Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 00:24:18 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2055) 2055 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1897) 1897 TOTAL SCORE: 7362 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 570 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Superbattery (1500) Remote Force Field Relay Coupler [Duelist] (29) Coil Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg Aerolev Unit Aerolev Unit Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Superbattery Relay Coupler [NC] > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Force Field Relay Coupler [Duelist] Coil Gun KE Penetrator Missile Launcher Lance [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg VSS Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Segregator Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 3 . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 85 | 6 . 5 . . 26 25 12 11 Power 9 | 1 . 1 . . 2 3 1 1 Engine 6 | 1 . 1 . . 1 1 1 1 Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 . 2 . . 12 10 4 3 Treads . | . . . . . . . . . Leg 3 | . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . Hover 9 | . . . . . 5 . 4 . Flight 19 | . . 2 . . 7 10 . . Utility 9 | 1 . . . . 3 1 2 2 Device 2 | . . . . . 1 1 . . Storage 3 | 1 . . . . . . 1 1 Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 34 | 2 . 2 . . 9 11 5 5 Energy Gun 4 | . . . . . 4 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 19 | 2 . 2 . . 4 7 . 4 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . 3 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 3 | . . . . . . . 3 . Unidentified Prototypes 4 | . . . . . 4 . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 15 | . . . . . . 15 . . Parts Lost 32 | . 1 4 . . 3 10 9 5 Power 6 | . 1 . . . . 2 2 1 Propulsion 20 | . . 2 . . 3 7 6 2 Utility 2 | . . . . . . 1 . 1 Weapon 4 | . . 2 . . . . 1 1 Highest Loss Streak 5 | . 1 4 . . 2 4 5 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 77 75 85 85 89 89 84 75 Engine 7 | . 6 9 14 14 3 4 5 5 Core 1 | . . . . . 5 2 . . Leg 2 | . . . . . . . . 18 Wheel 1 | . 28 4 . . . . . . Hover 9 | . . . . . 5 18 14 8 Flight 19 | . . 21 28 28 36 19 20 . Device 4 | . . . . . 2 8 9 2 Storage 10 | . 14 14 14 14 9 9 9 10 Processor 3 | . . . . . 6 9 . . Hackware 1 | . . . . . . . 8 9 Protection 1 | . . . . . 3 . . 5 Energy Gun 2 | . . . . . 4 5 . . Ballistic Gun 17 | . 28 25 28 28 11 12 5 15 Peak Build Rating 41 | 6 6 6 7 8 34 36 34 41 Average Rating 20 | 4 5 5 6 7 23 29 28 26 On Entrance 14 | . 6 5 6 7 8 34 34 28 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 11 11 10 10 10 20 23 24 29 Greatest Support 38 | 26 26 26 8 8 38 38 33 36 Greatest Overweight (x) 7 | . . 1 1 1 . 7 1 1 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 9 10 Most Carried 10 | . 1 3 5 7 8 8 8 10 Average Carried 6 | . . 2 3 6 7 7 7 8 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 Final Carried 8 | . 1 3 5 7 8 8 7 5 Class Distribution -------------------- 45% | Scavenger-Mutant 33% | Mutant 10% | Scavenger-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1900 | 215 112 90 . 100 339 725 152 167 Remotely . | . . . . . . . . . Salvage Created 1647 | . 156 61 . . 473 593 246 118 Parts 116 | . 15 7 . . 25 40 18 11 Haulers Intercepted 4 | . . . . . 4 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 42 | . 5 4 . . 5 17 8 3 Melee 3 | . . . . . . . 3 . Guns 24 | . 5 4 . . 4 9 . 2 AOE 14 | . . . . . . 8 5 1 Classes Destroyed 9 | . 3 . . . 3 1 1 1 Worker 4 | . . . . . 1 . 3 . Hauler 4 | . . . . . 4 . . . Mechanic 1 | . 1 . . . . . . . Watcher 2 | . . . . . . . 2 . Swarmer 19 | . 3 4 . . . 8 4 . Grunt 13 | . 2 . . . 4 4 3 . Sentry 9 | . . . . . 1 5 1 2 Specialist 1 | . . . . . . . . 1 Savage 1 | . . . . . . 1 . . Best Kill Streak 10 | . 6 2 . . 3 5 10 2 Combat Bots Only 5 | . 5 2 . . 2 5 5 2 Max Kills in Single Turn 8 | . 1 1 . . 1 3 8 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 3 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 360 | . 37 62 . . 34 80 37 110 Missed 108 | . 9 18 . . 6 27 7 41 Damage Taken 3365 | . 263 348 . . 452 862 441 999 Core 720 | . 56 111 . . 82 131 54 286 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 66 | 100 . . . 33 . . . . Volleys Fired 170 | . 18 23 . . 33 69 5 22 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 92 | . 40 40 . . 78 92 63 55 Shots Fired 303 | . 36 36 . . 59 128 6 38 Gun 289 | . 36 36 . . 55 121 4 37 Cannon 4 | . . . . . 4 . . . Launcher 10 | . . . . . . 7 2 1 Special . | . . . . . . . . . Kinetic 237 | . 36 36 . . 39 85 4 37 Thermal 56 | . . . . . 20 36 . . Explosive 10 | . . . . . . 7 2 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | . 7 3 . . 7 27 3 10 Robot Miss Streak 5 | . 3 5 . . 4 3 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 3 . . . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 Shots Hit Robots 188 | . 20 13 . . 35 79 11 30 Core Hits 93 | . 10 7 . . 15 36 16 9 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . . . 3 4 1 . Burn 5 | . . . . . 2 3 . . Meltdown 1 | . . . . . 1 . . . Destroy 1 | . . . . . . 1 . . Impale 1 | . . . . . . . 1 . Melee Attacks 19 | . . . . . . 2 11 6 Thermal 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 15 | . . . . . . . 9 6 Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5076 | . 202 113 . . 636 1693 1709 723 Guns 2476 | . 202 113 . . 536 1099 47 479 Cannons 100 | . . . . . 100 . . . Explosions 2145 | . . . . . . 594 1465 86 Melee 355 | . . . . . . . 197 158 Ramming . | . . . . . . . . . Kinetic 1808 | . 202 113 . . 322 645 47 479 Thermal 1600 | . . . . . 314 454 832 . Explosive 1184 | . . . . . . 594 504 86 Electromagnetic 129 | . . . . . . . 129 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 355 | . . . . . . . 197 158 Highest Corruption 17 | . . . . . . 15 15 17 Average Corruption 15 | . . . . . . 15 15 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . 17 12 15 Message Errors 13 | . . . . . . 4 1 8 Matter Fused 8 | . . . . . . 4 3 1 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 7 | . . . . . . 4 2 1 Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 4 | . . . . . . 2 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 318 | . . . . . . 35 283 . Projectiles . | . . . . . . . . . Explosions 308 | . . . . . . 35 273 . Melee 10 | . . . . . . . 10 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . 101 80 . Shots 4 | . . . . . . 2 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | . 1 8 . . 226 266 199 239 Average Temperature 65 | . 1 4 . . 68 86 116 44 Received Heat Transfer 1038 | . 66 . . . 261 225 126 360 Effects 4 | . . . . . 4 . . . Interference 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 4 | . . . . . 4 . . . Heat Transferred 2574 | . . . . . 703 1221 650 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 998 | . 130 140 . . 231 917 998 902 Initial 648 | . . 50 . . . 150 446 648 Average 435 | . 57 99 . . 116 591 787 812 Maximum Alert Level 3 | . . . . . 1 3 3 3 Low Security (%) 39 | 100 100 100 . 100 83 6 . . Level 1 10 | . . . . . 16 21 . . Level 2 14 | . . . . . . 28 29 4 Level 3 36 | . . . . . . 44 70 95 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . . . . 3 . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . . . . . 1 . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 6 6 . . 11 25 17 17 Peak Tracking Total 7 | . 5 3 . . 5 7 7 6 Tactical Retreats 8 | . . 1 . . 2 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 1 . . . . 6 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 17 | . . . . . 1 2 13 1 Max in Single Turn 11 | . . . . . 1 1 11 1 Garrison Relay 3 | . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 11 | . . . 2 . 2 4 2 1 Terminals 6 | . . . . . . 4 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 26 | . . . 2 . 11 8 3 2 Successful 18 | . . . 2 . 10 2 3 1 Failed 8 | . . . . . 1 6 . 1 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 1 . . . 1 . Terminals 11 | . . . . . . 8 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . . . 9 . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 5 | . . . 2 . . 2 . 1 Record 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 9 | . . . . . 9 . . . Insert Component 5 | . . . . . 5 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 1 4 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 2 | . . . . . . . 2 . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . formatsys_low 2 | . . . . . . . 2 . Relay Couplers Released 12 | . . . . . . 8 . 4 Machine Destruction 12 | . . . . . . 8 . 4 Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 13 | . . . . . . 11 2 . Largest Group 8 | . . . . . . 8 3 2 Highest-Rated Group 143 | . . . . . . 143 120 80 Highest-Rated Ally 40 | . . . . . . 40 40 40 Total Orders . | . . . . . . . . . Ally Attacks 82 | . . . . . . 30 38 14 Total Damage 1732 | . . . . . . 502 816 414 Kills 23 | . . . . . . 7 10 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 2769 | 49 132 298 304 186 305 944 216 335 Spaces Moved 2703 | 46 88 214 259 158 515 1072 180 171 Core 7 | 2 . 3 . . . 1 . 1 Treads . | . . . . . . . . . Legs 107 | . . . . . . . . 107 Wheels 178 | 44 88 46 . . . . . . Hover 625 | . . . . . 56 419 87 63 Flight 1786 | . . 165 259 158 459 652 93 . Fastest Speed 24 | 50 90 37 117 117 24 25 25 46 Average Speed 64 | 88 90 104 117 117 26 42 66 113 Slowest Speed 400 | 90 90 120 117 117 48 400 111 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 27 48 61 41 44 72 21 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 41 | . . . . . . 24 6 11 Melee . | . . . . . . . . . Projectile 6 | . . . . . . 5 1 . AOE 35 | . . . . . . 19 5 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3410 | 51 108 257 260 159 624 1443 248 260 Wait 274 | . 2 14 . . 35 144 37 42 Move 2691 | 45 87 213 258 157 509 1071 180 171 Hop 3 | . . . . . 3 . . . Pick Up 29 | . 1 2 2 2 5 11 1 5 Fast Attach 37 | 6 . 5 . . 8 11 4 3 Attach 6 | . . . . . 4 . 1 1 Detach 2 | . . . . . 2 . . . Swap 42 | . . . . . 14 14 7 7 Drop 32 | . . . . . 11 17 1 3 Fire 170 | . 18 23 . . 33 69 5 22 Melee 19 | . . . . . . 2 11 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . Rewire 65 | . . . . . . 64 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac / [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Entered Mines 275 | -10/Mines | Lost 4 parts (2n2w) 281 | -10/Mines | Learned 2 Materials zone layouts 308 | -10/Mines | Core integrity fell below 50% 454 | -10/Mines | Discovered new exit (range 9) 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 476 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Entered Exiles 496 | -10/Exiles | Discovered new exit (range 15) 511 | -10/Exiles | Met 8R-AWN 528 | -10/Exiles | Met EX-HEX 542 | -10/Exiles | Build established: Scavenger-Mutant 562 | -10/Exiles | Met EX-BIN 581 | -10/Exiles | Aligned with FarCom system 582 | -10/Exiles | Given EX-Vault access code 610 | -10/Exiles | Opened EX-Vault 633 | -10/Exiles | Found Superbattery 655 | -10/Exiles | Warned to stay clear of 0b10 Research branches 692 | -10/Exiles | Met EX-DEC 703 | -10/Exiles | Learned location of Zion (-6) 771 | -10/Exiles | Discovered new exit (range 14) 784 | -10/Exiles | Left Exiles lab with Superbattery 784 | -10/Exiles | Entered Mines 955 | -9/Mines | Discovered new exit (range 14) 970 | -9/Mines | Entered Materials 970 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1036 | -8/Materials | Discovered new exit (range 16) 1056 | -8/Materials | Identified exit to Factory 1224 | -8/Materials | Discovered exit to Factory (range 15) 1275 | -8/Materials | Identified exit to Garrison 1275 | -8/Materials | Entered Garrison 1288 | -8/Garrison | Installed Relay Interface Framework 1333 | -8/Garrison | Garrison Relay disabled 1412 | -8/Garrison | Garrison Relay disabled 1431 | -8/Garrison | Triggered checkpoint 1435 | -8/Garrison | Triggered checkpoint 1495 | -8/Garrison | Build established: Mutant 1517 | -8/Garrison | Triggered checkpoint 1529 | -8/Garrison | Rescued a captive Derelict 1531 | -8/Garrison | Triggered checkpoint 1533 | -8/Garrison | Rescued a captive Derelict 1573 | -8/Garrison | Lost 4 parts (1p3n) 1671 | -8/Garrison | Discovered new exit (range 14) 1678 | -8/Garrison | Identified exit to Materials 1731 | -8/Garrison | Lost 5 allies 1771 | -8/Garrison | Triggered checkpoint 1787 | -8/Garrison | Triggered checkpoint 1812 | -8/Garrison | Triggered checkpoint 1812 | -8/Garrison | Triggered checkpoint 1855 | -8/Garrison | System corruption reached 10% 1858 | -8/Garrison | Lost 4 parts (1p3n) 1916 | -8/Garrison | Discovered exit to Materials (range 13) 1927 | -8/Garrison | Triggered checkpoint 1927 | -8/Garrison | Discovered exit to Materials (range 10) 1927 | -8/Garrison | Discovered exit to Materials (range 81) 1927 | -8/Garrison | Discovered exit to Materials (range 47) 1946 | -8/Garrison | Triggered checkpoint 2132 | -8/Garrison | Spotted B-75 Beast 2219 | -8/Garrison | Entered Materials 2219 | -8/Materials | Accompanied by 3 allies 2342 | -8/Materials | Lost 5 parts (1p4n) 2374 | -8/Materials | Garrison activated, responded to threat 2414 | -8/Materials | Identified exit to Garrison 2435 | -8/Materials | Lost 4 parts (1p2n1w) 2435 | -8/Materials | Entered Garrison 2435 | -8/Garrison | Accompanied by 2 allies 2443 | -8/Garrison | Triggered checkpoint 2444 | -8/Garrison | Core integrity fell below 50% 2460 | -8/Garrison | Discovered new exit (range 5) 2621 | -8/Garrison | Triggered checkpoint 2673 | -8/Garrison | Discovered exit to Factory (range 9) 2689 | -8/Garrison | Triggered checkpoint 2702 | -8/Garrison | Garrison Relay disabled 2752 | -8/Garrison | Core integrity fell below 20% 2770 | -8/Garrison | Released all parts (3) 2770 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02729_ Slug penetrates Y-45 Defender. 02729_ Slug penetrates Reinforced Barrier. 02735_ Critical hit (Burn: +37). 02736_ Y-45 Defender destroyed. 02736_ Switching to secondary target: P-60 Hacker. 02737_ Acquired 39 matter. 02741_ Critical hit (Burn: +37). 02750_ %:BKHYDFOIZKMFZJ4QU AN7U 02750_ G-47 Trooper IFF system glitched. 02752_ P-60 Hacker suffers critical hit (Burn). 02753_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02756_ VSS Leg destroyed. 02759_ Lgt. Ion Engine destroyed. 02760_ Hpw. Shotgun destroyed. 02764_ VSS Leg destroyed. 02765_ Hrd. Medium Armor Plating destroyed. 02766_ System corrupted: VSS Leg rejected. 02770_ Released Hpw. Shotgun. 02770_ Released Med. Storage Unit. 02770_ Released Relay Coupler [NC]. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ## ## # | | ??????????????????????????????????" " | | ??????????????????????????????????" " | | ??????????????????????????????????" " | | ????????????????????????????????+?" " | | ??????????????????????????????????# ## ## # | | ????????????????????????######+#### ## ## # | | ?????????????????## ###! | | ??????????T ^+% | | ?????????????????## ### #T#+#### # | | ????????????????????????# ###????##+### ## ## | | ????????????????????????# #???????????# ## #? | | ????????????????????????# #???????????####### #? | | ???????????????########## #?????????????????# #? | | ???????????????# +?????????????????# +? | | ???????????????# #?????????????????# #? | | ???????????????# < ##### ###?????????????????# #? | | ???????????????????????# #???????????????????# ## | | ???????????????????????# #???????????????????# | | ???????????????????????# #???????????????????# | | ???????????????????????#!#???????????????????##### | | ???????????????????##?##!#???????????????????????? | | ???????????????????#" #gg###???????+?+???????????? | | ???????????????????#!!![[=/###w#?????????????????? | | ???????????????????#"!=+*[!g] #?+?????+?????????? | | ???????????????????#" +p@=## ##?????????????????? | | ???????????????????# "?+ ###??#????+?+???????????? | | ???????????????????##??# #???+???????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????###?+++++?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 1625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorMomentumFemtoactuators Manual? 0 Play Time 00:34:28 Cumulative 113.2 hours Start 2024.10.11 @ 23:50:18 End 2024.10.12 @ 00:24:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6737877-69f9-4a19-98e0-643b6ace4489