Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 18:43:09 Player: Foongus0298 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1433) 1433 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4493 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Medium Storage Unit Improved Light Armor Plating Relay Coupler [Sentry] (20) High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Matter Filter Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Hover Unit Hover Unit Medium Storage Unit Weight Redist. System Target Analyzer Propulsion Shielding Hardlight Generator Shield Generator Pulse Rifle Improved Light Cannon Rocket Launcher Blade Saw [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 41 | 6 5 9 11 5 5 Power 5 | 1 . 1 1 . 2 Engine 3 | 1 . 1 . . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 3 5 3 1 Treads 13 | 2 . 3 5 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 11 | 1 3 2 3 1 1 Device 5 | . 1 . 3 . 1 Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 11 | 2 2 3 2 1 1 Energy Gun 3 | . 2 1 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 16 | . . . 1 13 2 Power 1 | . . . . 1 . Propulsion 8 | . . . . 7 1 Utility 5 | . . . 1 3 1 Weapon 2 | . . . . 2 . Highest Loss Streak 13 | . . . 1 13 2 To Critical Strikes . | . . . . . . Average Backups 12 | 2 12 14 14 13 4 Power 1 | . 1 2 1 2 1 Propulsion 3 | 1 4 4 3 2 . Utility 3 | . 2 3 4 5 2 Weapon 3 | . 3 5 4 3 . Tool/Special . | . . . . . . Unused Backups 20 | . 5 3 4 5 3 Power 4 | . . 2 1 . 1 Propulsion 3 | . 2 . . 1 . Utility 6 | . . . . 4 2 Weapon 7 | . 3 1 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 91 95 99 91 23 Engine 7 | . 14 10 3 . . Core 3 | . . . 5 8 8 Treads 28 | . 28 31 35 33 . Device 11 | . 6 11 17 15 6 Storage 10 | . 14 11 9 8 . Protection 5 | . . 8 9 7 . Energy Gun 7 | . 15 10 . . . Energy Cannon 5 | . . 11 12 1 . Ballistic Gun 3 | . 11 . . . . Ballistic Cannon 2 | . . . 3 8 . Peak Build Rating 37 | 6 15 19 37 36 11 Average Rating 18 | 5 11 17 28 31 7 On Entrance 12 | . 6 15 19 34 1 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 17 | . . . . 10 7 Heaviest Build 45 | 13 32 40 45 41 6 Greatest Support 112 | 40 40 60 112 112 7 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 13 | 7 14 15 15 14 5 Most Carried 15 | 4 15 15 15 15 5 Average Carried 12 | 2 12 14 14 13 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 4 15 15 14 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 845 | 146 204 100 180 215 . Remotely . | . . . . . . Salvage Created 1408 | . 332 731 182 163 . Parts 94 | . 26 45 7 16 . Haulers Intercepted 6 | . 2 3 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 34 | . 8 12 5 9 . Guns 11 | . 8 3 . . . Cannons 14 | . . 8 1 5 . AOE 8 | . . . 4 4 . Classes Destroyed 9 | . 5 4 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Hauler 6 | . 2 3 1 . . Recycler 2 | . . 1 1 . . Operator 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 17 | . 4 4 3 6 . Grunt 11 | . 4 4 2 1 . Sentry 6 | . . 4 . 2 . Best Kill Streak 5 | . 5 5 5 4 . Combat Bots Only 5 | . 5 4 5 4 . Max Kills in Single Turn 4 | . 2 1 3 4 . Gunslinging 1 | . 1 . . . . Exploded 4 | . . . 3 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 262 | . 43 73 13 104 29 Missed 76 | . 17 24 4 20 11 Hits 186 | . 26 49 9 84 18 Projectile 186 | . 26 49 9 84 18 Critical Strikes 3 | . . . . 3 . Damage Taken 2911 | . 259 513 184 1721 234 Core 641 | . 44 43 19 374 161 Absorbed by Shields 45 | . . . . 45 . Redirected to Shielding 45 | . . 45 . . . Regen/Repaired (Parts) 40 | . . 40 . . . Core Remaining (%) 90 | 100 82 89 . . . Volleys Fired 132 | . 31 47 14 40 . Largest 2 | . 2 2 2 2 . Hottest 136 | . 112 136 136 101 . Shots Fired 223 | . 58 94 19 52 . Gun 88 | . 58 30 . . . Cannon 128 | . . 64 16 48 . Launcher 7 | . . . 3 4 . Special . | . . . . . . Kinetic 59 | . 20 . 8 31 . Thermal 157 | . 38 94 8 17 . Explosive 7 | . . . 3 4 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 9 15 7 9 . Robot Miss Streak 5 | . 3 5 3 4 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 126 | . 32 56 11 27 . Core Hits 71 | . 16 23 13 19 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 3 4 1 3 . Burn 7 | . 3 4 . . . Blast 4 | . . . 1 3 . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2998 | . 468 1073 572 879 6 Guns 823 | . 468 355 . . . Cannons 1573 | . . 718 207 648 . Explosions 590 | . . . 365 225 . Melee . | . . . . . . Ramming 12 | . . . . 6 6 Kinetic 597 | . 124 . 105 368 . Thermal 1799 | . 344 1073 102 280 . Explosive 590 | . . . 365 225 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 24 | . . 24 . . . Projectiles 24 | . . 24 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 1 1 . Impact 1 | . . . . 1 . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . 38 7 3 Shots 2 | . . . 1 1 . Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 508 | . 296 207 18 508 . Average Temperature 133 | . 120 78 11 227 . Received Heat Transfer 995 | . 84 135 81 677 18 Effects 14 | . 3 . . 11 . Shutdowns 2 | . . . . 2 . Energy Bleed 3 | . 1 . . 2 . Interference 3 | . 2 . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . 3 5 . . . Heat Transferred 3917 | . 962 2368 185 402 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 89 | 100 100 97 100 46 100 Level 1 10 | . . 2 . 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 381 | . 110 237 112 381 153 Initial 153 | . . 11 100 53 153 Average 90 | . 41 84 58 201 108 Influence Increases 1268 | . 251 458 145 392 22 Destroy 0b10 Robot/C 680 | . 160 240 100 180 . Destroy 0b10 Robot/NC 70 | . 20 40 10 . . Destroy Leader 146 | . 46 78 12 10 . Successful Hack 54 | . 10 23 . 14 7 Disable Machine 90 | . 15 45 15 15 . Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 53 | . . 2 8 43 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 60 | . . 30 . 30 . Influence Decreases 1213 | . 224 248 300 159 282 Entered New Map 344 | . . 16 137 29 162 Time Decay 709 | . 224 232 153 . 100 Lost Part 160 | . . . 10 130 20 Squads Dispatched 5 | . 2 1 . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 1 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 13 19 9 14 8 Peak Tracking Total 7 | . 4 5 6 6 7 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 8 | . 1 3 1 3 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 15 | . 4 5 4 1 1 Terminals 12 | . 4 4 2 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 5 10 17 1 3 Successful 21 | . 4 4 11 1 1 Failed 14 | . 1 6 5 . 2 Catastrophic 3 | . . 2 . . 1 Database Lockouts 1 | . . . 1 . . Manual 7 | . . 3 1 . 3 Terminals 22 | . 5 8 5 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 11 | . . . 11 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 4 2 1 1 1 Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . . 2 . . . Prototype ID Bank 2 | . 2 . . . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 4 3 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . 9 . Machine Destruction 9 | . . . . 9 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2494 | 67 661 715 375 461 215 Spaces Moved 1295 | 40 321 308 197 227 202 Core 49 | 8 . . . 18 23 Treads 1067 | 32 321 308 197 209 . Legs . | . . . . . . Wheels . | . . . . . . Hover 179 | . . . . . 179 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 Average Speed 142 | 138 160 160 160 151 61 Slowest Speed 240 | 160 160 160 240 160 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 56 36 20 34 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . 7 25 . Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . . . 7 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1721 | 49 415 439 238 287 293 Wait 175 | . 35 58 . 3 79 Move 1291 | 39 320 307 197 226 202 Hop . | . . . . . . Pick Up 33 | 4 15 6 4 2 2 Fast Attach 28 | 6 4 5 7 3 3 Attach 11 | . . 2 3 3 3 Detach 6 | . 1 . 2 1 2 Swap 11 | . 1 3 2 5 . Drop 31 | . 8 11 9 2 1 Fire 132 | . 31 47 14 40 . Melee 1 | . . . . 1 . Ram 2 | . . . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 6) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Repaired Ion Engine 1073 | -9/Materials | Discovered new exit (range 13) 1383 | -9/Materials | Discovered new exit (range 10) 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1493 | -8/Materials | Central database locked down 1497 | -8/Materials | Build established: Scavenger-Mutant 1819 | -8/Materials | Identified exit to Garrison 1819 | -8/Materials | Entered Garrison 1888 | -8/Garrison | Triggered checkpoint 1931 | -8/Garrison | Discovered new exit (range 38) 1931 | -8/Garrison | Discovered new exit (range 91) 1931 | -8/Garrison | Discovered new exit (range 60) 1931 | -8/Garrison | Discovered new exit (range 65) 1944 | -8/Garrison | Garrison Relay disabled 1969 | -8/Garrison | Build established: Mutant 2031 | -8/Garrison | Triggered checkpoint 2147 | -8/Garrison | Installed Relay Interface Framework 2204 | -8/Garrison | Spotted B-75 Beast 2241 | -8/Garrison | Triggered checkpoint 2270 | -8/Garrison | Released all parts (2) 2271 | -8/Garrison | Core integrity fell below 50% 2280 | -8/Garrison | Entered Materials 2282 | -8/Materials | Discovered new exit (range 14) 2300 | -8/Materials | Lost 13 parts (1p7n3u2w) 2489 | -8/Materials | Core integrity fell below 20% 2495 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02450_ Acquired Imp. Light Armor Plating. 02453_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02454_ K-01 Serf collects debris. 02456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02458_ R-06 Scavenger collects Hvy. Ion Engine. 02459_ K-01 Serf collects debris. 02476_ Hover Unit+ destroyed. 02485_ Triggered Blade Trap. 02485_ Massive razor-sharp blades shoot up from within the floor. 02485_ Reaction Control System severed. 02485_ Lgt. Nuclear Core severed. 02486_ Acquired Reaction Control System. 02487_ Slug penetrates Wall. 02487_ U-05 Engineer lays Concrete. 02489_ Reaction Control System destroyed. 02494_ Slammed into H-55 Commando. 02495_ Penetrated by Slug. 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System | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 33% | -9/Materials Studied --------- Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCompactCasing Manual? 0 Play Time 00:31:30 Cumulative 140.8 hours Start 2026.08.20 @ 18:13:33 End 2026.08.20 @ 18:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad3af0f1-f758-4098-a71c-05b3782072c1