Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.01 @ 17:38:06 Player: ldi (hl). (hl) Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2819) 2819 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 8332 Bonus ------- Follower Combat Kills 289 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 98/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Coolant Injector Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Reactive Plating Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Angular-Ion Engine > --- PROPULSION ------- Armored-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector High-capacity Storage Unit Improved Targeting Computer Reflective Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Treads Armored Treads Coolant Injector Large Storage Unit Small Matter Pod Trap Scanner Machine Analyzer Terrain Scan Processor Transport Network Coupler Core Analyzer Light Armor Plating Reactive Plating Force Field Hacking Suite System Shield Drone Bay Beam Rifle Shock Bomb Launcher [Rating: 63] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 . 2 . . . . 4 . Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility 6 | . . 1 . 2 . . . . 3 . Weapon . | . . . . . . . . . . . Parts Attached 74 | 6 1 11 1 20 4 1 9 3 15 3 Power 9 | 1 . 3 . 4 . . . . 1 . Engine 6 | 1 . 3 . 2 . . . . . . Core 3 | . . . . 2 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 6 . 4 . . . 1 3 . Treads 10 | . . 2 . 4 . . . 1 3 . Leg 6 | 2 . 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 1 2 . 6 . 1 1 1 7 3 Device 9 | . 1 2 . 1 . 1 . 1 2 1 Storage 3 | 1 . . . 1 . . 1 . . . Processor 5 | . . . . 2 . . . . 1 2 Hackware 2 | . . . . 1 . . . . 1 . Protection 4 | . . . . 1 . . . . 3 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . . 1 6 4 . 8 1 4 . Energy Gun 7 | 2 . . 1 1 1 . 1 . 1 . Energy Cannon 5 | . . . . . . . 3 1 1 . Ballistic Gun 3 | . . . . 3 . . . . . . Ballistic Cannon 7 | . . . . 2 2 . 3 . . . Launcher 4 | . . . . . 1 . 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . Parts Lost 22 | . . 1 5 2 . . 1 . 13 . Power 4 | . . . 1 . . . . . 3 . Propulsion 5 | . . . . 2 . . . . 3 . Utility 6 | . . 1 1 . . . . . 4 . Weapon 7 | . . . 3 . . . 1 . 3 . Highest Loss Streak 9 | . . 1 5 1 . . 1 . 9 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 94 96 92 100 99 99 84 80 13 Engine 8 | . 14 22 20 7 9 9 9 3 5 . Core 5 | . . . . 10 9 9 9 9 . . Treads 16 | . . 12 22 17 18 18 18 17 16 . Leg 2 | . 28 9 . . . . . . 1 . Device 11 | . 5 17 21 11 9 8 9 9 12 4 Storage 7 | . 14 11 10 5 9 9 9 9 5 . Processor 9 | . . . . 14 18 18 18 9 6 8 Hackware 8 | . . . . 5 9 9 9 9 12 . Protection 1 | . . . . . . . . . 5 . Energy Gun 3 | . 28 22 21 . . . . . . . Energy Cannon 6 | . . . . . . . 2 12 12 . Ballistic Cannon 6 | . . . . 13 17 18 13 5 . . Naked Turns 45 | . . . . . . . . . 32 13 Heaviest Build 76 | 13 14 26 26 48 48 48 68 68 76 1 Greatest Support 63 | 20 20 40 40 40 40 40 40 40 63 3 Greatest Overweight (x) 5 | 2 . 1 . 1 1 1 1 3 5 . Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 20 20 20 5 Average Capacity 15 | 7 8 8 7 10 15 15 19 20 19 5 Most Carried 20 | 2 7 8 7 11 13 15 20 20 20 5 Average Carried 13 | 1 4 6 6 7 11 14 17 19 16 3 Final Capacity 20 | 8 8 8 5 15 15 15 20 20 5 5 Final Carried 19 | 2 7 7 5 10 13 15 19 19 5 2 Scrap Engine Consumption 89 | . . . . . . . . 37 52 . Constructs Created 5 | . . . . . . . . 1 4 . Constructs Modified 7 | . . . . . . . . 1 6 . Class Distribution -------------------- 61% | Mutant 23% | Hacker-Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Matter Collected 1793 | 190 37 148 10 428 285 . 389 172 134 . Remotely . | . . . . . . . . . . . Salvage Created 3522 | . 37 579 30 341 234 . 506 817 978 . Parts 158 | . 5 32 1 15 18 . 27 22 38 . Haulers Intercepted 3 | . . . . 2 . . 1 . . . Recyclers Shooed 9 | . . 1 . . . . 1 5 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Combat Hostiles Destroyed 64 | . 3 14 2 8 13 . 12 1 11 . Melee 1 | . . . . . . . 1 . . . Guns 21 | . 3 14 2 2 . . . . . . Cannons 41 | . . . . 6 13 . 11 1 10 . Classes Destroyed 12 | . 1 4 . 4 . . 1 2 . . Worker 1 | . . . . 1 . . . . . . Builder 2 | . . . . . . . . 1 1 . Hauler 3 | . . . . 2 . . 1 . . . Recycler 15 | . . 1 . . . . 2 10 2 . Mechanic 2 | . . . . 1 . . . . 1 . Operator 1 | . . . . . . . 1 . . . Swarmer 16 | . 3 3 2 . 8 . . . . . Grunt 28 | . . 9 . 6 3 . 7 . 3 . Brawler 3 | . . 1 . . . . 1 . 1 . Sentry 8 | . . 1 . 1 2 . 3 . 1 . Hunter 4 | . . . . 1 . . 1 . 2 . Programmer 5 | . . . . . . . . 1 4 . Best Kill Streak 6 | . 3 4 2 3 6 . 5 6 5 . Combat Bots Only 6 | . 3 3 2 2 6 . 3 1 3 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Damage Taken 6326 | . 94 567 606 703 256 . 436 40 3521 103 Core 1275 | . 19 30 100 148 60 . 51 . 764 103 Absorbed by Shields 20 | . . . . . . . . 4 16 . Regen/Repaired (Parts) 537 | . . . . . . . . 14 523 . Core Remaining (%) 77 | 100 92 . 67 . . . . 52 . . Volleys Fired 223 | . 8 44 5 40 17 . 32 29 48 . Largest 2 | . 2 2 2 2 2 . 2 2 2 . Hottest 150 | . 90 90 90 88 88 . 119 150 150 . Shots Fired 427 | . 16 86 10 80 33 . 55 57 90 . Gun 159 | . 16 86 10 41 1 . 1 . 4 . Cannon 263 | . . . . 39 31 . 53 57 83 . Launcher 5 | . . . . . 1 . 1 . 3 . Special . | . . . . . . . . . . . Kinetic 180 | . . . . 80 31 . 46 23 . . Thermal 242 | . 16 86 10 . 1 . 8 34 87 . Explosive . | . . . . . . . . . . . Electromagnetic 5 | . . . . . 1 . 1 . 3 . Robot Hit Streak 16 | . 6 12 4 13 14 . 16 7 13 . Robot Miss Streak 7 | . 3 3 1 3 7 . 5 4 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 319 | . 9 59 6 68 28 . 48 36 65 . Core Hits 238 | . 3 27 3 47 36 . 61 32 29 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . 4 . . . . . . 1 . Burn 4 | . . 4 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6233 | . 106 734 78 860 484 . 1054 929 1988 . Guns 1208 | . 106 734 78 236 . . . . 54 . Cannons 4723 | . . . . 605 484 . 1041 929 1664 . Explosions 208 | . . . . . . . . . 208 . Melee . | . . . . . . . . . . . Ramming 94 | . . . . 19 . . 13 . 62 . Kinetic 2726 | . . . . 841 484 . 960 441 . . Thermal 3260 | . 106 734 78 . . . 81 488 1773 . Explosive . | . . . . . . . . . . . Electromagnetic 153 | . . . . . . . . . 153 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 14 Average Corruption 3 | . . . . . . . . . 3 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . . . . 25 2 Message Errors 5 | . . . . . . . . . 3 2 Matter Fused 6 | . . . . . . . . . 6 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 6 | . . . . . . . . . 6 . Data Loss (minor) 3 | . . . . . . . . . 3 . Data Loss (major) 2 | . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 71 | . . . . . . . . 34 37 . Projectiles 71 | . . . . . . . . 34 37 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 74 | . . . . 20 17 . 21 16 . . Impact 1 | . . . . . . . 1 . . . Kinetic 63 | . . . . 18 13 . 18 14 . . Secondary 10 | . . . . 2 4 . 2 2 . . Self-Inflicted Damage 115 | . . . . . . . . . 115 . Shots 4 | . . . . . . . . . 4 . Rammed 24 | . . . . 4 . . 1 . 19 . Targets Rammed 29 | . . . . 5 . . 2 . 22 . Kicked 3 | . . . . . . . . . 3 . Crushed 2 | . . . . 1 . . 1 . . . Highest Temperature 310 | . 240 310 . 6 33 . 190 269 199 . Average Temperature 93 | . 123 140 . 3 21 . 67 73 111 . Received Heat Transfer 838 | . . 189 . 171 117 . 225 9 97 30 Effects 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 11 | . . 6 1 . . . . . 4 . Heat Transferred 5855 | . 297 2169 198 . . . 111 649 2431 . Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Peak Influence 381 | . 120 260 172 213 381 185 355 214 216 . Initial 185 | . . 50 101 51 27 185 78 110 26 . Average 119 | . 88 118 129 76 185 185 206 103 100 . Maximum Alert Level 1 | . . 1 . 1 1 . 1 1 1 . Low Security (%) 86 | 100 100 95 100 87 64 100 50 90 96 . Level 1 13 | . . 4 . 12 35 . 49 9 3 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . 2 . 4 . . 2 . 5 . Investigation 6 | . . 2 . 1 . . 1 . 2 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 2 | . . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Distress Signals 3 | . . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 5 18 6 19 14 . 15 5 37 4 Peak Tracking Total 11 | . 3 5 3 7 6 . 4 3 11 5 Tactical Retreats 12 | . 1 1 1 . 1 . 1 . 7 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Traps Triggered 7 | . . 1 . 1 3 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . . . . 5 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Machines Disabled 5 | . . . . . 1 . 1 3 . . Max in Single Turn 1 | . . . . . 1 . 1 1 . . Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Machines Accessed 19 | . 2 2 . 2 1 . 3 4 5 . Terminals 17 | . 2 2 . 1 1 . 3 4 4 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 65 | . 4 7 . 9 1 . 20 6 18 . Successful 22 | . 1 3 . 2 1 . 9 1 5 . Failed 43 | . 3 4 . 7 . . 11 5 13 . Catastrophic 7 | . . 1 . 1 . . 2 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 4 7 . 10 . . 15 5 9 . Terminals 59 | . 4 7 . 6 1 . 20 6 15 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 14 | . . 3 . . 1 . 6 1 3 . Part Schematic 2 | . . 1 . . . . . 1 . . Robot Analysis 4 | . . 2 . . . . 2 . . . Open Door 2 | . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . 2 . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 5 | . 1 . . 1 . . 3 . . . Terminals 5 | . 1 . . 1 . . 3 . . . Track 1 | . . . . . . . 1 . . . Botnet 4 | . 1 . . 1 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 17 | . 2 2 . 2 . . 3 4 4 . Full Trace Events 8 | . 1 2 . 1 . . 2 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 38 | . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . Machine Destruction 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 20 | . . . . . 2 . . 18 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Total Allies 21 | . . . 1 . 2 . . 18 . . Largest Group 16 | . . . 1 . 2 . . 16 16 . Highest-Rated Group 232 | . . . 31 . 62 . . 232 232 . Highest-Rated Ally 34 | . . . 31 . 31 . . 34 34 . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . 12 . 10 . . 18 30 . Total Damage 1601 | . . . 104 . 188 . . 820 489 . Kills 13 | . . . 1 . 1 . . 8 3 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Robot Analysis Total 4 | . . 2 . . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Turns Passed 6645 | 57 207 613 145 943 823 100 562 1324 1838 33 Spaces Moved 2419 | 41 144 248 54 309 291 39 174 419 643 57 Core 119 | 8 . . 17 . . . . . 37 57 Treads 1956 | . . 147 37 309 291 39 174 419 540 . Legs 344 | 33 144 101 . . . . . . 66 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 170 250 250 250 250 50 50 Average Speed 219 | 113 120 174 132 212 250 250 250 250 246 50 Slowest Speed 531 | 150 120 250 170 250 250 250 250 410 531 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 23 22 19 20 39 6 28 53 18 18 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 26 | . . . . . . . 4 12 10 . Melee . | . . . . . . . . . . . Projectile 16 | . . . . . . . 4 12 . . AOE 10 | . . . . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Sto Rec Fac Low Total 3310 | 48 161 344 118 516 353 43 243 639 783 62 Wait 295 | . 4 25 57 121 17 . 11 17 43 . Move 2410 | 40 143 247 53 309 290 38 173 418 642 57 Hop . | . . . . . . . . . . . Pick Up 45 | 2 5 4 . 11 3 3 10 2 4 1 Fast Attach 26 | 6 1 6 . 12 . . . . 1 . Attach 24 | . . 1 1 5 . 1 1 3 9 3 Detach 11 | . . 2 1 2 . . . 2 4 . Swap 24 | . . 4 . 3 4 . 8 . 5 . Drop 36 | . . 11 1 8 . 1 6 4 4 1 Fire 223 | . 8 44 5 40 17 . 32 29 48 . Melee . | . . . . . . . . . . . Ram 15 | . . . . . . . . . 15 . Kick 3 | . . . . . . . . . 3 . Crush 12 | . . . . 5 . . 2 . 5 . Escape Stasis 6 | . . . . . 6 . . . . . Rewire 180 | . . . . . 16 . . 164 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 4) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -9/Materials | Build established: Mutant 828 | -9/Materials | Discovered new exit (range 11) 878 | -9/Materials | Entered Mines 881 | -9/Mines | Received a Mining Laser from a helpful Derelict 1004 | -9/Mines | Assembled infested the area 1016 | -9/Mines | Discovered new exit (range 16) 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Utility x2 1053 | -8/Materials | Lost 5 parts (1p1u3w) 1259 | -8/Materials | Garrison activated, responded to threat 1966 | -8/Materials | Identified exit to Garrison 1966 | -8/Materials | Entered Garrison 2110 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Triggered checkpoint 2667 | -8/Garrison | Garrison Relay disabled 2712 | -8/Garrison | Discovered new exit (range 8) 2747 | -8/Garrison | Installed Relay Interface Framework 2789 | -8/Garrison | Entered Materials 2789 | -8/Materials | Discovered new exit (range 15) 2889 | -8/Materials | Entered Storage 3158 | -8/Storage | Discovered new exit (range 15) 3430 | -8/Storage | Learned location of Armory (-4) 3441 | -8/Storage | Used back door to open Recycling access 3451 | -8/Storage | Entered Recycling 3482 | -8/Recycling | Found Scrap Engine 4293 | -8/Recycling | Build established: Commander-Mutant 4695 | -8/Recycling | Discovered new exit (range 16) 4775 | -8/Recycling | Entered Factory 4775 | -6/Factory | Accompanied by 16 allies 4775 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5044 | -6/Factory | Identified exit to Factory 5300 | -6/Factory | Build established: Hacker-Mutant 5809 | -6/Factory | Identified exit to Lower Caves 5809 | -6/Factory | Identified exit to Extension 6260 | -6/Factory | Repaired Arm. Treads 6468 | -6/Factory | Cargo convoy interrupted 6522 | -6/Factory | Lost 3 parts (2p1n) 6551 | -6/Factory | System corruption reached 10% 6581 | -6/Factory | Released all parts (7) 6586 | -6/Factory | Core integrity fell below 50% 6596 | -6/Factory | Lost 9 parts (1p2n3u3w) 6598 | -6/Factory | Core integrity fell below 20% 6613 | -6/Factory | Entered Lower Caves 6615 | -6/Lower Caves | Ambushed by wild Derelicts 6644 | -6/Lower Caves | Spotted B-75 Beast 6646 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06597_ Penetrated by Slug. 06597_ K-01 Serf destroyed. 06597_ Slammed into H-66 Slayer. 06597_ Penetrated by Slug. 06598_ Slammed into H-66 Slayer. 06599_ K-01 Serf cleans the Assembly Bed. 06600_ Slug penetrates Wall. LOCATION=LOWER CAVES GOAL=ESCAPE 06615_ 3U-Z49(g): "Give us 100,000 units of matter and we'll let you pass... I didn't think so. We'll just take whatever you've got on you. Literally." 06621_ Searching scrap... 06621_ Found Med. Reactive Plating. 06621_ Found Energy Well. 06621_ Found 19 Matter. 06622_ Dropped Trap Scanner. 06622_ Acquired Med. Reactive Plating. 06624_ VM,D7GH7VF5LGIAG9U/=MDS6#6UC Q<|H 06643_ =EKACTB|VVTF%62QWUEM&HN Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???????###????????????? | | ????????????????????????# #??????## ###??????????? | | ????????????????????????#%#??????# ##?????????? | | ????????????????????????#@#??##### #??????#### | | ????????????????????????# #### ## #?????## | | ??????????????????????### #?????# | | ??????????????????????#$ #### ##????# | | ??????????????????????# ##??# ##??## ? | | ??????????????????????# #???# #??# #? | | ??????????????????????# #???# ##?# ## | | ??????????????????????# #??# ####### ### | | ?????????????????????? #?# #?????## ## | | ????????????????????? #?# ??????## | | ????????????????????? BB ???????## | | ???????????????????? BB ????????# | | ??????????????????? ????????## | | ??????????????????? # % #????????######## | | ?????????????????? ##### # % #???????????????? | | ?????????????????? ????? # ##???????????????? | | ???????????????????????? ?# ?????????????????? | | ???????????????????????? ??? #?????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGlidesysCarapace Manual? 0 Play Time 00:55:12 Cumulative 574.5 hours Start 2023.09.01 @ 15:51:28 End 2023.09.01 @ 17:38:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1558c28-139f-4a22-988d-17686690a58a