Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 00:25:28 Player: Danii Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2236) 2236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5526 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Core Analyzer Hacking Suite > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Light Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery (200) Medium Matter Pod (100) Weight Redist. System Improved Terrain Scanner Kinecellerator Shock Absorption System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery Medium Matter Pod Weight Redist. System Improved Terrain Scanner Kinecellerator Improved Light Armor Plating Shock Absorption System [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 2 . . Weapon 2 | . . . 1 . 1 . Parts Attached 51 | 7 5 5 4 3 3 24 Power 4 | 1 . 1 . . . 2 Engine 3 | 1 . 1 . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 3 . 1 . 1 1 8 Treads 1 | . . . . . . 1 Leg 10 | 2 . 1 . 1 1 5 Wheel 1 | 1 . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 15 | 1 3 . 4 1 1 5 Device 4 | . . . 3 . . 1 Storage 4 | 1 2 . . . . 1 Processor 3 | . 1 . 1 . . 1 Hackware 1 | . . . . . 1 . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 18 | 2 2 3 . 1 1 9 Energy Gun 8 | 2 1 1 . . 1 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | . . 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 1 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 30 | . . . . 2 4 24 Power 3 | . . . . . . 3 Propulsion 8 | . . . . 1 2 5 Utility 6 | . . . . . 1 5 Weapon 13 | . . . . 1 1 11 Highest Loss Streak 10 | . . . . 1 3 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 5 7 11 11 11 11 12 Power . | 1 1 . . . 1 . Propulsion 2 | 2 4 3 3 1 . 2 Utility 5 | . 1 3 5 5 5 8 Weapon 2 | 1 1 3 2 4 4 . Tool/Special . | . . . . . . . Unused Backups 16 | . . 2 . 1 . 13 Power 2 | . . . . . . 2 Propulsion 4 | . . 2 . 1 . 1 Utility 10 | . . . . . . 10 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 94 99 97 97 85 83 Engine 9 | . 14 14 11 9 7 5 Leg 18 | . 28 28 22 17 14 3 Hover 1 | . . . . . . 8 Device 5 | . . . 10 17 9 . Storage 10 | . 21 14 11 9 7 7 Processor 10 | . 2 14 11 9 7 13 Hackware 1 | . . . . . 1 7 Protection 3 | . . . . 8 7 5 Energy Gun 10 | . 27 5 10 10 12 12 Ballistic Gun 7 | . . 12 11 3 . 8 Launcher 7 | . . 9 9 11 10 2 Peak Build Rating 52 | 6 8 11 19 24 27 52 Average Rating 20 | 3 6 10 16 21 24 37 On Entrance 13 | . 6 8 11 16 23 27 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 30 31 36 41 43 48 Greatest Support 50 | 20 20 20 20 20 30 50 Greatest Overweight (x) 12 | . 1 3 1 2 3 12 Average Overweight (x) 1 | . . 1 1 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 8 9 14 14 15 13 15 Average Carried 11 | 5 7 11 11 11 11 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 6 9 13 14 12 13 12 Class Distribution -------------------- 40% | Mutant 13% | Tank 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 9% | Skirmisher 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Bomber | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1670 | 247 85 319 77 395 15 532 Remotely . | . . . . . . . Salvage Created 2053 | . 126 429 172 498 24 804 Parts 132 | . 9 33 17 29 1 43 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 47 | . 2 11 2 14 1 17 Melee 4 | . . . . . . 4 Guns 19 | . 2 3 2 3 . 9 AOE 23 | . . 8 . 11 1 3 Classes Destroyed 14 | . 2 3 1 5 . 3 Worker 3 | . . 1 1 1 . . Builder 2 | . . . 1 1 . . Tunneler 6 | . . 6 . . . . Hauler 1 | . . . . 1 . . Recycler 3 | . . . . 3 . . Watcher 8 | . 2 . 3 2 1 . Swarmer 9 | . . . . 7 . 2 Grunt 24 | . 2 10 1 5 . 6 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 4 | . . 1 1 . . 2 Specialist 2 | . . . . . . 2 Hunter 5 | . . . . 1 1 3 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . 2 10 3 8 1 3 Combat Bots Only 5 | . 1 4 1 5 1 3 Max Kills in Single Turn 5 | . 1 3 3 5 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 3 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 422 | . 8 27 7 38 14 328 Missed 153 | . 4 9 2 13 5 120 Hits 269 | . 4 18 5 25 9 208 Melee 5 | . . . . . . 5 Projectile 264 | . 4 18 5 25 9 203 Critical Strikes 11 | . . . 1 . . 10 Damage Taken 3957 | . 46 267 86 332 509 2717 Core 829 | . . 68 12 33 102 614 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 248 | . . . 43 205 . . Core Remaining (%) 90 | 100 . 72 97 94 . . Volleys Fired 127 | . 10 23 14 23 11 46 Largest 4 | . 2 2 3 3 2 4 Hottest 242 | . 80 80 109 129 70 242 Shots Fired 259 | . 20 40 27 50 13 109 Gun 201 | . 20 30 21 35 1 94 Cannon 7 | . . . . . . 7 Launcher 51 | . . 10 6 15 12 8 Special . | . . . . . . . Kinetic 79 | . . 18 10 9 . 42 Thermal 109 | . 10 8 11 26 1 53 Explosive 51 | . . 10 6 15 12 8 Electromagnetic 20 | . 10 4 . . . 6 Robot Hit Streak 10 | . 5 7 4 2 3 10 Robot Miss Streak 5 | . 1 2 2 4 2 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 144 | . 12 23 12 16 4 77 Core Hits 144 | . 7 27 10 31 3 66 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . 2 . 1 Burn 3 | . . . . 2 . 1 Corrupt 1 | . 1 . . . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5710 | . 153 936 309 1747 242 2323 Guns 2093 | . 153 202 168 181 . 1389 Cannons 109 | . . . . . . 109 Explosions 3347 | . . 734 141 1566 242 664 Melee 161 | . . . . . . 161 Ramming . | . . . . . . . Kinetic 815 | . . 145 66 41 . 563 Thermal 1209 | . 74 23 102 140 . 870 Explosive 3347 | . . 734 141 1566 242 664 Electromagnetic 178 | . 79 34 . . . 65 Impact . | . . . . . . . Slashing 161 | . . . . . . 161 Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . 1 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 4 . 5 Message Errors 6 | . . . . 2 . 4 Matter Fused 2 | . . . . 1 . 1 Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 185 | . . 5 . 44 135 1 Projectiles . | . . . . . . . Explosions 185 | . . 5 . 44 135 1 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 617 | . . 40 16 38 378 145 Shots 13 | . . 2 1 2 4 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 458 | . 90 81 39 291 24 458 Average Temperature 97 | . 33 22 16 91 24 144 Received Heat Transfer 723 | . 24 111 42 63 . 483 Effects 6 | . . . . 1 . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . 1 . 1 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . . 2 . 3 Heat Transferred 2824 | . 175 50 259 483 . 1857 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 . 1 1 1 Low Security (%) 76 | 100 100 98 100 63 68 38 Level 1 23 | . . 1 . 36 31 61 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 327 | . 30 204 62 327 264 308 Initial 165 | . . 7 45 . 141 165 Average 110 | . 6 65 17 165 141 209 Influence Increases 1950 | . 79 316 185 564 373 433 Destroy 0b10 Robot/C 940 | . 40 220 40 280 20 340 Destroy 0b10 Robot/NC 135 | . 10 35 25 40 5 20 Destroy Leader 138 | . 24 . 26 46 12 30 Allied During Kill 6 | . . . . . . 6 Successful Hack 89 | . 5 . 38 17 17 12 Disable Machine 240 | . . . 30 45 165 . Destroy Structure 342 | . . 46 26 121 124 25 Partial Spotted 45 | . . . . 15 30 . Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 1642 | . 59 218 302 253 449 361 Entered New Map 329 | . . 13 73 1 171 71 Time Decay 963 | . 59 205 229 232 238 . Lost Part 300 | . . . . 20 40 240 Lost Ally 50 | . . . . . . 50 Squads Dispatched 8 | . 4 . 1 2 1 . Investigation 4 | . 1 . 1 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . 3 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 5 16 9 23 2 21 Peak Tracking Total 7 | . 2 4 2 7 1 7 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 16 | . . . 2 3 11 . Max in Single Turn 5 | . . . 1 1 5 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 14 | . 1 1 3 5 3 1 Terminals 8 | . 1 . 2 3 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 4 1 11 27 7 2 Successful 33 | . 2 1 6 21 2 1 Failed 19 | . 2 . 5 6 5 1 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 30 | . 4 . 8 14 2 2 Fabricators 3 | . . . . . 3 . Repair Stations 13 | . . . 3 10 . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . 2 1 4 10 1 1 Record 7 | . . . 3 4 . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . . 1 . . Reinforcement Status 2 | . . . . 2 . . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 2 8 . . Scan Component 6 | . . . 1 5 . . Repair 4 | . . . 1 3 . . Recycling Unit Hacks 3 | . . . . 3 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 3 5 2 1 Full Trace Events 7 | . 1 . 3 2 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 3 . . Time 103 | . . . 13 90 . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 33 | . . . . 33 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 15 . 1 Total Damage 76 | . . . . 76 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 3619 | . 43 945 649 598 500 884 Optics 3614 | . 43 945 644 598 500 884 Terrain 497 | . . . 213 284 . . Seismic 929 | . . . 224 582 123 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . . 3 . 3 Drone Recoveries 3 | . . . . 3 . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 3915 | 72 251 961 649 598 500 884 Spaces Moved 1753 | 70 134 455 282 178 310 324 Core 23 | 10 . . . . . 13 Treads 14 | . . . . . . 14 Legs 1217 | 3 134 455 282 178 123 42 Wheels 295 | 57 . . . . 187 51 Hover 204 | . . . . . . 204 Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 125 120 Average Speed 181 | 77 152 190 190 233 150 197 Slowest Speed 650 | 120 190 330 190 260 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 20 83 29 27 7 46 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 10 | . . . 5 . 5 . Terrain Destroyed 412 | . . 51 24 126 179 32 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 412 | . . 51 24 126 179 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2256 | 88 163 516 373 320 329 467 Wait 194 | . . 15 60 102 . 17 Move 1746 | 69 133 454 281 177 309 323 Hop . | . . . . . . . Pick Up 68 | 11 7 8 7 4 5 26 Fast Attach 6 | 1 1 . . . . 4 Attach 59 | 6 5 6 5 11 4 22 Detach 16 | 1 2 6 3 3 . 1 Swap 2 | . 1 . . . . 1 Drop 18 | . 4 4 3 . . 7 Fire 127 | . 10 23 14 23 11 46 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 113 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 364 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 497 | -10/Mines | Excavation squad dispatched 497 | -10/Mines | A large section of the Mines collapsed 589 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 747 | -10/Mines | Excavation squad dispatched 997 | -10/Mines | Excavation squad dispatched 1075 | -10/Mines | Found the Drone Emporium 1084 | -10/Mines | Found Prototype Device 1192 | -10/Mines | Discovered new exit (range 6) 1285 | -10/Mines | Entered Materials 1285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -9/Materials | Identified Thief Drone Bay 1669 | -9/Materials | Discovered new exit (range 5) 1882 | -9/Materials | Repaired Grenade Launcher 1934 | -9/Materials | Entered another Materials area 1934 | -8/Materials | Evolved 2 slots: Utility x2 2015 | -8/Materials | Discovered new exit (range 19) 2137 | -8/Materials | Repaired Rocket Launcher 2171 | -8/Materials | Repaired Hvy. Assault Rifle 2209 | -8/Materials | Repaired Aluminum Leg 2490 | -8/Materials | Discovered new exit (range 9) 2502 | -8/Materials | Build established: Tank 2532 | -8/Materials | Entered Factory 2532 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2627 | -7/Factory | Identified exit to DSF 2806 | -7/Factory | Lost 3 parts (2n1w) 3030 | -7/Factory | Identified exit to Garrison 3032 | -7/Factory | Entered Garrison 3048 | -7/Garrison | Build established: Bomber 3084 | -7/Garrison | Triggered checkpoint 3088 | -7/Garrison | Triggered checkpoint 3108 | -7/Garrison | Triggered checkpoint 3175 | -7/Garrison | Lost 10 parts (1p2n2u5w) 3195 | -7/Garrison | Core integrity fell below 50% 3228 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3298 | -7/Garrison | Triggered checkpoint 3446 | -7/Garrison | Discovered new exit (range 14) 3574 | -7/Garrison | Build established: Scavenger-Gunner 3588 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3799 | -7/Garrison | Spotted B-75 Beast 3799 | -7/Garrison | Spotted B-75 Beast 3864 | -7/Garrison | Lost 5 parts (2n1u2w) 3890 | -7/Garrison | Triggered checkpoint 3896 | -7/Garrison | Triggered checkpoint 3904 | -7/Garrison | Core integrity fell below 20% 3916 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03854_ Acquired Hvy. Machine Gun. 03856_ Acquired Broken Flak Gun. 03858_ Acquired Flexi-carbon Leg. 03859_ Dropped Broken Flak Gun. 03864_ B-75 Beast springs to life. 03890_ Beams of light sweep through the air. An alarm sounds. 03890_ C-30 ARC bursts open, deploying its payload. 03890_ S-27 Virus unfolds itself. 03890_ Hvy. Machine Gun destroyed. 03900_ G-47 Trooper destroyed. 03901_ Imp. Deuterium Engine destroyed. 03903_ S-27 Virus destroyed. 03904_ Critical hit (Burn: +37). 03906_ Acquired 20 matter. 03912_ Imp. Light Armor Plating destroyed. 03913_ S-27 Virus destroyed. 03916_ Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## ##! ###?????????????????????????????????? | | #?????????????????????????????????? | | = ! #?????????????????????????????????? | | %^^ #?????????????????????????????????? | | %^ #?????????????????????????????????? | | # ## ###?????????????????????????????????? | | ## ## ############????????????????????????? | | #????????????????????????? | | #????????????????????????? | | +????????????????????????? | | ## # ###+#### #????????????????????????? | | ## # [ ##????# #????????????????????????? | | ####### #????# #????????????????????????? | | #????# # #????# #????????????????????????? | | #???# # #????# #??+##???????????????????? | | #???### # #????# #?"%"#???????????????????? | | #???# # ### #### ## " ##### #####?????????? | | #???## # [ " ?????? | | #????###=% + ?????? | | #??????# *###?+???# ###+############?????+???? | | #??????# #???????#B #????????????????????????? | | #+#??????# #???????# #????????????????????????? | | ?????????# #???????#BB #????????????????????????? | | ?????????# #???????#BBs###+##############???+???? | | ????????? !???????# =%* ????? | | ????????? !???????# @= ????? | | ????????? !???????# ## !=##### #####?????????? | | ????????? ???????# ##[%g#???????????????????? | | ???????? !???????# ###+##???????????????????? | | ???????? !???????# #????????????????????????? | | +??????? !???????# #????????????????????????? | | ????????#####???????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# +????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 290 Matter Stores 302 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 28% | -9/Materials Rocket Launcher | 41% | -8/Materials Hvy. Assault Rifle | 12% | -8/Materials Aluminum Leg | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed SkeletonAutogunMatterbank Manual? 0 Play Time 01:16:34 Cumulative 5.0 hours Start 2025.06.01 @ 04:58:46 End 2025.06.02 @ 00:25:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fa7a438-074c-41e5-a118-ca591860d0e3