Upper Caves 11293 | -4/Upper Caves | Build established: Hauler-Gunner 11469 | -4/Upper Caves | Identified exit to Upper Caves 11516 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11728 | -4/Upper Caves | Encountered a Warlord checkpoint 11810 | -4/Upper Caves | Entered another Upper Caves area 11866 | -4/Upper Caves | Discovered new exit (range 9) 11974 | -4/Upper Caves | Learned Research trap positions 12014 | -4/Upper Caves | Encountered a Warlord checkpoint 12333 | -4/Upper Caves | Learned Research garrison access intel 12335 | -4/Upper Caves | Spotted B-86 Titan 12345 | -4/Upper Caves | Destroyed B-86 Titan 12905 | -4/Upper Caves | Discovered new exit (range 7) 12968 | -4/Upper Caves | Entered Zhirov 12968 | -4/Zhirov | Discovered new exit (range 3) 13001 | -4/Zhirov | Met Zhirov 13052 | -4/Zhirov | Learned location of Quarantine (-2) 13052 | -4/Zhirov | Learned location of Testing (-3) 13052 | -4/Zhirov | Learned location of Command (-1) 13069 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13095 | -4/Zhirov | Found Alien Artifact 13117 | -4/Zhirov | Found Alien Artifact 13117 | -4/Zhirov | Identified Integrated Reactor 13117 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13255 | -4/Zhirov | Entered Proximity Caves 13474 | -3/Proximity Caves | Spotted B-86 Titan 13499 | -3/Proximity Caves | Destroyed B-86 Titan 13773 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13814 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 14088 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14183 | -3/Proximity Caves | Destroyed 12 combat bots 14249 | -3/Proximity Caves | Discovered new exit (range 11) 14285 | -3/Proximity Caves | Entered Research 14285 | -3/Research | Accompanied by 2 allies 14285 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14286 | -3/Research | Loaded intel: 68 trap records 14287 | -3/Research | Loaded intel: 4 garrison access locations 14401 | -3/Research | Fabricated Hvy. Armor Plating? 14803 | -3/Research | Destroyed 8 combat bots 14862 | -3/Research | Found Enh. Force Lance 15291 | -3/Research | Found Powered Armor 15506 | -3/Research | Found Prototype Processor 15506 | -3/Research | Identified Spectral Analyzer 15785 | -3/Research | First assault squad dispatched 16286 | -3/Research | System corruption reached 10% 16632 | -3/Research | Identified Transdimensional Reconstructor 16632 | -3/Research | Warped through subspace 16649 | -3/Research | Lost 3 parts (1p1n1u) 16746 | -3/Research | Discovered new exit (range 5) 16836 | -3/Research | Identified exit to Research 16838 | -3/Research | Entered another Research area 16838 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 16865 | -2/Research | Lost 3 parts (1n1u1w) 17381 | -2/Research | Lost 3 parts (1n2w) 17597 | -2/Research | Build established: Scavenger-Gunner 17636 | -2/Research | First assault squad dispatched 17737 | -2/Research | Destroyed 8 combat bots 17828 | -2/Research | Lost 3 parts (1p1n1u) 17985 | -2/Research | Lost 3 parts (3w) 18122 | -2/Research | Build established: Scavenger-Mutant 18497 | -2/Research | Destroyed 10 combat bots 18503 | -2/Research | Lost 14 parts (5n4u5w) 18635 | -2/Research | System corruption reached 10% 18675 | -2/Research | Allied Derelicts emerged from ambush trap array 18714 | -2/Research | Spotted B-90 Cyclops 19072 | -2/Research | Discovered new exit (range 6) 19083 | -2/Research | Identified exit to Quarantine 19145 | -2/Research | Entered Quarantine 19146 | -2/Quarantine | Maximum security lockdown engaged 19154 | -2/Quarantine | Spotted Alpha 7 19188 | -2/Quarantine | Destroyed Alpha 7 19192 | -2/Quarantine | Found Prototype Ballistic Gun 19192 | -2/Quarantine | Identified Multirail 19200 | -2/Quarantine | Found Prototype Energy Gun 19200 | -2/Quarantine | Identified Enh. Gamma Rifle 19312 | -2/Quarantine | Destroyed 12 combat bots 19392 | -2/Quarantine | Core integrity fell below 50% 19473 | -2/Quarantine | Core integrity fell below 20% 19485 | -2/Quarantine | Self-destructed Last Messages --------------- 19461_ Hdn. Centrium Leg blown off. 19461_ E-15 Imp destroyed. 19462_ Adv. Heat Sink blown off. 19462_ Centrium Leg blown off. 19462_ E-15 Imp destroyed. 19463_ Dropped Hcp. Storage Unit. 19463_ Dropped Lrg. Storage Unit. 19466_ System corrupted: Substantial component data lost. 19466_ Slammed into S-43 Plague. 19468_ C-30 ARC bursts open, deploying its payload. 19468_ G-73 Enforcer unfolds itself. 19468_ M-36 Artificer unfolds itself. 19470_ Adv. Signal Interpreter destroyed. 19470_ Penetrated by Slug. 19472_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19475_ Adv. Targeting Computer destroyed. 19476_ S-43 Plague suffers critical hit. 19476_ S-43 Plague destroyed. 19485_ Y