Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 19:57:04 Player: Cherman0 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (239) 1195 Value Destroyed (7338) 7338 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2479) 2479 TOTAL SCORE: 17772 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 716 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 87/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Matter Compressor (250) Hacking Suite Phase Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array 0b10 Decoder Chip [Scout] Transmission Jammer Powered Armor Hacking Suite > --- WEAPON ----------- Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Coolant Injector High-capacity Matter Pod Seismic Detector Improved Weapon Cycler Transmission Jammer Powered Armor Advanced Shield Generator Hacking Suite Advanced Hacking Suite Authchip [R/NC] Long-range Tractor Beam Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Gauss Cannon Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Powered Armor Weapon Autogun Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . 1 . . . . 1 Utility 5 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 354 | 4 24 17 36 1 85 10 4 27 13 4 2 5 23 52 16 5 2 11 13 Power 14 | . 1 1 3 . 3 1 . . 1 . . . 1 . 1 . . 1 1 Engine 8 | . 1 1 3 . 1 1 . . . . . . . . . . . . 1 Core 6 | . . . . . 2 . . . 1 . . . 1 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 62 | 2 . 2 11 . 19 . 4 7 3 . . 1 1 8 2 1 . . 1 Treads 61 | 2 . 2 11 . 19 . 4 7 3 . . 1 1 8 2 1 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 173 | 1 12 12 4 1 39 4 . 9 5 3 2 4 17 31 10 3 . 8 8 Device 106 | 1 5 7 1 1 21 3 . 6 4 1 2 2 12 19 6 2 . 8 5 Storage 5 | . 1 . . . 3 . . . . . . . . . 1 . . . . Processor 2 | . . . . . . . . . . . . . . 1 1 . . . . Hackware 6 | . . . . . . 1 . . . . . . . 3 . . . . 2 Protection 54 | . 6 5 3 . 15 . . 3 1 2 . 2 5 8 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 105 | 1 11 2 18 . 24 5 . 11 4 1 . . 4 13 3 1 2 2 3 Energy Gun 7 | 1 1 . 1 . 3 1 . . . . . . . . . . . . . Energy Cannon 21 | . . . . . 7 1 . 2 . . . . . 6 1 1 1 1 1 Ballistic Gun 41 | . 6 . 12 . 13 3 . 5 2 . . . . . . . . . . Ballistic Cannon 18 | . . 2 . . . . . 2 2 1 . . 2 4 1 . 1 1 2 Launcher 12 | . 2 . 1 . 1 . . 2 . . . . 2 3 1 . . . . Special Weapon 5 | . 1 . 4 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 2 . 1 . . . 2 . . 1 . 2 . . . . . Parts Lost 48 | . . 3 2 . 5 . . . . . . . 2 9 2 1 . 6 18 Power 5 | . . 1 . . . . . . . . . . 1 . . . . 1 2 Propulsion 16 | . . 1 . . 1 . . . . . . . 1 4 2 1 . 1 5 Utility 20 | . . . 1 . 2 . . . . . . . . 5 . . . 3 9 Weapon 7 | . . 1 1 . 2 . . . . . . . . . . . . 1 2 Highest Loss Streak 7 | . . 2 1 . 2 . . . . . . . 1 4 1 1 . 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 99 99 100 100 100 100 100 100 97 99 99 100 87 97 63 Engine 6 | . 14 13 11 11 3 6 9 9 7 7 7 7 4 . . . . . 2 Core 5 | . . . . . 5 2 . . 7 7 7 7 9 13 13 13 13 12 3 Treads 31 | . 28 28 33 33 36 36 36 36 30 30 30 30 27 32 33 33 33 31 11 Device 17 | . 7 4 11 21 13 16 18 17 22 23 22 23 22 19 21 23 20 24 15 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 3 Processor 1 | . . . . . . . . . . . . . . 5 6 6 6 6 1 Protection 7 | . 6 9 10 . 13 2 . 8 7 7 7 7 7 3 4 2 6 1 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . 6 8 6 . 10 3 Ballistic Gun 9 | . 27 13 20 22 17 16 18 16 12 2 . . . . . . . . . Ballistic Cannon 5 | . . 14 . . . . . . 2 11 15 15 12 6 4 6 . 1 4 Peak Build Rating 70 | 7 13 20 20 25 31 34 33 41 52 54 56 59 64 70 66 65 64 68 66 Average Rating 40 | 6 8 12 18 24 26 29 32 37 48 53 54 54 57 64 62 63 55 65 48 On Entrance 40 | 6 7 11 14 19 25 27 32 33 40 50 52 54 56 59 64 64 64 64 62 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 138 | 12 56 60 64 61 108 105 99 118 128 138 120 138 134 137 118 117 117 118 120 Greatest Support 120 | 40 40 43 66 66 83 80 80 80 83 83 83 91 94 120 114 113 112 112 90 Greatest Overweight (x) 4 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 1 1 1 . . 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 14 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 6 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 23 23 19 Average Carried 21 | 4 10 18 19 20 20 24 25 24 24 25 25 24 24 22 22 24 23 20 15 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 17 20 20 25 25 25 25 25 25 25 25 23 23 25 23 23 20 5 Class Distribution -------------------- 70% | Mutant 20% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 9153 | 283 842 383 1165 10 2239 . 271 761 229 172 89 37 518 1224 533 118 . 124 155 Remotely 42 | . . . . . . . . . . . . . 42 . . . . . . Salvage Created 8833 | 147 774 216 1566 . 2510 . 87 585 244 . . . 320 1289 465 134 . 359 137 Parts 494 | 16 44 14 119 . 120 . 6 35 8 . . . 21 77 7 7 . 19 1 Haulers Intercepted 17 | . 2 . 6 . 5 . 2 . . . . . . 2 . . . . . Recyclers Shooed 11 | . . 1 3 . 2 . 1 . 1 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . 4 20 . 6 7 . 17 . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 178 | . 15 15 30 . 38 . . 14 1 . . . 15 24 8 5 . 9 4 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . Guns 97 | . 15 6 26 . 36 . . 13 1 . . . . . . . . . . Cannons 50 | . . 9 . . . . . . . . . . 5 15 6 5 . 6 4 AOE 26 | . . . 4 . . . . 1 . . . . 10 8 2 . . 1 . Classes Destroyed 19 | 3 4 3 2 . 3 . . 1 . . . . . 1 . 1 . 1 . Worker 10 | 1 1 . 2 . 3 . 1 . . . . . . 2 . . . . . Builder 5 | . . . . . 1 . . . . . . . . 4 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 6 . 5 . 2 . . . . . . 2 . . . . . Recycler 10 | 1 . 1 2 . 3 . . . 2 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 10 | . 1 . 3 . 3 . 1 . 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . Watcher 13 | . 2 . 3 . 5 . . . . . . . . 3 . . . . . Swarmer 49 | . . 5 11 . 4 . . 4 . . . . 7 8 3 4 . 2 1 Grunt 74 | . 15 . 10 . 23 . . 4 . . . . 8 7 4 . . . 3 Brawler 3 | . . . 2 . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . . . Sentry 25 | . . . 7 . 9 . . 3 1 . . . . 3 1 . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . 2 . . . 4 . Programmer 5 | . . . . . . . . 1 . . . . . 4 . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 4 3 5 5 . 7 . 2 4 1 . . . 4 12 5 4 . 3 3 Combat Bots Only 5 | . 2 5 5 . 4 . . 4 1 . . . 4 5 5 4 . 3 3 Max Kills in Single Turn 3 | 1 1 2 2 . 2 . 1 2 1 . . . 3 3 2 1 . 1 1 Gunslinging 1 | . . 1 . . 1 . . 1 . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 1 . . . . 3 2 1 . . 1 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1095 | . 60 33 91 . 198 . 5 74 36 . . . 69 183 75 29 . 70 172 Missed 316 | . 21 12 26 . 41 . 2 24 15 . . . 19 57 21 10 . 16 52 Damage Taken 11625 | . 555 416 855 . 2365 . 40 681 75 . . . 953 1653 652 229 . 905 2246 Core 1726 | . 54 37 107 . 110 . . 84 4 . . . 59 62 107 . . 98 1004 Absorbed by Shields 388 | . . . . . . . . 246 42 . . . . 38 62 . . . . Regen/Repaired (Parts) 297 | . 91 . 57 . 149 . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 63 . 73 . . . 64 . . . . 91 . . . . 68 . Volleys Fired 758 | 15 61 34 119 . 209 3 6 67 14 1 7 1 23 96 19 23 . 33 27 Largest 2 | 2 2 2 2 . 2 1 2 2 2 1 1 1 2 2 2 2 . 2 2 Hottest 196 | 60 100 78 100 . 95 65 56 98 76 57 57 57 105 196 196 138 . 183 151 Shots Fired 1343 | 29 121 68 216 . 399 3 12 111 23 1 7 1 35 146 32 32 . 58 49 Gun 895 | 29 120 44 199 . 380 . 12 89 22 . . . . . . . . . . Cannon 409 | . . 24 . . 18 3 . 20 1 1 7 1 27 140 28 32 . 58 49 Launcher 24 | . . . 3 . 1 . . 2 . . . . 8 6 4 . . . . Special 15 | . 1 . 14 . . . . . . . . . . . . . . . . Kinetic 1061 | 15 120 68 199 . 374 . 12 99 23 1 7 1 27 66 4 9 . 4 32 Thermal 252 | 14 1 . 14 . 18 3 . 10 . . . . . 74 24 23 . 54 17 Explosive 24 | . . . 3 . 1 . . 2 . . . . 8 6 4 . . . . Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . . . . Robot Hit Streak 23 | 6 21 6 23 . 13 . 13 9 9 . . . 5 14 15 13 . 14 8 Robot Miss Streak 8 | 3 2 3 6 . 5 . 2 3 1 . . . 8 5 1 2 . 3 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 13 | . . 1 3 . 5 . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 809 | 18 93 41 134 . 258 . 6 55 19 . . . 14 74 23 13 . 30 31 Core Hits 393 | 7 38 22 61 1 113 . 1 20 7 . . . 26 54 16 6 . 11 10 Critical Kills 5 | . . 1 1 . 1 . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 3 | . . . . . 2 . . 1 . . . . . . . . . . . Critical Strikes 16 | . . 1 1 . 3 . . 1 . . . . 2 7 . . . 1 . Meltdown 2 | . . . . . . . . . . . . . . 1 . . . 1 . Destroy 6 | . . 1 1 . 3 . . 1 . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . 2 6 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19011 | 206 1211 625 2436 37 4084 . 177 1271 392 . . . 1661 3510 1131 407 . 918 945 Guns 9550 | 204 1205 361 2117 . 3960 . 135 1210 358 . . . . . . . . . . Cannons 5974 | . . 260 . . 27 . . . 26 . . . 327 2408 664 407 . 918 937 Explosions 3147 | . . . 264 . . . . 61 . . . . 1334 1021 467 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 340 | 2 6 4 55 37 97 . 42 . 8 . . . . 81 . . . . 8 Kinetic 11976 | 95 1205 621 2117 . 3838 . 135 1210 384 . . . 327 1061 68 252 . 86 577 Thermal 3519 | 109 . . . . 27 . . . . . . . . 1440 596 155 . 832 360 Explosive 2965 | . . . 264 . . . . 61 . . . . 1334 839 467 . . . . Electromagnetic 211 | . . . . . 122 . . . . . . . . 89 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . . . . . 3 3 3 2 2 2 Average Corruption 2 | . . . . . . . . 1 . . . . . 2 3 2 2 2 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 13 . . . . . 12 41 10 . 18 1 Message Errors 28 | . . . . . . . . 1 . . . . . 4 13 2 . 7 1 Matter Fused 19 | . . . . . . . . 6 . . . . . 1 9 2 . 1 . Heat Flow Errors 12 | . . . . . . . . 1 . . . . . 2 4 1 . 4 . Energy Discharges 13 | . . . . . . . . 1 . . . . . 4 3 2 . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 12 | . . . . . . . . 2 . . . . . . 7 2 . 1 . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 1 1 . 1 . Misfires 5 | . . . . . . . . 2 . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 329 | . . . 20 . 3 . . . 2 . . . 35 144 60 14 . 22 29 Projectiles 214 | . . . . . . . . . 2 . . . . 111 36 14 . 22 29 Explosions 112 | . . . 20 . . . . . . . . . 35 33 24 . . . . Melee 3 | . . . . . 3 . . . . . . . . . . . . . . Knockbacks 22 | . . . 1 1 1 . . . 1 . . . 3 5 . . . . 10 Impact 3 | . . . 1 1 1 . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . 1 . . . 3 5 . . . . 10 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . . . 40 . . . . . . . . . 109 158 8 . . . 1 Shots 12 | . . . 1 . . . . . . . . . 5 5 1 . . . . Rammed 42 | . 3 1 7 4 7 . 3 . 2 . . . . 9 . . . . 6 Targets Rammed 52 | 1 3 1 8 4 10 . 6 . 2 . . . . 11 . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 10 | 1 . . 1 . 3 . 3 . . . . . . 2 . . . . . Highest Temperature 355 | . 20 135 60 . 285 52 . 224 196 26 52 26 268 260 355 237 . 345 203 Average Temperature 62 | . 4 46 13 . 56 26 . 47 78 18 28 18 138 80 88 92 . 120 56 Received Heat Transfer 3050 | . 273 . 246 . 1224 . 9 104 . . . . 211 221 168 60 . 9 525 Effects 6 | . . . . . 2 . . . . . . . . 1 2 . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . 1 . Interference 4 | . . . . . 2 . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . 2 . Parts Melted 18 | . . . . . . . . . . . . . . 11 1 . . 6 . Heat Transferred 5116 | 250 . . . . 37 . . . . . . . . 2050 900 185 . 1144 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1129 | 30 203 117 451 171 766 733 787 1129 642 . . . . 465 . . . . 510 Initial 592 | . 22 72 . 171 . 497 356 511 592 . . . . 56 . . . . 300 Average 288 | 16 44 33 206 83 297 649 502 852 530 . . . . 243 . . . . 353 Maximum Alert Level 4 | . 1 . 2 . 3 3 3 4 2 . . . . 2 . . . . 2 Low Security (%) 48 | 100 99 100 56 100 30 . . . . . . . . 51 . . . . . Level 1 22 | . . . 35 . 44 . 29 . . . . . . 19 . . . . 87 Level 2 20 | . . . 7 . 20 68 66 32 100 . . . . 28 . . . . 12 Level 3 6 | . . . . . 4 31 4 49 . . . . . . . . . . . Level 4 1 | . . . . . . . . 18 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . 4 . 6 . 3 . 2 . . . . 9 . . . . 4 Investigation 10 | . 3 . 2 . 2 . . . . . . . . 2 . . . . 1 Extermination 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 Reinforcement 14 | . 1 . 2 . 3 . 1 . 1 . . . . 4 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . 2 . 5 . 3 . . . . . . . . . . . 2 Communications Jammed 26 | . . . . . 6 . 3 13 . . . . . 3 . . . 1 . Distress Signals 22 | . . . . . 4 . 3 13 . . . . . 2 . . . . . Times Spotted 294 | . 26 16 53 . 58 . 13 20 3 . . . 13 36 8 7 . 10 31 Peak Tracking Total 19 | . 3 3 4 . 6 . 6 4 2 . . . 4 7 5 5 . 3 19 Tactical Retreats 21 | . 2 4 2 . 4 . . 1 . . . . . 1 . 1 . 1 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 . . . . 1 . 8 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . 19 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . Reused 3 | . 3 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 3 . . . . . . . . . . . . . . . . 5 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 25 | . 2 . 1 . 2 . 2 2 . . 1 . . 11 . 1 . . 3 Max in Single Turn 5 | . 1 . 1 . 1 . 1 1 . . 1 . . 5 . 1 . . 2 Garrison Access 4 | . . . . . . . . . . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 72 | . 11 . 13 . 14 3 4 2 1 1 1 . . 12 1 1 4 . 4 Terminals 40 | . 8 . 9 . 9 3 2 2 . . . . . 5 . . . . 2 Fabricators 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 Repair Stations 6 | . 1 . 2 . 2 . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . 3 . . . . 1 Total Hacks 224 | . 30 . 45 . 52 6 14 3 2 1 1 . . 30 1 1 30 . 8 Successful 137 | . 12 . 24 . 33 2 8 2 . 1 1 . . 18 1 1 30 . 4 Failed 87 | . 18 . 21 . 19 4 6 1 2 . . . . 12 . . . . 4 Catastrophic 10 | . 3 . 2 . 1 1 . 1 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 108 | . 25 . 30 . 33 3 8 . . . . . . 7 . . . . 2 Terminals 127 | . 24 . 30 . 41 6 9 3 . . . . . 11 . . . . 3 Fabricators 17 | . . . . . . . . . 2 . . . . 12 . . . . 3 Repair Stations 22 | . 4 . 8 . 8 . . . . . . . . 2 . . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 10 | . . . 6 . . . 4 . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . . . 5 . . . . 2 Terminal Hacks 66 | . 4 . 3 . 11 2 2 2 . 1 1 . . 7 1 1 30 . 1 Record 11 | . . . . . . . . . . . . . . . . . 11 . . Part Schematic 14 | . . . . . . . . . . . . . . 2 . . 12 . . Robot Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . Robot Analysis 7 | . 3 . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . . . . 3 . . Open Door 4 | . . . . . . . . . . 1 1 . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . . . . Zone Layout 7 | . . . . . 3 . 1 . . . . . . 2 . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 4 . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . 3 . 6 . 5 . . . . . . . . 1 . . . . . Scan Component 10 | . 2 . 4 . 3 . . . . . . . . 1 . . . . . Repair 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . 3 . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . 3 . . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . 3 . . . . 1 Unauthorized Hacks 39 | . 5 . 12 . 16 . 2 . . . . . . 3 . . . . 1 Terminals 32 | . 3 . 11 . 14 . 2 . . . . . . 1 . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . 1 Assimilate 7 | . . . 5 . 2 . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 . 1 . . . . . . 1 . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Skim 17 | . 2 . 5 . 9 . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 9 . 12 . 11 3 3 1 1 . . . . 9 . . . . 3 Full Trace Events 10 | . 2 . 3 . 1 . . 1 . . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . . 4 . . . . 4 . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . Time 81 | . . . . . . . . . . . . . . 81 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 30 | . . . 1 . . . 1 . . . . 14 . 2 . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . Time 276 | . 26 . 168 . 82 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 8 . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 21 | . . 1 3 3 . 8 . . . . . 2 . 1 . 3 . . . Largest Group 8 | . . 1 2 5 5 7 8 4 . . . 2 2 1 . 3 3 3 . Highest-Rated Group 108 | . . 31 31 60 60 103 108 78 . . . 56 56 14 . 60 60 60 . Highest-Rated Ally 31 | . . 31 31 16 16 21 21 21 . . . 28 28 14 . 20 20 20 . Total Orders 30 | . . . 18 . 10 . . 2 . . . . . . . . . . . STAY 17 | . . . 10 . 6 . . 1 . . . . . . . . . . . FOLLOW 13 | . . . 8 . 4 . . 1 . . . . . . . . . . . Ally Attacks 154 | . . . 25 . 21 . 78 27 . . . . 2 . . . . 1 . Total Damage 2411 | . . . 422 . 197 . 1196 554 . . . . 42 . . . . . . Kills 34 | . . . 7 . . . 21 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 3 . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 1 2 1 2 . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . 38 . . . . . Traps 25 | . . . . . . . . . . . . . . 25 . . . . . Emergency Access 13 | . . . . . . . . . . . . . . 13 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 37034 | 106 2724 1531 4513 817 4649 887 764 1733 777 2235 2692 2475 2599 2291 2182 2061 166 1454 378 Spaces Moved 15647 | 25 1117 576 2201 498 1813 340 294 616 297 928 1109 1021 898 1055 1008 819 105 745 182 Core 103 | . . . . . . . . . . . . . . . . . . . 103 Treads 15544 | 25 1117 576 2201 498 1813 340 294 616 297 928 1109 1021 898 1055 1008 819 105 745 79 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 160 160 240 240 240 240 240 240 240 245 160 154 231 151 151 50 Average Speed 204 | 160 200 240 160 160 176 240 240 240 240 240 240 240 245 177 206 233 156 178 149 Slowest Speed 465 | 160 240 240 160 160 240 240 240 240 240 240 240 245 246 245 237 234 231 232 465 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 96 87 91 90 95 65 34 74 8 94 92 85 93 30 94 82 72 75 9 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 9 | . 2 . 1 1 2 . . . . 1 . 1 . . . . 1 . . Known Exits Taken 6 | . . . 1 . 1 . 1 . . . 1 . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . . . . 1 1 . 1 . 1 1 1 1 . . Scrap Searched 27 | . . 1 . 1 . . . . . 3 4 4 1 . 8 3 . 2 . Spaces Dug 107 | . . . 13 . 15 . . 4 . 1 7 . 17 26 2 13 . 8 1 Terrain Destroyed 416 | . . 4 38 . 31 . 1 4 . 1 7 . 84 138 53 18 . 29 8 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 163 | . . 4 13 . 17 . 1 4 . 1 7 . 9 45 7 18 . 29 8 AOE 253 | . . . 25 . 14 . . . . . . . 75 93 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 19330 | 60 1474 652 3005 515 2920 415 336 768 339 934 1134 1040 1248 1306 1083 934 108 812 247 Wait 2160 | 13 216 19 579 13 748 3 21 23 2 2 15 9 305 70 23 66 . 22 11 Move 15626 | 25 1116 575 2200 497 1812 338 293 613 296 927 1108 1020 897 1054 1007 818 104 744 182 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 1 22 2 27 . 21 8 1 10 5 . 1 1 . 14 9 2 . 2 3 Fast Attach 46 | 1 2 1 6 . 6 3 . 3 4 . . 2 . 5 5 2 2 1 3 Attach 51 | . 2 5 5 . 8 . . 1 2 . . . 2 12 2 1 . 5 6 Detach 10 | . 3 1 . . 2 . . 1 . . . . . 1 1 . . . 1 Swap 257 | 3 20 11 25 1 71 7 4 23 7 4 2 3 21 35 9 2 . 5 4 Drop 155 | 2 10 3 36 . 33 11 5 17 7 . 1 4 . 8 8 4 2 . 4 Fire 758 | 15 61 34 119 . 209 3 6 67 14 1 7 1 23 96 19 23 . 33 27 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 46 | . 3 1 8 4 10 . 6 . 2 . . . . 11 . . . . 1 Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . . . Rewire 58 | . . . . . . 42 . . . . . . . . . 16 . . . Trap 19 | . 19 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 107 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Derelicts attacked the area 992 | -10/Materials | Repaired Assault Rifle 1302 | -10/Materials | Discovered new exit (range 15) 1826 | -10/Materials | Discovered new exit (range 15) 2074 | -10/Materials | Discovered new exit (range 15) 2831 | -10/Materials | Entered Mines 2960 | -10/Mines | Discovered new exit (range 14) 2967 | -10/Mines | Met a Derelict bent on vengeance 2984 | -10/Mines | Learned Materials terminal intel 3261 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3266 | -10/Mines | Found Prototype Device 3266 | -10/Mines | Identified Exp. Sensor Array 3472 | -10/Mines | Assembled infested the area 3477 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3861 | -10/Mines | Discovered new exit (range 7) 4069 | -10/Mines | Escorted by a lone wolf Derelict 4233 | -10/Mines | Discovered new exit (range 9) 4362 | -10/Mines | Entered Materials 4362 | -9/Materials | Accompanied by 1 ally 4362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4363 | -9/Materials | Loaded intel: 12 terminal locations 5553 | -9/Materials | Discovered new exit (range 15) 6075 | -9/Materials | Identified exit to Mines 6362 | -9/Materials | Discovered new exit (range 15) 6571 | -9/Materials | Discovered new exit (range 12) 7699 | -9/Materials | Repaired Broken Exp. Sensor Array 8007 | -9/Materials | Repaired Med. Armor Plating 8875 | -9/Materials | Entered Mines 8875 | -9/Mines | Accompanied by 2 allies 9085 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9382 | -9/Mines | Build established: Commander-Mutant 9483 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9520 | -9/Mines | Learned location of 1 exit from Materials 9610 | -9/Mines | Discovered new exit (range 8) 9692 | -9/Mines | Entered Materials 9692 | -8/Materials | Accompanied by 5 allies 9692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9693 | -8/Materials | Identified exit to Factory 9841 | -8/Materials | Lost 3 allies 9976 | -8/Materials | Discovered exit to Factory (range 15) 10013 | -8/Materials | Build established: Scavenger-Mutant 10854 | -8/Materials | Learned location of 1 exit from Storage 10860 | -8/Materials | Learned Factory trap positions 10868 | -8/Materials | Learned Factory emergency access door positions 10884 | -8/Materials | Learned location of 3 exits from Factory 10909 | -8/Materials | Learned location of Lower Caves (-7) 11056 | -8/Materials | Repaired Broken Autogun 11304 | -8/Materials | Repaired Hrd. Medium Armor Plating 12698 | -8/Materials | Garrison activated, responded to threat 14339 | -8/Materials | Identified exit to Garrison 14341 | -8/Materials | Entered Garrison 14341 | -8/Garrison | Discovered recently destroyed garrison 14473 | -8/Garrison | Discovered new exit (range 63) 14473 | -8/Garrison | Discovered new exit (range 29) 14473 | -8/Garrison | Discovered new exit (range 65) 14473 | -8/Garrison | Discovered new exit (range 73) 14947 | -8/Garrison | Learned Materials security intel 14989 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15197 | -8/Garrison | Build established: Commander-Mutant 15228 | -8/Garrison | Entered Materials 15228 | -8/Materials | Accompanied by 8 allies 15855 | -8/Materials | Garrison activated, responded to threat 15986 | -8/Materials | Identified exit to Garrison 15992 | -8/Materials | Entered Garrison 15992 | -8/Garrison | Accompanied by 4 allies 16062 | -8/Garrison | Triggered checkpoint 16223 | -8/Garrison | Build established: Scavenger-Mutant 16260 | -8/Garrison | Spotted B-75 Beast 16422 | -8/Garrison | Triggered checkpoint 16424 | -8/Garrison | Triggered checkpoint 16733 | -8/Garrison | Found Powered Armor 16737 | -8/Garrison | Found Powered Armor 16741 | -8/Garrison | Found Powered Armor 16959 | -8/Garrison | Discovered exit to Factory (range 14) 16990 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17102 | -8/Garrison | Triggered checkpoint 17416 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17693 | -8/Garrison | Discovered exit to Factory (range 10) 17725 | -8/Garrison | Entered Factory 17725 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 17726 | -7/Factory | Identified exit to Storage 17727 | -7/Factory | Identified exit to Factory 17728 | -7/Factory | Loaded intel: 71 trap records 17918 | -7/Factory | Discovered new exit (range 16) 18502 | -7/Factory | Entered Lower Caves 18510 | -7/Lower Caves | Met a Warlord Commander 18511 | -7/Lower Caves | Learned location of Warlord (-5) 18512 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18599 | -7/Lower Caves | Build established: Mutant 20065 | -7/Lower Caves | Learned location of 1 exit from Factory 20485 | -7/Lower Caves | Discovered new exit (range 12) 20737 | -7/Lower Caves | Entered another Lower Caves area 20775 | -7/Lower Caves | Discovered exit to Factory (range 15) 20998 | -7/Lower Caves | Learned Factory interactive machine intel 21296 | -7/Lower Caves | Encountered a Warlord checkpoint 21975 | -7/Lower Caves | Identified exit to Zion 23429 | -7/Lower Caves | Entered Zion 23751 | -7/Zion | Discovered new exit (range 16) 24095 | -7/Zion | Found Prototype Device 24095 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 24387 | -7/Zion | Given A8's code to call for help 24387 | -7/Zion | Learned 8 Factory zone layouts 24727 | -7/Zion | Met Imprinter 24835 | -7/Zion | Gained Derelict followers 24955 | -7/Zion | Received a visual enhancement algorithm 25429 | -7/Zion | Given the Hacking Drone Bay 25904 | -7/Zion | Entered Proximity Caves 25904 | -6/Proximity Caves | Accompanied by 2 allies 27761 | -6/Proximity Caves | Learned 8 Factory zone layouts 28356 | -6/Proximity Caves | Discovered exit to Factory (range 14) 28503 | -6/Proximity Caves | Entered Factory 28503 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28504 | -6/Factory | Identified exit to Factory 28506 | -6/Factory | Loaded intel: 52 interactive machine locations 29523 | -6/Factory | Discovered new exit (range 15) 29836 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 29914 | -6/Factory | Lost 4 parts (1n3u) 30063 | -6/Factory | Fabricated M-13 Machinist? 30794 | -6/Factory | Entered Lower Caves 30949 | -6/Lower Caves | Learned Factory trap positions 31409 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 32582 | -6/Lower Caves | Encountered a Warlord checkpoint 32607 | -6/Lower Caves | Discovered new exit (range 12) 32976 | -6/Lower Caves | Entered another Lower Caves area 33926 | -6/Lower Caves | Learned Factory trap positions 34733 | -6/Lower Caves | Discovered new exit (range 13) 34966 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 34993 | -6/Lower Caves | Learned Factory garrison access intel 35037 | -6/Lower Caves | Entered Data Miner 35037 | -6/Data Miner | Accompanied by 3 allies 35038 | -6/Data Miner | Discovered new exit (range 7) 35067 | -6/Data Miner | Met Data Miner 35108 | -6/Data Miner | Learned location of Section 7 (-2) 35108 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 35137 | -6/Data Miner | Received God Mode back door access code from Data Miner 35203 | -6/Data Miner | Entered Proximity Caves 35203 | -5/Proximity Caves | Accompanied by 3 allies 35305 | -5/Proximity Caves | Spotter reported a threat 35510 | -5/Proximity Caves | Spotter reported a threat 35622 | -5/Proximity Caves | Build established: Derelict-Mutant 35648 | -5/Proximity Caves | Learned Factory interactive machine intel 35756 | -5/Proximity Caves | Learned Factory trap positions 36284 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36347 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 36374 | -5/Proximity Caves | Discovered exit to Factory (range 7) 36588 | -5/Proximity Caves | Build established: Mutant 36657 | -5/Proximity Caves | Entered Factory 36657 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36658 | -5/Factory | Identified exit to Extension 36659 | -5/Factory | Loaded intel: 97 trap records 36660 | -5/Factory | Loaded intel: 54 interactive machine locations 36661 | -5/Factory | Loaded intel: 4 garrison access locations 36777 | -5/Factory | Lost 3 parts (1p2n) 36974 | -5/Factory | Discovered new exit (range 15) 36978 | -5/Factory | Discovered new exit (range 14) 36987 | -5/Factory | Lost 7 parts (2n3u2w) 37016 | -5/Factory | Core integrity fell below 50% 37026 | -5/Factory | Core integrity fell below 20% 37035 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 37015_ Slammed into S-27 Virus. 37017_ Slammed into A-15 Conveyor. 37018_ A-15 Conveyor calls for reinforcements. 37018_ ALERT: Hostile activity reported, dispatching reinforcements to area. 37018_ A-15 Conveyor sends out distress signal. 37019_ Slammed into A-15 Conveyor. 37020_ Slug penetrates H-66 Slayer. 37020_ W-25 Informer sends out distress signal. 37022_ Hacking Suite destroyed. 37022_ Critical hit (Blast). 37022_ Knocked back. 37023_ Critical hit (Burn: +37). 37025_ Slug penetrates S-27 Virus. 37025_ S-27 Virus destroyed. 37025_ Penetrated by Slug. 37025_ Adv. Sensor Array destroyed. 37025_ Penetrated by Slug. 37030_ Transmission Jammer destroyed. 37032_ C-35 Carver destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????#! """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????###### | | ???????????????????????????????????############### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????? ? | | ?????????????"?????????????????????? ?? | | ?????????????T???????????????????????? ?? | | ?????????????"????????????????????????? ??? | | ????????????????????????????????????????? ???? | | ???????????????######+#####################+###### | | ?????????? k k A k@c kR k =! g | | ?????????? *%] g g | | ?????????? / k | | ??????????? | | ??????????? A | | ????????????##+###### ############+############# | | ????????????????????# ????????????^??????????? | | ????????????????""??# ?????????????????????"? | | ????????????????T"?+ ?????????????????????"" | | ????????????????""?## ??????????????????????"" | | ????????????????????# ??????????????????????"" | | ????????????????????# ??????????????????????"" | | ????????????????????# ???????????????????????"T | | ????????????????????# ???????????????????????"" | | ????????????????????? ???????????????????????"" | | ?????????????????????????????????????????????"" | | ?????????????????????????????????????????????""?? | | ???????????????????????????????????"""T"""???"???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 28 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1200 Resistance: EX 50 Weapon Cycling 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Coil Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive System Guard | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Focal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive HERF Cannon | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ExoskeletonBoreExtractor Manual? 0 Play Time 04:46:44 Cumulative 193.1 hours Start 2024.11.07 @ 12:56:44 End 2024.11.16 @ 19:57:04 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e99ca6e-0f10-4c6c-93d5-e26165887f99