Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 20:56:00 Player: Lyft Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4239) 4239 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 8231 Bonus ------- High Alert Combat Kills 22 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Medium Armor Plating Medium Armor Plating Hacking Suite Shock Bomb Launcher Proton Missile Launcher Mini Grenade Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Electrolaser Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Medium Armor Plating Medium Armor Plating Hacking Suite High-powered Shotgun Shock Bomb Launcher Proton Missile Launcher Mini Grenade Launcher Remote Datajack Great Axe [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 147 | 2 13 4 25 2 . 9 53 39 Power 22 | . 1 1 5 1 . 1 6 7 Engine 21 | . 1 1 5 1 . 1 5 7 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 30 | 2 4 1 4 . . 3 10 6 Treads 22 | 1 2 1 2 . . 2 8 6 Leg . | . . . . . . . . . Wheel 8 | 1 2 . 2 . . 1 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 4 . 4 . . . 11 6 Device 9 | . . . . . . . 6 3 Storage 8 | . 2 . 3 . . . 3 . Processor 1 | . . . . . . . . 1 Hackware 3 | . . . 1 . . . . 2 Protection 4 | . 2 . . . . . 2 . Artifact . | . . . . . . . . . Weapon 70 | . 4 2 12 1 . 5 26 20 Energy Gun 33 | . 3 1 8 . . 1 9 11 Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | . 1 . 1 1 . 3 9 1 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 5 | . . 1 3 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 14 | . . . . . . . 8 6 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . 1 . 2 . . . 3 2 Parts Lost 49 | . 2 . 4 . . 8 14 21 Power 9 | . 1 . . . . 1 4 3 Propulsion 15 | . . . 2 . . 3 4 6 Utility 7 | . . . . . . . 2 5 Weapon 18 | . 1 . 2 . . 4 4 7 Highest Loss Streak 12 | . 1 . 1 . . 4 4 12 Average Slot Usage (%) 96 | . 96 100 98 100 100 97 95 93 Engine 9 | . 11 14 10 11 11 10 8 6 Treads 19 | . 14 24 21 22 22 14 18 16 Wheel 8 | . 13 3 11 11 11 16 8 4 Device 4 | . . . . . . . 12 3 Storage 20 | . 14 14 20 22 22 22 18 23 Processor 1 | . . . . . . . . 6 Hackware 10 | . . . 11 11 11 11 9 17 Protection 2 | . 13 14 1 . . . 2 . Energy Gun 9 | . 13 13 11 11 11 4 6 8 Ballistic Gun 8 | . 14 14 9 11 11 17 9 . Naked Turns . | . . . . . . . . . Heaviest Build 118 | 13 43 43 78 77 77 77 115 118 Greatest Support 70 | 10 40 46 12 12 12 24 40 70 Greatest Overweight (x) 37 | 1 3 3 6 6 6 6 25 37 Average Overweight (x) 5 | 1 1 1 5 6 6 3 6 4 Largest Inventory Capacity 28 | 6 12 12 20 20 20 20 28 28 Average Capacity 20 | 6 8 12 19 20 20 20 20 28 Most Carried 28 | 6 11 12 20 20 20 20 21 28 Average Carried 18 | 4 6 11 18 19 20 14 19 22 Final Capacity 28 | 6 12 12 20 20 20 20 28 28 Final Carried 21 | 4 10 12 20 20 20 12 21 19 Class Distribution -------------------- 77% | Hauler-Mutant 13% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2863 | 229 190 45 707 86 . 205 1064 337 Remotely . | . . . . . . . . . Salvage Created 5708 | 53 629 48 1365 254 . 371 2321 667 Parts 306 | 1 38 7 106 17 . 8 110 19 Haulers Intercepted 9 | . 1 . 4 . . . 4 . Recyclers Shooed 7 | 1 3 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 99 | . 9 2 28 5 . 8 38 9 Guns 81 | . 9 . 19 5 . 6 38 4 Cannons 5 | . . . . . . . . 5 AOE 13 | . . 2 9 . . 2 . . Classes Destroyed 14 | 1 6 1 4 . . 1 . 1 Worker 7 | . . 2 2 1 . . 2 . Builder 4 | . 3 1 . . . . . . Tunneler 3 | . . . 1 . . 1 1 . Hauler 9 | . 1 . 4 . . . 4 . Recycler 10 | 1 2 . . 1 . . 1 5 Operator 7 | . 1 . 3 . . . 3 . Watcher 6 | . 1 . 3 . . . 2 . Swarmer 18 | . 3 . 7 3 . . 3 2 Grunt 51 | . 6 2 12 . . 6 24 1 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 . . 1 . . Sentry 22 | . . . 7 2 . . 10 3 Hunter 3 | . . . . . . 1 1 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | 1 5 5 6 3 . 4 9 4 Combat Bots Only 5 | . 3 2 5 3 . 4 4 2 Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 2 2 Gunslinging 1 | . . . 1 1 . . 1 1 Exploded 3 | . . 1 3 . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 9237 | . 394 136 1126 228 . 1165 2875 3313 Core 1521 | . 38 . 131 24 . 240 386 702 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 . 84 . . . 1 29 . Volleys Fired 416 | 3 46 8 91 17 . 35 161 55 Largest 2 | 2 2 1 2 2 . 2 2 2 Hottest 118 | 70 70 33 101 78 . 78 46 118 Shots Fired 773 | 6 87 8 166 32 . 62 313 99 Gun 733 | 6 87 . 158 32 . 59 313 78 Cannon 21 | . . . . . . . . 21 Launcher 19 | . . 8 8 . . 3 . . Special . | . . . . . . . . . Kinetic 396 | 3 46 . 74 15 . 42 192 24 Thermal 336 | 3 41 . 71 17 . 8 121 75 Explosive 19 | . . 8 8 . . 3 . . Electromagnetic 22 | . . . 13 . . 9 . . Robot Hit Streak 20 | 5 20 7 11 4 . 13 15 16 Robot Miss Streak 6 | . 6 2 3 2 . 3 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 15 | . 2 . 2 2 . 1 7 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 Shots Hit Robots 539 | 5 60 5 108 20 . 42 233 66 Core Hits 248 | 2 29 9 61 9 . 21 93 24 Critical Hits 7 | . . . . . . . 1 6 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 3 | . . . . . . . . 3 Melee Attacks 60 | . . . . . . . 37 23 Impact . | . . . . . . . . . Slashing 60 | . . . . . . . 37 23 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10563 | 61 745 558 2291 310 . 1116 3968 1514 Guns 8483 | 61 745 . 1697 305 . 627 3932 1116 Cannons 398 | . . . . . . . . 398 Explosions 1641 | . . 558 594 . . 489 . . Melee 36 | . . . . . . . 36 . Ramming 5 | . . . . 5 . . . . Kinetic 4066 | 23 355 . 627 119 . 389 2128 425 Thermal 4590 | 38 390 . 944 186 . 139 1804 1089 Explosive 1602 | . . 558 555 . . 489 . . Electromagnetic 264 | . . . 165 . . 99 . . Impact . | . . . . . . . . . Slashing 36 | . . . . . . . 36 . Piercing . | . . . . . . . . . Highest Corruption 15 | . 4 4 1 1 1 1 4 15 Average Corruption 2 | . 4 4 1 1 1 1 2 4 Corruption Purged . | . . . . . . . . . Effects 68 | . 5 7 3 3 . 1 24 25 Message Errors 21 | . 1 . 2 3 . . 12 3 Matter Fused 14 | . 1 4 . . . . 2 7 Heat Flow Errors 5 | . 1 1 . . . . 1 2 Energy Discharges 9 | . 2 . 1 . . 1 1 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . 3 1 Targeting Errors 12 | . . 1 . . . . 4 7 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 42 | . . 30 3 . . 9 . . Projectiles . | . . . . . . . . . Explosions 42 | . . 30 3 . . 9 . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . . 19 20 2 . . . . Shots 2 | . . 1 1 . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | 47 225 297 168 153 . 105 246 288 Average Temperature 66 | 28 82 148 50 58 . 30 110 77 Received Heat Transfer 3453 | . 168 69 441 63 . 414 1386 912 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 17 | . 1 . . . . . 10 6 Heat Transferred 9131 | 111 1147 . 1805 370 . 259 3515 1924 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 471 | 5 334 117 471 137 . 137 381 176 Average Influence 143 | 2 161 95 224 55 . 103 165 75 Maximum Alert Level 2 | . 1 . 2 . . . 1 . Low Security (%) 74 | 100 70 100 42 100 . 100 66 100 Level 1 23 | . 29 . 49 . . . 33 . Level 2 1 | . . . 8 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 5 . . 1 5 5 Investigation 4 | . . . 2 . . . 1 1 Extermination 2 | . . . . . . . . 2 Reinforcement 11 | . 1 . 3 . . 1 4 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . 1 . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 17 2 39 5 . 16 64 20 Peak Tracking Total 7 | . 5 2 5 3 . 5 5 7 Tactical Retreats 7 | . 1 . 2 . . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . . . 3 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 8 | . 1 . 3 2 . . 2 . Max in Single Turn 1 | . 1 . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 31 | . 5 . 8 . 1 . 11 6 Terminals 18 | . 3 . 5 . . . 7 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . . . 2 1 Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers 4 | . . . 2 . . . 1 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 93 | . 19 . 29 . 1 . 33 11 Successful 67 | . 14 . 25 . 1 . 21 6 Failed 26 | . 5 . 4 . . . 12 5 Catastrophic 4 | . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 36 | . 10 . 10 . . . 13 3 Terminals 51 | . 15 . 13 . . . 18 5 Fabricators . | . . . . . . . . . Repair Stations 11 | . 2 . . . . . 7 2 Recycling Units 8 | . 2 . 2 . . . 4 . Scanalyzers 21 | . . . 14 . . . 4 3 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 14 | . 4 . 6 . 1 . 3 . Record 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . Unreport Threat 3 | . . . 1 . . . 2 . Locate Traps 3 | . 2 . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 6 2 Scan Component 5 | . 1 . . . . . 3 1 Repair 5 | . 1 . . . . . 3 1 Recycling Unit Hacks 8 | . 2 . 2 . . . 4 . Report Inventory 4 | . 1 . 1 . . . 2 . Retrieve Components 4 | . 1 . 1 . . . 2 . Scanalyzer 21 | . . . 14 . . . 4 3 Insert Component 11 | . . . 7 . . . 2 2 Analyze 10 | . . . 7 . . . 2 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 13 | . 6 . 3 . . . 4 . Terminals 13 | . 6 . 3 . . . 4 . Track 4 | . 2 . 1 . . . 1 . Assimilate 1 | . . . 1 . . . . . Botnet 6 | . 3 . 1 . . . 2 . Operators 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 25 | . 4 . 7 . . . 9 5 Full Trace Events 3 | . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 6 . . . 2 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . . . . . 3 1 Time 195 | . 38 . . . . . 134 23 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . 1 . 5 . . . 16 . Parts Scanalyzed 9 | . . . 6 . . . 2 1 Part Schematics Acquired 9 | . . . 6 . . . 2 1 Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . . 1 1 . . . . Largest Group 2 | . . . 1 2 . . . . Highest-Rated Group 40 | . . . 10 40 . . . . Highest-Rated Ally 31 | . . . 10 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 9535 | 18 602 399 2047 927 431 269 2912 1930 Spaces Moved 4782 | 7 358 260 1140 561 288 127 1208 833 Core 18 | . . . . . . . 17 1 Treads 883 | . 77 163 . . . . 152 491 Legs . | . . . . . . . . . Wheels 3881 | 7 281 97 1140 561 288 127 1039 341 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 120 120 150 150 120 120 175 Average Speed 158 | 90 110 145 146 150 150 125 176 190 Slowest Speed 1900 | 90 180 160 150 150 150 150 1300 1900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 2 66 34 75 99 69 38 86 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 72 | . . . 13 . . . 36 23 Terrain Destroyed 187 | . . 45 52 . . 27 36 27 Melee 59 | . . . . . . . 36 23 Projectile 4 | . . . . . . . . 4 AOE 124 | . . 45 52 . . 27 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 5853 | 13 480 273 1358 616 287 174 1617 1035 Wait 286 | . 38 . 58 32 . 4 103 51 Move 4774 | 6 357 259 1139 560 287 126 1207 833 Hop . | . . . . . . . . . Pick Up 95 | . 15 1 25 1 . . 32 21 Fast Attach 14 | . 2 . 3 . . . 9 . Attach 75 | 2 5 1 13 . . 8 19 27 Detach 10 | . . 1 2 . . . 2 5 Swap 58 | . 6 3 9 2 . 1 25 12 Drop 64 | 2 11 . 18 3 . . 22 8 Fire 416 | 3 46 8 91 17 . 35 161 55 Melee 60 | . . . . . . . 37 23 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 19 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Repaired Hacking Suite 621 | -10/Materials | Entered Mines 630 | -10/Mines | Learned Materials emergency access door positions 834 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | Assembled infested the area 1020 | -10/Mines | Entered Materials 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1577 | -9/Materials | Build established: Hauler-Mutant 1587 | -9/Materials | Discovered new exit (range 7) 2492 | -9/Materials | Discovered new exit (range 15) 2885 | -9/Materials | Identified exit to Mines 3067 | -9/Materials | Entered Mines 3067 | -9/Mines | Accompanied by 1 ally 3070 | -9/Mines | Received a Mining Laser from a helpful Derelict 3147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3148 | -9/Mines | Discovered new exit (range 5) 3307 | -9/Mines | Learned location of 1 exit from Lower Caves 3436 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3555 | -9/Mines | Discovered new exit (range 12) 3662 | -9/Mines | Discovered new exit (range 11) 3762 | -9/Mines | Learned location of 1 exit from Lower Caves 3994 | -9/Mines | Entered Exiles 3994 | -9/Exiles | Found Exiles lab abandoned 4407 | -9/Exiles | Discovered new exit (range 11) 4425 | -9/Exiles | Entered Mines 4478 | -8/Mines | Core integrity fell below 50% 4514 | -8/Mines | Lost 4 parts (1n3w) 4551 | -8/Mines | Core integrity fell below 20% 4578 | -8/Mines | Lost 4 parts (1p2n1w) 4676 | -8/Mines | Discovered new exit (range 15) 4694 | -8/Mines | Entered Materials 4694 | -8/Materials | Evolved 2 slots: Utility x2 4816 | -8/Materials | Repaired Arm. Wheel 5783 | -8/Materials | Discovered new exit (range 15) 5800 | -8/Materials | Lost 4 parts (1n3w) 6674 | -8/Materials | Core integrity fell below 50% 6722 | -8/Materials | Lost 4 parts (1p1n1u1w) 7328 | -8/Materials | Repaired Arm. Wheel 7399 | -8/Materials | Repaired Cld. Pulse Rifle? 7552 | -8/Materials | Discovered new exit (range 15) 7606 | -8/Materials | Entered Factory 7606 | -7/Factory | Evolved 2 slots: Utility x2 8114 | -7/Factory | Build established: Hacker-Mutant 8125 | -7/Factory | Discovered new exit (range 8) 8277 | -7/Factory | Discovered new exit (range 10) 8838 | -7/Factory | Lost 4 parts (2p1n1w) 8864 | -7/Factory | Build established: Hauler-Mutant 9357 | -7/Factory | Repaired Hpw. Electrolaser 9463 | -7/Factory | Discovered new exit (range 14) 9508 | -7/Factory | Core integrity fell below 50% 9518 | -7/Factory | System corruption reached 10% 9531 | -7/Factory | Core integrity fell below 20% 9536 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09481_ System corrupted: Hpw. Shotgun targeting data glitched. 09486_ Lgt. Treads destroyed. 09489_ U-05 Engineer builds a Wall. 09490_ Adv. Treads destroyed. 09490_ U-05 Engineer builds a Wall. 09490_ Acquired 11 matter. 09500_ Hpw. Electrolaser destroyed. 09500_ U-05 Engineer lays Concrete. 09502_ Imp. Deuterium Engine destroyed. 09502_ U-05 Engineer builds a Wall. 09504_ U-05 Engineer lays Concrete. 09506_ Hpw. Shotgun destroyed. 09511_ Adv. Sensor Array destroyed. 09514_ Hacking Suite destroyed. 09514_ System corrupted by crushing effect (+3). 09517_ Terrain Scan Processor destroyed. 09517_ System corrupted by crushing effect (+2). 09527_ Hacking Suite destroyed. 09527_ System corrupted by crushing effect (+5). 09536_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ??????????????# #????# ## | | ??????????????+^^ ^ #????# """ ## | | ??????????????# ^ #????# """"" ## | | ??????????????# ######????# """"" ## | | ??????????????# #?????????# # | | ?????????????? #???????### # | | ??????????????## #??????## ############## | | ???????????????# #??????# #??# ! 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