Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 15:03:47 Player: reason Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (376) 376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3726 Bonus ------- None Cogmind --------- Core Integrity 788/850 Matter 280/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biomechanical Wings > --- UTILITY (6) ------ Advanced Weight Redist. System Triangulator Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Launcher Loader Force Field Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Flight Unit Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved ECM Suite > --- WEAPON ----------- Precision Assault Rifle > --- INVENTORY -------- Flight Unit Kinecellerator Weapon Cycler Layered Light Armor Plating [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . . 1 1 Utility 4 | . . 1 . 1 1 1 Weapon . | . . . . . . . Parts Attached 43 | 5 3 4 7 4 10 10 Power 8 | 1 1 . 1 2 2 1 Engine 5 | 1 1 . 1 1 1 . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 3 5 . 2 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 5 | . . 3 . . 1 1 Flight 8 | . . . 5 . 1 2 Utility 12 | 1 2 1 . 1 4 3 Device 5 | . 1 . . . 2 2 Storage 1 | 1 . . . . . . Processor 5 | . 1 1 . . 2 1 Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 1 . . 1 1 2 3 Energy Gun 3 | 1 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 12 | . 4 . . . . 8 Power 3 | . 1 . . . . 2 Propulsion 6 | . 2 . . . . 4 Utility 2 | . . . . . . 2 Weapon 1 | . 1 . . . . . Highest Loss Streak 7 | . 4 . . . . 7 Average Slot Usage (%) 79 | . 78 44 82 78 85 83 Engine 5 | . 14 . 8 2 . 6 Core 5 | . . . . 7 13 6 Wheel 4 | . 26 . . . . . Hover 5 | . . 11 13 . 1 8 Flight 16 | . . . 16 27 24 20 Device 15 | . 2 11 11 9 19 21 Storage 1 | . 11 . . . . . Processor 16 | . 10 22 22 18 16 14 Energy Gun 3 | . 12 . 11 . . . Ballistic Gun 1 | . . . . . 1 2 Launcher 2 | . . . . 9 5 1 Naked Turns . | . . . . . . . Heaviest Build 24 | 9 9 1 7 11 24 24 Greatest Support 35 | 20 20 6 12 12 28 35 Greatest Overweight (x) 2 | . 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 Most Carried 6 | 3 6 4 4 4 4 4 Average Carried 3 | 1 3 2 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 Final Carried 4 | 3 4 4 3 4 4 4 Class Distribution -------------------- 36% | Scout 30% | Scavenger-Scout 21% | Mutant 11% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 632 | 169 50 67 80 . . 266 Remotely . | . . . . . . . Salvage Created 448 | . 89 . 121 213 . 25 Parts 36 | . 4 . 15 15 . 2 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 12 | . 2 . 7 3 . . Guns 9 | . 2 . 7 . . . AOE 3 | . . . . 3 . . Classes Destroyed 6 | . 2 . 1 3 . . Builder 4 | . . . . 3 . 1 Hauler 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 7 | . . . 7 . . . Grunt 4 | . 2 . . 2 . . Brawler 1 | . . . . 1 . . Best Kill Streak 7 | . 2 . 4 7 . 1 Combat Bots Only 4 | . 1 . 4 3 . . Max Kills in Single Turn 2 | . 1 . 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 1085 | . 307 . 144 27 107 500 Core 264 | . 88 . 39 15 60 62 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 64 . 90 97 91 . Volleys Fired 53 | . 29 . 14 6 . 4 Largest 1 | . 1 . 1 1 . 1 Hottest 50 | . 50 . 45 33 . 36 Shots Fired 53 | . 29 . 14 6 . 4 Gun 43 | . 29 . 14 . . . Cannon . | . . . . . . . Launcher 10 | . . . . 6 . 4 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 29 | . 29 . . . . . Explosive 6 | . . . . 6 . . Electromagnetic 18 | . . . 14 . . 4 Robot Hit Streak 12 | . 9 . 12 5 . 7 Robot Miss Streak 2 | . 2 . 2 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 42 | . 21 . 13 5 . 3 Core Hits 36 | . 7 . 10 14 . 5 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1091 | . 276 . 142 614 . 59 Guns 417 | . 275 . 142 . . . Cannons . | . . . . . . . Explosions 673 | . . . . 614 . 59 Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic . | . . . . . . . Thermal 275 | . 275 . . . . . Explosive 572 | . . . . 572 . . Electromagnetic 243 | . . . 142 42 . 59 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . 18 . . Projectiles . | . . . . . . . Explosions 18 | . . . . 18 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . 13 . 32 Shots 3 | . . . . 1 . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 166 | . 166 . 10 4 1 . Average Temperature 50 | . 65 . 6 4 1 . Received Heat Transfer 207 | . 174 . . 9 . 24 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 814 | . 814 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 249 | . 62 54 211 249 172 215 Initial 112 | . . 9 21 81 112 84 Average 95 | . 44 16 120 128 153 97 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 96 | 100 100 100 88 71 100 96 Level 1 3 | . . . 11 28 . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . 2 . 5 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 5 2 7 11 1 13 Peak Tracking Total 9 | . 3 2 3 8 1 9 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . . . 1 . 6 Max in Single Turn 4 | . . . . 1 . 4 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 4 | . 1 1 . 1 1 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 2 . 2 1 . Successful 5 | . 1 2 . 2 . . Failed 1 | . . . . . 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 2 . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 1432 | 46 207 124 146 66 318 525 Spaces Moved 2651 | 42 148 174 230 132 821 1104 Core 200 | 2 9 167 17 . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 179 | 40 139 . . . . . Hover 19 | . . 7 . . . 12 Flight 2253 | . . . 213 132 821 1087 Fastest Speed 31 | 50 50 50 34 34 31 31 Average Speed 39 | 78 78 50 42 34 33 35 Slowest Speed 150 | 80 100 60 150 34 34 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 21 | . . . . . 4 17 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 30 19 40 16 19 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . . . 51 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . . . 51 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2974 | 54 210 209 264 146 867 1224 Wait 128 | . 18 28 2 . 2 78 Move 2605 | 41 147 173 229 131 812 1072 Hop 19 | . . . . . 4 15 Pick Up 73 | 8 7 4 7 3 22 22 Fast Attach . | . . . . . . . Attach 28 | 5 1 4 4 3 7 4 Detach 1 | . . . . 1 . . Swap 15 | . 2 . 3 1 3 6 Drop 51 | . 5 . 5 1 17 23 Fire 53 | . 29 . 14 6 . 4 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 282 | -9/Materials | Lost 4 parts (1p2n1w) 309 | -9/Materials | Repaired Hover Unit 336 | -9/Materials | Discovered new exit (range 17) 377 | -9/Materials | Identified exit to Mines 378 | -9/Materials | Entered Mines 435 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 443 | -9/Mines | Found a hidden stash of uninstalled traps 496 | -9/Mines | Discovered new exit (range 9) 523 | -9/Mines | Identified exit to Materials 524 | -9/Mines | Entered Materials 524 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 575 | -8/Materials | Discovered new exit (range 17) 589 | -8/Materials | Identified exit to Factory 590 | -8/Materials | Entered Factory 590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 707 | -7/Factory | Build established: Scavenger-Scout 846 | -7/Factory | Discovered new exit (range 14) 850 | -7/Factory | Identified exit to Factory 908 | -7/Factory | Entered another Factory area 908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -6/Factory | Build established: Scout 1264 | -6/Factory | Found Launcher Loader 1433 | -6/Factory | Self-destructed Last Messages --------------- F019. 01377_ Penetrated by Slug. 01397_ Slug penetrates Wall. 01397_ Xenon Bombardment Thruster destroyed. 01408_ ALERT: Rogue bot located, Programmers report to Factory Zone 2I. 01416_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01419_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 01421_ Flight Unit destroyed. 01421_ Terminal disabled. 01423_ K-01 Serf collects debris. 01424_ Lrn. Sensor Array destroyed. 01428_ K-01 Serf collects debris. 01429_ Penetrated by Slug. 01429_ Imp. Gravmag System destroyed. 01430_ Imp. ECM Suite destroyed. 01431_ K-01 Serf collects debris. 01432_ Penetrated by Slug. 01432_ Imp. Ion Engine destroyed. 01432_ Lgt. Fission Core destroyed. 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