Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 03:24:06 Player: swetpototo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (2255) 2255 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 10054 Bonus ------- High Alert Combat Kills 134 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 14/300 Energy 11/100 System Corruption 0% Temperature Cool (2) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Cloaking Device Advanced System Shield Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Cryofiber Web Advanced ECM Suite Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gyrokinetic Inverter Diametric Drive Q-thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Antimatter Reactor Advanced Cryofiber Web ECM Suite Advanced ECM Suite Advanced Corruption Screen [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Missile Launcher Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 . 2 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . 2 . . . Utility 8 | . . 2 . . 1 . 2 . . 1 2 Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 102 | . 6 18 26 10 . 5 7 . 7 10 13 Power 12 | . 1 4 1 1 . . 1 . 1 1 2 Engine 8 | . 1 4 1 1 . . . . 1 . . Core 1 | . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . 1 2 Propulsion 30 | . 2 2 8 1 . . 3 . 4 3 7 Treads 3 | . . . 1 . . . . . . . 2 Leg 10 | . 2 2 6 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . 2 Flight 14 | . . . 1 1 . . 2 . 4 3 3 Utility 36 | . 2 6 8 6 . 5 1 . 1 5 2 Device 15 | . 1 4 3 3 . . 1 . . 2 1 Storage 2 | . . . 2 . . . . . . . . Processor 8 | . 1 . . 3 . . . . 1 3 . Hackware 6 | . . . . . . 5 . . . . 1 Protection 5 | . . 2 3 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | . 1 6 9 2 . . 2 . 1 1 2 Energy Gun 4 | . 1 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | . . 3 8 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 4 | . . . . 1 . . 1 . 1 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . . 1 . . 2 1 Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 8 | . . . 8 . . . . . . . . Parts Lost 46 | . . 5 14 1 . 1 . . 8 8 9 Power 5 | . . 2 1 . . . . . 1 . 1 Propulsion 24 | . . 2 5 . . 1 . . 6 3 7 Utility 11 | . . . 5 1 . . . . . 5 . Weapon 6 | . . 1 3 . . . . . 1 . 1 Highest Loss Streak 8 | . . 3 8 1 . 1 . . 8 8 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 71 | . 95 96 90 42 53 43 48 47 50 41 12 Engine 6 | . 14 10 8 1 6 6 2 . 1 . . Leg 14 | . 28 21 23 . . . . . . . . Flight 2 | . . . . 10 13 11 7 10 12 2 3 Device 9 | . 6 13 15 10 13 . . . . . . Storage 7 | . 14 11 14 . . . . . . . . Processor 5 | . 3 10 . 11 13 . . . 2 9 4 Hackware 5 | . . . . . . 19 29 26 26 19 . Protection 1 | . . 6 2 . . . . . . . . Energy Gun 5 | . 28 12 . . . . . . . . . Ballistic Gun 9 | . . 9 25 . . . . . . . . Piercing Weapon 1 | . . . . 6 6 4 2 5 3 3 . Peak Build Rating 71 | . 9 16 38 29 29 35 41 41 57 71 67 Average Rating 27 | . 7 12 31 21 29 27 36 41 44 48 32 On Entrance 22 | 6 6 9 16 5 29 29 27 41 41 39 26 Naked Turns 17 | . . . 5 . . . . . . 12 . Heaviest Build 47 | 11 16 22 47 11 11 7 11 2 5 8 16 Greatest Support 56 | 20 20 26 46 11 11 11 11 11 26 16 56 Greatest Overweight (x) 4 | . . 1 4 . . . 2 . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 5 5 5 5 5 5 5 5 Average Capacity 8 | . 8 8 13 5 5 5 5 5 5 5 5 Most Carried 15 | . 8 8 15 5 5 5 5 4 4 5 5 Average Carried 7 | . 7 6 11 4 5 5 4 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 5 5 5 5 4 4 4 4 4 Class Distribution -------------------- 41% | Mutant 20% | Hacker-Mutant 18% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Matter Collected 1676 | 176 67 193 1103 56 . 6 35 . 3 37 . Remotely 492 | . . . 492 . . . . . . . . Salvage Created 2044 | . 181 446 1117 106 . . . . . 132 62 Parts 100 | . 14 27 44 6 . . . . . 5 4 Haulers Intercepted 5 | . . 1 2 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 48 | . 7 11 24 3 . . . . . . 3 Guns 41 | . 7 11 23 . . . . . . . . AOE 7 | . . . 1 3 . . . . . . 3 Classes Destroyed 7 | . 3 2 2 . . . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . Hauler 5 | . . 1 2 1 . . . . . 1 . Watcher 2 | . 1 . . . . . . . . 1 . Swarmer 13 | . 3 4 3 . . . . . . . 3 Grunt 25 | . 4 3 15 3 . . . . . . . Sentry 8 | . . 4 4 . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . Best Kill Streak 6 | . 3 4 6 2 . . . . . 1 3 Combat Bots Only 6 | . 3 4 6 1 . . . . . . 3 Max Kills in Single Turn 3 | . 1 1 2 2 . . . . . 1 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 1 1 . . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Hostile Shots Fired 791 | . 41 70 219 39 . 1 4 . 59 160 198 Missed 325 | . 11 21 76 23 . . 3 . 21 81 89 Damage Taken 8906 | . 380 642 2481 248 . 49 112 . 883 1550 2561 Core 4382 | . 122 133 543 180 . . 92 . 584 1256 1472 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . 36 . . . . . . . . Core Remaining (%) 59 | 100 51 66 1 74 . 100 90 . 49 3 . Volleys Fired 131 | . 20 44 66 . . . . . . . 1 Largest 3 | . 2 2 3 . . . . . . . 1 Hottest 115 | . 115 115 84 . . . . . . . 52 Shots Fired 325 | . 40 86 198 . . . . . . . 1 Gun 324 | . 40 86 198 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 214 | . . 16 198 . . . . . . . . Thermal 110 | . 40 70 . . . . . . . . . Explosive 1 | . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 7 11 13 . . . . . . . . Robot Miss Streak 6 | . 3 3 6 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . 1 6 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 246 | . 26 62 142 3 . . . . . 13 . Core Hits 138 | . 17 20 92 5 . . . . . 2 2 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 6 | . 1 3 1 . . . . . . 1 . Burn 3 | . 1 2 . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 37 | . . . 3 9 . . 3 . . 22 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 34 | . . . . 9 . . 3 . . 22 . Sneak Attacks 5 | . . . 3 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5480 | . 328 858 2411 986 . . . . . 572 325 Guns 3229 | . 309 858 2062 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1481 | . . . 349 809 . . . . . . 323 Melee 749 | . . . . 177 . . . . . 572 . Ramming 21 | . 19 . . . . . . . . . 2 Kinetic 2244 | . . 182 2062 . . . . . . . . Thermal 1647 | . 309 676 227 435 . . . . . . . Explosive 725 | . . . 122 280 . . . . . . 323 Electromagnetic 94 | . . . . 94 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 749 | . . . . 177 . . . . . 572 . Highest Corruption 10 | . . . 8 . . . 1 . 1 10 . Average Corruption 6 | . . . 8 . . . 1 . 1 9 . Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . 5 Effects 10 | . . . 5 . . . 1 . . 4 . Matter Fused 2 | . . . 1 . . . 1 . . . . Heat Flow Errors 5 | . . . 3 . . . . . . 2 . Data Loss (minor) 2 | . . . 1 . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 446 | . . . 198 122 . . . . . 111 15 Projectiles . | . . . . . . . . . . . . Explosions 325 | . . . 198 112 . . . . . . 15 Melee 121 | . . . . 10 . . . . . 111 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . 280 56 . . . . . . 79 Shots 7 | . . . 4 2 . . . . . . 1 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 13 | . 10 . . . . . . . . . 3 Kicked 10 | . 10 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 317 | . 246 317 275 . . . . . 24 156 . Average Temperature 128 | . 93 189 84 . . . . . 24 83 . Received Heat Transfer 1935 | . 198 231 1143 36 . . 9 . 174 108 36 Effects 2 | . 2 . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . . . . Heat Transferred 3086 | . 892 1794 150 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Peak Influence 1018 | . 200 347 605 1018 498 348 262 . 15 175 535 Initial 498 | . . 84 76 191 498 348 177 . . . 8 Average 252 | . 94 227 301 711 498 346 181 . 1 54 136 Maximum Alert Level 3 | . 1 1 2 3 2 1 1 . . . 2 Low Security (%) 48 | . 93 47 13 9 . . 68 100 100 100 75 Level 1 33 | . 6 52 63 . . 100 31 . . . 20 Level 2 13 | . . . 23 43 100 . . . . . 3 Level 3 4 | . . . . 46 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 1 5 5 1 1 . . 2 4 1 Investigation 8 | . . . 2 3 1 . . . . 1 1 Extermination 1 | . . . . . . . . . . 1 . Reinforcement 10 | . . 1 3 1 . 1 . . 2 2 . Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Distress Signals 7 | . 1 1 1 . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 9 13 35 16 . . 5 . 4 32 37 Peak Tracking Total 22 | . 3 4 7 6 . 3 5 . 3 19 22 Tactical Retreats 19 | . . . 2 6 . . 2 . 1 3 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Traps Triggered 8 | . 1 . 1 . . 1 1 . 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 14 | . . . . 14 . . . . . . . Exploded 4 | . . . . 4 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Machines Disabled 24 | . . . 5 18 . . . . . . 1 Max in Single Turn 8 | . . . 3 8 . . . . . . 1 Garrison Access 3 | . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Machines Accessed 27 | . 4 3 3 4 2 . 3 1 . 3 4 Terminals 24 | . 4 3 2 3 2 . 3 1 . 2 4 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 70 | . 10 9 8 10 3 . 11 1 . 10 8 Successful 34 | . 5 4 4 4 1 . 10 1 . 2 3 Failed 36 | . 5 5 4 6 2 . 1 . . 8 5 Catastrophic 6 | . . . 1 2 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 9 7 4 4 2 . 5 . . 6 7 Terminals 63 | . 10 9 5 9 3 . 11 1 . 7 8 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 3 . Terminal Hacks 19 | . 2 3 2 . 1 . 8 1 . 1 1 Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 4 | . . . . . 1 . 1 1 . . 1 Level Access Points 3 | . . . 1 . . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 . . . 1 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . Zone Layout 3 | . . 1 . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks 13 | . 3 1 2 3 . . 2 . . . 2 Terminals 11 | . 3 1 . 3 . . 2 . . . 2 Track 1 | . . . . 1 . . . . . . . Botnet 8 | . 3 1 . . . . 2 . . . 2 Detonate 2 | . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Patch 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 3 2 3 2 . 2 . . 2 4 Full Trace Events 7 | . 1 . . 3 1 . . . . 1 1 Feedback Events 1 | . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Turns Passed 2797 | . 338 442 882 289 33 47 147 1 51 409 158 Spaces Moved 3087 | 1 207 207 399 696 97 51 361 3 108 657 300 Core 165 | . . . 9 . . . . . 1 98 57 Treads 18 | . . . 15 . . . . . . . 3 Legs 739 | 1 207 207 324 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 180 | . . . . . . . . . . 172 8 Flight 1985 | . . . 51 696 97 51 361 3 107 387 232 Fastest Speed 29 | 120 120 120 35 34 34 34 34 34 33 32 29 Average Speed 65 | 120 120 124 151 34 34 34 34 34 34 49 43 Slowest Speed 400 | 120 120 190 400 35 34 35 175 34 50 150 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . 2 . . 3 . 2 . 8 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 2 40 24 45 22 3 39 14 . 90 21 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 16 | . . . . 6 . . 2 . . 8 . Terrain Destroyed 227 | . . . 66 124 . . 2 . . 8 27 Melee 16 | . . . . 6 . . 2 . . 8 . Projectile . | . . . . . . . . . . . . AOE 211 | . . . 66 118 . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res Total 3516 | . 261 307 546 724 96 80 375 2 116 697 312 Wait 49 | . . 23 16 8 . . . . 1 . 1 Move 3047 | . 206 206 398 691 96 50 354 2 103 656 285 Hop 14 | . . . . 2 . . 3 . 2 . 7 Pick Up 32 | . 7 4 16 1 . . 1 . 2 1 . Fast Attach 64 | . 3 7 10 9 . 5 4 . 6 9 11 Attach 17 | . . 6 3 1 . . 3 . 1 1 2 Detach 24 | . 2 4 3 2 . 5 3 . . 3 2 Swap 21 | . 3 5 13 . . . . . . . . Drop 49 | . 10 8 18 1 . 2 4 . 1 5 . Fire 131 | . 20 44 66 . . . . . . . 1 Melee 37 | . . . 3 9 . . 3 . . 22 . Ram . | . . . . . . . . . . . . Kick 10 | . 10 . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis 18 | . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 504 | -9/Materials | Lost 3 parts (1p1n1w) 773 | -9/Materials | Discovered new exit (range 5) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1331 | -8/Materials | Build established: Scavenger-Gunner 1422 | -8/Materials | Identified exit to Factory 1537 | -8/Materials | Core integrity fell below 50% 1638 | -8/Materials | Core integrity fell below 20% 1639 | -8/Materials | Released all parts (3) 1663 | -8/Materials | Entered Factory 1663 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1666 | -7/Factory | Lost 8 parts (1p2n2u3w) 1914 | -7/Factory | Build established: Mutant 1950 | -7/Factory | Discovered new exit (range 7) 1952 | -7/Factory | Identified exit to Factory 1952 | -7/Factory | Entered another Factory area 1952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1985 | -6/Factory | Identified exit to DSF 1985 | -6/Factory | Entered DSF 2010 | -6/DSF | Additional patrols routed to DSF 2027 | -6/DSF | Discovered new exit (range 13) 2032 | -6/DSF | Entered Factory 2032 | -5/Factory | Evolved 2 slots: Utility x2 2141 | -5/Factory | Identified exit to Factory 2179 | -5/Factory | Entered another Factory area 2179 | -4/Factory | Evolved 2 slots: Propulsion x2 2180 | -4/Factory | Identified exit to DSF 2180 | -4/Factory | Entered DSF 2203 | -4/DSF | Additional patrols routed to DSF 2204 | -4/DSF | Discovered new exit (range 15) 2231 | -4/DSF | Entered Research 2231 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2262 | -3/Research | Lost 8 parts (1p6n1w) 2283 | -3/Research | Build established: Hacker-Mutant 2345 | -3/Research | Spotted B-86 Titan 2466 | -3/Research | Identified exit to Research 2576 | -3/Research | System corruption reached 10% 2579 | -3/Research | Core integrity fell below 50% 2588 | -3/Research | Spotted B-86 Titan 2595 | -3/Research | Imp. Hacking Suite fried by hacking feedback 2613 | -3/Research | Core integrity fell below 20% 2626 | -3/Research | Lost 8 parts (3n5u) 2640 | -3/Research | Entered another Research area 2640 | -2/Research | Evolved 2 slots: Utility x2 2741 | -2/Research | Core integrity fell below 50% 2774 | -2/Research | Core integrity fell below 20% 2781 | -2/Research | Found Fusion Bomb Launcher 2785 | -2/Research | Lost 8 parts (1p7n) 2798 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02753_ U-05 Engineer destroyed. 02754_ Connecting with DSF Access... 02754_ Xenon Bombardment Thruster destroyed. 02757_ K-01 Serf cleans the Terminal. 02759_ Connecting with Terminal... 02759_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 02764_ Acquired Adv. System Shield. 02781_ Acquired Fusion Bomb Launcher. 02784_ Critical hit (Burn: +37). 02786_ Acquired Imp. Gyrokinetic Inverter. 02790_ Acquired Adv. Cloaking Device. 02793_ Particle Synthesizer disabled. 02793_ Destroyed Xenon Bombardment Thruster. 02793_ S-43 Plague destroyed. 02795_ Adv. Corruption Screen intercepted 1% system corruption. 02795_ Fusion Bomb Launcher destroyed. 02795_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ????????????????????????????# #? | | ????????????????????????????# #? | | ?????????###?###?#####+?????# #? | | ?????????# """ # #????# #? | | ?????????# ""T"" # #????# #? | | ?????????# "" "" # #????# #? | | ?????????# # #????# #? | | ?????????? ! # ###### ## | | ??????????? # | | ???????????? """ + | | ????????????"""" # | | ??????????? """" = + / """ | | ??????????? 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""" #???????? | | ??????????# g# """ #???????? | | ?????????## # """ #???????? | | ?????????# @ ggg """ #???????? | | ?????????## # """ ????????? | | ??????????## " " # """ ????????? | | ???????????# =# #???????? | | ???????????## # #???????? | | ????????????########## #???????? | | ?????????????????????# #???????? | | ?????????????????????# +???????? | | ?????????????????????######## #???????? | | ????????????????????????????? #???????? | | ?????????????????????????????? #???????? | | ??????????????????????????????? #???????? | | ???????????????????????????????? #???????? | | ?????????????????????????????????#???????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 25 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 6 Corruption Block 20 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleDispersionObliterator Manual? 0 Play Time 00:53:07 Cumulative 93.5 hours Start 2025.03.07 @ 01:20:22 End 2025.03.07 @ 03:24:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 46 Adventurer 54 Explorer 16 Win Type - Total 9 Types 8/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c557b77-7068-4e5c-ae1b-a44a35100586