Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 20:43:01 Player: jumpy Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (68) 340 Value Destroyed (2931) 2931 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (7663) 7663 TOTAL SCORE: 20374 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 2485 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 40/300 Energy 348/350 System Corruption 12% Temperature Cool (6) Movement Flying (34) Location -1/Command Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (12) ----- Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Experimental Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Gyrokinetic Inverter Improved Arc Projector Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Medium Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Gravity Neutralizer Advanced ECM Suite Centrium Medium Armor Plating > --- WEAPON ----------- Quantum Rifle Advanced KE Penetrator Advanced KE Penetrator Phasing Sabre > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Improved Heavy Siege Treads Centrium Wheel [Rating: 133] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Phase Gun Ballistic Gun Improved Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . 2 . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 3 . . . . . . 1 . . . . 1 . . Utility 10 | . . 1 . . . 3 . . . . 1 . 1 . . 1 . 1 2 . Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 169 | 7 2 16 6 . 1 12 1 3 . . 5 4 2 15 8 33 15 9 28 2 Power 25 | 1 1 3 2 . . 1 . 1 . . . 2 . 4 1 5 . 1 2 1 Engine 9 | 1 1 3 2 . . . . 1 . . . 1 . . . . . . . . Core 4 | . . . . . . 1 . . . . . 1 . 1 . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . 3 1 4 . 1 2 1 Propulsion 54 | 2 . 5 . . 1 8 . 1 . . 3 2 . 3 3 10 3 2 10 1 Treads 9 | . . 3 . . 1 . . . . . . . . . 3 2 . . . . Leg 12 | 2 . 1 . . . . . . . . . . . . . 8 . 1 . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . Hover 21 | . . 1 . . . 8 . 1 . . 3 2 . 3 . . . . 3 . Flight 11 | . . . . . . . . . . . . . . . . . 2 1 7 1 Utility 49 | 2 . 3 2 . . 3 1 . . . 1 . . 2 2 10 6 6 11 . Device 31 | 1 . . 1 . . 3 . . . . 1 . . 1 1 5 4 6 8 . Storage 5 | 1 . 2 . . . . . . . . . . . . . 1 1 . . . Processor 6 | . . . . . . . 1 . . . . . . . . 2 1 . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . Protection 6 | . . 1 1 . . . . . . . . . . 1 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 5 2 . . . . 1 . . 1 . 2 6 2 8 6 . 5 . Energy Gun 18 | . . 3 . . . . . . . . 1 . . . . 4 6 . 4 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . 2 2 . . . . . . . . . 1 2 2 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 19 | . . 1 2 . . 1 . . . 1 . . . . 3 5 3 . 1 2 Corrupted Parts 7 | . . . . . . . . . . . . . . 1 5 1 . . . . System Corruption 23 | . . . . . . . . . . . . . . 3 19 1 . . . . Parts Lost 94 | . . 2 2 . . 2 . 2 . . . 1 2 18 4 30 6 9 16 . Power 12 | . . 1 . . . . . . . . . . . 1 1 4 1 2 2 . Propulsion 31 | . . 1 . . . 1 . 2 . . . 1 1 7 1 8 . 2 7 . Utility 29 | . . . 2 . . 1 . . . . . . 1 4 1 9 3 4 4 . Weapon 22 | . . . . . . . . . . . . . . 6 1 9 2 1 3 . Highest Loss Streak 15 | . . 2 2 . . 1 . 2 . . . 1 2 4 3 15 4 8 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 6 13 19 20 20 19 19 19 18 19 19 20 9 4 5 3 3 2 3 3 Power 2 | . 1 2 3 3 3 3 4 4 5 5 5 5 3 3 4 2 1 . . . Propulsion 4 | 1 2 5 7 8 7 5 5 4 3 3 3 4 2 . . 1 1 1 1 2 Utility 1 | . 1 1 1 3 3 3 3 3 3 3 3 3 1 . . . . . . . Weapon 3 | . 1 3 5 5 5 5 6 6 6 6 6 6 2 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 5 11 1 . . . . . . . 2 9 3 . 3 . . . . Power 12 | . . . 2 . . . . . . . . 2 3 3 . 2 . . . . Propulsion 11 | . . 3 7 . . . . . . . . . . . . 1 . . . . Utility 2 | . . . . . . . . . . . . . 2 . . . . . . . Weapon 8 | . . 2 2 1 . . . . . . . . 3 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 82 | . 100 93 99 100 100 86 97 99 100 99 90 93 90 63 52 59 47 48 38 30 Engine 5 | . 14 10 10 11 11 1 . 2 6 6 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 3 3 3 3 2 1 Treads 14 | . . 27 33 33 33 . . . . . . . . . 11 11 . . . . Leg 1 | . 28 5 . . . . . . . . . . . . . 7 . 3 . . Hover 10 | . . . . . . 38 40 39 40 40 35 34 36 26 4 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 8 10 8 9 Device 13 | . 14 11 10 11 11 19 26 26 26 25 25 29 25 13 13 11 3 10 6 4 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 2 . . . 2 . . . Processor 3 | . . . . . . . 3 6 6 6 5 5 5 3 . 2 12 13 10 12 Protection 4 | . . 5 11 11 11 . . . . . . . . 1 4 4 . . . . Energy Gun 2 | . . 6 . . . . . . . . . . . . . 3 11 6 6 . Ballistic Gun 12 | . 17 14 22 22 22 13 13 12 6 6 5 5 5 4 7 8 . . . . Slashing Weapon 1 | . . . . . . . . . 6 6 5 5 5 3 5 2 . . . . Peak Build Rating 133 | 7 7 21 26 26 26 46 49 49 49 51 64 75 84 83 117 133 105 107 122 77 Average Rating 50 | 5 7 18 23 25 25 41 47 48 49 49 57 66 79 65 96 103 79 88 79 64 On Entrance 41 | . 7 7 21 26 26 26 44 49 47 49 50 64 75 75 47 112 16 61 15 57 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 14 97 60 58 58 58 57 57 54 54 55 61 57 34 47 53 52 35 45 18 Greatest Support 268 | 20 20 66 66 66 66 58 44 44 44 56 56 60 67 62 240 268 44 38 48 39 Greatest Overweight (x) 4 | . . 2 . . . 1 1 1 1 1 1 1 1 1 1 4 3 1 2 . Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 5 5 5 Average Capacity 14 | 7 8 17 20 20 20 20 20 20 20 20 20 20 11 5 5 5 11 5 5 5 Most Carried 21 | 5 8 21 20 20 20 20 19 20 18 20 20 20 19 5 5 5 4 3 4 3 Average Carried 13 | 3 6 13 19 19 19 19 19 19 18 19 19 19 9 4 5 4 3 2 3 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 5 8 20 20 20 20 19 19 19 18 19 20 20 5 5 5 4 2 2 3 3 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Infiltrator-Mutant | -5/DSF Infiltrator-Mutant | -4/Factory Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Matter Collected 2511 | 350 27 337 238 12 . 117 66 . . 59 . . . 259 125 648 158 61 54 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3487 | 149 37 602 492 . . 117 . . . . . . . 798 77 792 188 181 54 . Parts 191 | 13 4 43 27 . . 7 . . . . . . . 40 4 38 10 5 . . Haulers Intercepted 7 | . . 3 2 . . . . . . . . . . . . 1 . 1 . . Recyclers Shooed 4 | . 1 2 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Combat Hostiles Destroyed 50 | . 1 12 8 . . 2 . . . . . . . 11 1 9 3 2 1 . Melee 14 | . . . 1 . . . . . . . . . . 11 1 1 . . . . Guns 35 | . 1 12 7 . . 2 . . . . . . . . . 8 3 2 . . Classes Destroyed 13 | 3 1 4 1 . . 1 . . . . . . . 2 . 1 . . . . Worker 4 | 1 . . 2 . . . . . . . . . . . . 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . 3 2 . . . . . . . . . . . . 1 . 1 . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . Swarmer 9 | . . 4 . . . . . . . . . . . 1 . 2 . 2 . . Grunt 16 | . 1 2 5 . . . . . . . . . . 5 . 3 . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . Sentry 12 | . . 6 1 . . 1 . . . . . . . 2 . 1 . . 1 . Hunter 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Programmer 6 | . . . . . . 1 . . . . . . . 1 . 1 3 . . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 4 | 2 1 4 3 . . 1 . . . . . . . 3 1 3 1 2 1 . Combat Bots Only 4 | . 1 4 2 . . 1 . . . . . . . 2 1 3 1 2 1 . Max Kills in Single Turn 2 | 1 1 1 1 . . 1 . . . . . . . 1 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Hostile Shots Fired 1397 | . 1 83 27 . . 64 . 36 . . . 2 42 142 17 581 70 91 212 29 Missed 528 | . . 19 8 . . 27 . 15 . . . 1 21 53 7 211 21 48 85 12 Hits 869 | . 1 64 19 . . 37 . 21 . . . 1 21 89 10 370 49 43 127 17 Melee 19 | . . . 6 . . . . . . . . . . . . 3 . 10 . . Projectile 850 | . 1 64 13 . . 37 . 21 . . . 1 21 89 10 367 49 33 127 17 AOE 2 | . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 39 | . . 1 2 . . . . . . . . . 1 3 2 14 5 6 5 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 15935 | . 10 811 389 . . 355 . 150 . . . 77 325 1529 223 6611 1178 1162 2732 383 Core 3835 | . . 91 61 . . 51 . 50 . . . . 91 159 83 831 311 425 1494 188 Absorbed by Shields 532 | . . . . . . . . . . . . . . 450 82 . . . . . Core Remaining (%) 75 | 100 100 . . . 62 . . . . 88 . 100 . . 71 . 12 70 . . Volleys Fired 206 | 20 4 57 25 2 . 12 . . . . . . . 2 . 48 20 13 3 . Largest 4 | 2 2 2 2 2 . 2 . . . . . . . 1 . 4 3 2 3 . Hottest 264 | 40 40 86 46 46 . 46 . . . . . . . 33 . 210 264 148 264 . Shots Fired 419 | 40 5 105 50 4 . 24 . . . . . . . 2 . 118 48 17 6 . Gun 419 | 40 5 105 50 4 . 24 . . . . . . . 2 . 118 48 17 6 . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 286 | 40 5 80 50 4 . 24 . . . . . . . 2 . 81 . . . . Thermal 128 | . . 25 . . . . . . . . . . . . . 37 48 13 5 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . 4 1 . Robot Hit Streak 16 | 5 3 10 16 1 . 10 . . . . . . . 5 . 8 12 8 8 . Robot Miss Streak 5 | 2 1 4 2 1 . 3 . . . . . . . . . 4 5 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 4 | . . 1 . . . . . . . . . . . . . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 1 1 . . Shots Hit Robots 325 | 22 7 71 38 1 . 18 . . . . . . . 40 11 80 24 11 2 . Core Hits 124 | 8 1 25 15 . . 6 . . . . . . . 18 4 32 7 8 . . Critical Kills 4 | . . . . . . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 4 . . . . Critical Strikes 27 | . . 2 . . . . . . . . . . . 7 2 12 3 . 1 . Burn 9 | . . 2 . . . . . . . . . . . . . 3 3 . 1 . Destroy 8 | . . . . . . . . . . . . . . . . 8 . . . . Sever 4 | . . . . . . . . . . . . . . 1 2 1 . . . . Impale 6 | . . . . . . . . . . . . . . 6 . . . . . . Melee Attacks 112 | . 4 . . . . . . . . 1 . . . 84 12 11 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . 1 . . . 24 12 11 . . . . Piercing 60 | . . . . . . . . . . . . . . 60 . . . . . . Sneak Attacks 8 | . 4 . . . . . . . . . . . . 4 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 7784 | 228 21 1149 627 15 . 305 . . . . . . . 1395 450 2495 746 300 53 . Guns 5579 | 228 21 1062 585 15 . 305 . . . . . . . 52 . 2242 740 300 29 . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 2040 | . . . . . . . . . . . . . . 1343 450 247 . . . . Ramming 165 | . . 87 42 . . . . . . . . . . . . 6 6 . 24 . Kinetic 3539 | 228 21 801 585 15 . 305 . . . . . . . 52 . 1532 . . . . Thermal 1949 | . . 261 . . . . . . . . . . . . . 710 740 212 26 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 91 | . . . . . . . . . . . . . . . . . . 88 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1079 | . . . . . . . . . . . . . . 382 450 247 . . . . Piercing 961 | . . . . . . . . . . . . . . 961 . . . . . . Highest Corruption 31 | . . . . . . . . . . . . . . 12 31 13 13 . 11 12 Average Corruption 9 | . . . . . . . . . . . . . . 6 26 3 10 . 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . . . . 11 18 19 6 . 17 5 Message Errors 18 | . . . . . . . . . . . . . . 4 5 3 . . 4 2 Matter Fused 16 | . . . . . . . . . . . . . . 1 6 5 1 . 3 . Heat Flow Errors 9 | . . . . . . . . . . . . . . 1 2 . 3 . 3 . Energy Discharges 9 | . . . . . . . . . . . . . . 2 2 1 1 . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . 2 2 . . 3 . Data Loss (major) 4 | . . . . . . . . . . . . . . 1 1 1 . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Alerts 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . . . . . . . . . . . . 33 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 33 | . . . . . . . . . . . . . . 33 . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . . . . . . . . 3 . 10 . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 25 | . . 13 5 . . . . . . . . . . . . . 1 . 6 . Targets Rammed 30 | . . 13 7 . . . . . . . . . . . . 3 1 . 6 . Kicked 3 | . . . . . . . . . . . . . . . . 3 . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 390 | . . 120 14 . . 9 . 2 . . 2 . 72 247 240 63 174 390 255 . Average Temperature 49 | . . 34 7 . . 6 . 2 . . 2 . 33 38 103 14 63 101 121 . Received Heat Transfer 2182 | . 6 255 72 . . 96 . 36 . . . . 21 314 26 685 88 437 128 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 7 | . . 2 1 . . . . . . . . . . 1 . 1 2 . . . Heat Transferred 3626 | . . 717 . . . . . . . . . . . . . 1392 1110 296 111 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 7 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Maximum Alert Level 3 | . . . 1 . . . . . . . . . . 1 . 3 2 1 . . Low Security (%) 66 | 100 100 100 21 100 . 100 . . . . 100 100 100 94 100 6 . 39 100 100 Level 1 12 | . . . 78 . . . . . . . . . . 5 . 2 2 60 . . Level 2 5 | . . . . . . . . . . . . . . . . 4 97 . . . Level 3 14 | . . . . . . . . . . . . . . . . 86 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1085 | 10 30 128 369 124 . 30 . . . . 20 7 . 225 137 1085 549 231 117 74 Initial 549 | . . . 46 124 . . . . . . . 7 . . 104 . 549 216 63 74 Average 229 | 1 3 21 239 31 . 3 . . . . 4 4 . 84 63 882 475 196 20 46 Influence Increases 4866 | 25 30 389 833 21 . 60 . . . . 30 . . 687 129 1805 85 110 541 121 Destroy 0b10 Robot/C 2300 | . 20 240 480 20 . 40 . . . . . . . 380 80 740 60 40 140 60 Destroy 0b10 Robot/NC 135 | 25 . 20 30 . . . . . . . . . . 10 5 35 . 5 . 5 Destroy Leader 422 | . 10 76 88 . . 20 . . . . . . . 52 . 112 10 2 30 22 Allied During Kill 1068 | . . . 194 1 . . . . . . . . . 132 8 583 . . 116 34 Successful Hack 45 | . . 6 11 . . . . . . . . . . 7 21 . . . . . Disable Machine 75 | . . . . . . . . . . . . . . 30 . 15 15 . 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 101 | . . 2 . . . . . . . . . . . 16 . 80 . 3 . . Partial Spotted 90 | . . 15 . . . . . . . . 30 . . 15 . . . . 30 . Lose Combat Pursuer 480 | . . 30 30 . . . . . . . . . . 45 15 90 . 60 210 . Influence Decreases 4808 | 25 30 279 624 340 . 40 20 . . . 20 10 . 501 315 828 678 388 530 180 Entered New Map 1034 | . . . 64 195 . . 8 . . . . 3 . . 82 . 428 168 43 43 Time Decay 2314 | 25 30 259 360 125 . 40 12 . . . 20 . . 241 193 448 190 130 191 50 Lost Part 722 | . . 20 20 . . . . . . . . 7 . 140 40 300 60 90 45 . Lost Ally 738 | . . . 180 20 . . . . . . . . . 120 . 80 . . 251 87 Squads Dispatched 41 | . 2 1 4 . . 1 . . . . . . . 5 . 16 3 4 4 1 Investigation 7 | . 1 . . . . . . . . . . . . . . 6 . . . . Extermination 5 | . . . . . . 1 . . . . . . . . . . 1 1 2 . Reinforcement 19 | . 1 1 . . . . . . . . . . . 5 . 4 2 3 2 1 Assault 7 | . . . 2 . . . . . . . . . . . . 5 . . . . Garrison 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . 7 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Distress Signals 14 | . . 1 2 . . . . . . . . . . 4 1 . 1 2 2 1 Communications Jammed 20 | . . . . . . . . . . . . . . . . 20 . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . 20 . . . . Times Spotted 249 | . 3 19 26 1 . 3 . 1 . . . 1 9 27 7 67 9 22 41 13 Peak Tracking Total 23 | . 2 4 10 1 . 1 . 1 . . . 1 9 8 5 23 8 11 14 13 Tactical Retreats 15 | . . 2 1 . . . . . . . . . . 1 1 3 . 2 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Traps Triggered 14 | . 1 . 1 . . . . . . . . . . 2 . 3 1 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Machines Disabled 7 | . . . . . . . . . . 1 . . . 2 . 2 1 . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Machines Accessed 30 | . . 3 6 . 3 . 1 1 4 1 1 . 1 2 2 5 . . . . Terminals 16 | . . 3 6 . . . . . . . 1 . 1 1 2 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 90 | . . 5 8 . 18 . 1 1 30 1 2 . 2 3 8 11 . . . . Successful 69 | . . 2 4 . 18 . 1 1 30 1 1 . 1 2 3 5 . . . . Failed 21 | . . 3 4 . . . . . . . 1 . 1 1 5 6 . . . . Catastrophic 5 | . . 1 1 . . . . . . . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . 4 3 . . . . . . . . . . . 3 3 . . . . Terminals 28 | . . 5 8 . . . . . . . 2 . 2 1 8 2 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . . 2 4 . 18 . 1 1 30 1 1 . 1 1 3 1 . . . . Record 33 | . . . . . 18 . . . 11 1 . . . . 3 . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . Open Door 7 | . . . 4 . . . 1 1 . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Fedlink 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 2 2 . . . . . . . 1 . 1 1 2 4 . . . . Full Trace Events 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Total Allies 70 | . . . 12 . . . . . . . . . . 8 5 2 . . 22 21 Largest Group 15 | . . . 12 2 1 1 . . . . . . . 6 6 5 . . 13 15 Highest-Rated Group 608 | . . . 150 39 8 8 . . . . . . . 363 608 480 . . 180 209 Highest-Rated Ally 159 | . . . 31 31 8 8 . . . . . . . 159 153 96 . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 482 | . . . 99 7 . 2 . . . . . . . 52 13 145 . . 83 81 Total Damage 12946 | . . . 1118 89 . 28 . . . . . . . 1491 513 7142 . . 1407 1158 Kills 79 | . . . 19 1 . . . . . . . . . 10 4 33 . . 7 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Active Infowar (turns) 8041 | 113 174 1132 856 520 1976 343 430 438 81 831 132 63 154 184 . 25 46 97 327 119 Sensors 2751 | . . . . . . 152 430 438 81 831 132 63 154 49 . . 46 . 256 119 Seismic 7386 | 113 174 1132 856 520 1976 343 430 438 81 831 132 63 139 158 . . . . . . Cloaking 100 | . . . . . . . . . . . . . . . . . . 97 3 . Jamming 310 | . . . . . . . . . . . 2 . . . . 25 . . 283 . ECM 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Turns Passed 11060 | 199 174 1132 863 520 1976 343 430 438 81 831 132 63 154 575 438 1234 391 260 707 119 Spaces Moved 8986 | 110 122 619 510 352 1359 270 429 433 81 435 182 59 206 483 270 696 384 410 1291 285 Core 218 | 6 . . . . . . . . . . . . . . . 42 6 5 159 . Treads 3303 | . . 509 510 352 1359 . . . . . . . . . 193 380 . . . . Legs 608 | 104 122 108 . . . . . . . . . . . . . 274 . . . . Wheels 108 | . . . . . . . . . . . . . . . . . 108 . . . Hover 2761 | . . 2 . . . 270 429 433 81 435 182 59 206 483 77 . . . 104 . Flight 1988 | . . . . . . . . . . . . . . . . . 270 405 1028 285 Fastest Speed 34 | 50 120 120 145 145 145 40 100 100 100 40 44 37 34 41 56 50 42 39 34 34 Average Speed 99 | 116 120 141 145 145 145 98 100 100 100 97 57 50 47 46 134 139 76 48 43 40 Slowest Speed 250 | 120 120 225 145 145 145 100 100 108 100 100 104 117 117 131 160 250 150 132 205 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . 2 6 5 7 Potential Cave-ins 16 | . . . . . . . . . . . . . . 16 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 6 27 42 78 69 82 7 72 48 69 57 6 45 6 67 57 24 50 16 28 14 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . . . . Scrap Searched 5 | . . . . . 2 . 1 . . 2 . . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . . . . . 17 . . . . . . Terrain Destroyed 20 | . . . . . . . . . . . . . . 17 . 3 . . . . Melee 17 | . . . . . . . . . . . . . . 17 . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . 2 . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Ext Cet Res Qua Res Acc Com Total 10513 | 141 142 765 595 358 1365 322 429 437 81 842 210 97 269 730 323 828 434 445 1420 280 Wait 763 | . 7 31 11 3 3 20 . . . 401 17 23 44 64 33 21 5 1 79 . Move 8927 | 109 121 618 509 351 1358 269 428 432 80 434 181 58 205 482 269 695 379 398 1280 271 Hop 19 | . . . . . . . . . . . . . . . . . 2 5 5 7 Pick Up 74 | 5 3 18 17 1 1 5 . 1 . 3 2 5 1 5 . 4 . 2 1 . Fast Attach 123 | 7 . 4 1 . . 2 1 . . . 1 1 1 8 8 31 15 8 33 2 Attach 36 | . . 2 2 . . 8 . 1 1 1 1 . 1 4 . 5 4 2 4 . Detach 9 | . . 1 . . . . . . . . 1 . . 1 . . 2 . 4 . Swap 41 | . 2 11 4 . 1 3 . 2 . 1 3 3 1 6 . 4 . . . . Drop 85 | . 1 10 17 1 2 3 . 1 . 1 4 7 16 3 1 6 6 1 5 . Fire 206 | 20 4 57 25 2 . 12 . . . . . . . 2 . 48 20 13 3 . Melee 105 | . 4 . . . . . . . . 1 . . . 77 12 11 . . . . Ram 7 | . . . . . . . . . . . . . . . . . 1 . 6 . Kick 3 | . . . . . . . . . . . . . . . . 3 . . . . Crush 20 | . . 13 7 . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . 19 . . . 15 . . Rewire 61 | . . . 2 . . . . . . . . . . 59 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Discovered new exit (range 16) 1142 | -9/Materials | Discovered new exit (range 11) 1464 | -9/Materials | Build established: Scavenger-Mutant 1506 | -9/Materials | Entered Storage 1590 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1601 | -9/Storage | Met a pair of Derelict thieves 1739 | -9/Storage | Lost 9 allies 1881 | -9/Storage | Discovered new exit (range 16) 2149 | -9/Storage | Build established: Mutant 2239 | -9/Storage | Garrison activated, responded to threat 2351 | -9/Storage | Used back door to open Recycling access 2351 | -9/Storage | Discovered new exit (range 5) 2369 | -9/Storage | Entered Recycling 2369 | -9/Recycling | Accompanied by 2 allies 2848 | -9/Recycling | Scanned before Scraplab entrance 2870 | -9/Recycling | Entered Scraplab 2882 | -9/Recycling | Discovered new exit (range 3) 2889 | -9/Recycling | Entered Scraptown 2889 | -9/Scraptown | Accompanied by 1 ally 3283 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3301 | -9/Scraptown | Discovered new exit (range 3) 3370 | -9/Scraptown | Visited Shadow of the Wyrm 3430 | -9/Scraptown | Visited Cyclists 3512 | -9/Scraptown | Visited Artisan Demo Area 3528 | -9/Scraptown | Visited Red Mages 3725 | -9/Scraptown | Visited IN-MT5's Study 3841 | -9/Scraptown | Visited Fellowship of the Rings 3883 | -9/Scraptown | Visited CR-KLE's Repair Center 3971 | -9/Scraptown | Visited UFD Registry 3971 | -9/Scraptown | Registered with UFD as "Armoreater" 4066 | -9/Scraptown | Visited Junk Repository 4099 | -9/Scraptown | Visited LU-1G1's Boring Crew 4122 | -9/Scraptown | Visited Research Penetration Think Tank 4157 | -9/Scraptown | Visited Junk Cannon Lab 4490 | -9/Scraptown | Entered Cyclist Reading Room 4682 | -9/Scraptown | Discovered new exit (range 3) 4773 | -9/Scraptown | Met Optimus 4773 | -9/Scraptown | Accepted into 0bPrime 4865 | -9/Scraptown | Entered Factory 4865 | -6/Factory | Accompanied by 1 ally 4865 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5072 | -6/Factory | Discovered new exit (range 5) 5174 | -6/Factory | Discovered new exit (range 13) 5208 | -6/Factory | Entered Lower Caves 5209 | -6/Lower Caves | Encountered a Warlord checkpoint 5238 | -6/Lower Caves | Learned 8 Factory zone layouts 5390 | -6/Lower Caves | Learned Factory terminal intel 5609 | -6/Lower Caves | Discovered new exit (range 7) 5635 | -6/Lower Caves | Identified exit to Lower Caves 5638 | -6/Lower Caves | Entered another Lower Caves area 5698 | -6/Lower Caves | Spotted B-75 Beast 6048 | -6/Lower Caves | Identified exit to Factory 6054 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6062 | -6/Lower Caves | Discovered new exit (range 12) 6075 | -6/Lower Caves | Identified exit to Data Miner 6076 | -6/Lower Caves | Entered Data Miner 6077 | -6/Data Miner | Discovered new exit (range 6) 6096 | -6/Data Miner | Met Data Miner 6116 | -6/Data Miner | Learned location of Section 7 (-2) 6116 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6134 | -6/Data Miner | Received God Mode back door access code from Data Miner 6156 | -6/Data Miner | Identified exit to Proximity Caves 6157 | -6/Data Miner | Entered Proximity Caves 6957 | -5/Proximity Caves | Found Alien Artifact 6959 | -5/Proximity Caves | Identified Dimensional Node Initializer 6959 | -5/Proximity Caves | Initialized slip node 6988 | -5/Proximity Caves | Entered Factory 6988 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6989 | -5/Factory | Identified exit to Factory 6990 | -5/Factory | Loaded intel: 26 terminal locations 7119 | -5/Factory | Identified exit to DSF 7120 | -5/Factory | Entered DSF 7159 | -5/DSF | Discovered exit to Factory (range 15) 7175 | -5/DSF | Additional patrols routed to DSF 7183 | -5/DSF | Entered Factory 7183 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7333 | -4/Factory | Discovered new exit (range 10) 7337 | -4/Factory | Identified exit to Extension 7337 | -4/Factory | Entered Extension 7416 | -4/Extension | Rescued A7 7417 | -4/Extension | Lost 4 parts (1n1u2w) 7448 | -4/Extension | Build established: Infiltrator-Mutant 7552 | -4/Extension | Lost 4 parts (1p2u1w) 7654 | -4/Extension | Energy Cycler disabled 7654 | -4/Extension | Rescued a captive Derelict 7654 | -4/Extension | Rescued a captive Derelict 7654 | -4/Extension | Rescued a captive Derelict 7654 | -4/Extension | Rescued a captive Derelict 7656 | -4/Extension | Rescued a captive Derelict 7656 | -4/Extension | Rescued a captive Derelict 7659 | -4/Extension | Rescued a captive Derelict 7664 | -4/Extension | Rescued a captive Derelict 7664 | -4/Extension | Rescued a captive Derelict 7672 | -4/Extension | Rescued a captive Derelict 7704 | -4/Extension | Spotted B-86 Titan 7705 | -4/Extension | Lost 3 parts (2n1w) 7707 | -4/Extension | Spotted B-86 Titan 7746 | -4/Extension | Crushed by falling debris 7746 | -4/Extension | System corruption reached 10% 7777 | -4/Extension | Lost 3 parts (1u2w) 7906 | -4/Extension | Discovered new exit (range 10) 7906 | -4/Extension | Discovered new exit (range 6) 7912 | -4/Extension | Disrupted transfer network 7912 | -4/Extension | Entered Cetus 7912 | -4/Cetus | Accompanied by 1 ally (A7) 7917 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 7928 | -4/Cetus | Spotted Cetus Guard 7928 | -4/Cetus | Spotted Cetus Guard 7929 | -4/Cetus | Spotted Cetus Guard 7930 | -4/Cetus | Spotted Cetus Guard 7943 | -4/Cetus | Discovered new exit (range 15) 7959 | -4/Cetus | Allies destroyed Cetus Guard 7963 | -4/Cetus | Lost 3 parts (1p1n1u) 7974 | -4/Cetus | Allies destroyed Cetus Guard 7988 | -4/Cetus | Destroyed Cetus Guard 7991 | -4/Cetus | Allies destroyed Cetus Guard 8036 | -4/Cetus | System corruption reached 30% 8128 | -4/Cetus | Started Cetus Manufacturing Module 8153 | -4/Cetus | Manufactured an Enhanced Grunt 8178 | -4/Cetus | Manufactured an Enhanced Grunt 8203 | -4/Cetus | Manufactured an Enhanced Grunt 8228 | -4/Cetus | Manufactured an Enhanced Grunt 8253 | -4/Cetus | Manufactured an Enhanced Grunt 8310 | -4/Cetus | Build established: Scavenger-Mutant 8350 | -4/Cetus | Entered Research 8350 | -3/Research | Accompanied by 6 allies (A7) 8350 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8393 | -3/Research | Loaded intel: 4 recycling unit locations 8412 | -3/Research | Identified exit to DSF 8418 | -3/Research | Garrison activated, responded to threat 8486 | -3/Research | Incoming assault squad redirected 8741 | -3/Research | Build established: Scavenger-Tank 8744 | -3/Research | Cargo convoy interrupted 8822 | -3/Research | Incoming investigation squad redirected 8859 | -3/Research | Incoming assault squad redirected 8952 | -3/Research | Incoming investigation squad redirected 8955 | -3/Research | Incoming investigation squad redirected 8975 | -3/Research | Spotted Striker 8983 | -3/Research | Incoming assault squad redirected 8991 | -3/Research | Destroyed Striker 9017 | -3/Research | Lost 5 allies 9127 | -3/Research | Fabricated X-77 Beamer? 9167 | -3/Research | Lost 15 parts (2p5n4u4w) 9350 | -3/Research | First assault squad dispatched 9528 | -3/Research | System corruption reached 10% 9531 | -3/Research | Incoming assault squad redirected 9557 | -3/Research | Core integrity fell below 50% 9578 | -3/Research | Allied Derelicts emerged from ambush trap array 9581 | -3/Research | Discovered new exit (range 8) 9584 | -3/Research | Entered Quarantine 9601 | -3/Quarantine | Found Alien Artifact 9601 | -3/Quarantine | Identified Core Reset Matrix 9601 | -3/Quarantine | Used Core Reset Matrix 9605 | -3/Quarantine | Detected hypermatrix surge 9605 | -3/Quarantine | Sensed 8 artifacts in vicinity 9607 | -3/Quarantine | Lost 13 parts (1p3n5u4w) 9841 | -3/Quarantine | Core integrity fell below 20% 9862 | -3/Quarantine | Lost 4 parts (3u1w) 9960 | -3/Quarantine | Discovered new exit (range 11) 9963 | -3/Quarantine | Identified exit to Research 9975 | -3/Quarantine | Entered Research 9975 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10186 | -2/Research | Spotted B-90 Cyclops 10230 | -2/Research | Discovered new exit (range 12) 10235 | -2/Research | Identified exit to Access 10235 | -2/Research | Entered Access 10235 | -1/Access | Evolved 2 slots: Utility x2 10264 | -1/Access | Lost 8 parts (2p2n3u1w) 10453 | -1/Access | Core integrity fell below 50% 10456 | -1/Access | Emitted hypermatrix ping 10461 | -1/Access | Assembled emerged from beneath the floor 10466 | -1/Access | Assembled emerged from beneath the floor 10479 | -1/Access | Found Prototype Processor 10479 | -1/Access | Identified Exp. Target Analyzer 10481 | -1/Access | Found Exp. Target Analyzer 10496 | -1/Access | Core integrity fell below 20% 10510 | -1/Access | Lost 6 parts (1p4n1u) 10527 | -1/Access | Assembled emerged from beneath the floor 10653 | -1/Access | Discovered new exit (range 7) 10793 | -1/Access | Identified exit to Command 10899 | -1/Access | System corruption reached 10% 10942 | -1/Access | Entered Command 10943 | -1/Command | Emitted hypermatrix ping 10948 | -1/Command | Assembled emerged from beneath the floor 10960 | -1/Command | Lost 8 parts (1p1n3u3w) 11030 | -1/Command | Assembled emerged from beneath the floor 11058 | -1/Command | Assembled emerged from beneath the floor 11060 | -1/Command | Spotted B-99 Colossus 11061 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11023_ Acquired Prototype Flight Unit. 11023_ Identified Cld. Q-thruster. 11027_ System corrupted: Energy discharge (-78). 11030_ Assembled emerge from beneath the floor. 11030_ Slug penetrates as-96211. 11033_ Slug penetrates as-68407. 11033_ Slug penetrates Quantum Router. [Achievement: Generalissimo] 11037_ Slug penetrates as-58453. 11037_ as-13026 suffers critical hit (Destroy). 11037_ Slug penetrates as-58453. 11039_ K-01 Serf collects debris. 11043_ ZBDI|BZGHBVH HFWQLSQH:KVF# D=DG,R 11046_ Detected hypermatrix ping. 11058_ Assembled emerge from beneath the floor. 11058_ Detected hypermatrix ping. 11060_ Penetrated by Slug. 11060_ Slug penetrates Wall. 11060_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????# #? #??????????????????? | | ???????????# # """???????????????????? | | ???????????# # """#??????????????????? | | ???????????# + R"#??????????????????? | | ???????????# # """#??????????????????? | | ???????????# # #??????????????????? | | ???######### # [ #??????????????????? | | ? #####/########??????????????????? | | ? # #??????????????????? | | ? + #??????????????????? | | ? # #??????????????????? | | ?? ! "" # #??????????????????? | | ?? """" # #??????????????????? | | ??? ???"""" # #??????????????????? | | ??????? "" + !! #??????????????????? | | ??????? # !! #??????????????????? | | ??????? # !! #??????????????????? | | ????? # #??????????????????? | | ????? # #??????????????????? | | ????? !! # #??????????????????? | | ??????!! ###+###+######??????????????????? | | ???????? ### ### #???????????????????????? | | ????????? ##??????????????????????? | | ????????? "#??????????????????????? | | ????????? %#########???????????????? | | ????????? w @ ????????? | | ??????????#### "#################???????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 10 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-77 Beamer | x2 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Achievements -------------- 20k Club Alien Roots Explorer Generalissimo Prison Break Project G-00 Challenges ------------ None Game ------ Seed SingularityXenonShielding Manual? 0 Play Time 01:35:11 Cumulative 92.2 hours Start 2025.05.14 @ 18:47:09 End 2025.05.14 @ 20:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f6bc5f7-2f00-415a-8455-ee55856d80a2