Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 10:18:24 Player: beans Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2925) 2925 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 6679 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Active Sensor Suite Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Salvage Targeting Computer Targeting Computer Improved Targeting Computer Core Analyzer Weapon Cycler Weapon Cycler Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Active Sensor Suite Gauss Cannon Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Core Analyzer Device Weapon Cycler Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 6 | . . 2 . 2 1 1 Weapon . | . . . . . . . Parts Attached 61 | 5 2 3 5 30 7 9 Power 8 | 1 . 1 1 3 1 1 Engine 4 | 1 . 1 1 1 . . Core 4 | . . . . 2 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 1 . 9 1 2 Treads 2 | . . 1 . 1 . . Leg 12 | 2 . . . 8 1 1 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 17 | . . . 3 9 3 2 Device 6 | . . . 1 3 1 1 Storage . | . . . . . . . Processor 6 | . . . 2 3 . 1 Hackware 3 | . . . . 2 1 . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 21 | 2 2 1 1 9 2 4 Energy Gun 4 | 1 . . . 3 . . Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 3 | 1 . 1 . . 1 . Ballistic Cannon 7 | . 1 . 1 4 . 1 Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 3 | . . . . 2 1 . System Corruption 19 | . . . . 13 6 . Parts Lost 42 | . . 2 6 19 5 10 Power 7 | . . 1 1 2 1 2 Propulsion 12 | . . 1 1 6 3 1 Utility 14 | . . . . 7 1 6 Weapon 9 | . . . 4 4 . 1 Highest Loss Streak 8 | . . 2 5 8 4 5 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 3 2 4 3 3 Power . | . . . . . . . Propulsion . | . . . . 1 . . Utility . | . . . . . 1 1 Weapon 2 | . 1 2 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 2 | . . . . 1 . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 71 44 41 82 84 64 Engine 2 | . 14 6 9 1 5 . Core 4 | . . . . 7 . 5 Leg 9 | . 28 14 . 12 15 . Hover 1 | . . . . . . 4 Device 8 | . . . 8 4 13 16 Processor 24 | . . . 9 34 28 19 Hackware 3 | . . . . 3 3 6 Protection 1 | . . . . 2 . . Energy Gun 2 | . 10 . . 4 . . Energy Cannon 1 | . . . . . 13 . Ballistic Gun 2 | . 14 11 1 . . 3 Ballistic Cannon 6 | . 2 11 8 9 . 2 Launcher 1 | . . . 2 . 1 3 Peak Build Rating 47 | 5 5 5 11 37 47 40 Average Rating 26 | 3 4 4 7 25 40 34 On Entrance 13 | . 5 5 5 10 34 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 8 10 11 12 30 31 20 Greatest Support 48 | 20 20 20 20 30 48 20 Greatest Overweight (x) 6 | . . . 3 4 6 6 Average Overweight (x) . | . . . 2 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 4 5 5 5 Average Carried 4 | . 1 3 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 1 5 5 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2057 | 190 56 97 172 1260 79 203 Remotely . | . . . . . . . Salvage Created 2886 | . 90 147 145 1778 509 217 Parts 173 | . 9 12 9 107 21 15 Haulers Intercepted 4 | . 1 . . 2 1 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 64 | . 5 4 8 34 7 6 Guns 14 | . 1 2 . 8 . 3 Cannons 39 | . . 2 5 25 5 2 AOE 11 | . 4 . 3 1 2 1 Classes Destroyed 16 | . 2 3 1 7 1 2 Worker 5 | . . . . 2 2 1 Builder 3 | . . . 1 2 . . Tunneler 6 | . . 1 . 5 . . Hauler 4 | . 1 . . 2 1 . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . . . . 2 . Watcher 5 | . . . . 3 1 1 Swarmer 14 | . 5 . 3 3 . 3 Grunt 33 | . . 2 3 23 5 . Brawler 2 | . . . . 2 . . Sentry 8 | . . 2 2 3 1 . Specialist 2 | . . . . 2 . . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Heavy 2 | . . . . 1 1 . Best Kill Streak 5 | . 5 4 4 5 4 3 Combat Bots Only 5 | . 5 3 3 4 1 3 Max Kills in Single Turn 4 | . 4 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 4 | . 4 . 1 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 524 | . 32 53 60 161 57 161 Missed 196 | . 11 19 17 62 22 65 Hits 328 | . 21 34 43 99 35 96 Melee 3 | . . . . 2 . 1 Projectile 325 | . 21 34 43 97 35 95 AOE 1 | . . . . . 1 . Critical Strikes 13 | . . 2 2 7 . 2 Damage Taken 5627 | . 173 481 604 1927 954 1488 Core 1812 | . 43 136 148 362 273 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 82 . 29 34 61 . Volleys Fired 281 | . 11 24 31 141 41 33 Largest 2 | . 2 2 2 2 2 1 Hottest 180 | . 60 53 53 105 180 75 Shots Fired 402 | . 21 48 33 193 74 33 Gun 107 | . 20 24 4 49 . 10 Cannon 287 | . . 24 25 144 72 22 Launcher 7 | . 1 . 4 . 2 . Special 1 | . . . . . . 1 Kinetic 253 | . 10 48 29 136 . 30 Thermal 106 | . 10 . . 24 72 . Explosive 5 | . 1 . 4 . . . Electromagnetic 37 | . . . . 33 2 2 Robot Hit Streak 13 | . 7 6 10 13 9 8 Robot Miss Streak 4 | . 4 2 2 4 3 1 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 259 | . 12 28 26 121 48 24 Core Hits 134 | . 7 8 10 73 20 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 26 | . . 1 1 23 . 1 Destroy 2 | . . 1 1 . . . Blast 24 | . . . . 23 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7642 | . 315 437 772 3216 1846 1056 Guns 1066 | . 126 191 63 487 . 199 Cannons 5267 | . . 246 469 2598 1462 492 Explosions 1264 | . 189 . 238 131 384 322 Melee . | . . . . . . . Ramming 45 | . . . 2 . . 43 Kinetic 4184 | . 59 437 532 2465 . 691 Thermal 1827 | . 67 . . 298 1462 . Explosive 1071 | . 189 . 238 100 222 322 Electromagnetic 515 | . . . . 353 162 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . 17 6 3 Average Corruption 3 | . . . . 3 6 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . 36 2 2 Message Errors 9 | . . . . 8 . 1 Matter Fused 8 | . . . . 8 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 7 | . . . . 5 1 1 Parts Fused 3 | . . . . 3 . . Data Loss (minor) 5 | . . . . 4 1 . Data Loss (major) 2 | . . . . 2 . . Misfires 3 | . . . . 3 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots 13 | . . . . . 13 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Overflow Damage 272 | . . . 13 26 102 131 Projectiles 148 | . . . . 26 27 95 Explosions 124 | . . . 13 . 75 36 Melee . | . . . . . . . Knockbacks 29 | . . 1 2 19 . 7 Impact . | . . . . . . . Kinetic 27 | . . 1 2 17 . 7 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 632 | . 15 . . 221 199 197 Shots 9 | . 1 . . 3 3 2 Rammed 21 | . . . 1 . . 20 Targets Rammed 21 | . . . 1 . . 20 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 540 | . 2 20 18 207 540 45 Average Temperature 58 | . 2 6 6 43 107 16 Received Heat Transfer 1398 | . . 225 192 657 246 78 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 2502 | . 150 . . 546 1806 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 76 | 100 100 100 100 56 58 100 Level 1 21 | . . . . 38 41 . Level 2 2 | . . . . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 446 | . 130 45 103 446 272 172 Initial 193 | . . 36 5 30 193 117 Average 117 | . 73 22 60 170 197 43 Influence Increases 2281 | . 137 106 219 1098 335 386 Destroy 0b10 Robot/C 1280 | . 100 80 160 680 140 120 Destroy 0b10 Robot/NC 140 | . 5 5 5 85 30 10 Destroy Leader 258 | . 22 20 20 130 34 32 Disable Machine 150 | . . . . 45 75 30 Destroy Structure 183 | . 10 1 19 98 26 29 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 240 | . . . 15 60 30 135 Influence Decreases 2147 | . 50 178 155 752 520 492 Entered New Map 465 | . . 51 10 49 232 123 Time Decay 1326 | . 50 107 130 523 238 278 Lost Part 356 | . . 20 15 180 50 91 Squads Dispatched 11 | . . . . 4 3 4 Investigation 3 | . . . . 2 1 . Extermination 3 | . . . . . 1 2 Reinforcement 4 | . . . . 2 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 7 5 8 51 12 23 Peak Tracking Total 13 | . 7 3 3 6 3 13 Tactical Retreats 9 | . . . 1 4 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 10 | . . . . 3 5 2 Max in Single Turn 2 | . . . . 1 2 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 3 | . . . . 2 1 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . . 9 1 . Successful 4 | . . . . 4 . . Failed 6 | . . . . 5 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . . . 6 . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 2 | . . . . 2 . . Recycling Unit Hacks 2 | . . . . 2 . . Process 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 53 | . . . . 53 . . Retrieved Matter 53 | . . . . 53 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 334 | . . . 241 60 . 33 Optics 33 | . . . . . . 33 Terrain 301 | . . . 241 60 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4162 | 46 152 255 302 1796 503 1108 Spaces Moved 2298 | 38 94 141 113 972 273 667 Core 411 | 13 . . 104 57 22 215 Treads 144 | . . 20 9 115 . . Legs 1340 | 25 94 121 . 800 251 49 Wheels . | . . . . . . . Hover 403 | . . . . . . 403 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 50 120 50 Average Speed 142 | 96 120 125 191 138 138 150 Slowest Speed 350 | 120 120 160 200 260 350 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 29 20 17 68 12 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 217 | . 9 . 23 114 28 43 Melee . | . . . . . . . Projectile 61 | . . . . 57 3 1 AOE 156 | . 9 . 23 57 25 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2834 | 47 111 170 166 1226 356 758 Wait 110 | . . . 11 49 30 20 Move 2292 | 37 93 140 112 971 272 667 Hop . | . . . . . . . Pick Up 37 | 5 3 2 4 19 2 2 Fast Attach 29 | . . 1 . 16 4 8 Attach 31 | 5 1 1 7 14 2 1 Detach 4 | . 1 . . 2 1 . Swap 10 | . 2 1 . 6 1 . Drop 19 | . . 1 . 8 3 7 Fire 281 | . 11 24 31 141 41 33 Melee . | . . . . . . . Ram 20 | . . . . . . 20 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 3) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 406 | -9/Materials | Discovered new exit (range 15) 454 | -9/Materials | Entered Mines 495 | -9/Mines | Core integrity fell below 50% 520 | -9/Mines | Lost 5 parts (1p1n3w) 599 | -9/Mines | Discovered new exit (range 13) 756 | -9/Mines | Entered Materials 756 | -8/Materials | Evolved 2 slots: Utility x2 1104 | -8/Materials | Discovered new exit (range 16) 1346 | -8/Materials | Discovered new exit (range 7) 1742 | -8/Materials | Lost 3 parts (1p1n1w) 2199 | -8/Materials | Discovered new exit (range 15) 2387 | -8/Materials | Core integrity fell below 50% 2455 | -8/Materials | Discovered new exit (range 16) 2497 | -8/Materials | Lost 8 parts (1p3n2u2w) 2539 | -8/Materials | System corruption reached 10% 2552 | -8/Materials | Entered Factory 2552 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2679 | -7/Factory | Found Prototype Device 2828 | -7/Factory | Build established: Scavenger-Mutant 2999 | -7/Factory | Lost 4 parts (1p2n1u) 3012 | -7/Factory | Discovered new exit (range 10) 3055 | -7/Factory | Entered another Factory area 3055 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3849 | -6/Factory | Discovered new exit (range 15) 3972 | -6/Factory | Garrison activated, responded to threat 4068 | -6/Factory | Lost 5 parts (1p3u1w) 4113 | -6/Factory | Core integrity fell below 50% 4154 | -6/Factory | Core integrity fell below 20% 4163 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Core Analyzer broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Slug penetrates Wall. Subcomponent Replicator disabled. Slammed into S-27 Virus. Penetrated by Slug. Broken Core Analyzer destroyed. Slammed into S-27 Virus. Destabilizing: System interference. Enh. Optical Array temporarily disabled. Slug penetrates Wall. System corrupted: Energy discharge (-31). Slammed into S-27 Virus. Penetrated by Slug. Slammed into S-27 Virus. Slug penetrates Wall. Slammed into S-27 Virus. Slug penetrates Subcomponent Replicator. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????? ?????# | | ????????????????????????????? ???# | | ?????????????????????????????? ?# | | ???????????????????????????????? # | | ?????????????????????????????????? + | | ????????????????????????????????????# T | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????# = | | ???????????????????????????????####+## | | ?????????????????????????????+ | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????? | | ?????????????????????????????############ | | ????????????????????????????????????????# | | ?????????????????????????????#######????# | | ??????????###########+#####+## #????# | | ??????????# # ###### | | ??????????# """"" # " | | ??????????# """"" # ###### | | ??????????# """ @ # ####### #??# | | ??????????# s Y # #????####/###### | | ??????????# "" ""h Y #????# ## | | ??????????# """""% # #????# ## ! | | ??????????# """%%% # #????# ## | | ??????????# %%%%%% # #????# ## | | ??????????########## #????# ## | | ???????????????????# ###### ## | | ???????????????????# / !## | | ???????????????????# ###### ## | | ???????????????????# #????# #### | | ???????????????????# #????##########??? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ??????????????????? ! ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ????????????????? #???????????????? | | ?????????????????## #???????????????? | | ??????????????????###+###???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 9 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalPhasingExpander Manual? 0 Play Time 00:42:34 Cumulative 220.0 hours Start 2025.11.26 @ 19:29:53 End 2025.11.27 @ 10:18:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 621 Rogue 620 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c07e5c4-f1ac-4011-9472-1cada0ad6875