Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 22:42:02 Player: Megaknight51 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3322) 3322 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 9130 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 334 Met Imprinter 300 Was Imprinted 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Large Storage Unit Compact Matter Pod (76) Improved Utility Shielding Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Z-Drone Bay Hacking Drone Bay > --- WEAPON ----------- Flak Gun Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Fission Core Light Treads Improved Treads Advanced Sensor Array Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Authchip [R/NC] Flak Gun Flak Gun Flak Gun [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Hacking Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 6 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 8 | . . . 2 . . . 4 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 60 | 8 9 2 13 4 2 1 12 6 3 Power 8 | 1 1 . 1 1 . . 3 1 . Engine 5 | 1 . . 1 1 . . 1 1 . Core 3 | . 1 . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 2 4 2 1 . . 1 . Treads 9 | 2 . . 4 2 1 . . . . Leg 4 | . 2 2 . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 26 | 3 2 . 7 1 1 . 7 3 2 Device 6 | 2 1 . 1 . 1 . 1 . . Storage 5 | 1 1 . 1 . . . . 2 . Processor 6 | . . . 3 . . . 3 . . Hackware 2 | . . . . . . . 2 . . Protection 7 | . . . 2 1 . . 1 1 2 Artifact . | . . . . . . . . . . Weapon 12 | 2 4 . 1 . . 1 2 1 1 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . . . 1 1 . Ballistic Cannon 5 | . 2 . 1 . . 1 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 28 | . 4 . 4 6 . . 8 6 . Power 5 | . . . 1 1 . . 2 1 . Propulsion 5 | . 1 . . 2 . . 1 1 . Utility 12 | . 1 . 3 2 . . 4 2 . Weapon 6 | . 2 . . 1 . . 1 2 . Highest Loss Streak 6 | . 2 . 2 6 . . 4 5 . To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 6 10 11 12 11 14 11 2 3 Power 1 | . 1 2 1 1 1 1 1 . . Propulsion 1 | . . 1 2 2 1 2 1 . . Utility 3 | . 3 4 3 3 4 6 5 1 3 Weapon 3 | . . 2 4 5 5 4 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 1 . 9 . . 5 15 . . Power 3 | . 1 . 2 . . . . . . Propulsion 4 | . . . 2 . . . 2 . . Utility 10 | . . . 1 . . . 9 . . Weapon 12 | . . . 3 . . 5 4 . . Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 80 | . 96 100 85 78 76 88 75 22 2 Engine 6 | . 6 . 8 11 11 11 . . . Core 3 | . 7 14 2 . . . 4 . . Treads 15 | . 18 . 17 20 22 22 15 . . Leg 5 | . 7 28 2 . . . . . . Device 8 | . 12 14 5 . 10 11 7 . . Storage 10 | . 14 14 11 11 11 11 4 4 . Processor 12 | . . . 19 22 22 22 15 . . Hackware 1 | . . . . . . . 11 4 . Protection 2 | . . . 6 7 . . 3 2 . Ballistic Gun 4 | . 22 . . . . . 2 1 . Ballistic Cannon 8 | . 4 28 11 7 . 11 5 1 . Peak Build Rating 59 | 9 10 10 23 23 26 33 59 25 12 Average Rating 20 | 4 8 10 20 19 24 32 45 13 3 On Entrance 12 | . 7 10 10 23 15 26 33 3 . Avg Prop Armor Cover (%) 13 | . . . . 15 13 . . . . Naked Turns 101 | . . . . . . . . 22 79 Heaviest Build 51 | 13 22 22 44 44 28 40 51 46 3 Greatest Support 68 | 40 40 20 46 46 45 45 68 10 3 Greatest Overweight (x) 6 | . 1 1 1 1 1 . . 6 . Average Overweight (x) . | . . 1 . . . . . 2 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 10 12 15 15 15 12 14 5 Most Carried 15 | 2 10 10 15 15 15 15 15 3 5 Average Carried 10 | . 6 10 12 13 12 14 11 2 3 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 Final Carried 15 | 2 10 10 15 11 15 15 2 2 5 Class Distribution -------------------- 91% | Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Matter Collected 2728 | 167 320 142 912 . 70 194 577 235 111 Remotely . | . . . . . . . . . . Salvage Created 2925 | 29 629 152 1008 15 . 397 515 180 . Parts 175 | 6 44 16 55 2 . 20 29 3 . Haulers Intercepted 3 | . 1 . 2 . . . . . . Recyclers Shooed 5 | . . . 1 . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 1 23 . . 3 Prevented 12 | . . . . . . 6 . . 6 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Combat Hostiles Destroyed 93 | . 20 10 30 2 . 12 14 5 . Melee 3 | . . . . . . . 3 . . Guns 23 | . 19 . . . . . . 4 . Cannons 64 | . 1 10 29 2 . 11 10 1 . AOE 3 | . . . 1 . . 1 1 . . Classes Destroyed 18 | 1 4 . 7 1 . 1 4 . . Worker 1 | . . . . . . . 1 . . Builder 3 | . . . 2 . . . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . Recycler 2 | . . . 2 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . 1 . 1 . . . 1 . . Drone 2 | . . . . . . 2 . . . Watcher 1 | . . . 1 . . . . . . Swarmer 28 | . 9 8 4 1 . 2 4 . . Grunt 42 | . 11 2 15 . . 7 3 4 . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 14 | . . . 9 . . 1 3 1 . Hunter 3 | . . . . . . . 3 . . Programmer 1 | . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 8 | 1 5 3 8 2 . 5 5 3 . Combat Bots Only 6 | . 3 3 6 2 . 5 5 3 . Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 2 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . 1 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Hostile Shots Fired 596 | . 105 33 93 43 . 17 153 133 19 Missed 179 | . 34 9 22 8 . 4 44 47 11 Hits 417 | . 71 24 71 35 . 13 109 86 8 Melee 6 | . . . . 5 . . 1 . . Projectile 411 | . 71 24 71 30 . 13 108 86 8 AOE 3 | . . . . 3 . . . . . Critical Strikes 10 | . . . 2 . . . 4 4 . Part Disruptions 2 | . . . . 2 . . . . . Damage Taken 6395 | . 706 230 979 633 . 309 1886 1491 161 Core 2266 | . 141 35 124 207 . 44 702 868 145 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 38 | 100 . 29 . . . 6 17 . . Volleys Fired 266 | 2 71 14 102 5 . 23 21 28 . Largest 2 | 2 2 2 1 1 . 1 2 2 . Hottest 87 | 40 60 60 50 50 . 50 87 65 . Shots Fired 381 | 4 129 28 102 5 . 23 37 53 . Gun 171 | 4 125 . . . . . 14 28 . Cannon 210 | . 4 28 102 5 . 23 23 25 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 381 | 4 129 28 102 5 . 23 37 53 . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 3 10 8 12 11 . 17 7 9 . Robot Miss Streak 8 | . 4 2 2 1 . 1 5 8 . Penetration Max 1 | . . . 1 . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 291 | 3 83 14 86 3 . 21 34 47 . Core Hits 200 | 2 41 11 31 2 . 12 46 55 . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . 1 1 9 1 . 2 4 . . Destroy 1 | . 1 . . . . . . . . Blast 17 | . . 1 9 1 . 2 4 . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9343 | 23 717 261 4567 97 . 1387 1438 853 . Guns 1323 | 23 683 . . . . . 205 412 . Cannons 7175 | . 34 258 4497 97 . 1075 788 426 . Explosions 686 | . . . 50 . . 312 324 . . Melee . | . . . . . . . . . . Ramming 159 | . . 3 20 . . . 121 15 . Kinetic 8498 | 23 717 258 4497 97 . 1075 993 838 . Thermal 312 | . . . . . . 312 . . . Explosive 324 | . . . . . . . 324 . . Electromagnetic 50 | . . . 50 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . 2 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . 6 1 3 Message Errors 3 | . . . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . 2 . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 570 | . . . 515 . . 23 32 . . Projectiles 567 | . . . 515 . . 23 29 . . Explosions . | . . . . . . . . . . Melee 3 | . . . . . . . 3 . . Knockbacks 50 | . . 3 13 . . 5 11 18 . Impact 1 | . . . . . . . 1 . . Kinetic 46 | . . 2 13 . . 5 10 16 . Secondary 3 | . . 1 . . . . . 2 . Self-Inflicted Damage 240 | . . . 69 . . . 164 7 . Shots 5 | . . . 2 . . . 3 . . Rammed 38 | . . . 5 . . . 29 4 . Targets Rammed 44 | . . 2 6 . . . 32 4 . Kicked 2 | . . 2 . . . . . . . Crushed 4 | . . . 1 . . . 3 . . Highest Temperature 170 | . 24 54 66 61 . 64 170 11 . Average Temperature 17 | . 7 15 16 22 . 20 38 6 . Received Heat Transfer 1894 | . 246 42 351 240 . 117 520 369 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 400 | . . . . . . 400 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . Low Security (%) 76 | 100 77 100 88 100 . . . 93 . Level 1 12 | . 22 . 11 . . . 22 6 . Level 2 10 | . . . . . . . 77 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 490 | 5 246 133 326 59 . . 490 225 . Initial 362 | . . 78 . 36 . . 362 225 . Average 142 | . 114 34 130 32 . . 420 80 . Influence Increases 3560 | 5 619 255 1071 25 . 477 793 315 . Destroy 0b10 Robot/C 2020 | . 400 200 660 20 . 360 280 100 . Destroy 0b10 Robot/NC 85 | 5 10 . 45 . . 10 15 . . Destroy Leader 438 | . 72 40 206 . . 20 80 20 . Allied During Kill 69 | . . . 7 . . 57 5 . . Successful Hack 63 | . 31 . 32 . . . . . . Disable Machine 120 | . . . 60 . . . 60 . . Destroy Structure 75 | . 1 . 31 5 . . 38 . . Advance Influence 150 | . . . . . . . 150 . . Lose Combat Pursuer 540 | . 105 15 30 . . 30 165 195 . Influence Decreases 3557 | 5 416 458 977 119 . 140 669 642 131 Entered New Map 595 | . . 125 . 58 . . 125 236 51 Time Decay 2356 | 5 376 333 611 10 . 120 464 357 80 Lost Part 250 | . 40 . 40 51 . . 80 39 . Lost Ally 56 | . . . 26 . . 20 . 10 . Purge Threat 300 | . . . 300 . . . . . . Squads Dispatched 22 | . 3 . 5 . . 1 9 4 . Investigation 12 | . 2 . 4 . . 1 3 2 . Extermination 2 | . . . . . . . 1 1 . Reinforcement 4 | . 1 . 1 . . . 2 . . Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . . . . 2 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Distress Signals 8 | . 2 . 4 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 208 | . 37 11 55 20 . 21 32 27 5 Peak Tracking Total 17 | . 5 3 8 17 . 11 7 16 5 Tactical Retreats 19 | . 5 1 2 1 . 1 6 3 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Traps Triggered 2 | . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Machines Disabled 12 | . . . 4 . . 4 4 . . Max in Single Turn 3 | . . . 3 . . 3 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Machines Accessed 24 | . 7 . 12 . . 1 2 2 . Terminals 19 | . 7 . 10 . . 1 1 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 69 | . 21 . 37 . . 4 2 5 . Successful 29 | . 6 . 14 . . 4 2 3 . Failed 38 | . 14 . 22 . . . . 2 . Catastrophic 9 | . 3 . 6 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 42 | . 15 . 18 . . . 7 2 . Terminals 53 | . 21 . 27 . . 4 1 . . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 10 | . . . 10 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 18 | . 6 . 7 . . 4 1 . . Record 4 | . . . . . . 4 . . . Robot Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 2 | . 2 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 4 | . 2 . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 7 | . . . 7 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 7 . 10 . . 1 . 2 . Full Trace Events 11 | . 5 . 3 . . 1 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . 3 . . . . Robots Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . 1 . Part Schematics Acquired 16 | . . . 2 . 14 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Total Allies 9 | . . 3 . . 4 . . 2 . Largest Group 4 | . . 3 3 . 4 2 1 1 . Highest-Rated Group 160 | . . 40 40 . 160 78 41 27 . Highest-Rated Ally 42 | . . 16 16 . 42 41 41 27 . Zionite Dispatches 2 | . . . . . . . 1 1 . Recon 1 | . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . 1 . Total Orders 2 | . . . 1 . . . . 1 . GUARD 1 | . . . 1 . . . . . . DROP 1 | . . . . . . . . 1 . Ally Attacks 50 | . . . 20 . . 28 2 . . Total Damage 1123 | . . . 230 . . 872 21 . . Kills 12 | . . . 4 . . 8 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Active Infowar (turns) 5096 | 17 1702 1446 896 . . . 1035 . . Optics 1035 | . . . . . . . 1035 . . Sensors 533 | . . . 533 . . . . . . Terrain 1 | 1 . . . . . . . . . Seismic 4060 | 16 1702 1446 896 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 3 . . 2 Drone Launches 4 | . . . . . 1 . 3 . . Drone Recoveries 4 | . . . . . . 1 3 . . Zionite Intel Received 1 | . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Turns Passed 12115 | 87 1920 1446 3002 47 2301 1024 1175 938 175 Spaces Moved 6830 | 47 1036 719 1550 17 1120 632 917 484 308 Core 931 | 5 . . . . . . 414 204 308 Treads 4409 | 42 719 . 1376 17 1120 632 503 . . Legs 1210 | . 317 719 174 . . . . . . Wheels . | . . . . . . . . . . Hover 280 | . . . . . . . . 280 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 152 152 50 50 50 Average Speed 159 | 148 155 190 167 192 204 152 107 165 50 Slowest Speed 350 | 160 190 190 240 240 240 152 155 350 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 96 99 95 9 88 60 21 12 38 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 2 . . . 1 Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 8 | . . 2 . . 2 1 . . 3 Spaces Dug 5 | . . . . . . . . . 5 Terrain Destroyed 95 | . . . 32 5 . 16 37 . 5 Melee 5 | . . . . . . . . . 5 Projectile 44 | . . . 32 5 . 4 3 . . AOE 46 | . . . . . . 12 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Total 7621 | 58 1239 771 1795 25 1128 667 1059 561 318 Wait 322 | . 111 33 93 . 4 . 48 33 . Move 6822 | 46 1035 718 1549 16 1119 631 917 483 308 Hop . | . . . . . . . . . . Pick Up 47 | 1 9 . 16 . 3 7 11 . . Fast Attach 28 | 8 4 . 6 . 1 . 1 5 3 Attach 20 | . . . 3 4 . 1 8 4 . Detach 12 | 1 . . 1 . . . 4 4 2 Swap 16 | . 5 2 4 . 1 . 4 . . Drop 39 | . 3 2 15 . . 5 14 . . Fire 266 | 2 71 14 102 5 . 23 21 28 . Melee 5 | . . . . . . . . . 5 Ram 17 | . . . . . . . 13 4 . Kick 2 | . . 2 . . . . . . . Crush 24 | . . . 6 . . . 18 . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . 1 . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 487 | -10/Materials | Identified exit to Mines 650 | -10/Materials | Discovered new exit (range 13) 1098 | -10/Materials | Discovered new exit (range 15) 1213 | -10/Materials | Central database locked down 1526 | -10/Materials | Discovered new exit (range 16) 1643 | -10/Materials | Core integrity fell below 50% 2008 | -10/Materials | Entered Mines 2107 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2738 | -10/Mines | Discovered new exit (range 5) 2763 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2837 | -10/Mines | Learned Materials terminal intel 2854 | -10/Mines | Discovered new exit (range 5) 3339 | -10/Mines | Discovered new exit (range 6) 3454 | -10/Mines | Entered Materials 3454 | -9/Materials | Accompanied by 3 allies 3454 | -9/Materials | Evolved 2 slots: Utility x2 3455 | -9/Materials | Loaded intel: 12 terminal locations 3909 | -9/Materials | Central database locked down 4060 | -9/Materials | Discovered new exit (range 16) 4820 | -9/Materials | Discovered new exit (range 6) 5887 | -9/Materials | Discovered new exit (range 15) 6354 | -9/Materials | Discovered new exit (range 7) 6422 | -9/Materials | Discovered new exit (range 15) 6456 | -9/Materials | Entered Mines 6457 | -9/Mines | Assembled infested the area 6490 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6491 | -9/Mines | Core integrity fell below 50% 6501 | -9/Mines | Core integrity fell below 20% 6503 | -9/Mines | Entered Zion 6523 | -7/Zion | Lost 6 parts (1p2n2u1w) 6539 | -7/Zion | Given the Hacking Drone Bay 6539 | -7/Zion | Found Prototype Device 6539 | -7/Zion | Identified Hacking Drone Bay 6618 | -7/Zion | Discovered new exit (range 14) 7058 | -7/Zion | Learned location of Armory (-3) 8242 | -7/Zion | Learned location of Extension (-4) 8292 | -7/Zion | Met Imprinter 8319 | -7/Zion | Imprinted 8321 | -7/Zion | Declared Zion's savior 8804 | -7/Zion | Entered Proximity Caves 8804 | -6/Proximity Caves | Accompanied by 3 allies 8808 | -6/Proximity Caves | Spotter reported a threat 9123 | -6/Proximity Caves | Learned Factory interactive machine intel 9222 | -6/Proximity Caves | Learned location of 1 exit from Factory 9494 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9534 | -6/Proximity Caves | Discovered new exit (range 10) 9653 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9770 | -6/Proximity Caves | Learned 8 Research zone layouts 9828 | -6/Proximity Caves | Entered Factory 9828 | -6/Factory | Accompanied by 1 ally 9828 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 9829 | -6/Factory | Identified exit to Factory 9830 | -6/Factory | Loaded intel: 54 interactive machine locations 10139 | -6/Factory | Build established: Hacker-Gunner 10253 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10254 | -6/Factory | Zion Recon squad teleported in 10799 | -6/Factory | Lost 4 parts (2p1n1u) 10878 | -6/Factory | First assault squad dispatched 10881 | -6/Factory | Core integrity fell below 50% 10915 | -6/Factory | Cargo convoy interrupted 11002 | -6/Factory | Core integrity fell below 20% 11003 | -6/Factory | Entered another Factory area 11003 | -5/Factory | Evolved 2 slots: Utility x2 11004 | -5/Factory | Identified exit to Upper Caves 11011 | -5/Factory | Zion Resource Resupply teleported in 11115 | -5/Factory | Build established: Mutant 11729 | -5/Factory | Fabricated O-16 Technician (x1) 11859 | -5/Factory | Garrison activated, responded to threat 11902 | -5/Factory | Core integrity fell below 50% 11905 | -5/Factory | Lost 5 parts (1p1n1u2w) 11933 | -5/Factory | Core integrity fell below 20% 11941 | -5/Factory | Entered Upper Caves 11972 | -5/Upper Caves | Learned Factory terminal intel 12116 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12016_ Found 32 Matter. 12017_ Acquired Lyr. Heavy Armor Plating. 12019_ Acquired Imp. Utility Shielding. 12021_ Acquired 32 matter. 12024_ Acquired Hvy. Pick. 12029_ System corrupted: Component data lost. 12052_ 74-NLB(k) breaks down the debris. 12055_ System corrupted: Energy discharge (-31). 12059_ KW-3JC(k) breaks down the debris. 12061_ Penetrated by Slug. 12061_ Slug penetrates Wall. 12064_ Penetrated by Slug. 12065_ Slug penetrates Wall. 12065_ Penetrated by Slug. 12070_ Slug penetrates Wall. 12099_ RH-4WZ(k) breaks down the debris. 12102_ Searching scrap... 12102_ Found Com. Matter Pod. 12102_ Found 32 Matter. 12104_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????%?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????# ??????????????????? | | ????????????????????????### ??????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????? #####????????????# | | ??????????????????????????? ##??????????## | | ??????????????????###???????? #??????????# | | ?????????????????## #????????# #??????????# | | ????????????????## #????????# #??????????# | | ???????????????## ####????# #######?????# | | ???????????????? #??????# ! #?????# | | ?????????????????? #??????# ##### #??????# | | ???????????????????# ??????# #??## #??????? | | ?????????????????### #??????# #?## ###????? | | ????????????????## ######## #?# ##??## | | ????????????????# @ ## #?# ##?? | | ???????????????# ## ### #??? | | ??????????????# #### ## #??? | | ?????????????# s ???# "" ## #??? | | ?????????????# ???# """" ## ##?? | | ?????????????# ???# "" # #?? | | ?????????????# Y ????# "" # ##? | | ?????????????# ??? """" ## ## | | ?????????????## g #?? """" ## | | ??????????????## ???# """" ### | | ???????????????### #???# #?## #### | | ?????????????????#####????## ?? #??## ##??? | | ???????????????????????????#####??####???#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 22 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Trap Scanner | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked P-60 Hacker | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ O-16 Technician | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Jackpot Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed NovaGhostCapacitor Manual? 0 Play Time 01:05:02 Cumulative 37.6 hours Start 2026.02.01 @ 21:32:32 End 2026.02.01 @ 22:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faa86f99-5a5a-4c75-a972-e06ff5fa192b