Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 09:05:55 Player: beans Result: Destroyed by J6-3VV(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1751) 1751 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 6066 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 611 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -63 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Hacking Suite System Shield Authchip [Weapon] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] A0-MCA's Component Scanner Improved Datajack CPS Tube (2) Vortex Trap Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite System Shield Mapping Drone Bay > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Coil Gun CPS Tube > --- INVENTORY -------- Improved Heat Sink Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] A0-MCA's Component Scanner Improved Datajack CPS Tube CPS Tube Vortex Trap Vortex Trap Botcube [Rating: 44] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Overtuned Titanium Leg Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . 1 1 . . . Parts Attached 41 | 3 . 6 2 9 14 . 7 Power 4 | . . 1 . 1 2 . . Engine 3 | . . . . 1 2 . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 2 4 . 1 Treads 7 | 2 . . . 1 4 . . Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 11 | . . 2 . 3 3 . 3 Device 6 | . . 1 . 1 3 . 1 Storage 1 | . . . . . . . 1 Processor . | . . . . . . . . Hackware 3 | . . . . 2 . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 17 | 1 . 3 2 3 5 . 3 Energy Gun 1 | . . . . . 1 . . Energy Cannon 2 | . . 1 . . 1 . . Ballistic Gun 10 | 1 . 1 2 3 2 . 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 17 | . . 1 2 2 4 . 8 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . 1 1 . . . 3 Utility 4 | . . . 1 . 2 . 1 Weapon 6 | . . . . 1 2 . 3 Highest Loss Streak 8 | . . 1 1 1 1 . 8 To Critical Strikes . | . . . . . . . . Average Backups 6 | . . 3 4 5 4 5 8 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 1 3 4 5 Weapon . | . . 1 2 3 . 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . . 1 . 7 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 1 . 4 Weapon 1 | . . . . . . . 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 87 | . 42 87 62 46 90 100 90 Engine 7 | . . . . . 8 9 8 Core 1 | . . 10 11 1 . . . Treads 16 | . 28 27 6 2 15 18 17 Device 11 | . . 9 11 9 13 18 10 Storage 3 | . . . . . . . 7 Hackware 14 | . . . . 2 18 18 18 Protection 1 | . . 11 3 . . . . Energy Cannon 5 | . . 10 2 . 13 9 . Ballistic Gun 19 | . 14 4 17 25 19 18 22 Ballistic Cannon 1 | . . 11 11 3 . . . Special Melee Weapon 3 | . . . . . . 9 4 Peak Build Rating 44 | 3 3 15 18 23 40 36 44 Average Rating 31 | 2 3 12 14 13 31 36 38 On Entrance 16 | . 3 3 14 14 23 36 36 Naked Turns . | . . . . . . . . Heaviest Build 48 | 1 1 19 19 17 38 28 48 Greatest Support 44 | 40 40 40 20 22 44 44 44 Greatest Overweight (x) 5 | . . . 5 5 3 . 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 15 Average Capacity 8 | 5 5 5 5 5 5 5 13 Most Carried 15 | 3 . 5 5 5 5 5 15 Average Carried 7 | . . 3 4 5 4 5 10 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 5 5 5 5 5 Class Distribution -------------------- 52% | Commander-Gunner 18% | Commander-Mutant 10% | Mutant 8% | Gunner 5% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Matter Collected 2007 | 230 2 163 225 219 821 140 207 Remotely . | . . . . . . . . Salvage Created 2753 | . . 180 382 293 1323 313 262 Parts 167 | . . 16 17 22 81 14 17 Haulers Intercepted 7 | . . . 1 . 6 . . Recyclers Shooed 3 | . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Combat Hostiles Destroyed 45 | . . 9 8 8 13 3 4 Guns 23 | . . 3 2 8 6 . 4 Cannons 22 | . . 6 6 . 7 3 . Classes Destroyed 13 | . . 3 3 3 2 . 2 Worker 8 | . . . . 1 7 . . Builder 3 | . . . . 1 2 . . Tunneler 1 | . . 1 . . . . . Hauler 7 | . . . 1 . 6 . . Recycler 5 | . . . 2 . 1 2 . Mechanic 1 | . . . . . 1 . . Watcher 3 | . . . 1 1 1 . . Swarmer 15 | . . 6 4 5 . . . Grunt 14 | . . 3 4 2 5 . . Sentry 11 | . . . . 1 7 3 . Hunter 1 | . . . . . 1 . . Ranger 1 | . . . . . . . 1 Scrapper 3 | . . . . . . . 3 Best Kill Streak 6 | . . 4 6 6 5 1 2 Combat Bots Only 5 | . . 3 5 5 3 1 2 Max Kills in Single Turn 2 | . . 2 1 2 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Hostile Shots Fired 305 | . . 64 28 55 66 . 92 Missed 107 | . . 18 9 25 17 . 38 Hits 198 | . . 46 19 30 49 . 54 Melee 5 | . . . . . . . 5 Projectile 193 | . . 46 19 30 49 . 49 Critical Strikes 9 | . . 1 1 . 4 . 3 Damage Taken 3287 | . . 526 273 466 794 . 1228 Core 768 | . . 132 80 79 43 . 434 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . 68 32 . . . . Core Remaining (%) 75 | 100 . 47 80 . . . . Volleys Fired 208 | . 2 43 25 26 76 16 20 Largest 4 | . 1 2 3 4 4 3 3 Hottest 211 | . 20 97 97 103 211 111 81 Shots Fired 543 | . 2 70 70 71 240 41 49 Gun 349 | . 2 16 40 63 158 24 46 Cannon 191 | . . 54 30 8 82 17 . Launcher . | . . . . . . . . Special 3 | . . . . . . . 3 Kinetic 407 | . 2 43 65 71 156 24 46 Thermal 133 | . . 27 5 . 84 17 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 1 6 6 10 14 16 7 Robot Miss Streak 8 | . 1 8 3 4 4 2 2 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 302 | . 1 32 40 41 136 24 28 Core Hits 112 | . . 14 13 17 46 9 13 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 5 | . . . 2 . 3 . . Destroy 4 | . . . 1 . 3 . . Blast 1 | . . . 1 . . . . Melee Attacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5889 | . 10 742 757 694 2662 449 575 Guns 3461 | . 10 56 363 647 1549 261 575 Cannons 2428 | . . 686 394 47 1113 188 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4167 | . 10 426 688 694 1513 261 575 Thermal 1722 | . . 316 69 . 1149 188 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 . Average Corruption 2 | . . . . . 2 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 11 27 . Message Errors 9 | . . . . . 1 8 . Matter Fused 7 | . . . . . 3 4 . Heat Flow Errors 6 | . . . . . 3 3 . Energy Discharges 6 | . . . . . 2 4 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 3 | . . . . . . 3 . Misfires 5 | . . . . . 2 3 . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . 11 37 . 12 . . Projectiles 60 | . . 11 37 . 12 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . 6 1 . . . . Impact . | . . . . . . . . Kinetic 7 | . . 6 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 598 | . . 598 36 2 334 218 33 Average Temperature 110 | . . 190 10 2 90 100 10 Received Heat Transfer 1286 | . . 210 114 81 387 . 494 Effects 11 | . . 8 . . 3 . . Shutdowns 2 | . . 2 . . . . . Energy Bleed 2 | . . 1 . . 1 . . Interference 4 | . . 2 . . 2 . . Matter Decay 1 | . . 1 . . . . . Damage (major) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2775 | . . 518 111 . 1850 296 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 . 2 . . Low Security (%) 80 | 100 100 100 63 100 55 100 . Level 1 18 | . . . 36 . 40 . . Level 2 1 | . . . . . 3 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 505 | . . 70 237 176 505 195 . Initial 195 | . . . 14 87 61 195 . Average 115 | . . 22 113 107 184 88 . Influence Increases 2098 | . . 276 373 289 994 166 . Destroy 0b10 Robot/C 1040 | . . 200 200 200 360 80 . Destroy 0b10 Robot/NC 150 | . . 5 20 15 100 10 . Destroy Leader 282 | . . 40 44 42 156 . . Allied During Kill 343 | . . 6 28 14 237 58 . Successful Hack 11 | . . . . . 11 . . Disable Machine 165 | . . . 30 15 105 15 . Destroy Structure 32 | . . 10 6 3 10 3 . Lose Combat Pursuer 75 | . . 15 45 . 15 . . Influence Decreases 2098 | . . 238 204 350 639 667 . Entered New Map 535 | . . . 24 120 85 306 . Time Decay 1453 | . . 228 160 190 514 361 . Lost Part 90 | . . 10 20 20 40 . . Lost Ally 20 | . . . . 20 . . . Squads Dispatched 5 | . . 1 2 . 2 . . Investigation 2 | . . 1 . . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 1 11 15 12 22 1 28 Peak Tracking Total 10 | . 1 3 4 6 4 1 10 Tactical Retreats 4 | . . 1 2 . 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Traps Triggered 5 | . . . . . 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Disabled 13 | . . . 2 1 7 1 2 Max in Single Turn 1 | . . . 1 . 1 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Accessed 9 | . . 1 . . 5 1 2 Terminals 5 | . . . . . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 24 | . . 1 . . 11 3 9 Successful 17 | . . 1 . . 6 1 9 Failed 7 | . . . . . 5 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 12 | . . . . . 9 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 16 | . . 1 . . 5 1 9 Part Schematic 2 | . . . . . 2 . . Robot Schematic 2 | . . . . . 1 1 . Robot Analysis 8 | . . . . . . . 8 Open Door 3 | . . 1 . . 2 . . Proto ID Catalog 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total Allies 12 | . . 2 . . 10 . . Largest Group 10 | . . 2 2 2 10 9 9 Highest-Rated Group 173 | . . 47 47 47 173 157 157 Highest-Rated Ally 31 | . . 31 31 31 29 29 29 Total Orders 13 | . . . . . . . 13 STAY 5 | . . . . . . . 5 FOLLOW 3 | . . . . . . . 3 AID 2 | . . . . . . . 2 RETURN 3 | . . . . . . . 3 Ally Attacks 122 | . . 1 12 16 24 9 60 Total Damage 1513 | . . 22 187 238 223 119 724 Kills 22 | . . 1 2 3 6 1 9 Allies Corrupted 1 | . . . . . 1 . . Allies Melted 3 | . . . . . . . 3 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 8 | . . . . . . . 8 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries 6 | . . . . . . . 6 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Turns Passed 7125 | 50 44 622 334 385 1437 1031 3222 Spaces Moved 3383 | 32 26 296 115 159 727 654 1374 Core 145 | 12 . . 35 64 . . 34 Treads 3144 | 20 26 296 80 42 689 654 1337 Legs 3 | . . . . . . . 3 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 91 | . . . . 53 38 . . Fastest Speed 50 | 50 160 160 160 115 145 145 50 Average Speed 165 | 118 160 160 202 175 154 145 178 Slowest Speed 300 | 160 160 160 300 300 275 145 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 8 70 14 25 89 98 78 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 29 | . . 10 5 4 7 1 2 Melee . | . . . . . . . . Projectile 29 | . . 10 5 4 7 1 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total 4510 | 44 27 377 162 209 873 706 2112 Wait 828 | 7 . 25 20 12 39 37 688 Move 3376 | 31 25 295 114 158 726 653 1374 Hop . | . . . . . . . . Pick Up 26 | 3 . 8 1 . 4 . 10 Fast Attach 24 | . . . 1 9 11 . 3 Attach 11 | 3 . 4 . . . . 4 Detach 3 | . . . . . . . 3 Swap 10 | . . 2 1 . 4 . 3 Drop 21 | . . . . 4 10 . 7 Fire 208 | . 2 43 25 26 76 16 20 Melee 3 | . . . . . 3 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 51 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 14) 95 | -10/Materials | Entered Mines 181 | -10/Mines | Learned Materials emergency access door positions 190 | -10/Mines | Met a Derelict shopkeep closing up shop 324 | -10/Mines | Build established: Mutant 692 | -10/Mines | Discovered new exit (range 7) 703 | -10/Mines | Core integrity fell below 50% 717 | -10/Mines | Entered Materials 717 | -9/Materials | Accompanied by 2 allies 717 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 722 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1037 | -9/Materials | Discovered new exit (range 3) 1051 | -9/Materials | Entered another Materials area 1051 | -8/Materials | Accompanied by 2 allies 1051 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1116 | -8/Materials | Build established: Gunner 1377 | -8/Materials | Discovered new exit (range 5) 1436 | -8/Materials | Entered Storage 1922 | -8/Storage | Build established: Scavenger-Gunner 2040 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2335 | -8/Storage | Discovered new exit (range 15) 2345 | -8/Storage | Build established: Commander-Gunner 2852 | -8/Storage | Used back door to open Recycling access 2852 | -8/Storage | Discovered new exit (range 4) 2873 | -8/Storage | Entered Recycling 2873 | -8/Recycling | Accompanied by 9 allies 3285 | -8/Recycling | Discovered new exit (range 9) 3326 | -8/Recycling | Scanned before Scraplab entrance 3856 | -8/Recycling | Entered Scraplab 3874 | -8/Recycling | Discovered new exit (range 3) 3904 | -8/Recycling | Entered Scraptown 3904 | -8/Scraptown | Accompanied by 9 allies 3904 | -8/Scraptown | System corruption cleaned by C-Scrubber 4054 | -8/Scraptown | Visited IN-MT5's Study 4065 | -8/Scraptown | Visited SPCMW 4572 | -8/Scraptown | Visited UFD Registry 4572 | -8/Scraptown | Registered with UFD as "Longtorch" 4628 | -8/Scraptown | Visited Cyclists 4736 | -8/Scraptown | Visited Abandonware Association 4821 | -8/Scraptown | Visited Science Guys 4911 | -8/Scraptown | Visited LU-1G1's Boring Crew 5028 | -8/Scraptown | Visited A0-MCA Data Center 5042 | -8/Scraptown | Given a B rating by A0-MCA 5046 | -8/Scraptown | Found A0-MCA's Component Scanner 5103 | -8/Scraptown | Visited Analyses Database 5153 | -8/Scraptown | Visited Botcube Research 5166 | -8/Scraptown | Found Botcube 5228 | -8/Scraptown | Visited Derelict Rescue Squad 5417 | -8/Scraptown | Visited Cartography Club 5576 | -8/Scraptown | Discovered new exit (range 15) 5812 | -8/Scraptown | Build established: Commander-Mutant 6378 | -8/Scraptown | Met Optimus 6378 | -8/Scraptown | Accepted into 0bPrime 6778 | -8/Scraptown | Civil war broke out across Scraptown 6836 | -8/Scraptown | Lost 6 allies 6897 | -8/Scraptown | Identified exit to Factory 7078 | -8/Scraptown | Attacked by Scraptown defenders 7110 | -8/Scraptown | Core integrity fell below 50% 7114 | -8/Scraptown | Core integrity fell below 20% 7115 | -8/Scraptown | Optimus destroyed in the chaos of civil war 7121 | -8/Scraptown | Lost 11 allies 7126 | -8/Scraptown | Destroyed by J6-3VV(j) with Overtuned Pulse Rifle Last Messages --------------- Ovr. Titanium Leg destroyed. D1-T9K(j) heat short circuits Lgt. Deuterium Engine. F-cell Engine destroyed. Imp. Assault Rifle destroyed. FF-A53(j) cannibalizes Corrupted Ovr. Titanium Leg to repair Ovr. Titanium Leg. Slug penetrates UP-G1U(x). UP-G1U(x) suffers critical hit (Destroy). UP-G1U(x) destroyed. Critical hit (Burn: +50). D1-T9K(j) suffers critical hit (Destroy). Slug penetrates Machine. 62-6MY(j) destroyed. Dropped Lrg. Storage Unit. Critical hit (Burn: +50). DI-5WE(j) heat short circuits Ovr. Titanium Leg. ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. Acquired 70 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????##?##########???? | | ?????????????????????????????##?###?#######"""##?# | | ??????????????????????????###############?#" "###? | | ????????????????????????????"###?# ####### < #### | | ?????????????????????????? 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"## " ""#" | | [ %!%=*! % % [*!*%%[[! !![!* ## "#" | | [=!** * ![ !!= ==%! ## #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Energy Filter | -8/Storage | Hacked Scythe | -8/Storage | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceExpertSystem Manual? 0 Play Time 00:45:58 Cumulative 152.8 hours Start 2025.09.21 @ 08:16:13 End 2025.09.21 @ 09:05:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca74b454-aeba-453a-8055-99d2575d23be