Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:49:35 Player: GregoriusTechneticies Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2427 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (98) Improved Signal Interpreter Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Trap Scanner Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core High-capacity Matter Pod Improved Signal Interpreter ECM Suite Power Maul [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 69 | 9 2 13 45 Power 9 | 1 . 2 6 Engine 5 | 1 . 2 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads . | . . . . Leg 1 | . . . 1 Wheel 9 | 2 . 2 5 Hover . | . . . . Flight . | . . . . Utility 18 | 4 1 3 10 Device 13 | 4 1 2 6 Storage . | . . . . Processor 4 | . . 1 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 32 | 2 1 6 23 Energy Gun 2 | . . . 2 Energy Cannon 4 | . . . 4 Ballistic Gun 10 | 2 . 3 5 Ballistic Cannon 8 | . . . 8 Launcher . | . . . . Special Weapon 7 | . 1 3 3 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 6 12 Power 3 | . . 1 2 Propulsion 3 | . . 2 1 Utility 5 | . . 1 4 Weapon 7 | . . 2 5 Highest Loss Streak 6 | . . 6 4 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 100 91 75 Engine 5 | . 14 10 2 Core 3 | . . . 5 Wheel 13 | . 28 18 9 Device 22 | . 28 32 16 Processor 19 | . . 9 26 Energy Cannon 2 | . . . 3 Ballistic Gun 8 | . 15 14 4 Ballistic Cannon 1 | . . . 2 Special Weapon 3 | . 12 5 2 Naked Turns . | . . . . Heaviest Build 22 | 7 7 8 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 2 4 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Scavenger-Skirmisher 25% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1142 | 340 . 230 572 Remotely . | . . . . Salvage Created 1000 | 204 . 201 595 Parts 92 | 20 . 22 50 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . . 6 11 Guns 9 | . . 4 5 Cannons 6 | . . . 6 AOE 2 | . . 2 . Classes Destroyed 9 | 3 . 4 2 Worker 7 | 2 . 2 3 Builder 4 | . . 1 3 Tunneler 8 | 5 . . 3 Recycler 1 | 1 . . . Mechanic 2 | . . . 2 Swarmer 6 | . . 3 3 Cutter 2 | . . . 2 Grunt 7 | . . 2 5 Sentry 2 | . . 1 1 Best Kill Streak 5 | 5 . 4 5 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | 1 . 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 171 | . . 43 128 Missed 47 | . . 12 35 Damage Taken 2270 | . . 549 1721 Core 772 | . . 205 567 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . . . 30 Core Remaining (%) 82 | 100 100 48 . Volleys Fired 157 | 25 8 36 88 Largest 2 | 2 1 2 2 Hottest 150 | 40 100 100 150 Shots Fired 242 | 50 8 60 124 Gun 189 | 50 . 54 85 Cannon 31 | . . . 31 Launcher . | . . . . Special 22 | . 8 6 8 Kinetic 184 | 50 . 54 80 Thermal 58 | . 8 6 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 13 . 13 16 Robot Miss Streak 5 | 2 . 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 148 | 35 . 35 78 Core Hits 68 | 13 . 14 41 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1954 | 299 . 578 1077 Guns 1190 | 299 . 280 611 Cannons 409 | . . . 409 Explosions 298 | . . 298 . Melee 32 | . . . 32 Ramming 1 | . . . 1 Kinetic 1149 | 299 . 280 570 Thermal 772 | . . 298 474 Explosive . | . . . . Electromagnetic . | . . . . Impact 32 | . . . 32 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 105 | . . 73 32 Projectiles . | . . . . Explosions 73 | . . 73 . Melee 32 | . . . 32 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 184 | . . 184 . Shots 2 | . . 2 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 40 16 216 Average Temperature 38 | . 17 5 50 Received Heat Transfer 618 | . . 114 504 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1014 | . . 150 864 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 299 | 40 33 209 299 Initial 87 | . 26 13 87 Average 120 | 20 30 90 167 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 86 75 Level 1 17 | . . 13 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 1 7 27 Peak Tracking Total 6 | . 1 3 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 1 8 Successful 3 | . . 1 2 Failed 6 | . . . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 8 | . . . 8 Terminals 8 | . . . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 5 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1479 | 191 84 399 805 Spaces Moved 990 | 126 60 303 501 Core 173 | 11 . 38 124 Treads . | . . . . Legs 7 | . . . 7 Wheels 810 | 115 60 265 370 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 90 | 77 80 87 97 Slowest Speed 300 | 80 80 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 15 32 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 20 | . 7 6 7 Terrain Destroyed 78 | . 7 55 16 Melee . | . . . . Projectile 29 | . 7 6 16 AOE 49 | . . 49 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1310 | 180 72 374 684 Wait 39 | 10 . 17 12 Move 987 | 125 59 302 501 Hop . | . . . . Pick Up 25 | 8 1 2 14 Fast Attach 28 | 5 . 2 21 Attach 15 | 2 . 3 10 Detach 2 | . . . 2 Swap 26 | 2 2 8 14 Drop 28 | 3 2 4 19 Fire 157 | 25 8 36 88 Melee 2 | . . . 2 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 10) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x2 329 | -9/Materials | Build established: Mutant 390 | -9/Materials | Discovered new exit (range 9) 621 | -9/Materials | Core integrity fell below 50% 648 | -9/Materials | Discovered new exit (range 14) 651 | -9/Materials | Lost 6 parts (1p2n1u2w) 675 | -9/Materials | Entered another Materials area 675 | -8/Materials | Evolved 2 slots: Utility x2 979 | -8/Materials | Lost 4 parts (1p2u1w) 1030 | -8/Materials | Core integrity fell below 50% 1343 | -8/Materials | Discovered new exit (range 20) 1472 | -8/Materials | Core integrity fell below 20% 1480 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01469_ Acquired 1 matter. 01471_ Adv. Assault Cannon severed. 01471_ Acquired Adv. Assault Cannon. 01473_ Neutrino Reactor explodes. 01474_ Adv. Assault Cannon severed. 01474_ Penetrated by Slug. 01474_ Knocked back. 01476_ The unstable cave ceiling collapses. 01476_ Acquired Adv. Assault Cannon. 01476_ Power Maul destroyed. 01476_ Terrain Scan Processor destroyed. 01476_ Knocked back. 01476_ Adv. Assault Cannon severed. 01477_ Acquired Adv. Assault Cannon. 01478_ Penetrated by Slug. 01478_ Adv. Assault Cannon destroyed. 01478_ Knocked back. 01479_ Acquired 14 matter. 01480_ Acquired 20 matter. 01480_ Slammed into R-06 Scavenger. 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"""??????????????? | | ; ##?????"""??????????????? | | ##"T"#T#"T"### #????#?"""??????????????? | | ##"""###"""### /??? ???????????????????? | | ############## #??#?#??????????????????? | | ##########################??##??#?##?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Utility Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedThiefDatajack Manual? 0 Play Time 00:25:37 Cumulative 40.0 hours Start 2024.04.19 @ 00:14:16 End 2024.04.19 @ 00:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 42 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c042ccd5-1f65-49e4-a7d9-ebece4ada14a