Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 22:33:55 Player: Artackni Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3487) 3487 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 8051 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 62 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 162/325 System Corruption 10% Temperature Critical (621) Movement Walking (170) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core (fused) > --- PROPULSION (4) --- Potential Leg Potential Leg (fused) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (10) --- Light Deuterium Engine Micro Nuclear Core Weapon Cycler Hardened Medium Armor Plating Advanced Shield Generator Heavy Laser Improved EM Pulse Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Remote Datajack > --- INVENTORY -------- Improved Heat Sink Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Shock Rifle Shock Rifle Precision Grenade Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 77 | 7 6 . 2 2 24 4 17 15 Power 11 | 1 1 . . 1 2 1 3 2 Engine 10 | 1 1 . . 1 2 1 2 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 1 . 2 . 6 . 4 1 Treads . | . . . . . . . . . Leg 14 | 2 1 . 2 . 4 . 4 1 Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 2 . . . 6 2 6 7 Device 13 | 1 1 . . . 3 . 5 3 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . 2 . . . Hackware 1 | . . . . . . 1 . . Protection 7 | . . . . . 1 1 1 4 Artifact . | . . . . . . . . . Weapon 25 | 2 2 . . 1 10 1 4 5 Energy Gun 9 | 2 . . . . 2 1 1 3 Energy Cannon 4 | . . . . . 1 . 2 1 Ballistic Gun 1 | . . . . . . . 1 . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 8 | . 2 . . 1 5 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 5 | . . . . . . . 5 . Parts Lost 29 | . . . . 1 8 . 13 7 Power 3 | . . . . . . . 3 . Propulsion 8 | . . . . . 1 . 4 3 Utility 10 | . . . . . 3 . 3 4 Weapon 8 | . . . . 1 4 . 3 . Highest Loss Streak 6 | . . . . 1 6 . 5 3 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 7 10 10 9 9 9 8 9 Power 1 | . 1 2 2 2 2 1 . . Propulsion 1 | 1 1 1 1 1 1 2 2 . Utility 3 | . 2 4 4 3 3 2 1 5 Weapon 2 | . 2 3 3 3 2 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 3 . . 1 6 3 1 7 Power 3 | . . . . . 2 . . 1 Propulsion 7 | . 2 . . . 2 2 1 . Utility 6 | . . . . 1 1 . . 4 Weapon 4 | . 1 . . . 1 1 . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 96 95 95 98 Engine 11 | . 14 14 14 14 9 10 12 7 Core 1 | . . . . . . . . 7 Leg 29 | . 27 28 28 28 33 30 28 28 Device 10 | . 14 14 14 14 3 . 13 15 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 7 | . . . . . 15 15 8 7 Hackware 1 | . . . . . . 7 3 . Protection 4 | . . . . . 7 7 3 6 Energy Gun 4 | . 7 . . . 1 7 5 10 Energy Cannon 1 | . . . . . 3 7 2 1 Launcher 10 | . 20 28 28 28 10 . 3 . Peak Build Rating 64 | 7 8 8 26 27 55 62 63 64 Average Rating 41 | 5 7 8 15 26 48 58 54 56 On Entrance 26 | . 7 8 8 26 27 52 61 53 Avg Prop Armor Cover (%) 7 | 17 17 . . . 8 9 4 7 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 13 20 20 20 27 38 46 59 45 Greatest Support 100 | 20 20 20 60 60 100 60 80 75 Greatest Overweight (x) 4 | 4 4 . . . 3 . 1 1 Average Overweight (x) . | 2 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 10 10 9 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 10 10 10 8 Class Distribution -------------------- 77% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2354 | 200 191 . . 173 744 . 685 361 Remotely 524 | . 121 . . 173 230 . . . Salvage Created 3085 | 158 251 . . 55 723 . 1225 673 Parts 159 | 11 24 . . 3 46 . 41 34 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 81 | . 12 . . 4 24 . 30 11 Guns 14 | . . . . . 3 . 4 7 Cannons 17 | . . . . . 10 . 6 1 AOE 42 | . 12 . . 4 10 . 15 1 Classes Destroyed 11 | 3 3 . . . 3 . 2 . Worker 4 | 1 3 . . . . . . . Tunneler 3 | 2 . . . . . . . 1 Recycler 1 | 1 . . . . . . . . Operator 1 | . . . . . 1 . . . Watcher 5 | . 2 . . . 2 . . 1 Swarmer 19 | . 6 . . 3 6 . 4 . Grunt 43 | . 6 . . 1 10 . 18 8 Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . . . 7 . 1 . Hunter 5 | . . . . . 1 . 3 1 Programmer 5 | . . . . . . . 3 2 Best Kill Streak 17 | 4 4 . . 3 17 . 6 3 Combat Bots Only 17 | . 3 . . 3 17 . 6 3 Max Kills in Single Turn 4 | 2 3 . . 1 2 . 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 . . 1 2 . 4 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 480 | . 14 . . 13 131 . 237 85 Missed 130 | . 4 . . 5 32 . 77 12 Hits 350 | . 10 . . 8 99 . 160 73 Melee 2 | . . . . . . . 2 . Projectile 348 | . 10 . . 8 99 . 158 73 Critical Strikes 16 | . . . . . 8 . 6 2 Damage Taken 5724 | . 197 . . 138 1447 . 2406 1536 Core 892 | . 27 . . 11 113 . 278 463 Absorbed by Shields 238 | . . . . . . . 238 . Ignored by Resistances 16 | . . . . . . . 16 . Regen/Repaired (Parts) 86 | . 86 . . . . . . . Core Remaining (%) 87 | 100 . . . 84 79 . . . Volleys Fired 209 | 4 16 . . 4 56 . 78 51 Largest 2 | 2 2 . . 2 2 . 2 2 Hottest 131 | 90 90 . . 60 113 . 131 130 Shots Fired 377 | 8 32 . . 7 94 . 148 88 Gun 204 | 8 18 . . . 22 . 87 69 Cannon 95 | . . . . . 48 . 33 14 Launcher 73 | . 14 . . 7 24 . 28 . Special 5 | . . . . . . . . 5 Kinetic 54 | . . . . . 25 . 27 2 Thermal 42 | 4 9 . . . . . . 29 Explosive 63 | . 14 . . 7 21 . 21 . Electromagnetic 213 | 4 9 . . . 48 . 100 52 Robot Hit Streak 14 | 2 4 . . 6 14 . 8 7 Robot Miss Streak 9 | 1 4 . . 1 9 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 257 | 4 12 . . 2 63 . 115 61 Core Hits 186 | 5 24 . . 4 67 . 59 27 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | 2 1 . . . . . . 5 Burn 6 | 1 1 . . . . . . 4 Corrupt 2 | 1 . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9692 | 63 1133 . . 180 2886 . 4209 1221 Guns 2657 | 63 113 . . . 217 . 1246 1018 Cannons 1793 | . . . . . 878 . 754 161 Explosions 5230 | . 1008 . . 180 1791 . 2209 42 Melee . | . . . . . . . . . Ramming 12 | . 12 . . . . . . . Kinetic 841 | . . . . . 401 . 420 20 Thermal 1390 | 39 129 . . . 304 . 393 525 Explosive 3886 | . 928 . . 180 1318 . 1460 . Electromagnetic 3563 | 24 64 . . . 863 . 1936 676 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 8 10 Average Corruption 7 | . . . . . . . 6 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . . . . . . 25 37 Message Errors 15 | . . . . . . . 4 11 Matter Fused 16 | . . . . . . . 6 10 Heat Flow Errors 8 | . . . . . . . 5 3 Energy Discharges 7 | . . . . . . . 1 6 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . 3 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . 2 . Weapon Failures 4 | . . . . . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 159 | . 23 . . 32 29 . 75 . Projectiles 40 | . . . . . 21 . 19 . Explosions 119 | . 23 . . 32 8 . 56 . Melee . | . . . . . . . . . Knockbacks 15 | . . . . . 15 . . . Impact . | . . . . . . . . . Kinetic 13 | . . . . . 13 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 689 | . 85 . . 54 156 . 394 . Shots 24 | . 3 . . 2 4 . 15 . Rammed . | . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked 3 | . 3 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 637 | 60 177 . . . 205 . 383 637 Average Temperature 131 | 26 72 . . . 52 . 127 235 Received Heat Transfer 1802 | . 45 . . 27 540 . 812 378 Effects 30 | . . . . . . . 1 29 Shutdowns 11 | . . . . . . . . 11 Energy Bleed 5 | . . . . . . . . 5 Interference 5 | . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . 1 1 Damage (minor) 3 | . . . . . . . . 3 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Robots Corrupted 7 | . . . . . 1 . 5 1 Combat Hostiles 7 | . . . . . 1 . 5 1 Parts Fried 17 | . . . . . 1 . 12 4 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | 1 . . . . . . . 3 Heat Transferred 2515 | 185 322 . . . 400 . 350 1258 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 5 . 4 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 3 | . . . . . 1 . 3 2 Low Security (%) 45 | 100 100 100 . 100 43 100 17 . Level 1 31 | . . . . . 56 . 16 69 Level 2 15 | . . . . . . . 38 30 Level 3 7 | . . . . . . . 27 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 908 | 10 177 65 . 146 362 93 908 476 Initial 476 | . 3 65 . . 35 93 . 476 Average 284 | 1 77 50 . 49 213 34 547 371 Influence Increases 2996 | 20 431 . . 277 801 1 1038 428 Destroy 0b10 Robot/C 1680 | . 240 . . 140 480 . 600 220 Destroy 0b10 Robot/NC 70 | 20 25 . . . 15 . . 10 Destroy Leader 300 | . 54 . . 20 134 . 30 62 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 110 | . 32 . . . 22 1 14 41 Disable Machine 165 | . 30 . . 75 15 . 15 30 Anti-Garrison Action 100 | . . . . . . . 100 . Destroy Structure 268 | . 50 . . 24 75 . 114 5 Partial Spotted 30 | . . . . . 15 . . 15 Lose Combat Pursuer 270 | . . . . 15 45 . 165 45 Influence Decreases 2602 | 15 267 134 35 187 685 207 130 942 Entered New Map 741 | . 2 104 35 . 55 113 . 432 Time Decay 1534 | 15 265 30 . 157 533 94 . 440 Lost Part 282 | . . . . 10 72 . 130 70 Lost Ally 20 | . . . . 20 . . . . Purge Threat 25 | . . . . . 25 . . . Squads Dispatched 11 | . 1 . . 1 6 1 . 2 Investigation 5 | . . . . . 4 1 . . Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . 1 . . . 2 . . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 3 | . 1 . . . 1 . . 1 Communications Jammed 4 | . . . . . . . . 4 Distress Signals 1 | . . . . . . . . 1 Times Spotted 126 | . 15 . . 8 42 . 40 21 Peak Tracking Total 9 | . 3 . . 4 9 . 8 6 Tactical Retreats 10 | . . . . 1 2 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 3 | . . . . . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 11 | . 2 . . 5 1 . 1 2 Max in Single Turn 2 | . 1 . . 2 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 32 | . 8 . 1 . 10 4 3 6 Terminals 22 | . 5 . . . 7 3 3 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 84 | . 25 . 4 . 32 9 5 9 Successful 53 | . 15 . 4 . 20 6 1 7 Failed 29 | . 10 . . . 10 3 4 2 Catastrophic 6 | . . . . . 4 . 2 . Database Lockouts 2 | . . . . . 2 . . . Manual 8 | . . . 1 . 4 . . 3 Terminals 58 | . 19 . . . 21 8 5 5 Fabricators 4 | . . . . . . . . 4 Repair Stations 3 | . 3 . . . . . . . Recycling Units 5 | . 3 . . . 2 . . . Scanalyzers 9 | . . . . . 9 . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 37 | . 11 . 4 . 12 5 1 4 Record 14 | . . . 4 . 6 4 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 3 | . 2 . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 4 | . 2 . . . . . . 2 Dispatch Records 1 | . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 4 | . 2 . . . 2 . . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . Retrieve Components 4 | . 2 . . . 2 . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 2 | . . . . . 2 . . . Retrieve Study 4 | . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 . . . 8 2 2 3 Full Trace Events 3 | . . . . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 117 | . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . 14 Part Studies Acquired 4 | . . . . . 4 . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 6 . . . 6 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 1 | . . . . . . . . 1 no_distress 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Initial Warlord ECA Mod 2 | . . . . . . . . 2 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . 9 . . . . Total Damage 144 | . . . . 144 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 1024 | 24 194 . . . 202 . . 604 Terrain 201 | . . . . . 201 . . . Seismic 334 | 24 194 . . . 116 . . . Jamming 604 | . . . . . . . . 604 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 6518 | 103 768 75 536 524 1568 276 1585 1083 Spaces Moved 4693 | 47 406 63 505 502 1166 286 1026 692 Core 108 | 44 64 . . . . . . . Treads . | . . . . . . . . . Legs 4584 | 3 342 63 505 502 1165 286 1026 692 Wheels 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 90 45 45 90 45 45 Average Speed 103 | 165 140 120 105 88 89 90 116 94 Slowest Speed 250 | 250 250 120 120 90 125 90 200 180 Overloaded Moves 91 | . . . . 18 27 . 31 15 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 66 28 90 97 71 9 77 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 288 | . 49 . . 24 91 . 119 5 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . 6 1 AOE 281 | . 49 . . 24 91 . 113 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 5964 | 62 571 62 507 577 1592 305 1255 1033 Wait 824 | . 129 . . 62 297 1 99 236 Move 4683 | 46 405 62 504 501 1165 285 1023 692 Hop . | . . . . . . . . . Pick Up 68 | 5 8 . . 4 19 8 10 14 Fast Attach 21 | 7 . . . . 7 . 6 1 Attach 26 | . 1 . . 1 10 2 7 5 Detach 1 | . . . . . 1 . . . Swap 77 | . 5 . 2 1 22 3 22 22 Drop 47 | . 4 . 1 4 15 6 5 12 Fire 209 | 4 16 . . 4 56 . 78 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . 3 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Gar / DSF) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 3) 501 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 12) 776 | -10/Materials | Repaired Aluminum Leg 872 | -10/Materials | Entered Mines 918 | -10/Mines | Found a hidden stash of uninstalled traps 938 | -10/Mines | Assembled infested the area 942 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 942 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Entered Exiles 965 | -10/Exiles | Discovered new exit (range 15) 979 | -10/Exiles | Met 8R-AWN 1000 | -10/Exiles | Met EX-HEX 1058 | -10/Exiles | Met EX-DEC 1083 | -10/Exiles | Learned location of Zion (-6) 1138 | -10/Exiles | Discovered new exit (range 14) 1207 | -10/Exiles | Met EX-BIN 1227 | -10/Exiles | Aligned with FarCom system 1228 | -10/Exiles | Given EX-Vault access code 1257 | -10/Exiles | Opened EX-Vault 1261 | -10/Exiles | Found Prototype Leg 1261 | -10/Exiles | Identified Potential Leg 1263 | -10/Exiles | Found Potential Leg 1283 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1354 | -10/Exiles | Visited The Gauntlet 1483 | -10/Exiles | Left Exiles lab with Potential Leg 1483 | -10/Exiles | Entered Mines 1491 | -9/Mines | Learned Materials security intel 1548 | -9/Mines | Met a Derelict testing a Signal Generator 1685 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1986 | -9/Mines | Discovered new exit (range 11) 2004 | -9/Mines | Discovered new exit (range 2) 2007 | -9/Mines | Entered Materials 2007 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2205 | -8/Materials | Lost 6 parts (1n2u3w) 2209 | -8/Materials | Destroyed 17 combat bots 2364 | -8/Materials | Central database locked down 2698 | -8/Materials | Discovered new exit (range 9) 3296 | -8/Materials | Central database locked down 3533 | -8/Materials | Discovered new exit (range 10) 3574 | -8/Materials | Identified exit to Factory 3575 | -8/Materials | Entered Factory 3575 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3785 | -7/Factory | Identified exit to DSF 3799 | -7/Factory | Discovered new exit (range 5) 3800 | -7/Factory | Identified exit to Factory 3850 | -7/Factory | Identified exit to Garrison 3851 | -7/Factory | Entered Garrison 3889 | -7/Garrison | Triggered checkpoint 4295 | -7/Garrison | Triggered checkpoint 4295 | -7/Garrison | Triggered checkpoint 4362 | -7/Garrison | Triggered checkpoint 4503 | -7/Garrison | Discovered new exit (range 8) 4512 | -7/Garrison | Identified exit to Factory 4547 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4600 | -7/Garrison | Lost 5 parts (1p1n2u1w) 4628 | -7/Garrison | Discovered exit to Factory (range 6) 4628 | -7/Garrison | Discovered exit to Factory (range 50) 4628 | -7/Garrison | Discovered exit to Factory (range 68) 4628 | -7/Garrison | Discovered exit to Factory (range 62) 4713 | -7/Garrison | Triggered checkpoint 4973 | -7/Garrison | Build established: Scavenger-Mutant 5147 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5290 | -7/Garrison | Lost 3 parts (1u2w) 5296 | -7/Garrison | Build established: Mutant 5436 | -7/Garrison | Entered Factory 5856 | -7/Factory | Fabricated Imp. Point Defense System? 5914 | -7/Factory | Build established: Scavenger-Mutant 6468 | -7/Factory | Core integrity fell below 50% 6474 | -7/Factory | System corruption reached 10% 6509 | -7/Factory | Core integrity fell below 20% 6520 | -7/Factory | Core destroyed Last Messages --------------- 06506_ Overheating: Imp. Medium Armor Plating damaged (-25). 06508_ Overheating: Core damaged (-84). 06509_ Overheating: Core damaged (-126). 06510_ Power failure, Mic. Nuclear Core shutdown. 06511_ Power failure, Lgt. Deuterium Engine+ shutdown. 06511_ G-50 Soldier suffers critical hit (Burn). 06512_ Overheating: System interference. 06512_ Prc. Beam Rifle temporarily disabled. 06515_ Overheating: Matter decay (-36). 06517_ Power failure, Deuterium Engine shutdown. 06517_ Overheating: Energy bleed (-29). 06518_ Imp. Medium Armor Plating destroyed. 06519_ G-50 Soldier suffers critical hit (Burn). 06519_ G-50 Soldier destroyed. 06520_ Power failure, Mic. Nuclear Core shutdown. 06520_ Overheating: Core damaged (-126). 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"""""" #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Point Defense System | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 4% | -10/Materials Studied --------- EM Pulse Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Just What I Needed Party Time Power Corrupts Sixth Sense System Compromised Challenges ------------ None Game ------ Seed PointAntigravLog Manual? 0 Play Time 01:57:52 Cumulative 6.7 hours Start 2025.12.18 @ 21:25:35 End 2025.12.19 @ 22:33:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea61971a-95d4-4c9b-8039-8ccc375bf99d