Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.23 @ 16:28:29 Player: Mr.Manatee Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (355) 1775 Value Destroyed (14470) 14470 Prototype IDs (22) 440 Alien Tech Used (4) 800 Bonus (4152) 4152 TOTAL SCORE: 29737 Bonus ------- High Alert Combat Kills 2739 Follower Combat Kills 1132 Scanned by Researcher 500 Friendly Fire -219 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Improved Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Weapon Cycler Advanced Thermal Shield Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Biometal Heavy Treads Heavy Armor Plating Antimissile System Heavy Laser Heavy Laser Enhanced Quantum Rifle [Rating: 148] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . . 2 . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 12 | . . . 2 . . 2 2 1 . . . . 1 . 1 . 2 1 Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . Parts Attached 407 | 6 1 2 32 . 30 31 54 42 1 23 10 . 23 55 51 9 19 18 Power 42 | 1 . 1 2 . 2 2 4 8 . 3 1 . 2 9 3 1 2 1 Engine 15 | 1 . 1 2 . 2 1 3 4 . 1 . . . . . . . . Core 12 | . . . . . . 1 . 2 . 1 . . 1 7 . . . . Reactor 15 | . . . . . . . 1 2 . 1 1 . 1 2 3 1 2 1 Propulsion 101 | 2 . . 7 . 9 11 10 8 . 4 2 . 8 16 10 3 8 3 Treads 28 | . . . 2 . 5 10 3 . . . . . . 6 1 . 1 . Leg 67 | 2 . . 5 . 4 1 7 8 . 3 2 . 6 10 9 3 4 3 Wheel 1 | . . . . . . . . . . 1 . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 3 . Utility 130 | 1 1 . 8 . 7 6 24 13 . 7 6 . 9 16 21 2 5 4 Device 72 | . . . 4 . 3 1 13 9 . 3 3 . 6 9 17 . 3 1 Storage 8 | 1 . . . . 1 . 2 . . . . . . . 1 1 1 1 Processor 18 | . 1 . 2 . . 2 2 1 . . . . 2 5 2 . . 1 Hackware 13 | . . . . . 3 . 3 1 . 1 2 . 1 . . 1 . 1 Protection 19 | . . . 2 . . 3 4 2 . 3 1 . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 . 1 15 . 12 12 16 13 1 9 1 . 4 14 17 3 4 10 Energy Gun 35 | 2 . . 2 . 1 6 1 3 . . . . 1 1 11 2 1 4 Energy Cannon 31 | . . . 5 . 10 . 5 3 . 5 . . . . 1 . 1 1 Ballistic Gun 24 | . . . . . 1 . 5 1 1 3 . . 2 9 . . 2 . Ballistic Cannon 20 | . . . 6 . . 3 3 4 . 1 1 . 1 1 . . . . Launcher 12 | . . 1 1 . . 3 2 1 . . . . . . . 1 . 3 Special Weapon 7 | . . . . . . . . 1 . . . . . . 4 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 3 1 . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 . 2 3 4 2 . 3 . . . . 3 4 . . Parts Lost 172 | . . 1 3 . 7 15 16 31 . 3 5 . 20 29 12 14 . 16 Power 20 | . . . . . . 1 3 3 . 1 . . 3 5 . 2 . 2 Propulsion 38 | . . . . . 3 4 2 6 . . 3 . 6 8 . 5 . 1 Utility 63 | . . . 1 . 2 5 7 13 . 1 2 . 5 10 4 3 . 10 Weapon 51 | . . 1 2 . 2 5 4 9 . 1 . . 6 6 8 4 . 3 Highest Loss Streak 21 | . . 1 1 . 4 9 3 12 . 1 4 . 6 21 8 13 . 8 Average Slot Usage (%) 83 | . 98 99 95 100 92 92 89 75 17 65 87 76 61 87 78 55 52 63 Engine 4 | . 14 14 11 11 9 4 4 3 . 2 . . . . . . . . Reactor 2 | . . . . . . . . 2 . 4 10 11 . 2 4 4 1 7 Treads 7 | . . . 5 22 18 26 5 . . . . . . 8 . . . . Leg 11 | . 28 28 16 . 11 1 17 16 . 2 12 5 4 7 16 11 2 9 Device 11 | . . . 11 11 6 6 15 8 . 6 19 17 9 15 17 8 8 9 Storage 5 | . 14 14 11 11 8 7 5 4 . . . . . . 2 3 3 6 Processor 11 | . 12 14 12 22 1 13 8 9 11 11 6 5 11 21 17 19 17 14 Hackware 7 | . . . . . 18 6 12 10 5 8 10 17 15 6 . . 4 4 Protection 3 | . . . 5 . . 5 2 4 . 8 10 5 . 4 . 1 . 1 Energy Gun 1 | . 28 15 . . . 3 . 1 . . . . . . 6 2 3 3 Energy Cannon 4 | . . . 9 . 13 8 3 4 . 4 . . . . 2 1 2 2 Ballistic Gun 2 | . . . . . . . 4 . . 5 7 5 2 5 . . 1 2 Ballistic Cannon 3 | . . . 5 22 4 2 2 1 . . 2 5 7 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 13 17 25 22 23 29 54 81 . 64 66 52 52 60 80 80 76 112 Greatest Support 120 | 20 20 20 40 40 60 116 68 65 3 40 70 15 70 95 100 100 90 120 Greatest Overweight (x) 10 | 1 . . 1 . 1 3 3 10 . 2 3 3 10 10 3 2 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 3 . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 6 10 10 4 4 4 4 4 4 8 8 4 8 Average Capacity 6 | 5 6 6 6 6 5 6 8 9 4 4 4 4 4 4 6 7 4 6 Most Carried 10 | 4 4 6 6 6 6 6 10 10 4 4 4 4 4 4 8 8 4 8 Average Carried 5 | 2 4 4 5 6 5 5 8 8 3 3 3 4 3 3 5 5 3 4 Final Capacity 10 | 6 6 6 6 6 6 6 10 4 4 4 4 4 4 4 8 4 4 4 Final Carried 10 | 4 4 6 6 6 6 3 10 4 4 4 4 4 4 3 8 3 3 2 Class Distribution -------------------- 37% | Mutant 28% | Hacker-Mutant 22% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Matter Collected 8341 | 191 . 26 574 196 499 735 1631 771 61 380 411 . 837 1045 455 89 209 231 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15272 | . . 45 1938 149 1578 1941 3520 1517 . 481 367 . 936 1146 779 116 492 267 Parts 648 | . . 2 94 9 64 90 148 59 . 31 11 . 22 47 35 6 16 14 Haulers Intercepted 17 | . . . 5 . 3 2 4 1 . 1 . . 1 . . . . . Recyclers Shooed 23 | . . . 4 . 1 1 9 2 . 1 . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Combat Hostiles Destroyed 275 | . . 3 42 6 28 39 63 25 . 5 10 . 15 15 10 5 6 3 Melee 17 | . . . 9 . . . . 1 . . . . . 2 5 . . . Guns 90 | . . 2 . . . 18 30 7 . 5 7 . 7 9 2 1 . 2 Cannons 148 | . . . 31 6 28 17 27 14 . . 3 . 8 4 3 . 6 1 AOE 19 | . . 1 2 . . 3 6 3 . . . . . . . 4 . . Classes Destroyed 20 | . . 1 8 2 2 1 2 . . . . . . 1 . 3 . . Worker 17 | . . . 3 . 2 4 5 2 . 1 . . . . . . . . Builder 14 | . . . . . 1 1 4 1 . 3 . . . 2 . 1 . 1 Tunneler 4 | . . . 1 . . . 2 1 . . . . . . . . . . Hauler 17 | . . . 5 . 3 2 4 1 . 1 . . 1 . . . . . Recycler 18 | . . . 3 . 3 3 1 2 . . . . 3 . . 1 2 . Operator 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . . 1 . . 2 1 1 . 1 . . . . 1 . . . Swarmer 49 | . . 3 6 . 3 7 14 4 . . 4 . 3 . . . 5 . Saboteur 3 | . . . . . . . 1 2 . . . . . . . . . . Grunt 134 | . . . 27 3 21 21 27 11 . 3 6 . 3 2 4 3 . 3 Brawler 9 | . . . . 1 . 3 2 2 . . . . 1 . . . . . Duelist 11 | . . . 1 . . 2 5 3 . . . . . . . . . . Protector 2 | . . . . . . . 1 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . 8 . 3 5 6 . . . . . 1 6 1 . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 14 | . . . . . 1 . 3 . . . . . 3 5 2 . . . Programmer 17 | . . . . . . 1 4 2 . 2 . . 4 . 3 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . . 3 8 3 6 12 7 10 . 9 8 . 5 3 4 7 7 2 Combat Bots Only 10 | . . 3 7 3 6 7 5 10 . 5 8 . 5 3 4 4 5 2 Max Kills in Single Turn 7 | . . 2 2 1 2 2 2 3 . 2 1 . 1 1 1 7 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . 1 1 3 . . . . . . . 4 . . Melee 1 | . . . 1 . . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Damage Taken 29091 | . . 132 887 55 1356 3381 4666 3525 . 633 796 . 2240 3977 1621 1744 868 3210 Core 5150 | . . 26 91 . 137 400 451 806 . 26 46 . 318 629 188 295 120 1617 Absorbed by Shields 1207 | . . . 139 22 . . . . . 214 305 . 70 . . . 98 359 Reduced by Siege Mode 83 | . . . . . . . . . . . . . . . . . 83 . Core Remaining (%) 60 | 100 . 89 . 77 75 42 46 . . . . 12 . 17 . 54 91 . Volleys Fired 890 | . . 7 80 13 106 132 219 79 . 25 34 . 60 66 24 11 22 12 Largest 4 | . . 2 2 2 2 2 2 2 . 2 2 . 3 3 3 3 3 4 Hottest 326 | . . 90 136 78 136 148 195 190 . 196 70 . 110 96 263 282 244 326 Shots Fired 1683 | . . 14 154 26 206 235 396 131 . 50 65 . 124 132 52 27 31 40 Gun 680 | . . 14 . . . 88 189 53 . 36 48 . 51 116 31 17 10 27 Cannon 970 | . . . 153 26 206 136 199 68 . 14 17 . 73 16 21 9 21 11 Launcher 24 | . . . 1 . . 11 8 1 . . . . . . . 1 . 2 Special 9 | . . . . . . . . 9 . . . . . . . . . . Kinetic 857 | . . . 74 26 56 53 262 36 . 36 65 . 116 119 . . 3 11 Thermal 768 | . . 7 79 . 144 171 126 94 . 14 . . 8 13 37 20 28 27 Explosive 21 | . . . 1 . . 11 8 1 . . . . . . . . . . Electromagnetic 37 | . . 7 . . 6 . . . . . . . . . 15 7 . 2 Robot Hit Streak 41 | . . 3 15 14 22 22 29 16 . 14 8 . 26 41 12 6 17 13 Robot Miss Streak 5 | . . 2 3 2 3 5 4 4 . 2 4 . 3 3 2 2 1 2 Penetration Max 2 | . . . . . . 1 2 1 . 2 . . 2 1 . . . . Secondary Targets 8 | . . . . . . . 3 . . 3 . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . 1 1 . . . . Shots Hit Robots 1291 | . . 9 127 19 150 196 276 107 . 37 36 . 89 118 51 19 27 30 Core Hits 699 | . . 3 62 7 56 121 179 81 . 15 15 . 47 47 23 10 11 22 Critical Hits 100 | . . . 3 . 23 16 7 6 . 1 5 . 12 15 6 1 3 2 Critical Kills 35 | . . . . . 10 4 3 3 . . 3 . 2 4 2 1 2 1 Critical Parts Destroyed 56 | . . . 1 . 13 11 3 3 . 1 2 . 9 7 4 . 1 1 Melee Attacks 56 | . . . 23 . . . . . . . . . . 9 21 3 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . 9 21 3 . . Piercing 23 | . . . 23 . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 44863 | . . 168 3223 372 3535 5223 9456 3440 . 1375 1131 . 2950 3515 1903 6535 1035 1002 Guns 13835 | . . 96 . . . 1901 3352 1468 . 966 844 . 1176 2517 471 328 192 524 Cannons 19651 | . . . 2564 372 3404 2264 4910 1405 . 400 287 . 1774 285 650 154 843 339 Explosions 9093 | . . 72 146 . 131 1058 1168 430 . . . . . . . 6001 . 87 Melee 2042 | . . . 497 . . . . . . . . . . 711 782 52 . . Ramming 105 | . . . 16 . . . 26 . . 9 . . . 2 . . . 52 Kinetic 17074 | . . . 1313 372 735 805 5223 878 . 966 1131 . 2832 2593 . . 41 185 Thermal 22363 | . . 123 1251 . 2625 3360 3162 2132 . 400 . . 118 209 918 6393 994 678 Explosive 2538 | . . . 146 . . 1058 904 430 . . . . . . . . . . Electromagnetic 741 | . . 45 . . 175 . 141 . . . . . . . 203 90 . 87 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1545 | . . . . . . . . . . . . . . 711 782 52 . . Piercing 497 | . . . 497 . . . . . . . . . . . . . . . Highest Corruption 34 | . . . 2 2 . 3 6 31 31 34 34 34 22 26 6 9 . 8 Average Corruption 13 | . . . 2 2 . 3 2 20 31 32 34 34 9 25 5 8 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 518 | . . . 12 9 . 9 21 71 17 95 96 7 34 116 16 14 . 1 Message Errors 83 | . . . 6 3 . 1 5 9 . 16 15 1 6 15 2 3 . 1 Matter Fused 67 | . . . . . . 4 3 13 3 12 9 . 2 13 4 4 . . Heat Flow Errors 30 | . . . . 2 . . 2 1 1 3 4 1 5 9 . 2 . . Energy Discharges 35 | . . . . 1 . 1 . 3 2 6 7 1 5 4 3 2 . . Parts Rejected 4 | . . . . . . . . 2 . . 1 . . 1 . . . . Data Loss (minor) 40 | . . . 2 3 . 1 7 3 1 4 8 2 1 6 2 . . . Data Loss (major) 14 | . . . . . . . . 1 . 4 3 . 1 4 1 . . . Misfires 5 | . . . . . . . . . . . 4 . . 1 . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . . . . Misdirections 83 | . . . . . . . . 9 10 31 15 2 . 16 . . . . Targeting Errors 136 | . . . 2 . . 2 3 26 . 19 27 . 12 41 2 2 . . Weapon Failures 19 | . . . 2 . . . 1 4 . . 1 . 2 6 2 1 . . Overload Shots 5 | . . . . . . . 5 . . . . . . . . . . . Overflow Damage 1664 | . . 23 81 . 59 96 44 34 . . . . 30 68 62 1121 46 . Projectiles 265 | . . . 31 . 40 21 44 33 . . . . 30 . . 20 46 . Explosions 1219 | . . 23 . . 19 75 . 1 . . . . . . . 1101 . . Melee 180 | . . . 50 . . . . . . . . . . 68 62 . . . Knockbacks 70 | . . . 9 2 6 18 8 11 . . 3 . 12 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 69 | . . . 8 2 6 18 8 11 . . 3 . 12 1 . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1148 | . . 38 4 . . 44 3 38 . 3 . . . 1 . 970 . 47 Shots 8 | . . 1 . . . 1 . 1 . . . . . . . 1 . 4 Rammed 19 | . . . 4 . . . 1 . . 3 . . . 1 . . . 10 Targets Rammed 22 | . . . 4 . . . 3 . . 3 . . . 1 . . . 11 Kicked 3 | . . . . . . . 2 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 620 | . . 222 265 254 295 356 225 315 251 267 185 87 179 243 172 208 387 620 Average Temperature 83 | . . 111 41 50 75 100 50 95 131 75 64 44 48 87 54 93 177 215 Received Heat Transfer 5434 | . . . 356 8 684 870 1296 789 . 60 171 . 195 321 219 39 63 363 Effects 21 | . . . . . . 1 . 1 . 2 . . . . . . 3 14 Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . 2 . . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Damage (major) 10 | . . . . . . . . . . . . . . . . . . 10 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . Total Turns 41 | . . . . . . . . . . . . . . . . . 41 . Longest Duration 41 | . . . . . . . . . . . . . . . . . 41 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . 1 . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 32 | . . . 3 . 5 11 3 6 . . . . . . . . 3 1 Heat Transferred 23774 | . . 198 2183 . 4344 5600 3990 3209 . 535 . . 259 444 1014 444 925 629 Parts Sabotaged 5 | . . . . . . . . 5 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Peak Influence 1622 | . . 75 689 268 364 730 1622 954 310 1297 . . 447 196 226 986 756 504 Average Influence 425 | . . 52 223 178 209 247 899 846 310 786 . . 319 89 55 685 649 370 Maximum Alert Level 5 | . . . 2 1 1 3 5 3 1 4 . . 2 . 1 3 3 2 Low Security (%) 36 | 100 100 100 48 56 36 57 . . . 5 . . . 100 91 30 . . Level 1 24 | . . . 36 43 63 6 14 . 100 14 . . 90 . 8 . . 48 Level 2 13 | . . . 14 . . 27 21 3 . 11 . . 9 . . . 55 51 Level 3 17 | . . . . . . 7 27 96 . 49 . . . . . 69 44 . Level 4 7 | . . . . . . . 32 . . 19 . . . . . . . . Level 5 . | . . . . . . . 3 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . 6 . 6 9 17 6 . 8 . . 3 2 2 3 4 11 Investigation 19 | . 2 . 4 . 4 3 2 . . . . . . . 1 . . 3 Extermination 13 | . . . . . . 1 4 1 . 1 . . 2 . 1 . 1 2 Reinforcement 26 | . . . 2 . 2 4 4 1 . 4 . . 1 2 . 3 1 2 Assault 12 | . . . . . . 1 4 4 . . . . . . . . 2 1 Garrison 9 | . . . . . . . 3 . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 1 . . 2 . . . 1 . . . . Haulers Reinforced 7 | . . . . . . 2 2 1 . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Distress Signals 26 | . . . 5 . 4 2 6 1 . 2 . . . 1 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 537 | . . 4 67 6 42 62 105 56 . 30 18 . 26 29 13 16 13 50 Peak Tracking Total 23 | . . 3 6 3 5 6 9 14 . 7 10 . 6 8 6 7 5 23 Tactical Retreats 58 | . . . 8 . 2 8 14 4 . 2 5 . 2 1 1 1 2 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Traps Triggered 24 | . 1 . 2 . 2 1 5 1 . 3 1 . 1 4 . . 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Machines Disabled 58 | . . 1 2 . . 6 14 3 . 15 1 . 1 . . 15 . . Max in Single Turn 13 | . . 1 1 . . 4 5 1 . 1 1 . 1 . . 13 . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . 4 Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Machines Accessed 69 | . 1 1 5 . 8 5 16 2 . 6 2 . 3 3 4 9 1 3 Terminals 34 | . 1 1 3 . 4 1 5 . . 2 1 . 2 3 1 8 1 1 Fabricators 8 | . . . . . . 1 4 1 . 1 . . . . . . . 1 Repair Stations 9 | . . . 1 . 2 1 3 . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . 1 1 . . . . 1 . . . . . Scanalyzers 10 | . . . 1 . 2 1 2 . . 1 . . . . 2 1 . . Garrison Access 4 | . . . . . . 1 1 . . . . . . . 1 . . 1 Total Hacks 229 | . 3 3 16 . 54 14 50 5 . 29 2 . 10 6 8 22 2 5 Successful 119 | . 1 1 11 . 41 5 18 3 . 12 2 . 2 3 6 12 1 1 Failed 108 | . 2 2 4 . 12 9 32 2 . 17 . . 8 3 2 10 1 4 Catastrophic 17 | . . . . . 1 . 4 . . 6 . . 1 1 1 2 . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . Manual 63 | . . . 7 . 19 2 15 . . 7 . . . 3 2 7 . 1 Terminals 101 | . 3 3 8 . 24 2 14 . . 7 1 . 6 6 2 21 2 2 Fabricators 20 | . . . . . . 3 12 2 . 2 . . . . . . . 1 Repair Stations 44 | . . . 5 . 13 3 12 . . 11 . . . . . . . . Recycling Units 10 | . . . . . . . 3 3 . . . . 4 . . . . . Scanalyzers 46 | . . . 3 . 17 4 7 . . 9 . . . . 5 1 . . Garrison Access 7 | . . . . . . 2 2 . . . . . . . 1 . . 2 Terminal Hacks 36 | . 1 1 2 . 11 1 1 . . 2 2 . . 2 . 12 1 . Record 8 | . . . 1 . . . . . . . 1 . . . . 6 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . 6 1 . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Level Access Points 2 | . . 1 . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 2 . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . 1 4 2 . . . . . . . . . . Load Schematic 3 | . . . . . . . 2 1 . . . . . . . . . . Build 4 | . . . . . . 1 2 1 . . . . . . . . . . Repair Station Hacks 28 | . . . 4 . 13 1 7 . . 3 . . . . . . . . Scan Component 16 | . . . 2 . 7 1 4 . . 2 . . . . . . . . Repair 12 | . . . 2 . 6 . 3 . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . Scanalyzer 34 | . . . 3 . 17 1 3 . . 6 . . . . 4 . . . Insert Component 18 | . . . 1 . 8 1 2 . . 3 . . . . 3 . . . Analyze 16 | . . . 2 . 9 . 1 . . 3 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . . . 2 . . 1 . . . 1 2 . . 1 Terminals 4 | . . . 2 . . . . . . . . . . 1 1 . . . Botnet 4 | . . . 2 . . . . . . . . . . 1 1 . . . Fabricators 4 | . . . . . . . 2 . . 1 . . . . . . . 1 Report 2 | . . . . . . . 1 . . 1 . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 61 | . 1 1 5 . 6 4 15 2 . 6 1 . 3 2 3 9 1 2 Full Trace Events 11 | . 1 . 1 . 2 3 2 . . . . . . . . . . 2 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . 1 . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . 9 . 1 . . 3 . . . . 1 . . . Parts Built 5 | . . . . . . 2 3 . . . . . . . . . . . Matter 723 | . . . . . . 234 343 146 . . . . . . . . . . Time 225 | . . . . . . 58 131 36 . . . . . . . . . . Total Part Build Rating 31 | . . . . . . 14 17 . . . . . . . . . . . Parts Repaired 11 | . . . 2 . 6 . 3 . . . . . . . . . . . Time 535 | . . . 64 . 243 . 125 . . 103 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 1 . 8 1 2 . . 3 . . . . 1 . . . Part Schematics Acquired 14 | . . . 1 . 8 . 1 . . 3 . . . . 1 . . . Parts Damaged 4 | . . . . . . . 1 . . 2 . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 13 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Total Allies 38 | . . 2 . 3 . . . . 20 . . . . 13 . . . . Largest Group 20 | . . 2 . 3 3 . . . 20 20 . . . 4 . . . . Highest-Rated Group 804 | . . 46 . 40 40 . . . 804 804 . . . 142 . . . . Highest-Rated Ally 50 | . . 31 . 16 16 . . . 50 50 . . . 49 . . . . Total Orders 6 | . . . . . . . . . . . 5 1 . . . . . . GOTO 3 | . . . . . . . . . . . 3 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 215 | . . . . . 38 . . . . 101 . . . 76 . . . . Total Damage 6396 | . . . . . 467 . . . . 4293 . . . 1636 . . . . Kills 40 | . . . . . 4 . . . . 31 . . . 5 . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Robot Analysis Total 9 | . . . 1 . 6 1 . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . 2 1 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Turns Passed 18911 | 73 79 500 1928 922 1781 1819 3558 1125 182 873 986 93 833 1158 1469 398 361 773 Spaces Moved 10251 | 62 65 390 742 332 751 823 1826 679 258 653 497 24 399 475 799 339 414 723 Core 1193 | 25 . . . . . 9 . 173 258 53 . . 6 97 11 150 40 371 Treads 2332 | . . . 193 332 479 755 181 . . . . . . 292 100 . . . Legs 5623 | 37 65 390 549 . 272 59 1645 506 . 27 452 24 211 86 688 189 71 352 Wheels 618 | . . . . . . . . . . 573 45 . . . . . . . Hover 182 | . . . . . . . . . . . . . 182 . . . . . Flight 303 | . . . . . . . . . . . . . . . . . 303 . Fastest Speed 34 | 50 120 120 120 160 120 120 120 50 50 50 110 210 50 50 50 50 34 50 Average Speed 128 | 96 120 120 144 160 147 156 140 117 50 109 149 210 115 143 151 99 55 89 Slowest Speed 550 | 120 120 120 160 160 180 200 210 550 50 180 210 210 550 550 210 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 39 | 5 17 88 55 89 46 22 39 14 89 20 97 23 11 41 16 45 11 27 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 10 | 1 . . 1 . 1 1 1 . . 1 1 1 . . 1 . 1 . Scrap Searched 5 | . . . . 2 . . . . . . 3 . . . . . . . Spaces Dug 9 | . . . . . . . 7 . . . . . . 1 1 . . . Terrain Destroyed 1107 | . . 6 8 . 5 103 138 25 . 29 57 . 26 9 7 689 2 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . Projectile 195 | . . . 3 . 3 10 31 14 . 29 57 . 26 9 6 2 2 3 AOE 911 | . . 6 5 . 2 93 107 11 . . . . . . . 687 . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp Fac Ext Res Qua Res Acc Total 14234 | 72 65 407 1420 697 1221 1117 2423 847 312 754 671 67 653 803 984 382 511 828 Wait 2142 | . . 7 503 353 295 100 274 31 44 13 124 44 162 34 59 8 48 43 Move 10229 | 61 64 389 741 331 750 822 1825 679 257 652 496 23 398 475 798 338 407 723 Hop 3 | . . . . . . . . . . . . . . . . . 3 . Pick Up 98 | 5 . 2 10 . 15 10 19 4 5 11 1 . 1 2 6 1 3 3 Fast Attach 264 | 5 1 . 16 . 24 9 30 25 1 14 9 . 21 36 41 5 16 11 Attach 70 | 1 . 1 4 . 5 10 10 10 . 5 1 . 2 3 6 5 3 4 Detach 42 | . . . 2 . 4 2 8 2 . 2 1 . 3 2 7 1 1 7 Swap 77 | . . 1 12 . 1 12 14 7 . 5 . . . 16 5 1 . 3 Drop 188 | . . . 25 . 21 20 21 10 5 8 4 . 6 23 17 9 8 11 Fire 890 | . . 7 80 13 106 132 219 79 . 25 34 . 60 66 24 11 22 12 Melee 56 | . . . 23 . . . . . . . . . . 9 21 3 . . Ram 14 | . . . . . . . . . . 3 . . . 1 . . . 10 Kick 7 | . . . 3 . . . 3 . . . . . . . . . . 1 Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 16 . . . 4 . . . . Rewire 132 | . . . . . . . . . . . . . . 132 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / *Ext x2) -4/Extension -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Entered Mines 160 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 271 | -10/Mines | Identified exit to Materials 313 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Zion (-6) 348 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 618 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Utility x2 2018 | -9/Materials | Discovered new exit (range 4) 2021 | -9/Materials | Identified exit to Materials 2263 | -9/Materials | Destroyed 7 combat bots 2361 | -9/Materials | Repaired Imp. Light Cannon 2422 | -9/Materials | Repaired Imp. Light Cannon 2556 | -9/Materials | Central database locked down 2570 | -9/Materials | Discovered new exit (range 5) 2581 | -9/Materials | Entered Mines 2582 | -9/Mines | Assembled infested the area 3402 | -9/Mines | Discovered exit to Materials (range 7) 3463 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3503 | -9/Mines | Entered Materials 3503 | -8/Materials | Accompanied by 3 allies 3503 | -8/Materials | Evolved 2 slots: Propulsion x2 3604 | -8/Materials | Discovered new exit (range 15) 3957 | -8/Materials | Build established: Hacker-Mutant 3963 | -8/Materials | Hacking Suite fried by hacking feedback 4113 | -8/Materials | Discovered new exit (range 11) 4206 | -8/Materials | Lost 4 parts (2n1u1w) 4469 | -8/Materials | Build established: Scavenger-Mutant 4638 | -8/Materials | Repaired Adv. Beam Cannon 4690 | -8/Materials | Repaired Adv. Beam Cannon 4729 | -8/Materials | Repaired Carbon-fiber Leg 4757 | -8/Materials | Repaired Sml. Storage Unit 4820 | -8/Materials | Central database locked down 5021 | -8/Materials | Repaired Lgt. Treads 5073 | -8/Materials | Repaired Adv. Beam Cannon 5094 | -8/Materials | Build established: Hacker-Mutant 5284 | -8/Materials | Entered Factory 5284 | -7/Factory | Evolved 2 slots: Utility x2 5498 | -7/Factory | Discovered new exit (range 7) 5823 | -7/Factory | Build established: Mutant 6108 | -7/Factory | Fabricated Adv. Medium Treads (x2) 6410 | -7/Factory | Destroyed 7 combat bots 6643 | -7/Factory | Discovered new exit (range 3) 6884 | -7/Factory | First assault squad dispatched 6970 | -7/Factory | Core integrity fell below 50% 7006 | -7/Factory | Lost 9 parts (1p4n1u3w) 7103 | -7/Factory | Entered another Factory area 7103 | -6/Factory | Evolved 2 slots: Utility x2 7453 | -6/Factory | First assault squad dispatched 7888 | -6/Factory | Build established: Scavenger-Mutant 8124 | -6/Factory | Lost 3 parts (2u1w) 8538 | -6/Factory | Fabricated System Shield? 8868 | -6/Factory | Repaired Power Amplifier 8920 | -6/Factory | Repaired Arm. Leg 9035 | -6/Factory | Build established: Hacker-Mutant 9155 | -6/Factory | Repaired Arm. Leg 9286 | -6/Factory | Fabricated Quantum Capacitor (x2) 9298 | -6/Factory | Garrison activated, responded to threat 10359 | -6/Factory | Discovered new exit (range 11) 10534 | -6/Factory | Core integrity fell below 50% 10661 | -6/Factory | Entered another Factory area 10661 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10911 | -5/Factory | Lost 3 parts (2u1w) 10961 | -5/Factory | First assault squad dispatched 11122 | -5/Factory | Crushed by falling debris 11122 | -5/Factory | System corruption reached 10% 11166 | -5/Factory | Lost 10 parts (2p3n2u3w) 11168 | -5/Factory | Destroyed 10 combat bots 11452 | -5/Factory | Lost 4 parts (4u) 11492 | -5/Factory | Build established: Scavenger-Mutant 11689 | -5/Factory | System corruption reached 30% 11727 | -5/Factory | Lost 12 parts (1p2n4u5w) 11752 | -5/Factory | Core integrity fell below 50% 11786 | -5/Factory | Core integrity fell below 20% 11786 | -5/Factory | Sucked down chute 11786 | -5/Factory | Entered Waste 11787 | -5/Waste | Joined by Warlord forces that had cleared the area 11919 | -5/Waste | Discovered new exit (range 16) 11932 | -5/Waste | Found Adv. Powered Armor 11968 | -5/Waste | Entered Factory 11968 | -5/Factory | Accompanied by 20 allies 11990 | -5/Factory | Build established: Mutant 12189 | -5/Factory | Discovered new exit (range 4) 12502 | -5/Factory | Garrison activated, responded to threat 12524 | -5/Factory | Build established: Hacker-Mutant 12841 | -5/Factory | Entered Upper Caves 13020 | -5/Upper Caves | Build established: Scavenger-Mutant 13124 | -5/Upper Caves | Learned location of 1 exit from Factory 13345 | -5/Upper Caves | Destroyed 8 combat bots 13347 | -5/Upper Caves | Lost 4 parts (2n2u) 13428 | -5/Upper Caves | Discovered new exit (range 77) 13470 | -5/Upper Caves | Found Alien Artifact 13648 | -5/Upper Caves | Build established: Hacker-Mutant 13816 | -5/Upper Caves | Learned location of 1 exit from Factory 13827 | -5/Upper Caves | Entered another Upper Caves area 13844 | -5/Upper Caves | Discovered new exit (range 14) 13920 | -5/Upper Caves | Entered Factory 13920 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13921 | -4/Factory | Identified exit to Research 13921 | -4/Factory | Identified exit to Extension 13992 | -4/Factory | Lost 3 parts (2p1n) 14279 | -4/Factory | Lost 3 parts (1n1u1w) 14544 | -4/Factory | Lost 3 parts (2u1w) 14577 | -4/Factory | System corruption reached 10% 14623 | -4/Factory | Lost 6 parts (1n2u3w) 14708 | -4/Factory | Discovered exit to Extension (range 15) 14753 | -4/Factory | Entered Extension 14782 | -4/Extension | Lost 3 parts (2n1w) 15112 | -4/Extension | Build established: Scavenger-Mutant 15214 | -4/Extension | Lost 4 parts (1p2u1w) 15453 | -4/Extension | Disrupted transfer network 15781 | -4/Extension | Spotted B-86 Titan 15796 | -4/Extension | Core integrity fell below 50% 15850 | -4/Extension | Destroyed B-86 Titan 15864 | -4/Extension | Spotted B-86 Titan 15909 | -4/Extension | Discovered exit to Research (range 3) 15911 | -4/Extension | Core integrity fell below 20% 15911 | -4/Extension | Entered Research 15911 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15941 | -3/Research | Lost 21 parts (3p6n8u4w) 16192 | -3/Research | Spotted B-86 Titan 16281 | -3/Research | Identified Dimensional Node Initializer 16281 | -3/Research | Initialized slip node 16403 | -3/Research | Lost 3 parts (3w) 16528 | -3/Research | Spotted B-86 Titan 16677 | -3/Research | Build established: Scavenger-Gunner 16815 | -3/Research | Lost 8 parts (4u4w) 16852 | -3/Research | Found Unknown Device 16852 | -3/Research | Identified Launcher Loader 16990 | -3/Research | Found Prototype Processor 16990 | -3/Research | Identified Exp. Target Analyzer 17262 | -3/Research | Discovered new exit (range 8) 17318 | -3/Research | Found Prototype Device 17318 | -3/Research | Identified Exp. ECM Suite 17380 | -3/Research | Entered Quarantine 17454 | -3/Quarantine | Scanned by Researcher 17471 | -3/Quarantine | Found Alien Artifact 17473 | -3/Quarantine | Identified Transdimensional Reconstructor 17473 | -3/Quarantine | Warped through subspace 17482 | -3/Quarantine | Spotted Alpha 7 17498 | -3/Quarantine | Found Alien Launcher 17498 | -3/Quarantine | Identified Sigix Terminator 17500 | -3/Quarantine | Fired Sigix Terminator 17500 | -3/Quarantine | Destroyed Alpha 7 17512 | -3/Quarantine | Found Alien Artifact 17512 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17512 | -3/Quarantine | Warped through subspace 17531 | -3/Quarantine | Lost 13 parts (2p4n3u4w) 17765 | -3/Quarantine | Identified exit to Research 17778 | -3/Quarantine | Entered Research 17778 | -2/Research | Evolved 2 slots: Utility x2 17784 | -2/Research | Found Antimissile System 17823 | -2/Research | Build established: Mutant 17883 | -2/Research | Found Unknown Device 17883 | -2/Research | Identified Quantum Capacitor 18060 | -2/Research | First assault squad dispatched 18089 | -2/Research | Discovered new exit (range 15) 18139 | -2/Research | Entered Access 18139 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18389 | -1/Access | First assault squad dispatched 18404 | -1/Access | Build established: Scavenger-Gunner 18662 | -1/Access | Garrison activated, responded to threat 18683 | -1/Access | Spotted B-99 Colossus 18721 | -1/Access | Lost 8 parts (2p1n3u2w) 18734 | -1/Access | Found Gamma Bomb Array 18737 | -1/Access | Found Gamma Bomb Array 18875 | -1/Access | Core integrity fell below 50% 18894 | -1/Access | Adv. System Shield fried by hacking feedback 18902 | -1/Access | Core integrity fell below 20% 18912 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18885_ Fabricator zaps Cogmind with an electromagnetic arc. 18886_ P-80 Master resets P-80 Master, system corruption cleaned. 18889_ Fabricator zaps T-07 Excavator with an electromagnetic arc. 18889_ T-07 Excavator system terminally corrupted. 18889_ ALERT: Rogue bot located, Q-Series report to Access Zone 8D. 18894_ Connecting with Terminal... Feedback: Adv. System Shield fried. 18894_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 18894_ Slug penetrates Wall. 18896_ Slammed into P-80 Master. 18897_ Hacking Suite destroyed. 18897_ Penetrated by Slug. 18898_ Slug penetrates Wall. 18898_ Penetrated by Slug. 18900_ Slug penetrates Wall. 18901_ Penetrated by Slug. 18901_ Slug penetrates Wall. 18903_ M8V#PPDG>O KM%J HJPM&YD| Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????#######??????????? | | ????????????????# #??????????? | | ##??????????????? ??????????? | | #??????????????? ???????????? | | #??????????????? ???????????? | | "##########?????? ! ???????????? | | "# #??????# #???????????? | | "# ! #####??# #???????????? | | T# " # ??# #???????????? | | "# """ # ?# #???????????? | | "#! """ # ?# #???????????? | | "# " # # #???????????? | | # # # #???????????? | | *# ??# ! + +???????????? | | ## ????# # #???????????? | | ##+############## #???????????? | | p pp #####+#?????? | | hgh b A g @ #?????? | | g g ##### #?????? | | ##+#############???? #?????? | | # ????????????????#?????? | | # ????????????????????? | | # " ??????????????????? | | # """ #????????????????? | | # """ #????????????????? | | # " #????????????????? | | ### ## #????????????????? | | ??# ## ! #????????????????? | | ?? ############????????????????? | | ??##/#???????????????????????????? | | ??? ???????????????????????????? | | ??? ??????????????????????????? | | ??? " ??????????????????????????? | | ??? """??????????????????????????? | | ??? G ???????????????????????????? | | ??? ?????????????????????????????? | | ??? ?????????????????????????????? | | ??? ??????#############??????????? | | ??????????# #??????????? | | ??????????# #??????????? | | ??????????# #????####### | | ??????????# #??? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 160 Energy Generation 39 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 26 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 31 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Scanalyzed Centrium Leg | -5/Factory | Scanalyzed Antimatter Cannon | -5/Factory | Scanalyzed Enh. Coil Gun | -5/Factory | Scanalyzed Biometal Medium Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded System Shield | x1 | -6/Factory Quantum Capacitor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Sigix Terminator High-powered Transdimensional Reconstructor Achievements -------------- Denied? Safety First Subspace Traveler Universal Adapter Challenges ------------ None Game ------ Seed ShrapnelFieldBoomstick Manual? 0 Play Time 03:00:40 Cumulative 73.4 hours Start 2020.07.23 @ 13:13:25 End 2020.07.23 @ 16:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee662b1d-06ac-49fd-a285-603479c2c3df