Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.07 @ 13:10:16 // AFD2020/Player2 Player: Yog-Sothoth Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (789) 789 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 4684 Bonus ------- Follower Combat Kills 647 Friendly Fire -177 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 710/710 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Mini Assault Cannon Katana > --- INVENTORY (4) ---- Improved Sensor Array Long-range Terrain Scanner Improved ECM Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Mini Assault Cannon Katana > --- INVENTORY -------- Long-range Terrain Scanner Improved ECM Suite Component Analysis Suite Improved Datajack [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 65 | 6 12 5 27 7 8 Power 11 | 1 3 . 5 1 1 Engine 9 | 1 3 . 5 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 17 | 2 3 . 11 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 3 | . 2 . 1 . . Flight 11 | . . . 10 . 1 Utility 22 | 1 5 3 3 5 5 Device 16 | . 4 3 2 4 3 Storage 2 | 1 . . . . 1 Processor 4 | . 1 . 1 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 1 2 8 1 1 Energy Gun 10 | 1 . 2 7 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 7 1 . Parts Lost 7 | . 1 . 3 . 3 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 2 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 2 . 2 Average Slot Usage (%) 83 | . 88 80 80 81 86 Engine 10 | . 13 11 16 8 4 Core 3 | . . . . 5 7 Wheel 4 | . 21 . . . . Hover 5 | . 6 22 7 . . Flight 13 | . . . 15 23 21 Device 18 | . 8 19 21 24 18 Storage 2 | . 11 . . . . Processor 10 | . . 11 9 10 20 Energy Gun 3 | . . 11 10 1 . Ballistic Gun 6 | . 26 5 . . . Ballistic Cannon 2 | . . . . 5 6 Slashing Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 23 | 12 14 14 20 18 23 Greatest Support 32 | 20 20 18 24 18 32 Greatest Overweight (x) 3 | 3 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 Average Carried 3 | 2 2 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 6 Final Carried 5 | 4 4 4 4 4 5 Class Distribution -------------------- 23% | Scavenger-Sprinter 22% | Mutant 21% | Scavenger-Mutant 14% | Sprinter 12% | Scout 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1064 | 182 217 166 250 90 159 Remotely . | . . . . . . Salvage Created 1467 | . 274 266 643 98 186 Parts 75 | . 13 12 35 6 9 Haulers Intercepted 8 | . 2 1 5 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 12 | . 3 2 4 . 3 Melee 1 | . . . . . 1 Guns 9 | . 3 2 4 . . AOE 2 | . . . . . 2 Classes Destroyed 7 | . 3 2 2 . . Hauler 8 | . 2 1 5 . . Recycler 3 | . . 2 1 . . Operator 2 | . . . 2 . . Watcher 8 | . 1 . 2 4 1 Swarmer 3 | . . 2 1 . . Grunt 7 | . 3 . 1 . 3 Sentry 2 | . . . 2 . . Best Kill Streak 5 | . 3 4 5 1 3 Combat Bots Only 3 | . 1 2 1 . 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 955 | . 218 156 261 25 295 Core 277 | . 75 56 52 9 85 Absorbed by Shields 40 | . . . 34 6 . Core Remaining (%) 85 | 100 53 86 89 98 . Volleys Fired 106 | . 26 20 31 9 20 Largest 2 | . 2 2 2 1 1 Hottest 110 | . 43 110 110 61 48 Shots Fired 147 | . 52 31 35 9 20 Gun 119 | . 52 31 35 1 . Cannon 28 | . . . . 8 20 Launcher . | . . . . . . Special . | . . . . . . Kinetic 84 | . 52 4 . 8 20 Thermal 32 | . . 18 13 1 . Explosive . | . . . . . . Electromagnetic 31 | . . 9 22 . . Robot Hit Streak 24 | . 11 24 8 5 9 Robot Miss Streak 3 | . 2 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 124 | . 45 27 29 5 18 Core Hits 52 | . 13 8 21 4 6 Critical Hits 3 | . . . 1 1 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2599 | . 534 352 886 161 666 Guns 1545 | . 534 320 691 . . Cannons 500 | . . . . 161 339 Explosions 458 | . . 32 195 . 231 Melee 96 | . . . . . 96 Ramming . | . . . . . . Kinetic 1068 | . 534 34 . 161 339 Thermal 770 | . . 193 346 . 231 Explosive . | . . . . . . Electromagnetic 665 | . . 125 540 . . Impact . | . . . . . . Slashing 96 | . . . . . 96 Piercing . | . . . . . . Highest Corruption 2 | . 1 . 2 1 . Average Corruption 1 | . 1 . 1 1 . Corruption Purged . | . . . . . . Effects 5 | . . . 5 . . Message Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . 32 . . Projectiles . | . . . . . . Explosions 32 | . . . 32 . . Melee . | . . . . . . Knockbacks 4 | . . . . 1 3 Impact . | . . . . . . Kinetic 4 | . . . . 1 3 Secondary . | . . . . . . Self-Inflicted Damage 43 | . . . 43 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | . 16 322 68 2 17 Average Temperature 72 | . 5 126 12 2 8 Received Heat Transfer 309 | . 123 36 57 . 93 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1040 | . . 370 520 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 393 | . 237 114 393 252 288 Initial 102 | . . 3 37 102 37 Average 101 | . 54 37 171 165 83 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 74 | 100 87 100 60 39 90 Level 1 25 | . 12 . 40 60 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 2 1 . 3 Investigation 3 | . . 2 . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 11 9 18 8 24 Peak Tracking Total 6 | . 3 4 5 4 6 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 10 | . 1 . 4 . 5 Max in Single Turn 3 | . . . 1 . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 20 | . 4 6 3 3 4 Terminals 15 | . 3 5 3 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 66 | . 16 18 14 5 13 Successful 42 | . 11 10 9 3 9 Failed 24 | . 5 8 5 2 4 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 54 | . 13 17 14 3 7 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 8 | . 3 . . 2 3 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 9 9 9 1 5 Record 6 | . 2 2 2 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . . . 1 1 Emergency Access Points 1 | . . . . . 1 Repair Station Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 9 | . 2 2 3 . 2 Locate Traps 2 | . 1 . . . 1 Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 2 | . . 1 1 . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 6 | . 2 . . 2 2 Report Inventory 3 | . 1 . . 1 1 Retrieve Components 3 | . 1 . . 1 1 Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 18 | . 4 5 2 3 4 Full Trace Events 4 | . 2 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 22 | . . . . . 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 2 . . 1 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 91 | . 60 64 75 85 91 Highest-Rated Ally 91 | . 60 64 75 85 91 Total Orders . | . . . . . . Ally Attacks 68 | . 17 14 14 4 19 Total Damage 4577 | . 401 345 1060 181 2590 Kills 46 | . 4 6 19 4 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2265 | 52 513 275 355 507 563 Spaces Moved 2131 | 51 331 300 344 587 518 Core 13 | 13 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 240 | 38 202 . . . . Hover 525 | . 129 300 96 . . Flight 1353 | . . . 248 587 518 Fastest Speed 27 | 50 56 56 29 29 27 Average Speed 43 | 77 70 56 46 29 29 Slowest Speed 200 | 200 116 56 116 29 35 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 1 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 54 22 31 17 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . 1 6 . 51 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 57 | . . 1 6 . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3326 | 60 569 377 506 914 900 Wait 939 | . 176 46 76 296 345 Move 2118 | 50 330 299 341 580 518 Hop 4 | . . . 1 3 . Pick Up 34 | 4 12 3 4 9 2 Fast Attach 32 | 6 2 1 16 2 5 Attach 13 | . 2 3 3 4 1 Detach 7 | . . 1 3 1 2 Swap 20 | . 8 1 8 1 2 Drop 50 | . 13 3 23 9 2 Fire 106 | . 26 20 31 9 20 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 469 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Accompanied by 1 ally 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Discovered new exit (range 15) 784 | -9/Materials | Identified exit to Materials 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Accompanied by 1 ally 841 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1014 | -8/Materials | Discovered new exit (range 13) 1097 | -8/Materials | Build established: Scavenger-Mutant 1179 | -8/Materials | Identified exit to Factory 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Accompanied by 1 ally 1196 | -7/Factory | Evolved 2 slots: Utility x2 1397 | -7/Factory | Build established: Scavenger-Sprinter 1667 | -7/Factory | Discovered new exit (range 7) 1669 | -7/Factory | Identified exit to Factory 1703 | -7/Factory | Entered another Factory area 1703 | -6/Factory | Accompanied by 1 ally 1703 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1778 | -6/Factory | Repaired Lrn. Terrain Scanner 2236 | -6/Factory | Core integrity fell below 50% 2246 | -6/Factory | Core integrity fell below 20% 2266 | -6/Factory | Core destroyed Last Messages --------------- Gui. EMP Blaster Impact Mace Prc. Grenade Launcher Dropped Recalibrator. Acquired Mic. Nuclear Core. Acquired Energy Well. R-10 Processor collects Recalibrator. W-25 Informer destroyed. Dropped Component Analysis Suite. Acquired Imp. Sensor Array. ALERT: Hostile activity reported, dispatching reinforcements to area. Construction Platform disabled. Fusion Modulator explodes. G-67 Veteran knocked back. Imp. Heat Sink destroyed. G-50 Soldier knocked back. VTOL Module destroyed. G-50 Soldier suffers critical hit. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ??????# """ """ """ ### | | ????????????????????? ????????# """ """ """ # | | ??????????????????????????????# """ """ """ # | | ???????????????????????????#+## """ """ """ # | | ???????????????############# # " | | ???????????????# # " | | ???????????????# ###########+########### + " | | ???????????????# #???# #???????# # | | ???????????????# #???# #???????# # " | | ???????????????# #???# """ "" #???????# # " | | ???????????????# #???# """ "" #???????# # " | | ???????????????# #???# """ " #???????# # | | ???????????????# #???# #???????# # | | ???????????????# #???# #???????# ### | | ???????????????# #???# #???????+ #?? | | ???????????????# #???#######""##???????# #?? | | ???????????????# #??????????" ?????????# #?? | | ???????????????# ############+##???????# #?? | | ???????????????# ## g #???????# ??? | | ???????????????# ## g #???????# ??? | | ?????????#######+## """" """" #???????# ??? | | ?????????# # """" """ #???????# ??? | | ?????????# # """" """" #???????# ??? | | ?????????# # """"g"""" #???????# ??? | | ?????????# # """"%"""" #???????+ ??? | | ?????????# # """"@"""" #???????# ??? | | ?????????# # """"*""" #?????????? ??? | | ?????????# # #???????????? ??? | | ?????????# + #?????????????????? | | ?????????# # #?????????????????? | | ?????????#####+######+##########?????????????????? | | ???????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ?????? ???????????????????????????????????? | | ?????##?? ####???????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . 2 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . 1 . . 1 . Utility 4 | . 1 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 38 | . 10 4 10 8 6 Parts Lost 11 | . . . . . 11 Damage Taken 2773 | . 230 30 179 51 2283 Core 824 | . 42 . 8 . 774 Player 2/Cogmind (%) 74 | . 35 . 13 . 90 Absorbed by Shields . | . . . . . . Damage Inflicted 4577 | . 401 345 1060 181 2590 Player 2/Cogmind (%) 63 | . 42 49 54 52 79 Combat Hostiles Destroyed 34 | . 2 6 11 4 11 Player 2/Cogmind (%) 73 | . 40 75 73 100 78 Game ------ Seed DefenseBattleFacilitator Manual? 0 Play Time 00:48:21 Cumulative 20.0 hours Start 2021.01.07 @ 12:22:16 End 2021.01.07 @ 13:10:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebe15568-072d-460f-a3b8-759c6353b288