Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.26 @ 07:28:46 // Winter2019/RPGLIKE Player: XorOwl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (6792) 6792 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2475) 2475 TOTAL SCORE: 14087 Bonus ------- High Alert Combat Kills 1975 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 220/240 System Corruption 0% Temperature Cool (9) Movement Flying (23) Location -7/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Core Analyzer Layered Light Armor Plating Hacking Suite Hacking Suite Corruption Screen Long-range Tractor Beam > --- WEAPON (2) ------- Ion Cannon Heavy Ion Cannon > --- INVENTORY (3) ---- Precision Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Core Analyzer Layered Light Armor Plating Hacking Suite Hacking Suite Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Precision Grenade Launcher Improved Datajack Heavy Mace [Rating: 64] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 13 | 5 . . 4 . . 1 2 1 . Power . | . . . . . . . . . . Propulsion 4 | 2 . . 1 . . 1 . . . Utility 8 | 3 . . 2 . . . 2 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 78 | 7 2 7 26 1 . 2 17 16 . Power 2 | 1 . . 1 . . . . . . Engine 1 | 1 . . . . . . . . . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 1 4 1 . . 2 6 5 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 19 | . 1 4 1 . . 2 6 5 . Utility 24 | 2 1 3 6 1 . . 5 6 . Device 8 | 2 . 2 1 . . . 2 1 . Storage . | . . . . . . . . . . Processor 4 | . . . . . . . 1 3 . Hackware 2 | . . . 1 . . . . 1 . Protection 10 | . 1 1 4 1 . . 2 1 . Artifact . | . . . . . . . . . . Weapon 31 | 2 . . 18 . . . 6 5 . Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon 19 | . . . 12 . . . 4 3 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . . 5 . . . 2 . . Unidentified Prototypes 4 | . . . 1 . . . 1 2 . Parts Lost 1 | . . 1 . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . 1 . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 80 87 89 83 84 90 99 97 100 Engine 1 | . 11 11 6 . . . . . . Core 4 | . . . 1 7 7 7 6 5 5 Flight 29 | . 6 26 25 23 23 32 33 29 29 Device 21 | . 22 22 25 23 23 21 25 17 17 Processor 8 | . . . . . . . 4 15 17 Hackware 6 | . . . 5 7 7 7 6 8 11 Protection 6 | . 8 9 7 6 7 7 6 5 5 Energy Cannon 11 | . . . 12 15 15 14 12 11 11 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 9 10 12 24 21 21 21 26 28 28 Greatest Support 40 | 20 20 20 22 22 22 30 40 40 35 Greatest Overweight (x) 2 | 2 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | . . . 2 2 2 2 2 3 3 Average Capacity 2 | . . . 1 2 2 2 2 2 3 Most Carried 3 | . . . 2 2 2 2 2 3 3 Average Carried 2 | . . . 1 2 2 2 2 2 3 Final Capacity 3 | . . . 2 2 2 2 2 3 3 Final Carried 3 | . . . 2 2 2 2 2 3 3 Class Distribution -------------------- 72% | Hacker-Scout 16% | Scavenger-Scout 5% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1029 | 270 . 85 260 10 . 35 170 199 . Remotely 674 | . . 10 260 10 . 25 170 199 . Salvage Created 8128 | 116 . 96 1352 135 . 268 1919 4097 145 Parts 433 | 3 . 16 91 6 . 14 102 196 5 Haulers Intercepted 15 | . . . 6 . . . 5 4 . Recyclers Shooed 4 | 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 153 | . . 5 30 4 . 10 31 71 2 Guns 9 | . . 5 4 . . . . . . Cannons 137 | . . . 24 4 . 10 29 68 2 Classes Destroyed 16 | 2 . 2 6 . . 1 1 4 . Worker 5 | . . . . . . . 3 2 . Builder 1 | . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . Hauler 15 | . . . 6 . . . 5 4 . Recycler 4 | 1 . . . . . . 1 2 . Mechanic 1 | . . . . . . . . 1 . Operator 5 | . . . 2 . . . 2 1 . Watcher 15 | . . . 4 . . . 5 6 . Swarmer 28 | . . 3 . . . 3 7 15 . Grunt 80 | . . . 18 3 . 5 12 40 2 Brawler 3 | . . . 1 . . . . 2 . Duelist 3 | . . . 1 1 . 1 . . . Protector 1 | . . . . . . . . 1 . Sentry 27 | . . 2 10 . . . 10 5 . Hunter 7 | . . . . . . 1 2 4 . Programmer 4 | . . . . . . . . 4 . Best Kill Streak 20 | 3 . 3 9 2 . 6 7 20 2 Combat Bots Only 12 | . . 3 4 2 . 6 5 12 2 Max Kills in Single Turn 2 | 1 . 1 1 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 689 | . . 63 115 18 . 50 95 343 5 Missed 269 | . . 25 41 4 . 16 45 137 1 Damage Taken 4595 | . . 563 805 231 . 364 537 2044 51 Core 3263 | . . 405 566 164 . 243 362 1484 39 Absorbed by Shields 237 | . . . . . . . . 237 . Redirected to Core 2502 | . . 284 454 115 . 205 273 1132 39 Redirected to Shielding 3 | . . 3 . . . . . . . Ignored by Resistances 1474 | . . 162 235 65 . 103 172 723 14 Core Remaining (%) 84 | 100 . 41 . . . 98 100 . . Volleys Fired 513 | 21 . 20 116 12 . 25 118 194 7 Largest 2 | 1 . 1 2 2 . 2 2 2 2 Hottest 136 | 50 . 50 136 136 . 136 136 125 125 Shots Fired 957 | 21 . 20 215 24 . 50 229 384 14 Gun 71 | 21 . 20 30 . . . . . . Cannon 883 | . . . 185 24 . 50 229 381 14 Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 954 | 21 . 20 215 24 . 50 229 381 14 Explosive 3 | . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 52 | 11 . 11 50 14 . 23 52 30 15 Robot Miss Streak 3 | 1 . 1 3 1 . 1 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 667 | 18 . 17 151 15 . 41 128 289 8 Core Hits 297 | 4 . 8 50 5 . 17 62 145 6 Critical Kills 8 | . . . 2 . . . 3 3 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | 4 . 2 7 . . . 3 3 . Burn 11 | 4 . 2 5 . . . . . . Meltdown 8 | . . . 2 . . . 3 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14674 | 227 . 213 2827 307 . 841 2901 7101 257 Guns 783 | 227 . 213 343 . . . . . . Cannons 13891 | . . . 2484 307 . 841 2901 7101 257 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 14674 | 227 . 213 2827 307 . 841 2901 7101 257 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . . . Average Corruption 1 | . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . 1 1 1 . . . Matter Fused 2 | . . . . 1 . 1 . . . Energy Discharges 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . 36 11 . . 9 69 . Projectiles 125 | . . . 36 11 . . 9 69 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 311 | . . . 212 81 . 300 311 18 . Average Temperature 56 | . . . 42 33 . 116 58 5 . Received Heat Transfer 2478 | . . 38 513 54 . 207 351 1279 36 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 9 | . . . 2 . . . 3 4 . Combat Hostiles 7 | . . . 2 . . . 2 3 . Parts Melted 68 | 3 . 2 17 1 . 1 11 32 1 Heat Transferred 24989 | 962 . 777 5920 555 . 1517 4847 10041 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 1516 | 15 12 163 762 342 . 249 813 1516 663 Initial 608 | . 8 3 53 194 . . 81 237 608 Average 601 | 6 9 73 443 291 . 188 476 900 620 Maximum Alert Level 4 | . . . 3 1 . 1 3 4 2 Low Security (%) 9 | 100 100 100 9 4 . 30 1 . . Level 1 20 | . . . 25 95 . 69 19 8 . Level 2 34 | . . . 61 . . . 73 14 100 Level 3 23 | . . . 3 . . . 4 51 . Level 4 10 | . . . . . . . . 24 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . . 3 . . . 3 19 . Investigation 12 | . . . 3 . . . 2 7 . Extermination 4 | . . . . . . . . 4 . Reinforcement 2 | . . . . . . . 1 1 . Assault 2 | . . . . . . . . 2 . Garrison 5 | . . . . . . . . 5 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . . 29 36 4 . 10 37 86 3 Peak Tracking Total 9 | . . 9 5 2 . 4 4 6 3 Tactical Retreats 2 | . . 1 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . . . 4 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . . 27 . . Triggered . | . . . . . . . . . . Disarmed 9 | . . . . . . . 9 . . Reprogrammed 2 | . . . . . . . 2 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 79 | . . . 17 3 . 1 33 25 . Max in Single Turn 2 | . . . 2 1 . 1 2 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 37 | . 1 . 13 1 1 . 7 14 . Terminals 27 | . 1 . 12 1 . . 6 7 . Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 136 | . 5 . 41 7 1 . 35 47 . Successful 100 | . 4 . 31 3 1 . 26 35 . Failed 35 | . 1 . 10 4 . . 9 11 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . 1 . Manual 110 | . 5 . 37 7 1 . 29 31 . Terminals 119 | . 5 . 40 7 . . 34 33 . Fabricators 9 | . . . . . . . . 9 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . 1 . . . 1 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 51 | . 3 . 18 2 1 . 17 10 . Record 1 | . . . . . . . . 1 . Part Schematic 1 | . . . 1 . . . . . . Robot Schematic 3 | . . . . . . . 1 2 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . Machine Index 2 | . . . . . . . 1 1 . Terminal Index 4 | . 1 . 1 1 . . 1 . . Alert Level 10 | . . . 3 . . . 4 3 . Unreport Threat 6 | . . . 2 . . . 2 2 . Disarm Traps 1 | . . . . . . . 1 . . Dispatch Records 2 | . . . 1 . . . 1 . . Security Status 1 | . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 9 | . 1 . 5 . . . 3 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . . . 8 . Load Schematic 4 | . . . . . . . . 4 . Build 4 | . . . . . . . . 4 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 38 | . 1 . 13 1 . . 9 14 . Terminals 34 | . 1 . 12 1 . . 8 12 . Assimilate 6 | . . . . . . . 2 4 . Botnet 27 | . 1 . 12 1 . . 6 7 . Disrupt 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 2 . Monitor 1 | . . . . . . . . 1 . Tunnel 3 | . . . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . 1 1 . Used . | . . . . . . . . . . Hacking Detections 28 | . 1 . 9 1 . . 5 12 . Full Trace Events 7 | . . . 1 1 . . . 5 . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 2 . Robots Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 322 | . . . . . . . . 322 . Total Robot Build Rating 10 | . . . . . . . . 10 . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 6 | . . . . . . . 1 5 . Largest Group 2 | . . . . . . . 1 2 2 Highest-Rated Group 53 | . . . . . . . 10 53 53 Highest-Rated Ally 27 | . . . . . . . 10 27 27 Total Orders 7 | . . . . . . . . 6 1 STAY 5 | . . . . . . . . 4 1 FOLLOW 2 | . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 6112 | 112 121 146 835 312 86 304 1593 2571 32 Spaces Moved 5499 | 71 148 187 1096 284 253 309 1510 1628 13 Core 12 | 12 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 261 | 59 148 54 . . . . . . . Hover . | . . . . . . . . . . Flight 5226 | . . 133 1096 284 253 309 1510 1628 13 Fastest Speed 23 | 50 80 34 34 34 34 28 27 23 23 Average Speed 32 | 84 80 47 34 34 34 28 27 26 23 Slowest Speed 150 | 150 80 80 117 34 34 34 28 28 23 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 25 | . . 1 6 1 . . 7 10 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 35 59 94 60 70 68 95 38 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . . . . 11 . . 4 6 . Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . 4 2 . AOE 15 | . . . . 11 . . . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 8841 | 99 149 223 1325 473 252 473 2450 3367 30 Wait 2534 | . . . 16 169 . 117 741 1481 10 Move 5441 | 70 147 184 1083 281 252 308 1495 1608 13 Hop 24 | . . 1 6 1 . . 7 9 . Pick Up 7 | . . . 5 . . . 1 1 . Fast Attach 44 | 7 2 5 11 1 . 2 8 8 . Attach 4 | . . . 4 . . . . . . Detach 2 | . . . 2 . . . . . . Swap 30 | . . 2 11 . . . 9 8 . Drop 35 | 1 . 6 5 . . . 12 11 . Fire 513 | 21 . 20 116 12 . 25 118 194 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 27 | . . . . . . . 27 . . Miscellaneous 180 | . . 5 66 9 . 21 32 47 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 28 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 234 | -10/Materials | Entered Mines 254 | -10/Mines | Discovered new exit (range 11) 312 | -10/Mines | Assembled infested the area 376 | -10/Mines | Discovered new exit (range 9) 377 | -10/Mines | Core integrity fell below 50% 380 | -10/Mines | Entered Materials 381 | -9/Materials | Core integrity fell below 50% 382 | -9/Materials | Reached level 2 382 | -9/Materials | Reached level 3 382 | -9/Materials | Upgraded with Utility slot (x1) 382 | -9/Materials | Upgraded with Weapon slot (x1) 407 | -9/Materials | Reached level 4 599 | -9/Materials | Build established: Scavenger-Mutant 637 | -9/Materials | Reached level 5 641 | -9/Materials | Upgraded with Propulsion slot (x1) 745 | -9/Materials | Discovered new exit (range 11) 751 | -9/Materials | Discovered new exit (range 16) 835 | -9/Materials | Reached level 6 838 | -9/Materials | Discovered new exit (range 16) 853 | -9/Materials | Discovered new exit (range 14) 940 | -9/Materials | Identified exit to Materials 969 | -9/Materials | Discovered new exit (range 6) 975 | -9/Materials | Build established: Scavenger-Scout 1076 | -9/Materials | Reached level 7 1102 | -9/Materials | Discovered new exit (range 8) 1126 | -9/Materials | Upgraded with Utility slot (x1) 1215 | -9/Materials | Entered Mines 1264 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1276 | -9/Mines | Learned Materials emergency access door positions 1326 | -9/Mines | Reached level 8 1516 | -9/Mines | Discovered new exit (range 13) 1526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -9/Mines | Entered Exiles 1532 | -9/Exiles | Discovered new exit (range 17) 1536 | -9/Exiles | Met 8R-AWN 1541 | -9/Exiles | Met EX-HEX 1552 | -9/Exiles | Met EX-BIN 1557 | -9/Exiles | Aligned with FarCom system 1557 | -9/Exiles | Given EX-Vault access code 1574 | -9/Exiles | Opened EX-Vault 1582 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1591 | -9/Exiles | Met EX-DEC 1608 | -9/Exiles | Discovered new exit (range 16) 1613 | -9/Exiles | Entered Mines 1648 | -8/Mines | Reached level 9 1653 | -8/Mines | Build established: Hacker-Scout 1679 | -8/Mines | Upgraded with Propulsion slot (x1) 1870 | -8/Mines | Discovered exit to Materials (range 18) 1911 | -8/Mines | Discovered exit to Materials (range 9) 1917 | -8/Mines | Entered Materials 1918 | -8/Materials | Identified exit to Factory 1919 | -8/Materials | Reached level 10 1987 | -8/Materials | Build established: Scavenger-Scout 2016 | -8/Materials | Reached level 11 2109 | -8/Materials | Discovered exit to Factory (range 5) 2221 | -8/Materials | Reached level 12 2235 | -8/Materials | Upgraded with Utility slot (x1) 2313 | -8/Materials | Build established: Hacker-Scout 2817 | -8/Materials | Discovered exit to Factory (range 18) 3493 | -8/Materials | Reached level 13 3500 | -8/Materials | Upgraded with Utility slot (x1) 3510 | -8/Materials | Entered Factory 3510 | -7/Factory | Accompanied by 1 ally 3512 | -7/Factory | Reached level 14 3703 | -7/Factory | Identified exit to Lower Caves 3821 | -7/Factory | Fabricated I-25 Savior (x1) 3956 | -7/Factory | Reached level 15 3993 | -7/Factory | Central database locked down 4169 | -7/Factory | Destroyed 12 combat bots 4428 | -7/Factory | Identified exit to Garrison 4436 | -7/Factory | Reached level 16 4439 | -7/Factory | Upgraded with Utility slot (x1) 4442 | -7/Factory | Garrison activated, responded to threat 4623 | -7/Factory | Fabricated O-24 Administrator (x1) 4675 | -7/Factory | Garrison activated, responded to threat 4716 | -7/Factory | Fabricated O-24 Administrator? 4784 | -7/Factory | Core integrity fell below 50% 4809 | -7/Factory | Destroyed 12 combat bots 4869 | -7/Factory | Fabricated I-25 Savior? 5910 | -7/Factory | First assault squad dispatched 5974 | -7/Factory | Reached level 17 5988 | -7/Factory | Core integrity fell below 20% 6016 | -7/Factory | Destroyed 8 combat bots 6056 | -7/Factory | Garrison activated, responded to threat 6081 | -7/Factory | Entered Garrison 6081 | -7/Garrison | Accompanied by 2 allies 6113 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06057_ Y-54 Guardian emerges from the garrison. 06058_ >> MONITOR: Recycling Unit F003 accepting Particle Gun (93%). 06059_ K-01 Serf collects debris. 06061_ >> MONITOR: Recycling Unit F003 accepting Aluminum Leg (93%). 06062_ Y-54 Guardian destroyed. 06064_ >> MONITOR: Recycling Unit F003 accepting Hvy. Laser (76%). 06069_ K-01 Serf collects debris. 06071_ >> MONITOR: Recycling Unit F003 accepting Lgt. Armor Plating (75%). 06074_ >> MONITOR: Recycling Unit F003 accepting Imp. Heat Sink (95%). 06077_ >> MONITOR: Recycling Unit F003 accepting Aluminum Leg (71%). 06080_ >> MONITOR: Recycling Unit F003 accepting Lgt. Nuclear Core (84%). LOCATION=GARRISON GOAL=ESCAPE 06081_ Receiving FarCom transmissions... 06082_ Administrator 4c reports 0b10 security level has lowered to 2. 06082_ Administrator 4c reveals location of phase wall. 06086_ Administrator 4c reveals location of Stasis Trap. 06086_ Administrator 4c reveals location of phase wall. 06109_ Lgt. Nuclear Core melted. 06109_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"""??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#;#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#!#????#?????????????????? | | ????????????????????????#g#??? #?????????????????? | | ??????????????????##AA###%#### #####+#####???????? | | ??????????????????#A %=@[= ^^ #????? | | ??????????????????#A #### ^^ #????? | | ??????????????????#???????# #######+#####???????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# ####### #???????????? | | ??????????????????????????# " #???????????? | | ??????????????????????????# #########???????????? | | ????????????????????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 300 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 65 Core Analysis 9 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ I-25 Savior | -8/Materials | Hacked O-24 Administrator | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked Fabricated ------------ I-25 Savior | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory I-25 Savior | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Levels Raised 16 | . . . 6 1 . 1 4 4 . XP Earned 28412 | 4000 . 1050 8648 1060 243 1745 5277 6202 187 XP Spent 26470 | 3960 . . 9005 1535 . 1400 6075 4495 . Upgrades 54 | 9 . . 24 4 . 1 8 8 . Propulsion Slot 4 | 2 . . 1 . . 1 . . . Utility Slot 8 | 3 . . 2 . . . 2 1 . Weapon Slot 1 | . . . 1 . . . . . . Core Integrity 4 | . . . 1 1 . . 2 . . Heat Dissipation 9 | 3 . . 2 . . . . 4 . Energy Generation 3 | . . . 1 . . . 2 . . Mass Support 2 | . . . 2 . . . . . . Inventory Capacity 3 | . . . 2 . . . . 1 . Sight Range 2 | . . . 2 . . . . . . Sensor Range 8 | 1 . . 4 . . . 1 2 . Terrain Scan Density 2 | . . . 2 . . . . . . Ranged Accuracy 3 | . . . 2 1 . . . . . Hack Attack % 2 | . . . 1 1 . . . . . Hack Defense % 2 | . . . 1 1 . . . . . KI Resistance % 1 | . . . . . . . 1 . . Protomatter Created 2389 | . . 77 709 89 . 179 462 873 . Integrity Restored 3379 | . . 64 1307 199 . 369 550 890 . Core 2458 | . . 51 920 139 . 256 374 718 . Parts 921 | . . 13 387 60 . 113 176 172 . Protomatter Decayed 920 | . . 55 261 19 . 51 217 317 . Game ------ Seed GuidanceGrapheneAutocannon Manual? 0 Play Time 01:51:37 Cumulative 383.6 hours Start 2024.05.25 @ 22:28:33 End 2024.05.26 @ 07:28:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 9 Types 2/0/1/2/0/1/1/1/1 Lore% 71 Gallery% 71 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c668bc6-b511-4efe-aaf9-34c902a74090