Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 04:41:26 Player: muppy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (3206) 3206 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8516 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 316/850 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hardened Medium Armor Plating Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Actuator Array Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System Remote Datajack Great Axe Great Axe Great Axe Great Axe [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hardened Heavy Armor Plating Device Graphene Brace Storage Small Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon XL Autogun Subcomponent Ballistic Gun XL Autogun Subcomponent Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 4 | . . 1 . . . . 1 . . 2 Weapon 2 | . . . . . . 2 . . . . Parts Attached 81 | 6 1 20 1 . 1 9 34 4 . 5 Power 6 | 1 . 3 . . . . 2 . . . Engine 4 | 1 . 3 . . . . . . . . Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 . 5 1 . 1 5 17 2 . . Treads . | . . . . . . . . . . . Leg 22 | 2 . 5 1 . 1 4 7 2 . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . 6 . . . Flight 5 | . . . . . . 1 4 . . . Utility 26 | 1 1 8 . . . 3 7 2 . 4 Device 9 | . 1 2 . . . . 4 . . 2 Storage 4 | 1 . 1 . . . 1 1 . . . Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection 12 | . . 5 . . . 2 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 4 . . . 1 8 . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . 4 . . . 1 4 . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 4 . . . Parts Lost 24 | . . 1 . . 1 . 6 6 . 10 Power 2 | . . . . . . . 1 1 . . Propulsion 10 | . . 1 . . 1 . 4 1 . 3 Utility 6 | . . . . . . . . 1 . 5 Weapon 6 | . . . . . . . 1 3 . 2 Highest Loss Streak 10 | . . 1 . . 1 . 4 6 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 93 96 100 100 99 62 64 73 53 32 Engine 5 | . 14 11 11 11 11 9 . . . . Core 2 | . . . . . . . 5 4 . . Leg 22 | . 28 30 33 33 32 26 11 22 23 11 Device 6 | . 7 11 . . . . 9 7 7 6 Storage 6 | . 14 11 11 11 11 9 2 . . . Processor 1 | . . . . . . . . 7 7 4 Protection 8 | . . 10 22 22 22 8 4 7 7 4 Ballistic Gun 18 | . 28 22 22 22 22 9 19 22 7 3 Peak Build Rating 80 | 6 7 14 14 18 18 58 80 63 33 33 Average Rating 38 | 3 6 11 14 14 16 54 59 53 33 24 On Entrance 23 | . 6 7 13 14 18 17 58 62 33 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 12 13 22 22 22 22 52 46 41 24 24 Greatest Support 58 | 20 20 39 36 36 33 40 58 57 22 22 Greatest Overweight (x) 14 | 2 . . . . . 1 14 2 1 2 Average Overweight (x) . | . . . . . . . 2 . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 5 5 5 Average Capacity 7 | 7 8 7 8 8 8 9 6 5 5 5 Most Carried 10 | 4 2 8 4 8 8 10 10 5 3 3 Average Carried 5 | 1 1 5 4 4 7 7 5 4 3 1 Final Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 Final Carried 10 | 1 2 5 4 8 8 10 5 3 3 . Class Distribution -------------------- 41% | Mutant 32% | Skirmisher 15% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2781 | 211 89 574 . . 40 461 772 629 5 . Remotely . | . . . . . . . . . . . Salvage Created 3824 | . 126 1034 42 . 40 803 906 803 . 70 Parts 245 | . 10 68 5 . 6 56 51 41 . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 39 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 80 | . 3 18 3 . 3 18 18 16 . 1 Melee 2 | . . . . . . . 1 . . 1 Guns 78 | . 3 18 3 . 3 18 17 16 . . Classes Destroyed 14 | . 1 5 1 . . 4 2 1 . . Worker 2 | . . . . . . 2 . . . . Builder 4 | . . 1 . . . 1 2 . . . Recycler 2 | . . 1 . . . . 1 . . . Watcher 2 | . . 1 . . . 1 . . . . Swarmer 22 | . . . 3 . 3 6 6 4 . . Grunt 31 | . 3 11 . . . 5 7 5 . . Brawler 2 | . . . . . . . 1 1 . . Duelist 2 | . . 1 . . . . . 1 . . Sentry 13 | . . 6 . . . 4 1 2 . . Specialist 1 | . . . . . . 1 . . . . Hunter 3 | . . . . . . 1 . 1 . 1 Programmer 4 | . . . . . . . 3 1 . . Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 12 | . 3 7 3 . 3 12 8 5 . 1 Combat Bots Only 9 | . 3 4 3 . 3 9 8 5 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 2 2 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 608 | . 3 115 10 . 9 27 152 157 . 135 Missed 174 | . . 42 3 . 2 10 33 47 . 37 Damage Taken 6052 | . 33 898 58 . 54 304 1422 1826 . 1457 Core 992 | . 22 105 7 . . . 151 173 . 534 Absorbed by Shields 91 | . . 91 . . . . . . . . Redirected to Shielding 7 | . . 6 1 . . . . . . . Regen/Repaired (Parts) 68 | . . . . . . 68 . . . . Core Remaining (%) 83 | 100 91 . . . 72 100 . . 53 . Volleys Fired 229 | . 5 62 4 . 4 30 35 61 . 28 Largest 4 | . 2 2 2 . 2 1 4 4 . 1 Hottest 80 | . 40 46 46 . 46 60 80 80 . 23 Shots Fired 468 | . 10 124 8 1 8 30 98 161 . 28 Gun 468 | . 10 124 8 1 8 30 98 161 . 28 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 468 | . 10 124 8 1 8 30 98 161 . 28 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 5 10 5 . 3 8 5 13 . 4 Robot Miss Streak 7 | . 1 5 2 . 3 4 6 7 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 2 1 . . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . Shots Hit Robots 301 | . 8 74 4 . 4 30 55 109 . 17 Core Hits 163 | . 6 36 3 . 3 31 34 34 . 16 Critical Kills 3 | . . 3 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 5 | . . 4 . . . . 1 . . . Destroy 4 | . . 4 . . . . . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 5 | . . . . . . . 5 . . . Impact . | . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . Damage Inflicted 7078 | . 94 1078 56 . 81 1580 1676 2218 . 295 Guns 6826 | . 94 1078 56 . 81 1580 1491 2218 . 228 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 185 | . . . . . . . 185 . . . Ramming 67 | . . . . . . . . . . 67 Kinetic 6826 | . 94 1078 56 . 81 1580 1491 2218 . 228 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 185 | . . . . . . . 185 . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . 4 . 1 2 . 1 4 1 . Message Errors 3 | . . 2 . . . . . 1 . . Matter Fused 3 | . . 2 . . . . . . 1 . Heat Flow Errors 3 | . . . . . 1 . . 2 . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . 25 Shots . | . . . . . . . . . . . Rammed 19 | . . . . . . . . . . 19 Targets Rammed 20 | . . . . . . . . . . 20 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 640 | . . 12 . . 267 289 395 640 . . Average Temperature 140 | . . 6 . . 134 105 120 180 . . Received Heat Transfer 842 | . 18 356 . . . 27 231 210 . . Effects 12 | . . . . . . . . 12 . . Shutdowns 3 | . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 2 | . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 355 | . 101 314 207 . 75 355 291 . . 55 Initial 122 | . . 42 122 . . 29 107 . . 50 Average 127 | . 62 183 204 . 73 185 104 . . 38 Maximum Alert Level 1 | . . 1 1 . . 1 1 . . . Low Security (%) 70 | 100 100 49 6 . 100 49 79 . . 100 Level 1 30 | . . 50 93 . . 50 20 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . . 8 4 . . 1 Investigation 2 | . 1 . . . . 1 . . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 8 | . 1 1 . . . 4 1 . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 3 24 3 . 3 17 22 15 . 3 Peak Tracking Total 5 | . 1 4 3 . 3 5 5 5 . 2 Tactical Retreats 3 | . . 2 . . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 1 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 7 | . 2 2 . 2 . 1 . . . . Terminals 3 | . 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . 3 4 . 24 . 2 . . . . Successful 30 | . 2 2 . 24 . 2 . . . . Failed 3 | . 1 2 . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 2 2 . 2 . . . . . . Terminals 5 | . 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 2 . . 24 . . . . . . Record 23 | . . . . 23 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 32 | . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 6189 | 59 272 924 143 574 287 843 1780 913 52 342 Spaces Moved 3425 | 38 201 566 103 477 228 308 768 521 29 186 Core 207 | 14 . . . . . . 91 . . 102 Treads . | . . . . . . . . . . . Legs 3041 | 24 201 566 103 477 228 308 500 521 29 84 Wheels . | . . . . . . . . . . . Hover 163 | . . . . . . . 163 . . . Flight 14 | . . . . . . . 14 . . . Fastest Speed 50 | 50 120 120 120 120 120 120 112 110 185 50 Average Speed 153 | 123 120 120 120 120 120 191 213 154 185 121 Slowest Speed 750 | 150 120 120 120 120 120 193 750 270 185 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 30 50 30 91 33 27 21 69 9 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . 16 2 1 . . Melee . | . . . . . . . . . . . Projectile 19 | . . . . . . 16 2 1 . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 4159 | 50 222 689 114 479 233 568 900 592 28 284 Wait 265 | . 14 9 7 . . 186 2 4 . 43 Move 3415 | 37 200 565 102 476 227 307 767 520 28 186 Hop . | . . . . . . . . . . . Pick Up 89 | 7 2 19 . 2 1 19 35 2 . 2 Fast Attach . | . . . . . . . . . . . Attach 53 | 6 1 2 1 . 1 4 30 3 . 5 Detach 1 | . . . . . . . 1 . . . Swap 28 | . . 18 . . . 5 4 1 . . Drop 56 | . . 14 . 1 . 17 23 1 . . Fire 229 | . 5 62 4 . 4 30 35 61 . 28 Melee 3 | . . . . . . . 3 . . . Ram 19 | . . . . . . . . . . 19 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Discovered new exit (range 16) 1256 | -9/Materials | Entered Mines 1274 | -9/Mines | Learned 4 Materials zone layouts 1306 | -9/Mines | Met a Derelict bent on vengeance 1356 | -9/Mines | Discovered new exit (range 12) 1372 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1372 | -9/Mines | Discovered new exit (range 5) 1399 | -9/Mines | Entered Exiles 1424 | -9/Exiles | Discovered new exit (range 15) 1443 | -9/Exiles | Met 8R-AWN 1463 | -9/Exiles | Met EX-HEX 1510 | -9/Exiles | Met EX-DEC 1553 | -9/Exiles | Visited The Gauntlet 1759 | -9/Exiles | Met EX-BIN 1775 | -9/Exiles | Aligned with FarCom system 1777 | -9/Exiles | Given EX-Vault access code 1831 | -9/Exiles | Opened EX-Vault 1835 | -9/Exiles | Found XL Autogun Array 1860 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1904 | -9/Exiles | Learned location of Zion (-7) 1960 | -9/Exiles | Discovered new exit (range 12) 1973 | -9/Exiles | Left Exiles lab with XL Autogun Array 1973 | -9/Exiles | Entered Mines 2018 | -8/Mines | Discovered new exit (range 6) 2260 | -8/Mines | Entered Materials 2260 | -8/Materials | Evolved 2 slots: Weapon x2 2373 | -8/Materials | Repaired Imp. Aluminum Leg 2571 | -8/Materials | Build established: Skirmisher 2635 | -8/Materials | Garrison activated, responded to threat 2696 | -8/Materials | Destroyed 9 combat bots 3044 | -8/Materials | Discovered new exit (range 16) 3091 | -8/Materials | Found Prototype Device 3103 | -8/Materials | Entered Factory 3103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -7/Factory | Identified Active Sensor Suite 3761 | -7/Factory | Lost 4 parts (3n1w) 4509 | -7/Factory | Destroyed 8 combat bots 4518 | -7/Factory | Discovered new exit (range 9) 4883 | -7/Factory | Entered Lower Caves 4999 | -7/Lower Caves | Build established: Tank 5094 | -7/Lower Caves | Spotted B-75 Beast 5261 | -7/Lower Caves | Destroyed B-75 Beast 5382 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5423 | -7/Lower Caves | Learned Factory stockpile data 5466 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5537 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 5775 | -7/Lower Caves | Build established: Mutant 5785 | -7/Lower Caves | Learned Factory emergency access door positions 5788 | -7/Lower Caves | Discovered new exit (range 4) 5796 | -7/Lower Caves | Entered another Lower Caves area 5797 | -7/Lower Caves | Encountered a Warlord checkpoint 5832 | -7/Lower Caves | Discovered new exit (range 10) 5848 | -7/Lower Caves | Entered Factory 5848 | -6/Factory | Evolved 2 slots: Utility x2 6112 | -6/Factory | Core integrity fell below 50% 6147 | -6/Factory | Lost 10 parts (3n5u2w) 6190 | -6/Factory | Self-destructed Last Messages --------------- 06093_ Penetrated by Slug. 06093_ Slug penetrates Wall. 06093_ Slammed into H-66 Slayer. 06098_ U-05 Engineer builds a Door. 06098_ Slammed into H-66 Slayer. 06098_ Penetrated by Slug. 06099_ Slammed into H-66 Slayer. 06099_ H-66 Slayer destroyed. 06102_ Acquired Hvy. Assault Rifle. 06103_ R-10 Processor collects Phase Shifter. 06106_ R-10 Processor collects Wheel. 06110_ R-10 Processor collects Lgt. Ion Engine. 06114_ R-10 Processor collects Wheel. 06116_ Penetrated by Slug. 06116_ Hvy. Assault Rifle destroyed. 06119_ R-10 Processor collects Flexi-carbon Leg. 06137_ Penetrated by Slug. 06152_ Acquired Hrd. Medium Armor Plating. 06172_ Slug penetrates Wall. 06184_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# #######??????H???????????? | | ??????????????????????# k ??????????????????? | | ??????????????????????# ????H??????????????? | | ??????????????????????#u ???????????????????? | | ??????????????????????+ ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ##############???????? | | ??????????????????????# @ # !! #???????? | | ??????????????????????# # """ !! #???????? | | ??????????????????????# # """ #???????? | | ??????????????????????# # """ #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # """ """ #???????? | | ??????????????????????# + """ """ #???????? | | ??????????????????????+ h # """ """ #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# ##############???????? | | ??????????????????????# #????????????????????? | | ??????????#+#?????????# +????????????????????? | | ??????????# #?????????# #????????????????????? | | ??????????# #?????????# #????????????????????? | | ########### ########### #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ##########+######+###########????????????????????? | | #?# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Troublemaker Challenges ------------ None Game ------ Seed TractorFlyingRailgun Manual? 0 Play Time 00:57:27 Cumulative 6.6 hours Start 2024.10.30 @ 03:44:35 End 2024.10.30 @ 04:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d909533-c3d2-4645-9f54-e04ccab67159