Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 16:52:19 // Winter2019/RPGLIKE Player: Torako Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1421) 1421 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3061 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 420/500 Energy 53/205 System Corruption 2% Temperature Critical (600) Movement Treading (225) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1+1) ------ Light Ion Engine Meta Core (+) > --- PROPULSION (1+1) - Advanced Treads > --- UTILITY (2+1) ---- Signal Interpreter Improved Terrain Scanner > --- WEAPON (3+1) ----- Subdweller Beam Cannon Powered Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source Meta Core > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Subdweller Beam Cannon Powered Cannon > --- INVENTORY -------- (None) [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved 3 | 3 . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | 1 . . . . . Weapon 2 | 2 . . . . . Parts Attached 23 | 7 5 . 10 . 1 Power 3 | 1 . . 2 . . Engine 2 | 1 . . 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 4 | 1 . . 2 . 1 Treads 2 | 1 . . . . 1 Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 2 1 . . . . Device 2 | 2 . . . . . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 3 4 . 6 . . Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 7 | 2 2 . 3 . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 99 100 91 63 62 Engine 12 | . 14 14 12 9 9 Core 2 | . . . 1 9 9 Treads 10 | . 14 14 9 . 7 Wheel 2 | . . . 3 9 . Device 13 | . 19 14 13 9 9 Processor 11 | . 8 14 13 9 9 Energy Cannon 7 | . . . 7 18 18 Ballistic Gun 25 | . 35 42 29 . . Peak Build Rating 37 | 9 9 9 37 36 37 Average Rating 17 | 5 8 9 14 36 36 On Entrance 16 | . 9 9 9 36 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 11 12 10 29 27 27 Greatest Support 22 | 20 20 20 20 20 22 Greatest Overweight (x) 8 | 1 . . 5 1 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 95% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Subcaves Skirmisher | -8/Recycling Skirmisher | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1631 | 266 441 127 658 . 139 Remotely . | . . . . . . Salvage Created 1677 | 30 746 83 624 . 194 Parts 123 | 6 45 15 52 . 5 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 49 | . 17 8 20 . 4 Guns 35 | . 15 8 12 . . Cannons 10 | . 2 . 6 . 2 Classes Destroyed 12 | 1 6 . 2 . 3 Worker 1 | . 1 . . . . Builder 3 | . 3 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 18 | . 6 6 6 . . Grunt 13 | . 11 2 . . . Sentry 1 | . . . 1 . . Subdweller 13 | . . . 13 . . Bolteater 2 | . . . . . 2 Guru 1 | . . . . . 1 Elite 1 | . . . . . 1 Best Kill Streak 8 | 1 8 6 4 . 4 Combat Bots Only 6 | . 6 6 4 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 241 | . 57 24 104 . 56 Missed 64 | . 14 8 24 . 18 Hits 177 | . 43 16 80 . 38 Melee 17 | . . . . . 17 Projectile 160 | . 43 16 80 . 21 AOE 3 | . . . 3 . . Critical Strikes 1 | . . . 1 . . Part Disruptions 1 | . . . . . 1 Damage Taken 2359 | . 428 166 1023 . 742 Core 1986 | . 339 132 838 . 677 Absorbed by Shields . | . . . . . . Redirected to Core 1200 | . 275 110 616 . 199 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 172 | 3 51 12 90 . 16 Largest 3 | 3 3 3 3 . 2 Hottest 138 | 90 90 60 138 . 120 Shots Fired 376 | 9 142 36 165 . 24 Gun 284 | 9 133 36 106 . . Cannon 92 | . 9 . 59 . 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 270 | 6 122 36 106 . . Thermal 106 | 3 20 . 59 . 24 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 5 16 9 24 . 10 Robot Miss Streak 4 | 2 3 2 4 . 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 217 | 5 90 23 82 . 17 Core Hits 82 | 3 39 11 27 . 2 Critical Kills 5 | . . . 3 . 2 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 1 1 4 . 2 Burn 1 | . 1 . . . . Meltdown 4 | . . . 2 . 2 Destroy 3 | . . 1 2 . . Melee Attacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3702 | 61 1190 310 1583 . 558 Guns 2382 | 61 1136 310 875 . . Cannons 1320 | . 54 . 708 . 558 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2212 | 36 991 310 875 . . Thermal 1490 | 25 199 . 708 . 558 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 1 1 2 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . 10 2 23 2 5 Message Errors 9 | . 1 . 6 . 2 Matter Fused 12 | . 2 . 8 1 1 Heat Flow Errors 5 | . 1 . 3 1 . Energy Discharges 5 | . 2 . 3 . . Data Loss (minor) 4 | . 1 1 2 . . Data Loss (major) 3 | . . 1 1 . 1 Misfires 2 | . 1 . . . 1 Alerts 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 96 | . . . 20 . 76 Projectiles 96 | . . . 20 . 76 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 674 | 60 260 57 236 224 674 Average Temperature 114 | 26 71 32 41 119 367 Received Heat Transfer 366 | . 183 63 120 . . Effects 22 | . . . . . 22 Shutdowns 8 | . . . . . 8 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 2 . 2 Combat Hostiles 4 | . . . 2 . 2 Parts Melted 10 | . 2 . 3 . 5 Heat Transferred 1678 | 74 666 . 518 . 420 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level 1 | . 1 . . . . Low Security (%) 85 | 100 78 100 . 100 . Level 1 14 | . 21 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 241 | 5 241 135 . 54 . Initial 15 | . . 15 . 14 . Average 84 | . 108 54 . 27 . Influence Increases 1182 | 10 559 190 320 103 . Destroy 0b10 Robot/C 640 | . 340 160 140 . . Destroy 0b10 Robot/NC 55 | 10 45 . . . . Destroy Leader 120 | . 90 30 . . . Successful Hack 20 | . 7 . . 13 . Select Force Hacks 150 | . 60 . . 90 . Disable Machine 15 | . 15 . . . . Destroy Structure 2 | . 2 . . . . Lose Combat Pursuer 180 | . . . 180 . . Influence Decreases 1182 | 10 520 104 415 116 17 Entered New Map 122 | . . 24 65 16 17 Time Decay 900 | 10 370 80 340 100 . Lost Part 10 | . . . 10 . . Purge Threat 150 | . 150 . . . . Squads Dispatched 6 | . 6 . . . . Investigation 5 | . 5 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 23 8 28 . 5 Peak Tracking Total 6 | . 4 3 6 . 6 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 4 | . 1 . 1 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 19 | . 8 . 2 9 . Terminals 10 | . 6 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 19 . 5 20 . Successful 28 | . 7 . 5 16 . Failed 16 | . 12 . . 4 . Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 17 | . 11 . . 6 . Terminals 24 | . 16 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 3 . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 5 . 5 9 . Record 11 | . . . 4 7 . Prototype ID Bank 3 | . 2 . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . . 5 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Tunnel 5 | . 2 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . 4 . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 5339 | 54 1135 178 3020 216 736 Terrain 5311 | 26 1135 178 3020 216 736 Seismic 500 | 54 446 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 5415 | 117 1135 178 3020 216 749 Spaces Moved 2984 | 59 530 79 1819 181 316 Core 45 | 16 . . 17 . 12 Treads 2113 | 43 530 79 1185 . 276 Legs . | . . . . . . Wheels 826 | . . . 617 181 28 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 120 120 Average Speed 155 | 139 160 160 146 120 224 Slowest Speed 450 | 160 160 160 300 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 80 14 93 37 33 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 6 | . 2 . . 3 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 10 | . . 1 7 . 2 Spaces Dug 6 | . . . 6 . . Terrain Destroyed 15 | . . . 14 . 1 Melee . | . . . . . . Projectile 15 | . . . 14 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 3439 | 83 707 104 2030 180 335 Wait 194 | 14 95 3 81 . 1 Move 2979 | 58 529 78 1818 180 316 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 24 | 7 5 . 11 . 1 Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 16 | . 5 . 10 . 1 Fire 172 | 3 51 12 90 . 16 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous 51 | . 21 11 19 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Skirmisher 432 | -10/Materials | Discovered new exit (range 11) 454 | -10/Materials | Reached level 2 758 | -10/Materials | Discovered new exit (range 9) 835 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Entered Mines 1255 | -10/Mines | Reached level 3 1316 | -10/Mines | Discovered new exit (range 9) 1343 | -10/Mines | Discovered exit to Materials (range 15) 1430 | -10/Mines | Identified exit to Subcaves 1431 | -10/Mines | Entered Subcaves 1432 | -10/Subcaves | Approached by a straggling Scientist 1433 | -10/Subcaves | Reached level 4 1535 | -10/Subcaves | Visited Clippyterm 1540 | -10/Subcaves | Learned 40 Factory zone layouts 1753 | -10/Subcaves | Discovered new exit (range 16) 1775 | -10/Subcaves | Identified exit to Materials 2434 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2451 | -10/Subcaves | Discovered new exit (range 10) 2482 | -10/Subcaves | Core integrity fell below 50% 2982 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3288 | -10/Subcaves | Identified exit to Recycling 3564 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3581 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3647 | -10/Subcaves | Discovered exit to Materials (range 14) 3731 | -10/Subcaves | A Subdweller sparked back to life 3731 | -10/Subcaves | A Subdweller sparked back to life 3754 | -10/Subcaves | Found Prototype Energy Cannon 3754 | -10/Subcaves | Identified Powered Cannon 3755 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4079 | -10/Subcaves | Visited 4L-MR0's lab 4090 | -10/Subcaves | Found Prototype Power Core 4090 | -10/Subcaves | Identified Meta Core 4092 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4147 | -10/Subcaves | Learned 4 Materials zone layouts 4163 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4451 | -10/Subcaves | Entered Recycling 4453 | -8/Recycling | Reached level 5 4563 | -8/Recycling | Discovered new exit (range 11) 4592 | -8/Recycling | Identified exit to Factory 4637 | -8/Recycling | Scanned before Scraplab entrance 4649 | -8/Recycling | Discovered new exit (range 13) 4666 | -8/Recycling | Identified exit to Scraptown 4667 | -8/Recycling | Entered Scraptown 4669 | -8/Scraptown | Reached level 6 5175 | -8/Scraptown | Discovered exit to Factory (range 16) 5288 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5295 | -8/Scraptown | Learned location of Quarantine (-2) 5349 | -8/Scraptown | Visited Red Mages 5366 | -8/Scraptown | Attacked by Scraptown defenders 5413 | -8/Scraptown | Core integrity fell below 20% 5417 | -8/Scraptown | Core destroyed Last Messages --------------- Overheating: Powered Cannon damaged (-73). HX-TQM(E) suffers critical hit (Meltdown). Target Analyzer melted. Hvy. Battle Rifle melted. Ovr. Treads melted. Imp. Deuterium Engine melted. Mak. Microdissipator Network melted. Power failure, Meta Core shutdown. Power failure, Lgt. Ion Engine shutdown. Overheating: Core damaged (-110). Acquired 56 matter. Overheating: System interference. Sub. Beam Cannon temporarily disabled. System corrupted: Substantial component data lost. Overheating: Matter decay (-80). Overheating: Lgt. Ion Engine damaged (-2). Overheating: Sub. Beam Cannon damaged (-32). Overheating: Signal Interpreter damaged (-5). Overheating: Powered Cannon damaged (-17). Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ########## #""" ""#" " " "### ### " ""# | | ##?####### #""" "#" " " "#"" """ "# | | ########## #""" "#""""" """""#" """ " ""# | | ########## #"" "###### ######" " """"""""# | | ########## #" "#""""" """""#" ##"""#### | | ########## #""" ""#" " " "#" "" " ######### | | ########## #### ###" " " ?#" " ####""""" | | ########## #### " " "#"""""" ## " " | | ########## ########""""" """""####### ####" ? | | ##"""##### ############# ############ ## ?" | | ?#"" #### ############ ############ ## " " | | ## #### ## " | | ### ##### ## " | | ### ##### ######################### ##""" | | ### ###### ######################### ? ## | | ### ###### ########################## ### ##### | | """ """""" """""""####""""""""""""# | | " """""" " "####"""" """"" # | | " """"" ! ! "####""" " # | | " " " /! "#######" ? | | """ " ] ! "####!!#" """ # ? | | """""" " " [!] "####!!#" " ! # #### #### | | """""""""" " =/! "####!=#" ""=%= # # ? ? | | ########## " "####!!#" # # ? | | ########## " "####!%#"" " # ? #? | | """""""""" """" ""####!=@%*! "" # # ? | | """""""" " #### ########%%"" """ # #"" ?? | | "" " " #### ######""""!"""" # #" | | """" " """" ""################# #" ? ?? | | """ " "################# ? #""? ???? | | """"""" " " "" "##########?###?## #???? ?? | | """ " " "" "################# #" ?? ??? | | """"" " " "####### ##? #" ?????? | | """" " " ""###### ?"""""" # ??????? | | ?""""" " " """""###### "" "" # ?? ?????? | | """" " """""""###### " ? " #? ??????????? | | """ " " """""""###### ? ? ? " # ????????????? | | """""" " ############# " ?? ? ? ???????????? | | """ " ############# " ? " ? ????????????? | | """""" " #"""X""###### ""? ? ?????????????????? | | """ "" " #" "###### """?""????????????????? | | "" #" "#######? ? ?????????????????? | | """" " #" "#####?#?#?#???????????????????? | | "" " #" "##########? ?????????????????? | | "" """"""" #" "#####?##?#? ??????????????????? | | ## ####### #"" """#########?????????????????????? | | ## ##?#### ??????????????????? | | ## ####### ???????????????????? | | "" """"""" #"" """##"" """##?????#??????????????? | | " " " "" #" "#?"" "### ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 27 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 For Emergencies Only Network Effect Overwhelming Well Done You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Levels Raised 5 | . 1 1 1 1 1 XP Earned 10610 | 3000 2510 1450 1700 1450 500 XP Spent 6350 | 2970 1350 1550 480 . . Upgrades 30 | 8 9 5 8 . . Utility Slot 1 | 1 . . . . . Weapon Slot 2 | 2 . . . . . Core Integrity 8 | . . . 8 . . Matter Storage 4 | . . 4 . . . Sensor Range 9 | . 9 . . . . Terrain Scan Density 3 | 3 . . . . . Ranged Accuracy 3 | 2 . 1 . . . Protomatter Created 570 | . 184 94 194 . 98 Integrity Restored 1020 | . 392 199 429 . . Core 900 | . 314 157 429 . . Parts 120 | . 78 42 . . . Protomatter Decayed 47 | . 34 13 . . . Game ------ Seed FieldthrustThunderNanosword Manual? 0 Play Time 00:40:46 Cumulative 355.6 hours Start 2025.11.24 @ 16:13:13 End 2025.11.24 @ 16:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 25 Types 19/0/4/2/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 368111e3-3c97-4d25-9d71-e9235d30332d