Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 17:54:18 Player: SelfCookedBird Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (577) 577 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2518 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 12/300 Energy 95/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Sensor Array Salvage Targeting Computer Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Structural Scanner Improved Terrain Scanner Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Thermal Generator Large Storage Unit Structural Scanner Sensor Array Experimental Sensor Array Improved Terrain Scanner Reaction Control System Core Shielding Datajack [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 28 | 6 9 1 6 6 Power 6 | 1 1 . 3 1 Engine 5 | 1 . . 3 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 1 . 2 . Treads . | . . . . . Leg 5 | 2 1 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 1 . 3 Device 2 | . 1 . . 1 Storage 4 | 1 3 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 3 . 1 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 . . 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . . 3 11 Power 3 | . . . 1 2 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Highest Loss Streak 11 | . . . 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 91 100 97 47 Engine 2 | . 2 . 5 6 Core 9 | . 11 14 4 . Leg 31 | . 28 28 43 16 Device 4 | . 5 8 . . Storage 12 | . 14 14 11 9 Processor 5 | . . 5 11 7 Ballistic Gun 14 | . 24 14 10 . Ballistic Cannon 6 | . 3 14 3 . Launcher 2 | . . . 7 5 Peak Build Rating 14 | 6 10 11 14 11 Average Rating 10 | 4 8 10 12 8 On Entrance 7 | . 6 10 11 11 Naked Turns . | . . . . . Heaviest Build 27 | 12 27 20 22 21 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 4 | . 1 . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 11 | 6 11 10 10 10 Average Carried 9 | 4 9 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 10 10 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 627 | 216 277 77 57 . Remotely . | . . . . . Salvage Created 616 | . 371 99 146 . Parts 44 | . 21 6 17 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 7 2 6 . Guns 7 | . 5 1 1 . Cannons 3 | . 2 1 . . AOE 5 | . . . 5 . Classes Destroyed 7 | . 4 1 2 . Builder 2 | . 1 . 1 . Recycler 2 | . 2 . . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 6 | . 3 . 3 . Grunt 4 | . 4 . . . Sentry 5 | . . 2 3 . Best Kill Streak 4 | . 4 1 4 . Combat Bots Only 3 | . 2 1 3 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 191 | . 44 18 44 85 Missed 49 | . 14 7 10 18 Damage Taken 2083 | . 311 159 537 1076 Core 725 | . 69 15 88 553 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . . . 46 Core Remaining (%) 81 | 100 . 66 78 . Volleys Fired 70 | . 35 9 25 1 Largest 2 | . 2 2 2 1 Hottest 55 | . 55 55 55 25 Shots Fired 139 | . 70 18 50 1 Gun 90 | . 55 9 25 1 Cannon 25 | . 15 9 1 . Launcher 24 | . . . 24 . Special . | . . . . . Kinetic 115 | . 70 18 26 1 Thermal . | . . . . . Explosive 24 | . . . 24 . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 5 6 5 4 Robot Miss Streak 6 | . 5 2 6 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | . 31 12 26 2 Core Hits 38 | . 15 4 17 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1378 | . 404 159 787 28 Guns 408 | . 227 43 121 17 Cannons 290 | . 177 113 . . Explosions 666 | . . . 666 . Melee . | . . . . . Ramming 14 | . . 3 . 11 Kinetic 698 | . 404 156 121 17 Thermal . | . . . . . Explosive 666 | . . . 666 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | . 17 . 41 . Projectiles 17 | . 17 . . . Explosions 41 | . . . 41 . Melee . | . . . . . Knockbacks 4 | . 3 1 . . Impact . | . . . . . Kinetic 4 | . 3 1 . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . 75 1 Shots 4 | . . . 4 . Rammed 4 | . . . . 4 Targets Rammed 8 | . . 2 . 6 Kicked 4 | . . 2 . 2 Crushed . | . . . . . Highest Temperature 90 | . 36 90 35 11 Average Temperature 19 | . 13 43 12 8 Received Heat Transfer 951 | . 114 72 198 567 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 426 | . 181 93 426 143 Initial 143 | . . 37 . 143 Average 103 | . 100 59 170 121 Maximum Alert Level 2 | . . . 2 . Low Security (%) 85 | 100 100 100 47 100 Level 1 13 | . . . 49 . Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 11 2 13 5 Peak Tracking Total 4 | . 3 2 4 4 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . 1 6 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . 1 . Successful 2 | . 1 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1788 | 80 490 593 483 142 Spaces Moved 1206 | 61 291 445 333 76 Core 27 | 11 . . . 16 Treads . | . . . . . Legs 1179 | 50 291 445 333 60 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 107 120 120 120 144 Slowest Speed 250 | 120 190 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 38 71 31 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 216 | . . . 216 . Melee . | . . . . . Projectile . | . . . . . AOE 216 | . . . 216 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1401 | 72 367 488 373 101 Wait 50 | . 16 26 . 8 Move 1202 | 60 290 444 332 76 Hop . | . . . . . Pick Up 22 | 6 7 3 5 1 Fast Attach 11 | 6 3 . 1 1 Attach 8 | . . . 2 6 Detach 2 | . 2 . . . Swap 10 | . 6 1 3 . Drop 17 | . 8 3 5 1 Fire 70 | . 35 9 25 1 Melee 1 | . . . . 1 Ram 4 | . . . . 4 Kick 4 | . . 2 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Entered Mines 767 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 770 | -10/Mines | Found Prototype Device 906 | -10/Mines | Discovered new exit (range 10) 1134 | -10/Mines | Discovered new exit (range 15) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Propulsion x2 1481 | -9/Materials | Discovered new exit (range 16) 1613 | -9/Materials | Discovered new exit (range 13) 1647 | -9/Materials | Entered another Materials area 1647 | -8/Materials | Evolved 2 slots: Utility x2 1709 | -8/Materials | Build established: Scavenger-Mutant 1759 | -8/Materials | Core integrity fell below 50% 1767 | -8/Materials | Identified Exp. Sensor Array 1784 | -8/Materials | Core integrity fell below 20% 1789 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01741_ Destabilizing: Core damaged (-5). 01743_ G-47 Trooper destroyed. 01744_ K-01 Serf collects debris. 01747_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01764_ Critical hit (Burn: +37). 01765_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01767_ Identified Exp. Sensor Array. 01767_ Faulty integration triggers meltdown. 01767_ Salvage Targeting Computer damaged (-4). 01767_ Lgt. Deuterium Engine damaged (-19). 01767_ Med. Storage Unit damaged (-21). 01770_ Lgt. Deuterium Engine destroyed. 01771_ Jacked G-47 Trooper... >>parse_system Reading system data... 01776_ Datajack destroyed. 01779_ Acquired Minigun. 01786_ Med. Storage Unit destroyed. 01788_ Minigun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ??????????????????????????????????## ??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????+ #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ????????????????###############+### ########???? | | ??????????????? # """ #???? | | ??????????????? * # """ #???? | | ??????????????? ?%[# """ #???? | | ?????????????????#######Y####g##### ! + #???? | | ?????????????????# g #??# # #???? | | ?????????????????# #??# # #???? | | ?????????????????# #??# ########???? | | ?????????????????# @[ #??# #??????????? | | ????????????????#Y [[] #??# #??????????? | | ????????????????## [[ #??# #??????????? | | ?????????????????################## #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# * """ # #??????????? | | ?????????????????????????# """ # #####??????? | | ?????????????????????????# ?""" # #??????? | | ?????????????????????????# + #??????? | | ?????????????????????????# """ # #??????? | | ?????????????????????????# """ #########??????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????##########??????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed MicroGreatBiocell Manual? 0 Play Time 00:25:07 Cumulative 6.0 hours Start 2025.03.26 @ 17:46:04 End 2025.03.27 @ 17:54:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36fba757-ae64-406d-b66c-6bcf18544186