Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 17:02:03 Player: f3-rnm Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (125) 625 Value Destroyed (5326) 5326 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (5704) 5704 TOTAL SCORE: 22335 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 398 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 1000 Friendly Fire -175 Cogmind --------- Core Integrity 0/1000 Matter 130/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Launcher Loader Improved Shield Generator Molecular Deconstructor Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Layered Medium Armor Plating Experimental Thermal Shield Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Micro Nuclear Core Armored Leg Armored Wheel Medium Storage Unit Advanced Energy Well High-capacity Matter Pod Microactuators Improved Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Flak Gun Heavy Flak Cannon Heavy Missile Launcher CPS Tube [Rating: 104] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Hacking Suite Device Makeshift Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . . . . 2 . Utility 4 | . . . . . 4 . . . . . . . . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 127 | 5 6 2 2 1 16 13 5 2 8 1 13 8 4 9 3 27 2 Power 12 | 1 . . 1 . 1 1 . . 1 . . 2 1 . 1 2 1 Engine 5 | 1 . . . . 1 1 . . . . . 2 . . . . . Core 5 | . . . 1 . . . . . . . . . 1 . 1 1 1 Reactor 2 | . . . . . . . . . 1 . . . . . . 1 . Propulsion 31 | 1 2 1 1 . 5 2 . 1 4 . 2 . . 2 . 10 . Treads 10 | 1 . . . . 5 . . . . . . . . . . 4 . Leg 18 | . 2 1 1 . . . . 1 4 . 2 . . 2 . 5 . Wheel 3 | . . . . . . 2 . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 38 | 1 2 . . . 8 2 2 1 3 1 4 3 . 1 1 8 1 Device 17 | . . . . . 4 . 2 1 1 1 1 1 . 1 . 4 1 Storage 9 | 1 1 . . . 2 1 . . 1 . 2 . . . . 1 . Processor 6 | . . . . . 1 . . . . . 1 1 . . 1 2 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 5 | . 1 . . . 1 . . . 1 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 1 . 1 2 8 3 . . . 7 3 3 6 1 7 . Energy Gun 8 | . . . . 1 . 1 . . . . 3 1 . 1 . 1 . Energy Cannon 3 | . . . . . . . . . . . 2 1 . . . . . Ballistic Gun 18 | 2 2 1 . . . 2 3 . . . . 1 2 . . 5 . Ballistic Cannon 3 | . . . . . . 1 . . . . 1 . . . . 1 . Launcher 5 | . . . . . 1 3 . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 1 . . . . . . 1 5 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . . . 1 . 1 . Parts Lost 39 | . . 1 . 2 . 1 1 4 3 . 3 . . . . 18 6 Power 4 | . . . . . . . . . . . 1 . . . . 1 2 Propulsion 13 | . . 1 . . . . . 2 1 . . . . . . 9 . Utility 13 | . . . . 1 . 1 1 2 2 . 1 . . . . 4 1 Weapon 9 | . . . . 1 . . . . . . 1 . . . . 4 3 Highest Loss Streak 8 | . . 1 . 2 . 1 1 2 3 . 1 . . . . 8 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 6 10 9 7 7 8 6 6 3 5 10 19 21 20 20 22 20 Power . | . . . . . . . . . . . . 2 2 2 1 1 . Propulsion 1 | . 2 2 2 2 2 1 . . . 2 1 2 2 2 3 . . Utility 5 | . 3 6 5 4 3 2 3 3 . 1 4 8 9 8 7 11 11 Weapon 3 | . 1 1 . 1 1 2 2 2 1 1 2 5 6 6 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 2 . 3 . 1 . . 1 2 . . 2 1 . . 5 10 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . 1 . . . . . . . . . . . . Utility 20 | . . . 3 . . . . 1 2 . . 2 1 . . 3 8 Weapon 4 | . 1 . . . . . . . . . . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 88 94 91 94 91 84 93 76 61 76 83 89 96 90 100 91 68 Engine 4 | . 14 14 8 . 7 7 7 6 . . . 6 4 . . . . Core 2 | . . . 5 14 1 . . . . . . . 1 6 6 3 . Treads 3 | . 5 . . . 12 10 . 6 3 . . . . . . 5 18 Leg 16 | . 17 27 28 28 5 . . 2 10 15 25 26 26 26 26 22 . Wheel 1 | . . . . . . 4 15 . . . . . . . . 1 . Device 9 | . . . . . 25 12 8 2 10 15 12 8 6 7 13 12 9 Storage 12 | . 14 14 14 14 15 23 23 21 13 15 7 6 6 6 6 7 9 Processor 4 | . . . . . 3 . . . . . 1 10 13 13 12 10 9 Hackware 3 | . . . . . . 6 7 7 7 7 6 6 6 5 . . . Protection 4 | . 7 14 14 9 . . . . 5 7 5 5 6 6 6 . . Energy Gun 1 | . . . . 3 1 . . . . . 8 3 5 . . . 4 Ballistic Gun 10 | . 28 22 19 23 4 3 27 27 6 7 1 . 10 . . 8 4 Slashing Weapon 5 | . . . . . 7 4 . . . . . . . 17 26 11 . Peak Build Rating 104 | 5 12 12 22 22 33 58 41 55 87 87 104 99 80 89 93 104 81 Average Rating 54 | 4 9 11 14 21 28 47 38 37 59 86 79 76 76 79 88 89 68 On Entrance 50 | . 5 12 10 22 20 30 39 40 55 87 86 93 75 80 88 93 81 Avg Prop Armor Cover (%) 8 | . . . . . . . . 7 11 . . . . . . 8 . Naked Turns 27 | . . . . . . . . . . . . . . . . . 27 Heaviest Build 126 | 12 32 32 34 34 45 64 61 56 54 54 126 115 112 112 112 117 111 Greatest Support 137 | 20 26 26 26 26 40 40 26 20 56 56 112 112 112 112 112 137 109 Greatest Overweight (x) 8 | . 1 1 1 1 1 3 2 5 1 . 1 1 . 1 . 8 1 Average Overweight (x) . | . . 1 1 1 . 1 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 5 5 25 25 25 25 25 25 25 Average Capacity 18 | 7 9 15 15 15 15 15 15 13 5 5 22 25 25 25 25 25 22 Most Carried 25 | 3 10 11 15 15 15 15 15 15 5 5 21 25 25 25 25 25 25 Average Carried 16 | 1 6 10 12 15 14 14 14 12 3 4 12 22 24 24 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 5 5 5 25 25 25 25 25 25 5 Final Carried 25 | 3 10 11 15 15 15 15 15 5 5 5 17 25 25 25 24 25 5 Class Distribution -------------------- 22% | Mutant 14% | Scavenger-Mutant 10% | Skirmisher 9% | Gunner 9% | Scavenger-Tank 8% | Assassin 7% | Derelict-Gladiator 6% | Scavenger-Gunner 4% | Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Gladiator | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Matter Collected 5495 | 125 224 326 . 403 215 175 471 236 388 213 861 336 217 145 386 754 20 Remotely 272 | . . . . . 215 19 38 . . . . . . . . . . Salvage Created 5182 | . 307 279 . 111 621 415 22 268 388 90 928 30 270 . 66 1335 52 Parts 255 | . 17 11 . 8 34 24 . 14 23 3 44 1 13 . 2 51 10 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 1 12 . 3 . 1 13 . 1 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 104 | . 8 9 . 5 10 6 . 9 4 5 13 1 6 . 1 24 3 Melee 8 | . . . . . 4 . . . . . . . . . 1 3 . Guns 60 | . 8 9 . 5 . 5 . 7 4 5 3 1 . . . 12 1 Cannons 10 | . . . . . . . . . . . 7 . 3 . . . . AOE 25 | . . . . . 6 1 . 2 . . 2 . 3 . . 9 2 Classes Destroyed 19 | . 2 1 . . 5 3 . . . 1 1 . 1 . 1 3 1 Worker 4 | . 1 . . . . . . . . . 2 . . . . 1 . Builder 3 | . . . . . . 1 . . . . 2 . . . . . . Tunneler 2 | . . . . . 1 . . . . . 1 . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . 1 . Recycler 5 | . . . . . 1 1 . . . . 2 . . . . 1 . Operator 3 | . . . . . 1 1 . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 19 | . . 3 . 3 . . . 7 . 3 . 1 . . . 2 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 53 | . 8 6 . 2 7 3 . 1 . . 8 . 3 . . 15 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . . . 3 2 . 1 . . 1 . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . . . . . . . 1 1 . Programmer 6 | . . . . . . 1 . . . . 2 . 1 . . 2 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . Tracker 2 | . . . . . . . . . . . 1 . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 5 3 . 3 4 3 . 3 2 3 6 1 3 . 1 5 3 Combat Bots Only 5 | . 4 3 . 3 3 3 . 3 2 3 3 1 3 . 1 5 3 Max Kills in Single Turn 3 | . 1 1 . 2 3 2 1 2 1 1 3 1 2 . 1 3 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . . 2 1 . 2 . . 1 . 2 . . 3 2 Melee 1 | . . . . . 1 . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 698 | . 43 44 . 13 32 27 12 96 12 6 91 20 36 . 7 176 83 Missed 195 | . 21 12 . 1 7 9 5 27 1 2 24 11 11 . 4 37 23 Hits 503 | . 22 32 . 12 25 18 7 69 11 4 67 9 25 . 3 139 60 Melee 24 | . . . . . . . . 4 . . . . . . . 4 16 Projectile 479 | . 22 32 . 12 25 18 7 65 11 4 67 9 25 . 3 135 44 AOE 4 | . . . . . . . . . . . . . . . . 2 2 Critical Strikes 18 | . . . . . 1 . 1 . . . 1 . 2 . . 4 9 Part Disruptions 4 | . . . . . . 1 . . . . . . 1 . . 2 . Damage Taken 8827 | . 262 366 . 154 495 214 105 732 506 56 991 71 459 . 50 2965 1401 Core 1580 | . 74 68 . 10 82 28 16 92 47 . 101 . 59 . . 245 758 Absorbed by Shields 97 | . . . . . . . . . . . . . . . . . 97 Redirected to Shielding 118 | . . . . . 23 . . . 95 . . . . . . . . Ignored by Resistances 182 | . . . . . . . . . . . 84 . . . . 98 . Core Remaining (%) 75 | 100 . . . 39 85 . . . . 73 . . . . 81 . . Volleys Fired 298 | . 26 31 . 13 5 19 5 21 22 7 58 3 13 . . 69 6 Largest 4 | . 2 2 . 2 1 3 4 4 1 1 4 3 4 . . 4 2 Hottest 299 | . 46 46 . 46 36 112 112 112 60 60 299 187 187 . . 83 89 Shots Fired 605 | . 52 60 . 18 5 25 20 73 22 8 83 9 36 1 . 186 7 Gun 519 | . 52 60 . 18 . 15 20 71 22 8 49 3 20 1 . 174 6 Cannon 52 | . . . . . . 3 . . . . 29 6 14 . . . . Launcher 34 | . . . . . 5 7 . 2 . . 5 . 2 . . 12 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 516 | . 52 60 . 18 . 18 20 71 22 8 48 3 19 1 . 174 2 Thermal 55 | . . . . . . . . . . . 30 6 15 . . . 4 Explosive 34 | . . . . . 5 7 . 2 . . 5 . 2 . . 12 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 7 11 . 7 7 7 3 4 7 4 12 12 11 . . 14 15 Robot Miss Streak 10 | . 2 8 . 3 . 4 4 10 3 5 8 1 5 . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . . . . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . 1 . Shots Hit Robots 434 | . 39 43 . 14 18 19 8 25 23 5 59 7 28 . 6 135 5 Core Hits 303 | . 19 18 . 8 23 18 2 16 21 5 68 5 20 . 1 73 6 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 2 . . . . . 2 . . . 2 1 . Burn 2 | . . . . . . . . . . . 2 . . . . . . Sever 5 | . . . . . 2 . . . . . . . . . 2 1 . Melee Attacks 60 | . . . . . 22 . . . 6 . . . . 1 6 25 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . 22 . . . 6 . . . . 1 6 25 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 . . . 1 . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . 3 5 . Damage Inflicted 15485 | . 560 638 . 216 1070 1001 185 629 1467 174 3084 188 806 . 283 4787 397 Guns 8784 | . 560 638 . 216 . 717 185 481 1384 174 1659 54 267 . . 2345 104 Cannons 1108 | . . . . . . 27 . . . . 616 134 331 . . . . Explosions 3955 | . . . . . 548 257 . 148 . . 809 . 208 . . 1713 272 Melee 1617 | . . . . . 522 . . . 83 . . . . . 283 729 . Ramming 21 | . . . . . . . . . . . . . . . . . 21 Kinetic 9111 | . 560 638 . 216 . 744 185 481 1384 174 1982 81 299 . . 2345 22 Thermal 781 | . . . . . . . . . . . 293 107 299 . . . 82 Explosive 3787 | . . . . . 422 215 . 148 . . 809 . 208 . . 1713 272 Electromagnetic 168 | . . . . . 126 42 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1617 | . . . . . 522 . . . 83 . . . . . 283 729 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 4 4 4 4 1 1 4 4 . 4 6 Average Corruption 2 | . . . . . . 1 2 4 4 4 1 1 1 4 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . 3 10 20 13 8 5 4 6 1 . 11 5 Message Errors 21 | . . . . . . . 1 2 3 3 1 3 2 . . 4 2 Matter Fused 25 | . . . . . . 1 4 9 5 1 1 . 2 . . 2 . Heat Flow Errors 10 | . . . . . . 1 1 3 1 1 . 1 1 . . 1 . Energy Discharges 11 | . . . . . . . 1 2 3 1 1 . 1 . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . . . . . 1 1 3 . 1 . . . . . 1 1 Data Loss (major) 4 | . . . . . . . 2 . 1 . 1 . . . . . . Misfires 3 | . . . . . . . . . . 1 1 . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 135 | . . . . . 48 . . 2 23 . 13 . . . . 49 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 40 | . . . . . 10 . . 2 . . 13 . . . . 15 . Melee 95 | . . . . . 38 . . . 23 . . . . . . 34 . Knockbacks 22 | . . . . . . 1 . . . . 13 . 7 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . 1 . . . . 12 . 7 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 140 | . . . . . . 47 . . . . . . . . . 31 62 Shots 5 | . . . . . . 2 . . . . . . . . . 2 1 Rammed 4 | . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 14 32 . 12 . 428 239 256 232 130 456 192 322 . . 338 32 Average Temperature 80 | . 6 17 . 7 . 104 91 77 64 40 132 61 120 . . 91 17 Received Heat Transfer 1692 | . 147 171 . 75 171 33 . 123 . . 300 24 162 . . 411 75 Effects 6 | . . . . . . 2 . 2 . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . 1 . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . . . . . . Heat Transferred 1781 | . . . . . . . . . . . 850 211 572 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Maximum Alert Level 2 | . . . . . 1 . . . . . 1 . . . . 2 1 Low Security (%) 84 | 100 100 100 . 100 96 100 . . . . 99 . . . . 39 . Level 1 13 | . . . . . 3 . . . . . . . . . . 50 100 Level 2 1 | . . . . . . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 488 | . 130 101 . 70 219 93 . . . . 223 . . . . 488 397 Initial 337 | . . 34 . . . 51 . . . . 181 . . . . . 337 Average 97 | . 44 33 . 13 71 31 . . . . 120 . . . . 207 344 Influence Increases 3638 | . 210 235 . 120 393 248 . 215 . 80 668 69 130 . 42 1138 90 Destroy 0b10 Robot/C 2200 | . 160 180 . 100 200 120 . 180 . 60 260 60 120 . 20 680 60 Destroy 0b10 Robot/NC 110 | . 5 . . . 20 20 . . . 10 40 . . . . 15 . Destroy Leader 436 | . 30 40 . 20 52 42 . 20 . 10 70 . 10 . 10 122 10 Allied During Kill 125 | . . . . . . . . . . . . 9 . . 12 104 . Successful Hack 33 | . . . . . 22 7 . . . . . . . . . 4 . Disable Machine 150 | . . . . . 30 30 . . . . 45 . . . . 45 . Destroy Structure 299 | . . . . . 54 29 . . . . 58 . . . . 138 20 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . Lose Combat Pursuer 135 | . 15 15 . . 15 . . 15 . . 45 . . . . 30 . Influence Decreases 3271 | . 120 325 . 120 279 354 8 215 . 30 495 271 111 40 42 656 205 Entered New Map 415 | . . 56 . . . 63 4 . . . 19 83 5 40 . . 145 Time Decay 2436 | . 120 259 . 120 279 281 4 185 . 30 446 188 106 . 42 376 . Lost Part 320 | . . 10 . . . 10 . 30 . . 30 . . . . 180 60 Lost Ally 100 | . . . . . . . . . . . . . . . . 100 . Squads Dispatched 18 | . 2 . . . 1 4 . . . . 4 . . . . 7 . Investigation 4 | . . . . . . 2 . . . . 1 . . . . 1 . Extermination 5 | . . . . . . 2 . . . . 2 . . . . 1 . Reinforcement 4 | . 2 . . . 1 . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . . . . 2 . Intercept 2 | . . . . . . . . . . . 1 . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Distress Signals 4 | . 2 . . . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 155 | . 11 10 . 3 17 9 1 14 4 5 19 3 9 . 1 38 11 Peak Tracking Total 9 | . 4 3 . 2 5 3 1 4 2 3 5 3 6 . 1 6 9 Tactical Retreats 7 | . 1 1 . . 1 . . 1 . . 1 . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Traps Triggered 8 | . 1 . . . . 1 . . . . 2 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Machines Disabled 11 | . . . . . 2 2 . . . . 3 . 1 . . 3 . Max in Single Turn 2 | . . . . . 1 2 . . . . 1 . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Machines Accessed 17 | . . . 1 . 2 2 1 1 . . 4 3 . . . 3 . Terminals 6 | . . . . . 2 2 . . . . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . Total Hacks 30 | . . . 1 . 3 6 1 1 . . 7 7 . . . 4 . Successful 16 | . . . 1 . 2 1 1 1 . . 1 7 . . . 2 . Failed 14 | . . . . . 1 5 . . . . 6 . . . . 2 . Catastrophic 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . . . 1 . 2 4 . . . . 2 . 2 . . 7 . Terminals 13 | . . . . . 3 6 . . . . 4 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 4 . Terminal Hacks 13 | . . . 1 . 2 1 1 1 . . . 7 . . . . . Record 5 | . . . . . . . . . . . . 5 . . . . . Open Door 4 | . . . . . . . 1 1 . . . 2 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 2 2 . . . . 3 . . . . 2 . Full Trace Events 4 | . . . . . 1 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Total Allies 11 | . . . . . . . . . . . . 2 . 4 . 5 . Largest Group 4 | . . . . . . . . . . . . 2 . 4 4 4 . Highest-Rated Group 158 | . . . . . . . . . . . . 40 . 158 158 118 . Highest-Rated Ally 40 | . . . . . . . . . . . . 20 . 40 40 40 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 3 . Fire 1 | . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . DROP 2 | . . . . . . . . . . . . . . . . 2 . Ally Attacks 56 | . . . . . . . . . . . . 6 . . . 50 . Total Damage 1167 | . . . . . . . . . . . . 148 . . . 1019 . Kills 12 | . . . . . . . . . . . . 2 . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 7046 | . . . . . 1069 600 217 86 . 155 1029 537 370 1290 311 1212 170 Optics 4147 | . . . . . . . . . . . 257 537 370 1290 311 1212 170 Sensors 2038 | . . . . . 1069 600 . . . . . . . . . 369 . Seismic 303 | . . . . . . . 217 86 . . . . . . . . . Jamming 927 | . . . . . . . . . . 155 772 . . . . . . Robot Analysis Total 154 | . . . . . . . . . 154 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Turns Passed 11504 | 77 311 765 486 566 1153 884 572 869 560 239 1105 537 370 1290 311 1212 197 Spaces Moved 6294 | 46 142 352 252 269 497 443 453 300 171 191 511 408 261 1005 246 658 89 Core 35 | 5 . . . . . . . . . . . . . . . . 30 Treads 995 | 41 40 . . . 339 231 . 145 . . . . . . . 140 59 Legs 4507 | . 102 352 252 269 158 . . 117 171 191 511 408 261 1005 246 464 . Wheels 757 | . . . . . . 212 453 38 . . . . . . . 54 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 160 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 156 | 148 143 190 190 190 205 182 120 262 137 120 173 120 120 120 120 146 183 Slowest Speed 410 | 160 190 190 190 190 240 400 120 320 190 120 190 190 120 192 120 410 252 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 31 56 61 62 37 14 45 54 75 42 14 58 42 89 55 18 27 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 33 | . . . . . . . . . 29 . . 1 . 2 1 . . Known Exits Taken 2 | . . . . . . 1 . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 25 | . . 1 . 2 . . 3 1 . 3 . 4 3 3 5 . . Spaces Dug 13 | . . . . . 8 . . . . . . . . . . 5 . Terrain Destroyed 254 | . . . . . 55 35 . 8 . 3 63 . 30 . . 47 13 Melee 13 | . . . . . 8 . . . . . . . . . . 5 . Projectile 13 | . . . . . . 3 . . . 3 5 . . . . 1 1 AOE 228 | . . . . . 47 32 . 8 . . 58 . 30 . . 41 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Total 7542 | 53 200 389 261 306 591 510 471 338 490 201 686 450 291 1086 259 843 117 Wait 482 | . 9 2 . 24 37 14 . 2 265 . 47 11 3 50 . 18 . Move 6278 | 45 141 351 251 268 496 442 452 299 170 190 510 407 260 1004 245 658 89 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 96 | 3 10 2 2 . 4 4 2 2 7 1 19 13 3 1 3 20 . Fast Attach 76 | 5 4 . . 1 8 5 5 4 5 1 7 1 2 9 . 17 2 Attach 65 | . 1 1 1 . 3 6 1 3 3 . 14 6 2 4 1 12 7 Detach 17 | . . . . . . 1 1 1 . . 8 2 . 1 . 3 . Swap 46 | . 3 1 2 . 5 6 . 2 3 . 1 2 3 4 3 11 . Drop 111 | . 6 1 5 . 11 11 5 4 9 2 12 5 5 12 4 18 1 Fire 298 | . 26 31 . 13 5 19 5 21 22 7 58 3 13 . . 69 6 Melee 49 | . . . . . 22 . . . 6 . . . . 1 3 17 . Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 2 . . . . 10 . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 389 | -10/Materials | Entered Mines 424 | -10/Mines | Learned Materials emergency access door positions 506 | -10/Mines | Discovered new exit (range 11) 855 | -10/Mines | Core integrity fell below 50% 1147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -10/Mines | Discovered new exit (range 5) 1154 | -10/Mines | Entered Exiles 1210 | -10/Exiles | Met 8R-AWN 1246 | -10/Exiles | Met EX-HEX 1322 | -10/Exiles | Met EX-BIN 1371 | -10/Exiles | Aligned with FarCom system 1373 | -10/Exiles | Given EX-Vault access code 1430 | -10/Exiles | Opened EX-Vault 1449 | -10/Exiles | Found Army-in-a-Box 1455 | -10/Exiles | Found XL Autogun Array 1505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1515 | -10/Exiles | Exiles lab attacked by MAIN.C 1625 | -10/Exiles | Discovered new exit (range 10) 1640 | -10/Exiles | Stole two prototypes: Army-in-a-Box, XL Autogun Array 1640 | -10/Exiles | Entered Mines 1666 | -9/Mines | Met a Derelict bent on vengeance 1711 | -9/Mines | Learned Materials garrison access intel 2063 | -9/Mines | Assembled infested the area 2068 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2195 | -9/Mines | Discovered new exit (range 7) 2206 | -9/Mines | Entered Materials 2206 | -8/Materials | Evolved 4 slots: Utility x4 2208 | -8/Materials | Loaded intel: 1 garrison access location 2700 | -8/Materials | Build established: Assassin 3318 | -8/Materials | Discovered new exit (range 11) 3359 | -8/Materials | Entered Factory 3359 | -7/Factory | Evolved 2 slots: Weapon x2 3361 | -7/Factory | FarCom data flow suspended 3664 | -7/Factory | Build established: Skirmisher 3997 | -7/Factory | Identified exit to Storage 3997 | -7/Factory | Identified exit to Lower Caves 4243 | -7/Factory | Entered Lower Caves 4247 | -7/Lower Caves | Learned 4 Factory zone layouts 4415 | -7/Lower Caves | Encountered a Warlord checkpoint 4520 | -7/Lower Caves | Build established: Gunner 4645 | -7/Lower Caves | Discovered new exit (range 14) 4815 | -7/Lower Caves | Entered another Lower Caves area 4903 | -7/Lower Caves | Build established: Derelict-Gunner 4962 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5254 | -7/Lower Caves | Build established: Gunner 5563 | -7/Lower Caves | Encountered a Master Thief 5563 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 5564 | -7/Lower Caves | Encountered a Master Thief 5564 | -7/Lower Caves | Encountered a Master Thief 5565 | -7/Lower Caves | Rnf. Deuterium Engine stolen by Master Thief 5566 | -7/Lower Caves | Encountered a Master Thief 5566 | -7/Lower Caves | Lrg. Storage Unit stolen by Master Thief 5569 | -7/Lower Caves | Prc. Assault Rifle stolen by Master Thief 5608 | -7/Lower Caves | Discovered new exit (range 7) 5684 | -7/Lower Caves | Entered Data Miner 5684 | -7/Data Miner | Discovered new exit (range 6) 5721 | -7/Data Miner | Met Data Miner 5762 | -7/Data Miner | Interfaced with the Data Conduit 6036 | -7/Data Miner | Lost 3 parts (1n2u) 6090 | -7/Data Miner | Build established: Tank 6138 | -7/Data Miner | Found Exp. Thermal Shield 6244 | -7/Data Miner | Entered Proximity Caves 6247 | -6/Proximity Caves | Spotter reported a threat 6436 | -6/Proximity Caves | Build established: Scavenger-Tank 6469 | -6/Proximity Caves | Discovered new exit (range 13) 6483 | -6/Proximity Caves | Entered Factory 6483 | -6/Factory | Evolved 2 slots: Propulsion x2 6485 | -6/Factory | Loaded intel: 285 machine locations 7254 | -6/Factory | Spotted B-75 Beast 7283 | -6/Factory | Destroyed B-75 Beast 7431 | -6/Factory | Discovered new exit (range 15) 7551 | -6/Factory | Intercept squad dispatched 7575 | -6/Factory | Spotted Tracker 7587 | -6/Factory | Destroyed Tracker 7588 | -6/Factory | Entered Lower Caves 7665 | -6/Lower Caves | Entered an active Warlord outpost 7671 | -6/Lower Caves | A Commander dispatched an escort 7693 | -6/Lower Caves | Learned Armory emergency access door positions 7693 | -6/Lower Caves | Learned Armory terminal intel 7985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8069 | -6/Lower Caves | Build established: Scavenger-Gunner 8101 | -6/Lower Caves | Discovered new exit (range 10) 8125 | -6/Lower Caves | Entered another Lower Caves area 8125 | -6/Lower Caves | Accompanied by 2 allies 8126 | -6/Lower Caves | Commander's escort returned to base 8126 | -6/Lower Caves | Commander's escort returned to base 8387 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8401 | -6/Lower Caves | Found Prototype Special Weapon 8447 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8465 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8475 | -6/Lower Caves | Discovered new exit (range 14) 8495 | -6/Lower Caves | Entered Zion 8553 | -6/Zion | System corruption cleaned by Quarantine Array 8792 | -6/Zion | Build established: Scavenger-Mutant 9054 | -6/Zion | Learned Factory repair station intel 9099 | -6/Zion | Found Prototype Energy Gun 9099 | -6/Zion | Identified Storm Laser 9336 | -6/Zion | Met Imprinter 9358 | -6/Zion | Imprinted 9360 | -6/Zion | Declared Zion's savior 9712 | -6/Zion | Discovered new exit (range 18) 9785 | -6/Zion | Entered Proximity Caves 9785 | -5/Proximity Caves | Accompanied by 4 allies 9860 | -5/Proximity Caves | Build established: Derelict-Gladiator 10048 | -5/Proximity Caves | Discovered new exit (range 17) 10096 | -5/Proximity Caves | Entered Factory 10096 | -5/Factory | Accompanied by 3 allies 10096 | -5/Factory | Evolved 2 slots: Propulsion x2 10097 | -5/Factory | Loaded intel: 276 machine locations 10098 | -5/Factory | Loaded intel: 6 repair station locations 10392 | -5/Factory | Zion Melee Resupply teleported in 10522 | -5/Factory | Garrison activated, responded to threat 10673 | -5/Factory | Intercept squad dispatched 10701 | -5/Factory | Spotted Tracker 10744 | -5/Factory | Destroyed Tracker 10764 | -5/Factory | Found Exp. Phase Shifter 10767 | -5/Factory | Spotted Combat Programmer 10768 | -5/Factory | Found Exp. Targeting Computer 10790 | -5/Factory | Destroyed Combat Programmer 10821 | -5/Factory | Lost 8 parts (1p4n2u1w) 10967 | -5/Factory | Build established: Skirmisher 10986 | -5/Factory | Zion Heavy Resupply teleported in 11130 | -5/Factory | Lost 3 parts (2n1u) 11152 | -5/Factory | Zion Fire squad teleported in 11214 | -5/Factory | Garrison activated, responded to threat 11293 | -5/Factory | Lost 3 allies 11293 | -5/Factory | Found Launcher Loader 11296 | -5/Factory | First assault squad dispatched 11301 | -5/Factory | Lost 3 parts (3w) 11308 | -5/Factory | Identified exit to Garrison 11308 | -5/Factory | Entered Garrison 11309 | -5/Garrison | Loaded intel: 27 machine locations 11455 | -5/Garrison | Spotted B-75 Beast 11478 | -5/Garrison | Released all parts (11) 11479 | -5/Garrison | Core integrity fell below 50% 11489 | -5/Garrison | Core integrity fell below 20% 11504 | -5/Garrison | Lost 6 parts (2p1u3w) 11505 | -5/Garrison | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 11482_ Field strength at 94. 11483_ Field strength at 88. 11484_ Field strength at 82. 11485_ Field strength at 70. 11485_ Penetrated by Slug. 11486_ Field strength at 36. 11487_ Field strength at 30. 11488_ Field strength at 18. 11488_ Penetrated by Slug. 11488_ Stasis field depleted. 11489_ Acquired 3 matter. 11491_ Field strength at 50. 11492_ Field strength at 44. 11493_ Field strength at 38. 11494_ Field strength at 32. 11496_ Field strength at 20. 11497_ Field strength at 14. 11501_ Slammed into S-27 Virus. 11501_ S-27 Virus knocked back. 11502_ Slammed into S-27 Virus. 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Shock Absorption System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Robot Schematics ------------------ G-73 Enforcer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed FactoryLinearNanovents Manual? 0 Play Time 01:02:58 Cumulative 447.2 hours Start 2026.04.07 @ 22:42:08 End 2026.04.11 @ 17:02:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 363 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54f9aaa1-d097-45e6-8eed-d38f241c0523