Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 14:12:23 Player: clay gamer Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (2133) 2133 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6753 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 95/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (7) ------ Improved Thermal Generator Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Heavy Armor Plating Focal Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Armored Treads Armored Treads Particle Charger EM Shotgun Improved Medium Laser Improved Medium Laser Improved EM Pulse Cannon Flak Cannon [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 2 | . . 1 1 . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . . 1 1 1 . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 68 | 6 2 10 16 5 2 1 3 23 Power 11 | 1 . 3 2 2 . 1 . 2 Engine 4 | 1 . 3 . . . . . . Core 7 | . . . 2 2 . 1 . 2 Reactor . | . . . . . . . . . Propulsion 20 | 2 2 2 3 1 1 . 1 8 Treads 3 | . . . . . . . 1 2 Leg 7 | . . . 3 1 1 . . 2 Wheel 9 | 2 2 2 . . . . . 3 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 18 | 1 . 1 6 1 1 . 1 7 Device 10 | . . 1 3 . 1 . 1 4 Storage 3 | 1 . . . . . . . 2 Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . 2 . . . . 1 Artifact . | . . . . . . . . . Weapon 19 | 2 . 4 5 1 . . 1 6 Energy Gun 7 | 1 . 1 4 1 . . . . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 3 | 1 . 1 1 . . . . . Ballistic Cannon 6 | . . 1 . . . . . 5 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 25 | . . . 5 . . . . 20 Power 6 | . . . 2 . . . . 4 Propulsion 3 | . . . . . . . . 3 Utility 7 | . . . 1 . . . . 6 Weapon 9 | . . . 2 . . . . 7 Highest Loss Streak 7 | . . . 5 . . . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 4 5 6 5 5 6 6 6 Power . | . 1 . . . . . . . Propulsion 2 | . 1 . 1 2 2 3 2 1 Utility . | . . . 1 1 1 1 1 . Weapon 2 | . 1 3 3 2 2 2 2 3 Tool/Special . | . . . . . . . . . Unused Backups . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 85 94 86 90 95 100 100 71 Engine 3 | . 14 22 7 . . . . . Core 11 | . . . 7 13 20 20 20 10 Leg 16 | . . . 19 23 26 26 26 9 Wheel 6 | . 28 32 7 . . . . 4 Device 12 | . . 6 10 7 8 13 17 17 Storage 6 | . 14 11 9 7 6 6 6 4 Processor 7 | . . . 6 15 13 13 8 5 Energy Gun 9 | . 14 15 4 14 13 13 13 7 Ballistic Gun 1 | . 14 2 4 . . . . . Ballistic Cannon 4 | . . 3 6 7 6 6 2 3 Peak Build Rating 71 | 6 9 17 22 35 45 49 54 71 Average Rating 37 | 4 8 14 20 30 40 46 52 50 On Entrance 26 | . 6 9 16 22 35 45 49 54 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 13 13 20 27 33 34 43 47 76 Greatest Support 70 | 26 26 42 43 45 65 65 65 70 Greatest Overweight (x) 7 | . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 1 6 8 8 7 7 8 8 8 Average Carried 6 | . 4 5 6 6 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 6 8 8 7 7 8 7 . Class Distribution -------------------- 41% | Mutant 25% | Scavenger-Skirmisher 20% | Tank 8% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1713 | 204 . 185 440 . 60 35 47 742 Remotely . | . . . . . . . . . Salvage Created 1842 | . . 344 519 35 . 41 70 833 Parts 78 | . . 14 23 3 . 3 1 34 Haulers Intercepted 2 | . . . 1 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 40 | . . 7 13 . . 2 . 18 Guns 14 | . . 4 4 . . . . 6 Cannons 13 | . . . 3 . . 2 . 8 AOE 11 | . . 2 6 . . . . 3 Classes Destroyed 10 | . . 4 4 . . . . 2 Worker 2 | . . . 2 . . . . . Hauler 2 | . . . 1 1 . . . . Operator 2 | . . 1 . . . . . 1 Watcher 6 | . . 2 1 . . . . 3 Swarmer 5 | . . . 3 . . 2 . . Grunt 23 | . . 6 6 . . . . 11 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 Sentry 5 | . . 1 3 . . . . 1 Programmer 5 | . . . . . . . . 5 Best Kill Streak 6 | . . 4 6 1 . 2 . 4 Combat Bots Only 4 | . . 3 4 . . 2 . 4 Max Kills in Single Turn 3 | . . 3 2 1 . 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 426 | . . 31 55 . 9 7 . 324 Missed 141 | . . 9 14 . 5 1 . 112 Hits 285 | . . 22 41 . 4 6 . 212 Melee 1 | . . . 1 . . . . . Projectile 284 | . . 22 40 . 4 6 . 212 AOE 1 | . . . . . . . . 1 Critical Strikes 12 | . . 1 1 . . . . 10 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 5658 | . . 270 720 . 28 84 . 4556 Core 1159 | . . 57 98 . . . . 1004 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 23 | . . . . . . . . 23 Core Remaining (%) 94 | 100 100 85 82 100 . . 100 . Volleys Fired 186 | . . 34 54 1 . 3 1 93 Largest 3 | . . 2 2 3 . 3 3 3 Hottest 199 | . . 95 89 145 . 145 181 199 Shots Fired 347 | . . 48 64 3 . 9 3 220 Gun 179 | . . 43 31 2 . 6 2 95 Cannon 157 | . . 3 24 1 . 3 1 125 Launcher 11 | . . 2 9 . . . . . Special . | . . . . . . . . . Kinetic 148 | . . 6 38 1 . 3 . 100 Thermal 143 | . . 29 9 2 . 6 2 95 Explosive 11 | . . 2 9 . . . . . Electromagnetic 45 | . . 11 8 . . . 1 25 Robot Hit Streak 13 | . . 6 9 . . 3 5 13 Robot Miss Streak 8 | . . 3 2 . . 1 . 8 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 224 | . . 33 44 . . 6 3 138 Core Hits 125 | . . 19 32 1 . 3 1 69 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . 3 1 . . . . 10 Burn 9 | . . 3 . . . . . 6 Blast 5 | . . . 1 . . . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5664 | . . 609 1256 24 . 109 64 3602 Guns 1916 | . . 355 399 . . 67 33 1062 Cannons 2631 | . . 38 310 18 . 42 31 2192 Explosions 1095 | . . 216 546 . . . . 333 Melee . | . . . . . . . . . Ramming 22 | . . . 1 6 . . . 15 Kinetic 2385 | . . 68 484 18 . 42 . 1773 Thermal 2267 | . . 380 239 . . 67 33 1548 Explosive 457 | . . 50 407 . . . . . Electromagnetic 533 | . . 111 125 . . . 31 266 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . 3 . . . . 21 Average Corruption 7 | . . . 3 . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . 10 . . . . 37 Message Errors 10 | . . . 1 . . . . 9 Matter Fused 7 | . . . 1 . . . . 6 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 3 | . . . 1 . . . . 2 Parts Rejected 2 | . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 8 | . . . 3 . . . . 5 Data Loss (major) 2 | . . . 2 . . . . . Misfires 3 | . . . 1 . . . . 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 154 | . . . 13 . . . . 141 Projectiles 114 | . . . 3 . . . . 111 Explosions 40 | . . . 10 . . . . 30 Melee . | . . . . . . . . . Knockbacks 21 | . . . 1 . . . . 20 Impact . | . . . . . . . . . Kinetic 21 | . . . 1 . . . . 20 Secondary . | . . . . . . . . . Self-Inflicted Damage 276 | . . . 121 . . . . 155 Shots 7 | . . . 3 . . . . 4 Rammed 3 | . . . . . . . . 3 Targets Rammed 7 | . . . 1 1 . . . 5 Kicked 4 | . . . 1 1 . . . 2 Crushed . | . . . . . . . . . Highest Temperature 406 | . . 406 90 5 . . . 216 Average Temperature 103 | . . 159 30 5 . . . 59 Received Heat Transfer 1803 | . . 138 243 . 6 . . 1416 Effects 8 | . . 8 . . . . . . Shutdowns 3 | . . 3 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 1 | . . 1 . . . . . . Short Circuit 2 | . . 2 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . 1 . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 6 | . . 3 . . . . . 3 Heat Transferred 4587 | . . 1001 372 . . 148 74 2992 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 2 . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 69 | 100 100 100 80 100 100 . . 42 Level 1 30 | . . . 19 . . . . 57 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 373 | . . 137 253 55 . . . 373 Initial 55 | . . . 48 55 . . . . Average 141 | . . 71 165 10 . . . 202 Influence Increases 1619 | . . 234 516 7 . 65 5 792 Destroy 0b10 Robot/C 800 | . . 140 260 . . 40 . 360 Destroy 0b10 Robot/NC 65 | . . 15 20 5 . . 5 20 Destroy Leader 186 | . . 44 64 2 . 10 . 66 Successful Hack 19 | . . 5 14 . . . . . Disable Machine 195 | . . 15 60 . . . . 120 Destroy Structure 219 | . . 15 38 . . . . 166 Lose Combat Pursuer 135 | . . . 60 . . 15 . 60 Influence Decreases 1463 | . . 120 508 129 . 65 5 636 Entered New Map 133 | . . . 66 67 . . . . Time Decay 1080 | . . 120 392 62 . 65 5 436 Lost Part 250 | . . . 50 . . . . 200 Squads Dispatched 10 | . 1 2 . 1 . . . 6 Investigation . | . . . . . . . . . Extermination 3 | . . . . 1 . . . 2 Reinforcement 4 | . 1 2 . . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 8 | . . 1 5 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 1 15 19 2 1 3 1 40 Peak Tracking Total 6 | . 2 6 5 2 1 3 1 5 Tactical Retreats 7 | . . . 2 . . 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 13 | . . 1 4 . . . . 8 Max in Single Turn 4 | . . 1 2 . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 12 | . . 2 6 . . 2 1 1 Terminals 7 | . . 2 4 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . . 3 16 . . 5 4 1 Successful 23 | . . 1 12 . . 5 4 1 Failed 6 | . . 2 4 . . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 10 | . . 3 6 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 7 | . . . 7 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . 1 5 . . 5 4 1 Record 8 | . . . . . . 4 4 . Open Door 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . 2 . . . . . Alert Level 1 | . . . . . . . . 1 Maintenance Status 1 | . . . 1 . . . . . Zone Layout 3 | . . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 2 | . . . 2 . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 Used . | . . . . . . . . . Hacking Detections 6 | . . 2 4 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 175 | . . . 175 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 3382 | . . . 635 361 156 617 325 1288 Optics 3341 | . . . 635 361 156 617 325 1247 Jamming 255 | . . . . . . . . 255 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 4297 | 47 97 307 926 361 156 617 325 1461 Spaces Moved 3124 | 41 98 224 665 282 125 497 253 939 Core 20 | 2 . . . . . . . 18 Treads 35 | . . . . . . . . 35 Legs 2042 | . . . 485 282 125 497 253 400 Wheels 959 | 39 98 224 180 . . . . 418 Hover 68 | . . . . . . . . 68 Flight . | . . . . . . . . . Fastest Speed 50 | 50 85 90 90 123 122 122 122 60 Average Speed 113 | 88 89 90 114 123 122 122 122 112 Slowest Speed 400 | 90 90 90 123 123 122 122 122 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 18 18 48 9 3 65 28 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 138 | . . 13 42 . . . . 83 Melee . | . . . . . . . . . Projectile 30 | . . . . . . . . 30 AOE 108 | . . 13 42 . . . . 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3541 | 49 106 279 765 292 127 500 267 1156 Wait 85 | 1 . 4 10 4 . . 5 61 Move 3116 | 40 97 223 664 281 124 496 252 939 Hop . | . . . . . . . . . Pick Up 28 | 2 5 5 9 . . . 2 5 Fast Attach 21 | 5 . 1 2 2 1 . . 10 Attach 22 | 1 . 3 4 2 1 . 1 10 Detach 2 | . . . . . . . . 2 Swap 44 | . 2 6 14 1 1 1 3 16 Drop 30 | . 2 3 7 . . . 3 15 Fire 186 | . . 34 54 1 . 3 1 93 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 4 | . . . 1 1 . . . 2 Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 11) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 301 | -9/Materials | Build established: Mutant 447 | -9/Materials | Discovered new exit (range 3) 452 | -9/Materials | Entered another Materials area 452 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 721 | -8/Materials | Lost 5 parts (2p1u2w) 1061 | -8/Materials | Discovered new exit (range 13) 1293 | -8/Materials | Met 7R-MNS 1355 | -8/Materials | Discovered new exit (range 19) 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1379 | -7/Factory | Caught up to 7R-MNS 1606 | -7/Factory | Discovered new exit (range 18) 1739 | -7/Factory | Entered another Factory area 1739 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -6/Factory | Discovered new exit (range 6) 1895 | -6/Factory | Entered Lower Caves 1918 | -6/Lower Caves | Build established: Scavenger-Skirmisher 1923 | -6/Lower Caves | Encountered a Warlord checkpoint 1966 | -6/Lower Caves | Entered an active Warlord outpost 1988 | -6/Lower Caves | Learned Extension trap positions 2472 | -6/Lower Caves | Discovered new exit (range 16) 2512 | -6/Lower Caves | Entered another Lower Caves area 2542 | -6/Lower Caves | Discovered new exit (range 15) 2593 | -6/Lower Caves | Learned Extension stockpile data 2837 | -6/Lower Caves | Entered Factory 2837 | -5/Factory | Evolved 2 slots: Utility x2 2934 | -5/Factory | Build established: Tank 3739 | -5/Factory | System corruption reached 10% 3994 | -5/Factory | Garrison activated, responded to threat 4112 | -5/Factory | Core integrity fell below 50% 4193 | -5/Factory | Lost 6 parts (1n2u3w) 4249 | -5/Factory | Core integrity fell below 20% 4298 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Subcomponent Replicator disabled. Com. Matter Pod destroyed. Subcomponent Replicator disabled. IZZT&PBS/ RJAGMGQUJU,E Slug penetrates Subcomponent Replicator. Critical hit (Burn: +37). K-01 Serf collects debris. Imp. Transmission Jammer destroyed. Com. Matter Pod destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Mic. Fission Core destroyed. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+249). R-10 Processor collects Wheel. Slug penetrates Wall. Arm. Treads destroyed. System corrupted: Heat flow error (+255). Slammed into G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????#"""" #?????????????????? | | ?????????????????????#"""" #?????????????????? | | ?????????????????????#"""" #?????????????????? | | ?????????????????????#"""" #?????????????????? | | ####?????????????????#"""" #?????????????????? | | #?????????????????#"""" #?????????????????? | | #?????????????????# g@g #?????????????????? | | #????????????#######g############ ????????????? | | #????????????# ??????????? | | #????????????# ??????????? | | #??????? ????# ??????????? | | #??????? "???# ######+####### ???????????? | | #??????? "???# #??????????????????????????? | | #??????? "???# H#??????????????????????????? | | #????? ???# #??????????????????????????? | | #?????"" "???# #??????????????????????????? | | #?????"" "???# #??????????????????????????? | | #?????"" ????# #??????????????????????????? | | #????? ????# #??????????????????????????? | | +#########+###### #??????????????????????????? | | #??????????????????????????? | | %% #??????????????????????????? | | """"" #??????????????????????????? | | """"" "??????????????????????????? | | "" "## #??????????????????????? | | % #??????????????????????? | | """ % #??????????????????????? | | +######### """"" # ?????????????????????? | | ?????????# % " % ????????????????????? | | ?????????# ??????????????????? | | ?????????# [ ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 515 Matter Stores 300 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Power Corrupts Storm Trooper System Compromised Challenges ------------ None Game ------ Seed TachyonClaymoresFirepult Manual? 0 Play Time 01:02:02 Cumulative 3.4 hours Start 2025.05.26 @ 13:13:11 End 2025.05.26 @ 14:12:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 76% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c4a3218-6c72-4daf-bc2f-c6dfa0083f8d