Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 21:15:28 Player: Thqwib-Linux Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (128) 640 Value Destroyed (4096) 4096 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 12756 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Plasma Rifle Plasma Rifle Hypervelocity Gauss Cannon Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Plasma Rifle KE Penetrator > --- INVENTORY -------- Fission Core Micro Fission Core Wheel Field Propulsion Drive Field Propulsion Drive Improved Signal Interpreter Active Sensor Suite Advanced Terrain Scanner Improved Kinecellerator Plasma Rifle Gauss Rifle KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Mini Grenade Launcher [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 7 | . . . . . . 1 . . . 4 . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 127 | . 18 28 1 4 1 9 7 . . 6 11 20 1 12 3 6 Power 13 | . 2 3 1 . . 1 1 . . . 1 2 . . 1 1 Engine 7 | . 2 3 . . . . 1 . . . . . . . . 1 Core 5 | . . . 1 . . 1 . . . . 1 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 42 | . 8 17 . 2 1 1 1 . . . 1 4 . 5 . 2 Treads . | . . . . . . . . . . . . . . . . . Leg 38 | . 4 17 . 2 1 1 1 . . . 1 4 . 5 . 2 Wheel 4 | . 4 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 32 | . 3 3 . 1 . 2 . . . 5 2 9 1 3 2 1 Device 18 | . 1 2 . . . 1 . . . 2 2 4 1 3 1 1 Storage 3 | . 2 1 . . . . . . . . . . . . . . Processor 4 | . . . . 1 . 1 . . . . . 2 . . . . Hackware 5 | . . . . . . . . . . 2 . 2 . . 1 . Protection 2 | . . . . . . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | . 5 5 . 1 . 5 5 . . 1 7 5 . 4 . 2 Energy Gun 14 | . 3 4 . . . . 2 . . 1 2 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 1 1 . 1 . 2 2 . . . 1 2 . 3 . . Ballistic Cannon 9 | . . . . . . 1 . . . . 4 1 . 1 . 2 Launcher 3 | . 1 . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 1 2 . . . . 2 1 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . 1 System Corruption 13 | . . . . . . . . . . . . 3 . . . 10 Parts Lost 41 | . 3 1 1 . . . 1 . . . 8 9 1 8 . 9 Power 7 | . 1 . 1 . . . . . . . . 3 . . . 2 Propulsion 12 | . 1 . . . . . . . . . 2 2 . 2 . 5 Utility 10 | . . . . . . . . . . . 3 4 . 3 . . Weapon 12 | . 1 1 . . . . 1 . . . 3 . 1 3 . 2 Highest Loss Streak 6 | . 3 1 1 . . . 1 . . . 6 4 1 5 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | . 7 12 14 15 15 19 19 19 20 16 15 16 15 14 16 13 Power 1 | . 1 1 . 1 2 3 3 3 3 3 2 1 1 1 1 . Propulsion 2 | . 2 1 2 2 2 2 3 3 3 3 2 . 2 1 2 . Utility 4 | . 1 3 4 3 3 5 6 7 8 5 5 4 4 3 3 3 Weapon 6 | . 2 6 8 8 8 7 6 6 6 5 4 9 8 8 10 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . 7 6 . . . . 2 2 . 1 2 4 . 1 . 3 Power 6 | . 2 . . . . . 1 . . . 2 . . . . 1 Propulsion 9 | . 2 1 . . . . 1 1 . . . 3 . 1 . . Utility 6 | . 1 1 . . . . . 1 . 1 . 1 . . . 1 Weapon 6 | . 2 4 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 95 99 100 100 100 98 99 100 100 93 95 98 87 90 84 87 Engine 4 | . 14 11 . . . . 1 9 9 6 . . . . . 1 Core 2 | . . . 10 11 11 9 7 . . . 5 4 5 5 2 . Leg 29 | . 17 43 44 44 44 36 36 36 36 26 25 22 23 22 23 16 Wheel 1 | . 10 . . . . . . . . . . . . . . . Device 11 | . 6 10 11 1 . 9 9 9 9 14 9 12 4 20 23 21 Storage 8 | . 14 11 11 11 11 9 9 9 9 6 6 5 5 5 5 4 Processor 8 | . . . . 9 11 9 9 9 9 6 6 16 17 11 11 10 Hackware 4 | . . . . . . . . . . 11 13 12 5 5 8 10 Energy Gun 8 | . 13 15 22 12 11 9 8 9 9 6 7 4 3 4 . . Ballistic Gun 9 | . 14 6 . 9 11 10 15 17 18 12 8 7 11 9 . . Ballistic Cannon 2 | . . . . . . 4 . . . . 2 3 . . 3 15 Peak Build Rating 96 | . 11 21 21 37 39 46 47 47 47 59 80 96 94 94 82 84 Average Rating 49 | . 8 17 20 27 37 42 46 46 47 55 63 90 92 68 64 72 On Entrance 45 | 6 6 11 21 21 37 39 44 47 47 47 59 78 76 94 63 74 Avg Prop Armor Cover (%) 4 | . 4 . . . . . . . . . . . . . . . Naked Turns 46 | . . . . . . . . . . . . . . . . 46 Heaviest Build 94 | 11 31 35 33 51 51 56 59 59 59 66 85 81 70 74 94 88 Greatest Support 97 | 20 26 52 52 86 88 92 92 92 92 92 92 97 74 74 68 68 Greatest Overweight (x) 2 | . 2 1 . . . . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 15 15 19 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 15 15 18 20 20 20 20 20 20 20 20 19 17 19 17 Average Carried 15 | . 7 12 14 15 15 19 19 19 20 16 15 18 15 14 16 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 15 15 15 20 19 19 20 20 16 19 18 17 14 15 5 Class Distribution -------------------- 26% | Mutant 15% | Scavenger-Gunner 14% | Skirmisher 11% | Hacker-Gunner 11% | Scavenger-Mutant 8% | Gunner 6% | Hacker-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Matter Collected 4153 | 200 324 547 10 . 112 49 361 58 26 . 361 860 136 427 123 559 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5472 | . 586 1499 146 . 209 49 519 58 . . 453 698 62 635 151 407 Parts 272 | . 31 86 13 . 17 3 28 3 . . 21 25 . 24 1 20 Haulers Intercepted 12 | . 2 6 . . . . 2 . . . . 2 . . . . Recyclers Shooed 7 | . . 4 . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . 15 1 22 Prevented 1 | . . . . . . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 99 | . 12 21 9 . 5 1 6 1 . . 8 9 1 16 . 10 Guns 82 | . 12 21 9 . 5 . 6 1 . . 7 7 . 14 . . Cannons 15 | . . . . . . 1 . . . . 1 2 . 1 . 10 AOE 1 | . . . . . . . . . . . . . . 1 . . Classes Destroyed 18 | . 5 4 . . 2 . 1 . . . 2 1 . 2 . 1 Worker 5 | . 1 1 . . . . 1 . . . . 2 . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 12 | . 2 6 . . . . 2 . . . . 2 . . . . Recycler 5 | . . 3 . . 1 . 1 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 4 | . . 4 . . . . . . . . . . . . . . Swarmer 32 | . 3 3 7 . 4 . . . . . . 3 . 8 . 4 Grunt 34 | . 9 10 2 . . . 4 . . . 3 . . 2 . 4 Duelist 3 | . . 1 . . . . . . . . 2 . . . . . Sentry 13 | . . 7 . . . 1 1 1 . . . 2 . . . 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 4 | . . . . . 1 . 1 . . . 1 . 1 . . . Programmer 4 | . . . . . . . . . . . . 4 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . . . . . . . 3 . . Savage 1 | . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 3 6 4 . 5 1 3 1 . . 6 3 1 4 . 4 Combat Bots Only 6 | . 3 4 4 . 4 1 2 1 . . 6 3 1 4 . 4 Max Kills in Single Turn 3 | . 1 1 2 . 1 1 2 1 . . 1 2 1 3 . 1 Gunslinging 2 | . . . 1 . . . . . . . . 1 . 2 . . Exploded 1 | . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Hostile Shots Fired 732 | . 79 95 38 . 27 5 32 2 . . 101 93 18 89 . 153 Missed 218 | . 12 31 9 . 9 . 10 1 . . 25 33 5 29 . 54 Hits 514 | . 67 64 29 . 18 5 22 1 . . 76 60 13 60 . 99 Melee 14 | . . . . . . . . . . . 5 . . 9 . . Projectile 500 | . 67 64 29 . 18 5 22 1 . . 71 60 13 51 . 99 AOE 4 | . . . . . . . . . . . . 4 . . . . Critical Strikes 22 | . 3 1 . . . 1 2 . . . 4 1 . 6 . 4 Actively Blocked 7 | . . . . . . . . . . . 2 1 . . . 4 Part Disruptions 2 | . . . . . . . . . . . . 2 . . . . Damage Taken 9098 | . 771 845 270 . 184 73 338 15 . . 1752 1415 239 1263 . 1933 Core 1644 | . 202 132 30 . 15 41 60 . . . 158 243 22 121 . 620 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 633 | . . 385 . . . . . . 209 39 . . . . . . Core Remaining (%) 67 | 100 19 . . . 55 . . . 81 . 81 . . . . . Volleys Fired 372 | . 67 100 15 . 13 7 26 3 . 1 27 44 6 31 6 26 Largest 3 | . 2 2 2 . 2 3 3 3 . 1 3 3 3 3 3 3 Hottest 183 | . 76 121 121 . 79 112 107 107 . 30 153 183 136 138 153 153 Shots Fired 849 | . 132 197 30 . 26 15 64 7 . 1 80 101 17 87 18 74 Gun 706 | . 130 197 30 . 26 10 64 6 . . 59 80 16 83 . 5 Cannon 127 | . . . . . . 3 . . . . 21 15 . 1 18 69 Launcher 16 | . 2 . . . . 2 . 1 . 1 . 6 1 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 487 | . 65 73 . . 13 8 43 4 . . 64 59 11 57 18 72 Thermal 346 | . 65 124 30 . 13 5 21 2 . . 16 36 5 27 . 2 Explosive 16 | . 2 . . . . 2 . 1 . 1 . 6 1 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 14 15 8 . 6 6 14 4 . . 36 21 23 8 7 6 Robot Miss Streak 7 | . 2 5 7 . 2 1 4 1 . . 2 3 1 6 1 4 Penetration Max 1 | . . . . . . . 1 . . . 1 1 . 1 . 1 Secondary Targets 20 | . . 3 3 . 3 . 1 . . . . 3 . 7 . . Max Gunslinging Chain 2 | . . 1 1 . 1 . 1 . . . . 1 . 2 . . Shots Hit Robots 568 | . 98 133 25 . 17 9 45 5 . . 66 63 10 50 11 36 Core Hits 252 | . 32 69 22 . 9 2 17 3 . . 28 21 2 32 2 13 Critical Kills 14 | . 1 1 . . . . . . . . 1 3 . . 1 7 Critical Parts Destroyed 31 | . 1 1 . . . . 2 1 . . 7 4 . . 5 10 Critical Strikes 66 | . 4 7 2 . 2 . 3 1 . . 8 9 2 . 8 20 Burn 17 | . 2 5 2 . 2 . 1 . . . . 2 2 . . 1 Destroy 49 | . 2 2 . . . . 2 1 . . 8 7 . . 8 19 Melee Attacks 2 | . . . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10429 | . 1104 2061 413 . 291 200 817 119 . 18 1134 1824 171 1476 189 612 Guns 8691 | . 1100 2041 395 . 273 113 817 89 . . 909 1618 171 1115 . 50 Cannons 1173 | . . . . . . 47 . . . . 225 128 . 22 189 562 Explosions 379 | . . . . . . 40 . . . . . . . 339 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 186 | . 4 20 18 . 18 . . 30 . 18 . 78 . . . . Kinetic 5463 | . 459 684 . . 116 93 530 55 . . 879 974 82 812 189 590 Thermal 4401 | . 641 1357 395 . 157 67 287 34 . . 255 772 89 325 . 22 Explosive 379 | . . . . . . 40 . . . . . . . 339 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . . . 1 13 13 23 23 33 Average Corruption 16 | . . . . . . . . . . . 1 5 13 22 23 27 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . . . . . 24 14 29 12 58 Message Errors 33 | . . . . . . . . . . . . 5 4 5 3 16 Matter Fused 32 | . . . . . . . . . . . . 6 5 7 2 12 Heat Flow Errors 15 | . . . . . . . . . . . . 4 1 2 3 5 Energy Discharges 11 | . . . . . . . . . . . . 1 2 4 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . 1 . 3 1 4 Data Loss (major) 5 | . . . . . . . . . . . . 1 1 1 . 2 Misfires 7 | . . . . . . . . . . . . 1 1 2 . 3 Alerts 5 | . . . . . . . . . . . . 1 . . 2 2 Misdirections 5 | . . . . . . . . . . . . . . . . 5 Weapon Failures 12 | . . . . . . . . . . . . 3 . 4 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 32 | . . . . . . . . . . . . . . . 32 . Projectiles 32 | . . . . . . . . . . . . . . . 32 . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . 1 . . 8 1 . . 1 7 Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic 14 | . . . . . . . . . . . 7 1 . . . 6 Secondary 3 | . . . . . . . . . . . 1 . . . 1 1 Self-Inflicted Damage 29 | . . . . . . . . . . . . 29 . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 2 1 . 2 . . 3 . 1 . 5 . . . . Kicked 15 | . 1 2 1 . 2 . . 3 . 1 . 5 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 341 27 11 . 213 153 255 69 . . 12 383 250 382 266 344 Average Temperature 104 | . 117 13 6 . 89 67 79 36 . . 6 92 114 121 96 170 Received Heat Transfer 2160 | . 381 354 51 . . 45 180 9 . . 444 48 . 288 . 360 Effects 5 | . 1 . . . . . 2 . . . . 1 . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Interference 3 | . 1 . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 26 | . 4 5 3 . 1 . 1 . . . 1 8 2 1 . . Heat Transferred 11004 | . 2035 3258 800 . 481 148 703 74 . . 555 1650 400 750 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . . . Low Security (%) 87 | . 100 50 48 . 100 100 100 100 . 100 100 100 . . . . Level 1 12 | . . 49 51 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 270 | . 139 270 244 . 85 38 104 20 . 10 157 114 . . . . Initial 84 | . . 22 84 . . . 11 19 . . 2 81 . . . . Average 67 | . 59 167 186 . 28 6 33 1 . 1 68 33 . . . . Influence Increases 3095 | . 374 700 240 . 130 76 215 49 . 33 235 436 30 292 5 280 Destroy 0b10 Robot/C 1840 | . 240 420 180 . 100 20 120 20 . . 160 180 20 200 . 180 Destroy 0b10 Robot/NC 155 | . 20 70 . . 10 . 25 . . . . 20 . . 5 5 Destroy Leader 430 | . 54 150 30 . 20 10 34 . . . 30 52 10 20 . 20 Allied During Kill 12 | . . . . . . . . . . . . . . 12 . . Successful Hack 116 | . 22 42 . . . . 6 21 . 25 . . . . . . Disable Machine 105 | . 15 . . . . . 30 . . . . 60 . . . . Destroy Structure 137 | . 8 3 . . . 16 . 8 . 8 . 94 . . . . Lose Combat Pursuer 300 | . 15 15 30 . . 30 . . . . 45 30 . 60 . 75 Influence Decreases 3086 | . 320 538 262 194 130 48 191 101 . 30 81 549 74 212 85 271 Entered New Map 582 | . . 32 132 194 . . 17 33 . . 1 76 17 . 80 . Time Decay 2201 | . 290 496 120 . 130 48 164 68 . 30 . 400 57 142 5 251 Lost Part 263 | . 30 10 10 . . . 10 . . . 80 73 . 30 . 20 Lost Ally 40 | . . . . . . . . . . . . . . 40 . . Squads Dispatched 12 | . 1 1 . . . 1 2 . . . 2 5 . . . . Investigation 1 | . . . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 3 . . . . Reinforcement 7 | . 1 1 . . . . 1 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Distress Signals 6 | . . 5 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 165 | . 20 32 10 . 5 6 7 1 . 1 17 21 1 21 . 23 Peak Tracking Total 6 | . 5 3 4 . 4 5 3 1 . . 6 5 1 6 . 6 Tactical Retreats 16 | . 1 1 1 . . 1 . . . . 3 2 . 2 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Machines Disabled 7 | . 1 . . . . . 2 . . . . 4 . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Machines Accessed 46 | . 7 11 . 1 . . 4 8 1 5 . 5 . . 3 1 Terminals 32 | . 6 7 . . . . 4 6 . 4 . 4 . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . 1 2 . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 112 | . 14 30 . 1 . . 7 23 4 11 . 8 . . 13 1 Successful 67 | . 6 18 . 1 . . 6 10 4 7 . 1 . . 13 1 Failed 45 | . 8 12 . . . . 1 13 . 4 . 7 . . . . Catastrophic 10 | . . 3 . . . . 1 2 . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 57 | . 11 17 . 1 . . 4 16 . 4 . 4 . . . . Terminals 72 | . 13 17 . . . . 7 21 . 8 . 5 . . . 1 Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations 13 | . 1 9 . . . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 1 5 . 1 . . 4 6 4 3 . 1 . . 13 1 Record 8 | . . . . . . . 1 1 4 . . . . . 1 1 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . Robot Analysis 10 | . . 3 . . . . . 2 . 1 . . . . 4 . Prototype ID Bank 10 | . 1 2 . . . . 1 2 . . . . . . 4 . Open Door 2 | . . . . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Release Object 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 1 7 . . . . . . . 2 . . . . . . Scan Component 5 | . . 4 . . . . . . . 1 . . . . . . Repair 4 | . . 3 . . . . . . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 3 . . . . 2 4 . 2 . . . . . . Terminals 15 | . 4 3 . . . . 2 4 . 2 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 14 | . 4 3 . . . . 1 4 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 11 . . . . 2 6 . 4 . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . . . . . . . 1 . . . . . . Time 118 | . . 102 . . . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . . . . . 2 . . Highest-Rated Group 56 | . . . . . . . . . . . . . . 56 . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . 3 . . Total Damage 68 | . . . . . . . . . . . . . . 68 . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Active Infowar (turns) 6231 | . . . . . . 253 457 875 892 270 . 1291 402 569 234 988 A.S.S. 429 | . . . . . . . . . . . . . 401 28 . . Terrain 264 | . . . . . . . . . . 263 . 1 . . . . Structural 3068 | . . . . . . 253 457 875 892 270 . 321 . . . . Machine Analysis 3481 | . . . . . . . . . . . . 1288 402 569 234 988 Robot Analysis Total 10 | . . 3 . . . . . 2 . 1 . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Turns Passed 9949 | . 1040 1401 259 223 307 254 467 875 892 271 430 1291 402 569 234 1034 Spaces Moved 7049 | 1 677 784 190 211 253 197 331 792 834 222 186 1000 341 336 158 536 Core 93 | . . . . . . . . . . . . . . . . 93 Treads . | . . . . . . . . . . . . . . . . . Legs 6621 | 1 342 784 190 211 253 197 331 792 834 222 186 1000 341 336 158 443 Wheels 335 | . 335 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 105 105 97 65 101 107 107 107 107 105 70 97 97 120 50 Average Speed 113 | 120 113 115 105 101 97 101 107 107 107 107 106 105 97 123 126 172 Slowest Speed 260 | 120 190 190 105 105 101 107 107 107 107 107 113 107 97 185 185 260 Overloaded Moves 12 | . . . . . 7 . . . . . . 5 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 81 70 35 61 69 19 60 94 57 7 85 16 48 43 61 69 Regions Visited 16 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 7 | . . . . . 1 . . . 3 . . . 2 1 . . Spaces Dug 107 | . 8 . . . . 14 . 8 . 11 . 48 10 8 . . Terrain Destroyed 131 | . 8 . . . . 14 . 8 . 11 . 51 10 29 . . Melee 1 | . . . . . . . . 1 . . . . . . . . Projectile 13 | . . . . . . . . . . . . 4 . 9 . . AOE 117 | . 8 . . . . 14 . 7 . 11 . 47 10 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Total 8264 | . 826 1088 219 220 291 235 393 809 833 252 358 1149 399 421 182 589 Wait 453 | . 35 120 12 . 17 13 20 1 . 16 113 43 46 8 . 9 Move 7033 | . 676 783 189 210 252 196 330 791 833 221 185 999 340 335 157 536 Hop . | . . . . . . . . . . . . . . . . . Pick Up 79 | . 13 17 1 1 5 2 3 3 . 2 11 14 2 3 1 1 Fast Attach 25 | . 1 3 . . . 4 1 . . 1 3 3 . 4 2 3 Attach 51 | . 4 4 1 1 . 2 1 . . 3 6 9 2 7 6 5 Detach 19 | . 1 2 . 1 . . 1 . . . . 2 1 . 6 5 Swap 113 | . 14 27 . 4 1 7 7 4 . 5 8 20 2 9 2 3 Drop 81 | . 14 30 . 3 1 4 4 2 . 2 5 10 . 3 2 1 Fire 372 | . 67 100 15 . 13 7 26 3 . 1 27 44 6 31 6 26 Melee 2 | . . . . . . . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 15 | . 1 2 1 . 2 . . 3 . 1 . 5 . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . . 21 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Lost 3 parts (1p1n1w) 646 | -10/Materials | Discovered new exit (range 9) 686 | -10/Materials | Core integrity fell below 20% 887 | -10/Materials | Build established: Scavenger-Mutant 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Propulsion x2 1331 | -9/Materials | Discovered new exit (range 5) 1342 | -9/Materials | Build established: Mutant 1530 | -9/Materials | Discovered new exit (range 10) 1574 | -9/Materials | Repaired Imp. Aluminum Leg 1692 | -9/Materials | Repaired Hcp. Storage Unit 1715 | -9/Materials | Build established: Scavenger-Mutant 1739 | -9/Materials | Repaired Broken Cooling System 1757 | -9/Materials | Discovered new exit (range 11) 2074 | -9/Materials | Build established: Mutant 2442 | -9/Materials | Entered Mines 2490 | -9/Mines | Discovered new exit (range 9) 2696 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2697 | -9/Mines | Discovered new exit (range 5) 2701 | -9/Mines | Entered Exiles 2733 | -9/Exiles | Met 8R-AWN 2750 | -9/Exiles | Met EX-HEX 2782 | -9/Exiles | Met EX-BIN 2794 | -9/Exiles | Aligned with FarCom system 2795 | -9/Exiles | Given EX-Vault access code 2821 | -9/Exiles | Opened EX-Vault 2826 | -9/Exiles | Found Potential Leg 2828 | -9/Exiles | Found Potential Leg 2850 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2879 | -9/Exiles | Met EX-DEC 2917 | -9/Exiles | Discovered new exit (range 10) 2924 | -9/Exiles | Left Exiles lab with Potential Leg 2924 | -9/Exiles | Entered Mines 3211 | -8/Mines | Discovered new exit (range 15) 3231 | -8/Mines | Entered Materials 3231 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3481 | -8/Materials | Discovered new exit (range 4) 3485 | -8/Materials | Entered Storage 3575 | -8/Storage | Build established: Skirmisher 3589 | -8/Storage | Used back door to open Recycling access 3589 | -8/Storage | Discovered new exit (range 4) 3816 | -8/Storage | Garrison activated, responded to threat 3952 | -8/Storage | Entered Recycling 4404 | -8/Recycling | Discovered new exit (range 12) 4798 | -8/Recycling | Scanned before Scraplab entrance 4810 | -8/Recycling | Discovered new exit (range 11) 4813 | -8/Recycling | Entered Scraplab 4827 | -8/Recycling | Entered Scraptown 4985 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5048 | -8/Scraptown | Discovered new exit (range 5) 5125 | -8/Scraptown | Build established: Gunner 5163 | -8/Scraptown | Visited Symbiants 5228 | -8/Scraptown | Visited SPCMW 5386 | -8/Scraptown | Visited Fellowship of the Rings 5403 | -8/Scraptown | Visited Spacefarers 5505 | -8/Scraptown | Visited Assassins FH 5537 | -8/Scraptown | Visited Cyclists 5567 | -8/Scraptown | Visited CR-KLE's Repair Center 5574 | -8/Scraptown | CR-KLE repaired 5 parts 5719 | -8/Scraptown | Entered Factory 5719 | -6/Factory | Evolved 4 slots: Utility x4 5876 | -6/Factory | Discovered new exit (range 14) 5918 | -6/Factory | Repaired Cooling System 5986 | -6/Factory | Identified exit to DSF 5990 | -6/Factory | Entered DSF 6024 | -6/DSF | Additional patrols routed to DSF 6260 | -6/DSF | Found Prototype Device 6270 | -6/DSF | Lost 6 parts (1n2u3w) 6405 | -6/DSF | Discovered new exit (range 15) 6420 | -6/DSF | Entered Factory 6420 | -5/Factory | Evolved 2 slots: Utility x2 6642 | -5/Factory | Discovered new exit (range 16) 6700 | -5/Factory | Build established: Hacker-Skirmisher 7037 | -5/Factory | Build established: Hacker-Gunner 7130 | -5/Factory | Discovered new exit (range 15) 7528 | -5/Factory | Discovered new exit (range 15) 7658 | -5/Factory | System corruption reached 10% 7705 | -5/Factory | Lost 4 parts (1p1n2u) 7711 | -5/Factory | Entered Upper Caves 7712 | -5/Upper Caves | Identified Active Sensor Suite 7964 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8014 | -5/Upper Caves | Discovered new exit (range 12) 8024 | -5/Upper Caves | Identified exit to Upper Caves 8074 | -5/Upper Caves | Encountered a Warlord checkpoint 8079 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 8113 | -5/Upper Caves | Entered another Upper Caves area 8114 | -5/Upper Caves | Identified exit to Factory 8117 | -5/Upper Caves | Attacked by a faux Warlord 8194 | -5/Upper Caves | Lost 5 parts (1n3u1w) 8297 | -5/Upper Caves | Learned Factory non-interactive machine intel 8404 | -5/Upper Caves | Build established: Scavenger-Gunner 8486 | -5/Upper Caves | Lost 3 parts (1n2w) 8673 | -5/Upper Caves | Discovered new exit (range 8) 8682 | -5/Upper Caves | Entered Zhirov 8682 | -5/Zhirov | Discovered new exit (range 3) 8706 | -5/Zhirov | Met Zhirov 8748 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8766 | -5/Zhirov | Found Alien Artifact 8766 | -5/Zhirov | Identified Integrated Reactor 8766 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8780 | -5/Zhirov | Found Alien Artifact 8916 | -5/Zhirov | Entered Proximity Caves 8918 | -4/Proximity Caves | Spotter reported a threat 8920 | -4/Proximity Caves | Spotter reported a threat 9175 | -4/Proximity Caves | Spotter reported a threat 9225 | -4/Proximity Caves | Spotter reported a threat 9227 | -4/Proximity Caves | Core integrity fell below 50% 9262 | -4/Proximity Caves | Lost 3 parts (3n) 9273 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9375 | -4/Proximity Caves | Spotter reported a threat 9503 | -4/Proximity Caves | System corruption reached 30% 9659 | -4/Proximity Caves | Spotter reported a threat 9795 | -4/Proximity Caves | Spotter reported a threat 9865 | -4/Proximity Caves | Learned location of 1 exit from Research 9904 | -4/Proximity Caves | Released all parts (11) 9924 | -4/Proximity Caves | Spotted B-86 Titan 9933 | -4/Proximity Caves | Lost 4 parts (1p1n2w) 9944 | -4/Proximity Caves | Core integrity fell below 20% 9950 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09885_ System corrupted: Hyp. Gauss Cannon misfires. 09885_ Hyp. Gauss Cannon destroyed. 09888_ Imp. Deuterium Engine destroyed. 09888_ Hyp. Gauss Cannon destroyed. 09902_ Carbon-fiber Leg destroyed. 09904_ System corrupted: Matter fused (-6). 09904_ Released Adv. Heat Sink. 09904_ Released Adv. Power Amplifier. 09904_ Released Adv. System Shield. 09904_ Released Imp. Heat Sink. 09904_ Released System Shield. 09904_ Released Imp. Targeting Computer. 09904_ Released Hcp. Storage Unit. 09904_ Released Machine Analyzer. 09904_ Released Graphene Brace. 09904_ Released Carbon-fiber Leg. 09904_ Released Flexi-carbon Leg. 09919_ JRKIFB /I AD%: 6SZR, 09940_ System corrupted: Substantial component data lost. 09950_ Knocked back. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | "##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ##?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????# ??????????????????? | | ??????????????????????????## ???????????????????? | | ???????????????????????### ???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????##??# #????????????????????? | | ???????????????????## ### ##???????????????????? | | ?###??????????????## ##????? ????????? | | ## #?????????????# ### ???????? | | # ????????????# % n #???????? | | ????????????# @ #????????? | | ????????????## BB #?????????? | | ?????????????## ### BB #?????????? | | ? #??????##????## #?? ## ##?????????? | | ??? ##???# #???## ##??? ##?????????????? | | ????# ##?# #??## ##????? ##??????????????? | | ?????# ## #??# #???????###???????????????? | | ##??## #???# ##?????????????????????????? | | #?# #????## #??????????????????????????? | | ## ##?###?# ##?????????????????????????? | | #### ### ##??####??????????????????? | | # ## #?## ##?????????????????? | | # g #?# #?????????????????? | | # ### ##?# #?????????????????? | | ## ## #?# #?## #?????????????????? | | ?# #?## ## ### #?# ##????????????????? | | ## ### ### #?# #??# #????????????????? | | [ #?#### #?# ##??# ##???????????????? | | ! #????####?# #### #???????????????? | | ## #?????????# #???????????????? | | ##### #?????????## ###???????????????? | | ????## #??????????# ##?????????????????? | | ?????#####??????????## #######??????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 38 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 25% | -9/Materials Hcp. Storage Unit | 41% | -9/Materials Cooling System | 70% | -9/Materials | Broken Cooling System | 22% | -6/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GammaGlidesysCanceller Manual? 0 Play Time 01:41:29 Cumulative 48.5 hours Start 2026.03.23 @ 19:31:47 End 2026.03.23 @ 21:15:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef479576-ade8-4f30-a408-d46a5420e40e