Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 22:39:45 Player: Wyvric Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (171) 855 Value Destroyed (10831) 10831 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (8759) 8759 TOTAL SCORE: 29425 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 1785 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Win 3000 Friendly Fire -465 Cogmind --------- Core Integrity 1600/1600 Matter 197/300 Energy 319/600 System Corruption 0% Temperature Cool (20) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Flying Fortress v7 > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Layered Heavy Armor Plating System Shield Advanced System Shield Relay Coupler [NC] (6) Improved System Restoration Module > --- WEAPON (2) ------- Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY (16) --- Quantum Reactor Quantum Reactor Field Propulsion Array Improved Stasis Canceller Advanced ECM Suite Improved Propulsion Shielding Relay Coupler [NC] (42) Relay Coupler [Swarmer] (50) Relay Coupler [Swarmer] (47) Advanced Drone Bay (2/2) Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Layered Heavy Armor Plating System Shield Advanced System Shield Relay Coupler [NC] Improved System Restoration Module > --- WEAPON ----------- Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Field Propulsion Array Improved Stasis Canceller Advanced ECM Suite Improved Propulsion Shielding Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Advanced Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 169] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Molecular Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . 2 . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . 2 . 2 Utility 11 | . . . . . 2 . . 2 . 2 . 2 . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 425 | 9 5 4 3 2 6 8 7 8 39 12 30 4 34 26 47 41 22 98 20 Power 34 | 1 . 1 . 1 . 1 . 1 2 . 2 . 1 1 5 3 1 11 3 Engine 8 | 1 . . . . . 1 . 1 1 . 2 . 1 1 . . . . . Core 7 | . . 1 . 1 . . . . 1 . . . . . . 1 . 3 . Reactor 19 | . . . . . . . . . . . . . . . 5 2 1 8 3 Propulsion 81 | 2 2 1 1 . 2 1 1 2 13 3 5 . 7 3 9 9 6 13 1 Treads 47 | . 2 1 1 . 2 1 1 2 4 1 1 . 6 3 5 . 6 11 . Leg 31 | 2 . . . . . . . . 9 2 4 . 1 . 4 9 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 2 1 Utility 162 | 1 3 . 2 . 2 . . 3 8 4 14 4 11 10 17 10 9 53 11 Device 52 | . 1 . . . . . . 1 . 1 . 2 . . 5 1 6 29 6 Storage 19 | 1 2 . 2 . 2 . . . . . . 2 3 1 . 3 . 3 . Processor 4 | . . . . . . . . . . . . . . . 1 1 . 1 1 Hackware 47 | . . . . . . . . . 4 1 7 . 5 8 5 5 2 7 3 Protection 40 | . . . . . . . . 2 4 2 7 . 3 1 6 . 1 13 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 148 | 5 . 2 . 1 2 6 6 2 16 5 9 . 15 12 16 19 6 21 5 Energy Gun 16 | . . 1 . 1 1 . 3 2 7 . 1 . . . . . . . . Energy Cannon 6 | . . . . . . 2 . . . 1 1 . 1 . . . . . 1 Ballistic Gun 35 | 5 . 1 . . . 1 . . 1 . 2 . 7 5 11 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 3 . . 1 2 1 . 4 1 1 . 1 2 . Special Weapon 35 | . . . . . . . . . 4 1 2 . 3 5 4 3 2 9 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 1 . . . . . . 7 3 4 . Piercing Weapon 18 | . . . . . 1 . 3 . 2 1 2 . . 1 . . . 6 2 Special Melee Weapon 7 | . . . . . . . . . . . . . . . . 7 . . . Unidentified Prototypes 7 | . . . . . 1 . . . . 1 . . . . . 2 2 1 . Parts Lost 35 | . . 1 . . . . . . 7 . 2 . 1 1 6 5 1 11 . Power 9 | . . . . . . . . . 2 . . . . . 2 1 1 3 . Propulsion 13 | . . 1 . . . . . . 4 . . . . . 2 1 . 5 . Utility 5 | . . . . . . . . . . . 2 . . . . 1 . 2 . Weapon 8 | . . . . . . . . . 1 . . . 1 1 2 2 . 1 . Highest Loss Streak 5 | . . 1 . . . . . . 3 . 1 . 1 1 5 2 1 4 . Average Slot Usage (%) 95 | . 97 100 100 100 99 100 100 100 98 97 98 96 99 96 95 98 89 85 75 Engine 3 | . 14 10 . . . . 9 7 6 6 6 5 5 10 2 . . . . Core 2 | . . 3 14 14 9 8 . . . . . . . . . 1 4 2 . Reactor 2 | . . . . . . . . . . . . . . . 7 7 3 4 8 Treads 16 | . 25 28 28 28 35 36 36 30 20 19 3 5 15 19 15 . 16 13 . Leg 5 | . 2 . . . . . . . 9 6 22 17 7 . 2 20 1 . . Device 2 | . 4 . . . . . . 2 . 5 . 8 . . 3 . 1 5 18 Storage 30 | . 21 28 28 28 36 36 36 30 30 26 26 25 38 36 36 36 33 27 8 Processor 1 | . . . . . . . . . . . . . . . 2 2 4 4 5 Hackware 9 | . . . . . . . . . 8 8 7 . 11 17 13 16 12 15 8 Protection 3 | . . . . . . . . 11 5 9 16 21 5 2 1 . . 2 6 Energy Gun 2 | . . 7 14 14 9 9 10 9 4 . . . . . . . . . . Ballistic Gun 5 | . 28 20 14 14 1 . . . . . . 5 6 7 7 2 . . . Special Weapon 1 | . . . . . . . . . 1 1 2 . 2 2 2 . 2 1 3 Slashing Weapon 1 | . . . . . . . . . 3 1 . . . . . 4 5 3 . Piercing Weapon 1 | . . . . . 7 . 5 4 3 5 5 5 . . . . . 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 279 | 13 41 42 74 74 139 141 142 149 149 152 160 172 215 240 241 256 264 279 114 Greatest Support 230 | 20 40 40 40 40 80 80 80 80 80 60 65 59 120 140 140 95 210 230 127 Greatest Overweight (x) 4 | 1 1 1 1 1 1 1 1 1 4 3 3 3 3 3 2 4 2 3 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 2 2 1 1 1 2 1 . . Largest Inventory Capacity 62 | 6 16 16 20 20 36 36 36 36 36 36 36 42 54 62 56 60 60 60 16 Average Capacity 42 | 5 11 16 18 20 35 36 36 36 36 36 36 38 50 55 56 59 60 55 16 Most Carried 60 | 6 16 16 20 20 23 36 36 36 36 36 36 41 54 56 56 60 60 60 16 Average Carried 40 | 3 9 15 17 19 17 30 35 35 35 35 35 37 48 53 55 58 58 54 15 Final Capacity 60 | 6 16 16 20 20 36 36 36 36 36 36 36 42 54 56 56 60 60 16 16 Final Carried 60 | 6 16 16 20 20 23 36 36 36 36 36 36 41 54 55 56 60 59 16 16 Class Distribution -------------------- 43% | Botlord-Mutant 30% | Bothacker-Mutant 13% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Bothacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Matter Collected 6753 | 197 287 174 . . 58 272 77 70 468 110 560 . 700 496 1018 505 319 1245 197 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8443 | . 371 137 . . . 706 233 151 521 327 450 . 467 411 763 783 459 2471 193 Parts 445 | . 19 15 . . . 22 13 9 35 10 22 . 25 17 39 36 17 143 23 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . 1 1 . Recyclers Shooed 4 | . . . . . . . . . . 1 . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Combat Hostiles Destroyed 155 | . 8 9 . . . 21 7 2 12 7 13 . 12 5 9 11 5 31 3 Melee 64 | . . . . . . . 5 1 3 5 3 . . 1 1 11 2 29 3 Guns 39 | . 8 8 . . . 4 1 1 4 . . . 1 4 8 . . . . Cannons 2 | . . . . . . 1 . . . . . . 1 . . . . . . AOE 45 | . . 1 . . . 15 1 . 5 2 10 . 9 . . . . 2 . Classes Destroyed 14 | . 1 1 . . . 2 1 2 1 1 1 . . 2 . . 1 1 . Worker 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . Builder 3 | . . . . . . . 1 . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . . . . . . . . . 1 1 . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . Swarmer 38 | . . 9 . . . 4 4 . 3 . 7 . 9 . . . . 2 . Grunt 50 | . 8 . . . . 14 3 . 4 5 4 . 1 . 3 1 3 4 . Brawler 2 | . . . . . . . . . . 1 1 . . . . . . . . Duelist 2 | . . . . . . 1 . . . . 1 . . . . . . . . Sentry 12 | . . . . . . 2 . 1 2 . . . . 1 4 . . 2 . Hunter 16 | . . . . . . . . . 1 1 . . 2 . 2 4 . 6 . Programmer 35 | . . . . . . . . 1 2 . . . . 4 . 6 2 17 3 Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . . . Best Kill Streak 7 | . 3 4 . . . 5 5 2 5 4 4 . 6 2 2 2 4 7 3 Combat Bots Only 6 | . 3 4 . . . 5 5 1 5 4 4 . 6 2 2 2 3 3 3 Max Kills in Single Turn 3 | . 1 2 . . . 3 2 1 2 1 3 . 3 1 1 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 3 1 . 2 1 2 . 3 . . . . 1 . Melee 1 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Damage Taken 19683 | . 310 440 . 71 30 435 395 144 1465 427 1030 . 824 963 2887 1841 1079 7168 174 Core 1948 | . 69 138 . 36 . 94 9 . 209 38 94 . 81 130 285 117 86 562 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . 36 . . . . Core Remaining (%) 73 | 100 . . . 2 . . 81 . 70 . 84 . 91 . . 53 93 61 100 Volleys Fired 369 | . 24 25 . . 1 36 5 3 28 9 35 . 32 42 67 10 14 28 10 Largest 2 | . 2 2 . . 1 2 2 2 2 1 2 . 2 2 2 1 1 1 1 Hottest 140 | . 40 69 . . 50 106 95 100 100 30 140 . 111 66 66 40 43 80 50 Shots Fired 534 | . 48 50 . . 1 49 10 6 45 9 38 . 47 55 114 10 14 28 10 Gun 307 | . 48 50 . . 1 19 10 6 35 . 3 . 9 29 96 1 . . . Cannon 21 | . . . . . . 16 . . . . 3 . 2 . . . . . . Launcher 68 | . . . . . . 14 . . 5 5 9 . 27 . . . 4 4 . Special 138 | . . . . . . . . . 5 4 23 . 9 26 18 9 10 24 10 Kinetic 233 | . 48 43 . . . . . . 7 . . . 9 29 96 1 . . . Thermal 3 | . . . . . . . . . . . 3 . . . . . . . . Explosive 33 | . . . . . . 14 . . 5 5 9 . . . . . . . . Electromagnetic 127 | . . 7 . . 1 35 10 6 28 . 3 . 29 . . . 4 4 . Robot Hit Streak 23 | . 22 23 . . . 16 6 11 13 3 7 . 7 7 20 4 15 9 3 Robot Miss Streak 6 | . 4 6 . . . 1 2 . 2 2 2 . 2 3 2 1 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 5 | . 1 2 . . . . . . 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . 1 . . . . Shots Hit Robots 584 | . 37 24 . . . 33 16 10 46 18 26 . 15 41 100 49 22 135 12 Core Hits 305 | . 17 10 . . . 42 12 6 22 13 24 . 29 10 34 17 4 62 3 Critical Hits 33 | . 1 . . . . . . . . 1 . . . 3 8 3 . 16 1 Critical Kills 9 | . . . . . . . . . . . . . . 1 1 . . 7 . Critical Parts Destroyed 17 | . 1 . . . . . . . . 1 . . . 2 1 3 . 8 1 Melee Attacks 443 | . . . . . 8 . 22 5 20 18 17 1 . 4 8 86 19 201 34 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . . . . . . . 12 8 . . . . . 71 19 92 . Piercing 226 | . . . . . 8 . 22 5 8 10 17 1 . 4 8 . . 109 34 Sneak Attacks 11 | . . . . . . . . . . 2 1 . . 2 . 5 . 1 . Combat Hostiles 4 | . . . . . . . . . . 1 1 . . 1 . 1 . . . Follow-up Attacks 34 | . . . . . . . . . 1 3 . . . . . 10 1 18 1 Damage Inflicted 21158 | . 504 305 . . . 1909 409 223 1346 1060 1327 . 1186 869 2272 2136 790 6406 416 Guns 4506 | . 504 249 . . . 373 77 75 460 . 52 . 60 613 2043 . . . . Cannons 367 | . . . . . . 239 . . . . 57 . 71 . . . . . . Explosions 5503 | . . 56 . . . 1297 79 . 418 466 1025 . 1055 . . . 324 783 . Melee 10351 | . . . . . . . 241 147 468 594 193 . . 228 229 2046 466 5323 416 Ramming 431 | . . . . . . . 12 1 . . . . . 28 . 90 . 300 . Kinetic 3476 | . 504 172 . . . . . . 84 . . . 60 613 2043 . . . . Thermal 775 | . . 56 . . . 129 79 . 42 . 57 . 27 . . . . 385 . Explosive 3035 | . . . . . . 1168 . . 376 466 1025 . . . . . . . . Electromagnetic 3090 | . . 77 . . . 612 77 75 376 . 52 . 1099 . . . 324 398 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5054 | . . . . . . . . . 277 317 . . . . . 2046 466 1948 . Piercing 5297 | . . . . . . . 241 147 191 277 193 . . 228 229 . . 3375 416 Highest Corruption 21 | . . . . . . . . 1 2 . . . . 3 3 6 8 21 1 Average Corruption 3 | . . . . . . . . 1 1 . . . . 1 3 4 5 6 1 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 11 1 Effects 158 | . . . . . . . . 2 8 . . . . 11 44 39 9 45 . Message Errors 32 | . . . . . . . . 1 2 . . . . 3 7 11 3 5 . Matter Fused 31 | . . . . . . . . . . . . . . 1 13 7 . 10 . Heat Flow Errors 17 | . . . . . . . . . 2 . . . . 1 6 3 1 4 . Energy Discharges 15 | . . . . . . . . 1 2 . . . . . 8 2 . 2 . Data Loss (minor) 35 | . . . . . . . . . 2 . . . . 4 8 12 2 7 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . Targeting Errors 21 | . . . . . . . . . . . . . . 1 2 4 3 11 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1133 | . . . . . . 9 12 . 43 129 20 . 13 55 . 261 105 447 39 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 151 | . . . . . . 9 12 . 19 . 20 . 13 . . . 10 68 . Melee 982 | . . . . . . . . . 24 129 . . . 55 . 261 95 379 39 Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . . 74 39 . 10 . 102 . 28 . . . . 48 . Shots 16 | . . . . . . 3 1 . 1 . 4 . 2 . . . . 5 . Rammed 17 | . . . . . . . 1 1 . . . . . 2 . . . 13 . Targets Rammed 21 | . . . . . . . 2 1 . . . . . 3 . 2 . 13 . Kicked 2 | . . . . . . . . . . . . . . . . 2 . . . Crushed 2 | . . . . . . . 1 . . . . . . 1 . . . . . Highest Temperature 260 | . 3 45 . . 2 210 66 2 144 6 234 . 75 260 248 252 183 257 81 Average Temperature 50 | . 2 16 . . 1 62 26 2 51 3 57 . 17 35 61 97 59 63 26 Received Heat Transfer 2238 | . 177 . . . 9 189 144 24 267 108 267 . 129 78 363 66 144 264 9 Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . Total Turns 20 | . . . . . . . . . . . . . . . 20 . . . . Longest Duration 20 | . . . . . . . . . . . . . . . 20 . . . . Robots Corrupted 6 | . . . . . . 1 . . . . . . 1 . . . 3 1 . Combat Hostiles 5 | . . . . . . 1 . . . . . . 1 . . . 3 . . Parts Fried 24 | . . 1 . . . 8 . . 2 . . . 6 . . . 3 4 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 2 . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 649 | . . 50 . . . 75 100 . 50 . 74 . 50 . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 3 1 . 1 . . . 1 . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Peak Influence 1005 | . 157 123 . . 93 916 664 299 367 456 865 455 1005 652 583 457 163 456 528 Initial 527 | . . 2 . . . 60 446 217 100 192 319 453 318 527 121 305 106 91 256 Average 321 | . 68 74 . . 31 599 496 204 317 365 664 453 679 322 356 174 94 186 324 Maximum Alert Level 3 | . . . . . . 3 2 1 1 2 3 2 3 2 2 2 . 2 2 Low Security (%) 36 | 100 100 100 . 100 100 9 . 32 6 4 . . . 7 12 65 100 62 2 Level 1 37 | . . . . . . 9 . 67 93 42 28 . 22 70 61 29 . 30 88 Level 2 15 | . . . . . . 39 100 . . 52 6 100 17 22 26 4 . 6 8 Level 3 11 | . . . . . . 41 . . . . 64 . 59 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . . . 1 1 . 3 . . . 9 . 5 2 12 1 Investigation 4 | . 1 . . . . . . . . 1 . . . . . . . 2 . Extermination 16 | . . . . . . . . 1 . 1 . . . 2 . 3 2 6 1 Reinforcement 9 | . 2 . . . . . 1 . . 1 . . . 2 . 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . . . . . . 5 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 1 . . . 1 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Distress Signals 17 | . . . . . . . . . . . . . . 6 . 5 2 4 . Communications Jammed 124 | . . . . . . . . . . . . . . . . 14 . 109 1 Distress Signals 122 | . . . . . . . . . . . . . . . . 14 . 107 1 Times Spotted 364 | . 14 13 . 1 4 20 12 8 15 9 37 . 28 38 29 35 21 63 17 Peak Tracking Total 8 | . 2 5 . 1 2 5 4 3 5 4 8 . 6 7 6 5 5 7 3 Tactical Retreats 21 | . . 1 . . . 2 1 . 1 . 4 . 1 1 1 2 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Traps Triggered 27 | . . . . 1 . 2 . . 5 . 3 . 8 . 5 . . 2 1 Indirectly 4 | . . . . . . . . . . . . . 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Machines Disabled 24 | . . 2 . . . 1 . . 2 2 4 . 2 6 4 . . . 1 Max in Single Turn 2 | . . 2 . . . 1 . . 1 . 1 . 1 . 1 . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 Garrison Relay 12 | . . . . . . 1 . . 2 . 3 . 2 . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Machines Accessed 47 | . 5 . 5 1 3 . 1 2 . 1 . 1 . 2 . 7 . 5 14 Terminals 29 | . 5 . . . 2 . 1 1 . . . . . . . 5 . 4 11 Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 3 Total Hacks 144 | . 14 . 50 1 7 . 1 2 . 2 . 1 . 5 . 16 . 15 30 Successful 89 | . 5 . 50 1 3 . . 1 . 2 . 1 . 5 . 3 . 6 12 Failed 55 | . 9 . . . 4 . 1 1 . . . . . . . 13 . 9 18 Catastrophic 17 | . 2 . . . 2 . 1 1 . . . . . . . 5 . 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . 13 . 1 . 6 . 1 . . 1 . . . 1 . 3 . 10 16 Terminals 67 | . 14 . . . 6 . 1 1 . . . . . . . 11 . 13 21 Fabricators 5 | . . . . . . . . . . . . . . 3 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . Garrison Access 18 | . . . . . 1 . . 1 . 2 . 1 . 2 . . . 2 9 Terminal Hacks 65 | . 5 . 50 1 1 . . . . . . . . . . 2 . 2 4 Record 49 | . . . 49 . . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . 2 . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 13 | . . . . . 1 . . 1 . 1 . 1 . 2 . . . 1 6 Unlock Access 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 3 Coupler Status 5 | . . . . . . . . . . . . . . 1 . . . 1 3 Unauthorized Hacks 8 | . . . . . 1 . . . . 1 . . . 1 . . . 3 2 Terminals 5 | . . . . . 1 . . . . . . . . . . . . 2 2 Botnet 5 | . . . . . 1 . . . . . . . . . . . . 2 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . 1 . Eject 2 | . . . . . . . . . . 1 . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . . 2 . 1 1 . 1 . . . 2 . 7 . 5 14 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . Matter 102 | . . . . . . . . . . . . . . 102 . . . . . Time 25 | . . . . . . . . . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 106 | . . . . . . . . . 3 2 16 . 9 17 19 11 9 14 6 Non-combat 25 | . . . . . . . . . . . . . . 3 . 4 3 9 6 Combat 81 | . . . . . . . . . 3 2 16 . 9 14 19 7 6 5 . Autooverrided 11 | . . . . . . . . . . . . . . 2 7 . 1 1 . Robot Hacks Applied 103 | . . . . . . . . . 3 2 16 . 9 18 12 14 9 14 6 parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . start_evac 1 | . . . . . . . . . . . . . . . . 1 . . . purge_threat 3 | . . . . . . . . . . . . . . 3 . . . . . map_route 14 | . . . . . . . . . . . . . . 1 . 3 2 5 3 link_fov 1 | . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 2 | . . . . . . . . . . . . . . . . . 2 . . spike_heat 1 | . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 9 | . . . . . . . . . . . 1 . . 1 2 . 2 3 . reboot_system 6 | . . . . . . . . . . 1 1 . 2 1 . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 12 | . . . . . . . . . . . 8 . . 1 . 1 1 1 . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . 1 . . . 1 . formatsys_high 49 | . . . . . . . . . 3 1 5 . 7 10 9 7 1 3 3 Relay Couplers Released 56 | . . . . . . 5 . . 10 4 12 . 8 . 14 . . 3 . Ejected 7 | . . . . . . . . . . 4 . . . . . . . 3 . Machine Destruction 49 | . . . . . . 5 . . 10 . 12 . 8 . 14 . . . . Attached 43 | . . . . . . . . . 4 1 7 . 5 8 5 4 2 5 2 Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Total Allies 80 | . . 3 . 1 . . . . 4 1 14 . 7 14 16 8 3 6 3 Largest Group 8 | . . 3 . 1 1 . . . 1 1 3 2 6 7 8 5 3 3 2 Highest-Rated Group 271 | . . 40 . 31 31 . . . 30 41 96 64 223 257 271 162 128 174 88 Highest-Rated Ally 81 | . . 16 . 31 31 . . . 30 41 81 32 49 58 56 49 64 64 44 Total Orders 74 | . . . . . . . . . . . 8 . 18 5 17 11 6 1 8 STAY 38 | . . . . . . . . . . . 4 . 9 3 10 7 3 . 2 FOLLOW 29 | . . . . . . . . . . . 4 . 9 2 7 4 3 . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 RETURN 3 | . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 457 | . . 16 . . 4 . . . 1 11 42 . 53 119 84 68 37 22 . Total Damage 12485 | . . 88 . . 22 . . . 31 466 1528 . 1433 3191 2382 1511 1074 759 . Kills 57 | . . 4 . . 1 . . . . . 8 . 7 11 6 12 6 2 . Allies Corrupted 5 | . . . . . . . . . . . . . . 2 . 2 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Turns Passed 19370 | 76 950 942 1109 170 242 844 413 594 1313 304 1326 302 1529 835 2665 1966 581 2481 728 Spaces Moved 9389 | 51 490 457 608 86 111 391 165 294 509 114 535 148 696 318 1171 774 238 918 1315 Core 7 | 7 . . . . . . . . . . . . . . . . . . . Treads 5879 | . 423 457 608 86 111 391 165 294 423 108 . . 461 318 1018 . 234 782 . Legs 2052 | 44 67 . . . . . . . 86 6 535 148 235 . 153 774 4 . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1451 | . . . . . . . . . . . . . . . . . . 136 1315 Fastest Speed 37 | 50 120 180 180 180 180 180 180 180 180 200 182 183 180 180 180 180 180 42 37 Average Speed 161 | 111 163 180 180 180 180 180 180 180 204 200 190 190 185 191 191 181 191 157 37 Slowest Speed 240 | 120 180 180 180 180 180 180 180 180 240 213 213 213 220 220 200 240 225 205 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 82 94 94 23 13 57 17 8 36 3 82 5 71 9 85 18 9 29 40 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 . . 1 . 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 139 | . . . . . 8 . 9 . . 7 4 1 . . . 20 5 59 26 Terrain Destroyed 282 | . . 19 . . 8 19 13 . 35 31 30 1 1 2 1 20 5 71 26 Melee 129 | . . . . . 8 . 9 . . 1 . 1 . . . 20 5 59 26 Projectile 3 | . . . . . . . . . . . . . . 2 1 . . . . AOE 150 | . . 19 . . . 19 4 . 35 30 30 . 1 . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Total 12528 | 65 593 527 625 102 140 485 235 346 705 169 791 167 887 486 1517 1229 331 1655 1473 Wait 1328 | . 45 36 . 9 8 13 29 20 50 5 134 9 65 74 141 275 18 312 85 Move 9331 | 50 489 456 607 85 110 389 164 293 507 113 533 147 694 317 1169 773 237 917 1281 Hop 15 | . . . . . . . . . . . . . . . . . . . 15 Pick Up 293 | 6 19 3 8 3 7 24 3 8 18 7 18 6 27 11 43 28 10 33 11 Fast Attach 67 | 6 3 1 . . . . . 2 7 2 2 . 7 3 2 4 6 16 6 Attach 118 | . . 2 . . 4 1 . 2 10 7 9 2 7 6 21 7 4 28 8 Detach 12 | . . . . . . . . . 1 1 1 . 1 1 . 2 . 2 3 Swap 240 | 3 2 1 3 2 2 7 7 4 22 3 19 2 20 17 24 30 12 54 6 Drop 276 | . 11 3 7 3 . 11 3 8 18 7 17 . 18 7 32 24 14 79 14 Fire 369 | . 24 25 . . 1 36 5 3 28 9 35 . 32 42 67 10 14 28 10 Melee 394 | . . . . . 8 . 22 5 19 14 17 1 . 4 8 74 16 173 33 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . 2 . . . Crush 19 | . . . . . . . 2 1 . . . . . 3 . . . 13 . Escape Stasis 50 | . . . . . . 4 . . 16 . 5 . 15 . 10 . . . . Rewire 14 | . . . . . . . . . 9 1 1 . 1 1 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 3 exits: *Res x2 / [Arm]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Discovered new exit (range 14) 1027 | -10/Materials | Entered Mines 1052 | -10/Mines | Core integrity fell below 50% 1176 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1430 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1645 | -10/Mines | Discovered new exit (range 6) 1657 | -10/Mines | Learned Materials stockpile data 1854 | -10/Mines | Discovered new exit (range 7) 1896 | -10/Mines | Core integrity fell below 20% 1958 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1958 | -10/Mines | Discovered new exit (range 5) 1969 | -10/Mines | Entered Exiles 2026 | -10/Exiles | Discovered new exit (range 14) 2078 | -10/Exiles | Met 8R-AWN 2105 | -10/Exiles | Met EX-HEX 2199 | -10/Exiles | Met EX-DEC 2228 | -10/Exiles | Visited The Gauntlet 2577 | -10/Exiles | Discovered new exit (range 10) 2716 | -10/Exiles | Learned location of Zion (-6) 2752 | -10/Exiles | Met EX-BIN 2794 | -10/Exiles | Build established: Hauler-Mutant 2804 | -10/Exiles | Aligned with FarCom system 2806 | -10/Exiles | Given EX-Vault access code 2881 | -10/Exiles | Opened EX-Vault 2899 | -10/Exiles | Found Flying Fortress v7 2938 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3078 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3078 | -10/Exiles | Entered Mines 3080 | -9/Mines | Learned Materials interactive machine intel 3087 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3226 | -9/Mines | Discovered new exit (range 12) 3229 | -9/Mines | Received a Mining Laser from a helpful Derelict 3248 | -9/Mines | Entered Materials 3248 | -8/Materials | Accompanied by 1 ally 3248 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3250 | -8/Materials | Loaded intel: 19 interactive machine locations 3489 | -8/Materials | Identified exit to Garrison 3490 | -8/Materials | Entered Garrison 3567 | -8/Garrison | Triggered checkpoint 3763 | -8/Garrison | Discovered new exit (range 15) 3918 | -8/Garrison | Triggered checkpoint 3977 | -8/Garrison | Discovered new exit (range 15) 3978 | -8/Garrison | Triggered checkpoint 4017 | -8/Garrison | Installed Relay Interface Framework 4218 | -8/Garrison | Triggered checkpoint 4246 | -8/Garrison | Garrison Relay disabled 4334 | -8/Garrison | Entered Materials 4724 | -8/Materials | Discovered new exit (range 8) 4747 | -8/Materials | Entered Factory 4747 | -7/Factory | Evolved 2 slots: Utility x2 5338 | -7/Factory | Identified exit to Garrison 5341 | -7/Factory | Entered Garrison 5358 | -7/Garrison | Triggered checkpoint 5400 | -7/Garrison | Triggered checkpoint 5413 | -7/Garrison | Build established: Bothacker-Mutant 5421 | -7/Garrison | Triggered checkpoint 5584 | -7/Garrison | Garrison Relay disabled 5858 | -7/Garrison | Triggered checkpoint 5922 | -7/Garrison | Triggered checkpoint 5997 | -7/Garrison | Discovered new exit (range 15) 6088 | -7/Garrison | Lost 3 parts (1p2n) 6129 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6244 | -7/Garrison | Garrison Relay disabled 6654 | -7/Garrison | Entered Factory 6654 | -6/Factory | Evolved 2 slots: Utility x2 6940 | -6/Factory | Identified exit to Garrison 6958 | -6/Factory | Entered Garrison 6958 | -6/Garrison | Accompanied by 1 ally 7087 | -6/Garrison | Garrison Relay disabled 7184 | -6/Garrison | Triggered checkpoint 7262 | -6/Garrison | Spotted B-75 Beast 7278 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 7333 | -6/Garrison | Triggered checkpoint 7358 | -6/Garrison | Triggered checkpoint 7424 | -6/Garrison | Triggered checkpoint 7428 | -6/Garrison | Destroyed Beast 5a 7458 | -6/Garrison | Discovered new exit (range 8) 7612 | -6/Garrison | Triggered checkpoint 7667 | -6/Garrison | Discovered new exit (range 15) 7864 | -6/Garrison | Discovered new exit (range 11) 7891 | -6/Garrison | Expanded RIF knowledge: Program Shield 7942 | -6/Garrison | Triggered checkpoint 8037 | -6/Garrison | Garrison Relay disabled 8284 | -6/Garrison | Entered Factory 8284 | -5/Factory | Accompanied by 2 allies 8284 | -5/Factory | Evolved 2 slots: Utility x2 8583 | -5/Factory | Identified exit to Garrison 8586 | -5/Factory | Entered Garrison 8586 | -5/Garrison | Accompanied by 2 allies 8620 | -5/Garrison | Triggered checkpoint 8708 | -5/Garrison | Triggered checkpoint 8738 | -5/Garrison | Garrison Relay disabled 9084 | -5/Garrison | Spotted B-75 Beast 9136 | -5/Garrison | Allies destroyed B-75 Beast 9184 | -5/Garrison | Triggered checkpoint 9184 | -5/Garrison | Triggered checkpoint 9438 | -5/Garrison | Discovered new exit (range 11) 9605 | -5/Garrison | Discovered new exit (range 15) 9622 | -5/Garrison | Triggered checkpoint 9760 | -5/Garrison | Triggered checkpoint 9886 | -5/Garrison | Triggered checkpoint 9973 | -5/Garrison | Garrison Relay disabled 10057 | -5/Garrison | Discovered new exit (range 14) 10091 | -5/Garrison | Expanded RIF knowledge: Autooverride 10115 | -5/Garrison | Entered Factory 10115 | -4/Factory | Accompanied by 6 allies 10115 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10338 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 10369 | -4/Factory | Discovered new exit (range 24) 10378 | -4/Factory | Spotted B-86 Titan 10395 | -4/Factory | Allies destroyed B-86 Titan 10402 | -4/Factory | Build established: Botlord-Mutant 10456 | -4/Factory | Garrison activated, responded to threat 10731 | -4/Factory | Identified exit to Garrison 10780 | -4/Factory | Garrison activated, responded to threat 10950 | -4/Factory | Entered Garrison 10950 | -4/Garrison | Accompanied by 2 allies 11130 | -4/Garrison | Triggered checkpoint 11286 | -4/Garrison | Garrison Relay disabled 11398 | -4/Garrison | Triggered checkpoint 11776 | -4/Garrison | Spotted B-86 Titan 11872 | -4/Garrison | Destroyed B-86 Titan 11897 | -4/Garrison | Lost 5 parts (2p2n1w) 12190 | -4/Garrison | Triggered checkpoint 12268 | -4/Garrison | Discovered new exit (range 10) 12302 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 12344 | -4/Garrison | Triggered checkpoint 12366 | -4/Garrison | Garrison Relay disabled 12433 | -4/Garrison | Identified exit to Factory 12583 | -4/Garrison | Discovered exit to Factory (range 8) 12724 | -4/Garrison | Triggered checkpoint 12823 | -4/Garrison | Discovered exit to Factory (range 11) 12908 | -4/Garrison | Triggered checkpoint 12957 | -4/Garrison | Garrison Relay disabled 13066 | -4/Garrison | Triggered checkpoint 13280 | -4/Garrison | Triggered checkpoint 13284 | -4/Garrison | Garrison Relay disabled 13615 | -4/Garrison | Entered Factory 13615 | -4/Factory | Accompanied by 5 allies 14088 | -4/Factory | Found Prototype Slashing Weapon 14088 | -4/Factory | Identified Molecular Scythe 14093 | -4/Factory | Found Molecular Scythe 15424 | -4/Factory | Found Prototype Processor 15424 | -4/Factory | Identified Exp. Signal Interpreter 15440 | -4/Factory | Discovered new exit (range 10) 15500 | -4/Factory | Identified exit to Research 15581 | -4/Factory | Entered Research 15581 | -3/Research | Accompanied by 3 allies 15581 | -3/Research | Evolved 2 slots: Propulsion x2 15859 | -3/Research | Discovered new exit (range 46) 15859 | -3/Research | Discovered new exit (range 49) 15859 | -3/Research | Discovered new exit (range 65) 16136 | -3/Research | Identified exit to Research 16138 | -3/Research | Found Gamma Bomb Array 16162 | -3/Research | Entered another Research area 16162 | -2/Research | Accompanied by 1 ally 16162 | -2/Research | Evolved 2 slots: Utility x2 16532 | -2/Research | Garrison activated, responded to threat 16950 | -2/Research | Found Unknown Piercing Weapon 16950 | -2/Research | Identified Enh. Force Lance 16968 | -2/Research | Found Enh. Force Lance 17867 | -2/Research | Lost 4 parts (3n1u) 17944 | -2/Research | Found Fusion Bomb Launcher 17996 | -2/Research | System corruption reached 10% 18119 | -2/Research | Found Prototype Launcher 18120 | -2/Research | Identified Tactical Quantum Warhead 18158 | -2/Research | Spotted B-90 Cyclops 18344 | -2/Research | Discovered new exit (range 59) 18568 | -2/Research | Lost 3 parts (2n1w) 18614 | -2/Research | Identified exit to Access 18643 | -2/Research | Entered Access 18643 | -1/Access | Evolved 2 slots: Propulsion x2 18871 | -1/Access | Build established: Bothacker-Mutant 19310 | -1/Access | Identified exit to Surface 19371 | *** | Escaped! Last Messages --------------- 19310_ Slug penetrates Terminal. 19347_ U-05 Engineer builds a Wall. 19350_ Slug penetrates Wall. 19352_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19352_ Jacked O-32 Director... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 19353_ Slug penetrates Wall. 19356_ Reactivated Director 10b. 19357_ Director 10b reports 0b10 security level has risen to 2. 19360_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7F layout... Downloaded map data. 19368_ Connecting with Terminal... >>Open Sealed Barrier opened. 19369_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????"" ????????????????????????????????? | | ????????????"S"" ????????????????????????????????? | | ? # """""" #??????????????????????????????? | | ? # #??????????????????????????????? | | ###+### #??????????????????????????????? | | # ########+#+#####################????????????? | | ????????????? | | ????????????? | | # ##########"##### ""#?????????????????? | | ## ### #?# ""#?????????????????? | | # ### #?# ""#?????????????????? | | # ### #?# T#??????ss?????????? | | + #?# #?# ""#?????????????????? | | # #?# #?# ""#??????s??????????? | | # #?# ""### ""##??????s?????????? | | ?# #?# !! ""## #????????????????? | | ?# #?# ! Y ""### ##????????????????? | | ?# #?# T"#?# #?????????????????? | | ?# #?# """#?# #?????????????????? | | ?# #?# "" #?# #?????????????????? | | ?# #?# #?# @" #?????????????????? | | ?# #?# #?# "" #?????????????????? | | ## ########### ###?# #?????????????????? | | # # ###???# #?????????????????? | | # " # #?????# #?????????????????? | | # "" + #?????#""""""""""#?????????????????? | | # # " #?????#""""""""""#?????????????????? | | ## ## """ #?????#""""""""""#?????????????????? | | ?# ## """#?????#""""""""""#?????????????????? | | ?# ## " #?????# #?????????????????? | | ?# ## = #?????# BB BB #?????????????????? | | ## ## #?????# BB BB #?????????????????? | | ## ###########?????# #?????????????????? | | ## ##???????????????????????????????????????????? | | # #??????????????????? ?????????????????????? | | + #????????????????? ?????????????????????? | | # #???############### ?????????????????????? | | # ##### " # #????????????????????? | | ## #"##### """ # #????????????????????? | | ## # !# """ + #????########????????? | | ## #= " " # #??? ????????? | | ?# #*! # # #??? #???????? | | ##%# [! # # #?? #???????? | | + !! # ]! # #?? #???????? | | ## # = # !! # #? = #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 45 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 86 Melee Accuracy 8 Recoil Reduction 6 Stasis Canceling 1 Defensive Hacking 24 Relay Coupler Types 114 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Cya! Deadly Force Dodgeball, But With Guns Challenges ------------ None Game ------ Seed LauncherColdFirepult Manual? 0 Play Time 05:20:33 Cumulative 57.7 hours Start 2020.12.26 @ 01:50:54 End 2020.12.26 @ 22:39:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cf053a6-474e-4eb3-941a-8cf39299a175