Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 19:49:32 Player: Megaknight51 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (16) 80 Value Destroyed (324) 324 Prototype IDs (55) 1100 Alien Tech Used (3) 600 Bonus (11588) 11588 TOTAL SCORE: 21992 Bonus ------- Follower Combat Kills 21 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -33 Cogmind --------- Core Integrity 1600/1600 Matter 80/300 Energy 215/230 System Corruption 0% Temperature Cool (15) Movement Flying (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Q-thruster Q-thruster Flightbrick > --- UTILITY (14+1) --- Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Makeshift Hacking Suite (+) Experimental System Shield A0-MCA's Component Scanner > --- WEAPON (2) ------- Improved Plasma Cutter Heavy Flail > --- INVENTORY (5) ---- Impulse Thruster Array Advanced Sensor Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Flightbrick > --- UTILITY ---------- Machine Analyzer Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Cloaking Device Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Experimental System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Improved Plasma Cutter Heavy Flail > --- INVENTORY -------- Heavy Antimatter Reactor Impulse Thruster Array Advanced Signal Interpreter Transdimensional Reconstructor [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Wheel Wheel Wheel Flight Unit Flightbrick Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 2 . . . . 2 . . . . . . . . Utility 12 | . . . . . . 7 . . . . . . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 60 | 7 4 . 5 4 2 11 2 . . 1 6 4 1 1 . 1 7 . 4 Power 12 | 1 . . 1 1 1 1 1 . . 1 1 . . 1 . . 3 . . Engine 5 | 1 . . . 1 1 1 1 . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . 1 . . 3 . . Propulsion 10 | 2 . . 2 1 1 1 . . . . 1 . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . 2 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . 1 . . . . 1 . . . . . . . 2 Utility 29 | 2 3 . 1 1 . 8 . . . . 3 4 1 . . . 4 . 2 Device 12 | 1 1 . 1 . . 4 . . . . 2 1 1 . . . . . 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . 3 . . . . 1 . . . . . 2 . . Hackware 7 | . . . . . . 1 . . . . . 3 . . . . 2 . 1 Protection 1 | . . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 1 . 1 1 . 1 1 . . . 1 . . . . 1 . . . Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 2 . . 1 . . Parts Lost 23 | . . . 7 3 . . . . 1 1 . 2 5 . 1 . 2 1 . Power 7 | . . . 2 1 . . . . . 1 . 1 1 . 1 . . . . Propulsion 4 | . . . 3 1 . . . . . . . . . . . . . . . Utility 10 | . . . . 1 . . . . 1 . . 1 4 . . . 2 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 4 3 . . . . 1 1 . 1 5 . 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 7 10 10 14 15 7 3 4 4 3 3 4 4 4 4 3 2 1 1 Power 1 | . 1 2 1 3 3 1 1 1 1 . . . . . . . . . . Propulsion 1 | . 2 2 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 Utility 2 | . 1 3 3 3 6 3 . . . . 1 2 2 2 2 1 . . . Weapon 3 | 1 2 3 5 6 4 2 . 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . 4 3 1 . . . . . . . . 1 2 . 1 Power 3 | . . . . . 1 1 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . 1 . . . . . . . . . 1 1 . . Weapon 4 | . . . . . 3 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 100 100 89 73 73 57 60 60 61 55 62 72 74 62 62 56 76 69 68 Engine 7 | . 14 14 7 7 9 9 10 10 10 9 2 . 3 . . . . . . Core 1 | . . . 2 . . . . . . . 4 4 4 4 1 . . . . Wheel 14 | . 28 28 24 17 21 2 . . . . . . . . . . . . . Flight 2 | . . . . . . 4 5 5 5 5 9 9 9 9 9 8 8 8 10 Device 13 | . 14 14 14 4 . 19 25 25 24 20 18 19 21 19 19 17 15 11 7 Storage 8 | . 14 14 14 14 14 1 . . . . . . . . . . . . . Processor 6 | . . . . . . 11 15 15 15 15 17 18 17 14 14 13 20 20 19 Hackware 3 | . . . . . . 3 5 5 5 5 3 11 12 9 9 8 14 12 14 Energy Gun 2 | . . . . 6 14 1 . . 1 . . . . . . . . . . Ballistic Gun 9 | . 24 24 10 10 14 1 . . . . . . . . . . . . . Launcher 1 | . . . 5 7 . . . . . . . . . . . . . . . Special Weapon 2 | . 3 3 8 . . . . . . . . . . . . . 4 4 3 Peak Build Rating 140 | 7 8 8 12 17 19 86 86 83 86 82 110 122 115 110 110 111 140 131 138 Average Rating 45 | 5 7 8 10 13 15 73 83 83 83 80 102 114 113 105 106 106 131 130 132 On Entrance 69 | . 7 8 8 9 11 19 86 83 83 80 82 110 115 102 110 105 111 131 126 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 88 88 90 98 93 103 26 24 26 24 31 31 28 35 35 27 31 30 30 Greatest Support 40 | 26 26 26 26 22 24 24 24 24 24 24 37 37 37 37 37 39 39 39 40 Greatest Overweight (x) 29 | . 3 3 29 9 7 4 1 . 1 . . . . . . . . . . Average Overweight (x) 1 | . 1 3 4 6 4 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 16 25 25 25 25 9 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 22 | 6 10 11 15 19 21 22 5 5 5 5 5 5 5 4 4 5 5 4 5 Average Carried 10 | 3 7 10 12 17 18 7 4 5 5 4 3 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 21 | 6 10 11 14 19 21 5 5 5 5 4 5 4 4 4 4 4 4 4 5 Class Distribution -------------------- 50% | Mutant 12% | Scavenger-Mutant 11% | Infiltrator-Scout 8% | Hacker-Ninja 7% | Derelict-Ninja 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Infiltrator-Assassin | -5/Factory Infiltrator-Scout | -5/Upper Caves Infiltrator-Scout | -5/Upper Caves Infiltrator-Scout | -5/Warlord Infiltrator-Mutant | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Derelict-Ninja | -4/Upper Caves Derelict-Ninja | -4/Zhirov Derelict-Ninja | -3/Proximity Caves Derelict-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 1033 | 292 154 23 156 115 35 . 13 . . 46 . 164 35 . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 484 | 130 239 . 49 66 . . . . . . . . . . . . . . . Parts 41 | 10 27 . 3 1 . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 8 . . . 3 3 . . . 2 . . . . . . . Prevented 4 | . . . . . . . . 2 . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 8 | . 6 . 1 1 . . . . . . . . . . . . . . . Guns 7 | . 6 . . 1 . . . . . . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 7 | 2 3 . 1 1 . . . . . . . . . . . . . . . Builder 3 | . 3 . . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . Swarmer 4 | . 3 . 1 . . . . . . . . . . . . . . . . Grunt 4 | . 3 . 1 . . . . . . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 3 | 2 3 . 1 1 . . . . . . . . . . . . . . . Combat Bots Only 3 | . 3 . 1 1 . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . 1 1 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 408 | . 27 . 42 63 . . 2 . 25 35 . 72 7 . . 27 60 48 . Missed 203 | . 10 . 18 20 . . 2 . 14 20 . 37 3 . . 14 34 31 . Hits 205 | . 17 . 24 43 . . . . 11 15 . 35 4 . . 13 26 17 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Projectile 204 | . 17 . 24 43 . . . . 11 14 . 35 4 . . 13 26 17 . Critical Strikes 4 | . . . . . . . . . . . . 3 . . . . . 1 . Damage Taken 3692 | . 176 . 611 314 . . . . 223 296 . 666 268 . 41 306 407 384 . Core 540 | . 42 . 132 67 . . . . 18 74 . 48 . . . 69 65 25 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . . 3 . . . . 90 . . . . 86 . 80 98 100 Volleys Fired 95 | 15 45 3 22 8 . . . . . . . . . . . . 2 . . Largest 2 | 2 2 2 2 2 . . . . . . . . . . . . 1 . . Hottest 120 | 40 120 120 120 70 . . . . . . . . . . . . 20 . . Shots Fired 156 | 30 67 6 34 17 . . . . . . . . . . . . 2 . . Gun 117 | 30 56 3 11 17 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 7 . . . . . . . . . . . . . . . . Special 32 | . 11 3 16 . . . . . . . . . . . . . 2 . . Kinetic 109 | 30 56 3 11 9 . . . . . . . . . . . . . . . Thermal 40 | . 11 3 16 8 . . . . . . . . . . . . 2 . . Explosive 7 | . . . 7 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 10 . 3 11 . . . . . . . . . . . . . . . Robot Miss Streak 6 | 6 5 . 1 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 66 | 13 35 . 5 13 . . . . . . . . . . . . . . . Core Hits 39 | 6 20 . 9 4 . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . Burn 1 | . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 65 | . . . . . . 4 1 . . . 13 3 3 . . 14 12 7 8 Impact 60 | . . . . . . . . . . . 13 3 3 . . 14 12 7 8 Slashing 5 | . . . . . . 4 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 859 | 109 286 . 330 134 . . . . . . . . . . . . . . . Guns 535 | 109 286 . 6 134 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 324 | . . . 324 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 459 | 109 286 . 6 58 . . . . . . . . . . . . . . . Thermal 76 | . . . . 76 . . . . . . . . . . . . . . . Explosive 324 | . . . 324 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 13 13 . . . . . 5 . . 10 10 12 . 4 . . Average Corruption 11 | . . . 13 13 . . . . . 5 . . 10 10 11 . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . 21 30 . . . . . 1 . . 1 2 13 . 3 . . Message Errors 16 | . . . 5 8 . . . . . . . . . . 3 . . . . Matter Fused 16 | . . . 3 5 . . . . . 1 . . 1 . 4 . 2 . . Heat Flow Errors 3 | . . . 1 2 . . . . . . . . . . . . . . . Energy Discharges 15 | . . . 4 8 . . . . . . . . . 2 . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . 4 2 . . . . . . . . . . 2 . . . . Data Loss (major) 4 | . . . 3 1 . . . . . . . . . . . . . . . Misfires 3 | . . . 1 2 . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . 56 . . . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . 60 60 220 257 . . . . 1 . . 11 . . . . . . 1 Average Temperature 63 | . 20 30 130 126 . . . . 1 . . 4 . . . . . . 1 Received Heat Transfer 423 | . 63 . 96 84 . . . . 42 12 . 78 . . . 18 21 9 . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . . . Heat Transferred 296 | . . . . 296 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 3 2 1 . Low Security (%) 85 | 100 100 100 . 100 . 100 . . . . 100 . . . . . . 99 100 Level 1 2 | . . . . . . . . . . . . . . . . . 24 . . Level 2 6 | . . . . . . . . . . . . . . . . . 75 . . Level 3 5 | . . . . . . . . . . . . . . . . 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 820 | 5 145 49 . 26 . 15 . . . . 18 . . . . 820 466 212 131 Initial 750 | . . 49 . . . . . . . . 18 . . . . 750 461 168 127 Average 95 | 1 17 3 . 2 . 1 . . . . 4 . . . . 751 403 153 107 Influence Increases 2020 | 15 215 3 221 48 . 26 . . . 60 37 165 . . . 910 110 144 66 Destroy 0b10 Robot/C 260 | . 120 . 120 20 . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 30 | 15 15 . . . . . . . . . . . . . . . . . . Destroy Leader 30 | . 30 . . . . . . . . . . . . . . . . . . Allied During Kill 11 | . . . 11 . . . . . . . . . . . . . . . . Successful Hack 135 | . 10 . . 28 . 5 . . . . . . . . . 18 17 18 39 Disable Machine 75 | . . . . . . 15 . . . . . . . . . 15 30 . 15 Destroy Structure 114 | . 10 3 . . . 6 . . . . 22 . . . . 22 18 21 12 Advance Influence 750 | . . . . . . . . . . . . . . . . 750 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 600 | . 30 . 90 . . . . . . 60 15 165 . . . 105 30 105 . Influence Decreases 1927 | 15 86 132 221 48 . 21 5 . . 30 67 115 50 . . 90 629 233 185 Entered New Map 682 | . . 80 . . . . 3 . . . 12 . 10 . . . 359 133 85 Time Decay 1030 | 15 86 52 161 48 . 21 2 . . 20 55 100 40 . . 90 150 90 100 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . Lost Part 75 | . . . 20 . . . . . . 10 . 15 . . . . 20 10 . Lost Ally 40 | . . . 40 . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . . . . . . . . . . . 4 1 . Investigation 2 | . . . . . . . . . . . . . . . . . 2 . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Reinforcement 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Communications Jammed 4 | . . . . . . . . . 4 . . . . . . . . . . Distress Signals 4 | . . . . . . . . . 4 . . . . . . . . . . Times Spotted 121 | . 12 . 9 1 . 1 1 . 12 9 1 18 3 . 3 9 13 26 3 Peak Tracking Total 18 | . 5 . 4 1 . 1 1 . 12 5 1 8 3 . 2 6 10 18 3 Tactical Retreats 21 | . 2 . 2 . . . . . . 2 1 7 . . . 4 2 1 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 4 | . . . 1 . . . . . . . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 10 | . . . 5 . . 1 . . . . . . . . . 1 2 . 1 Max in Single Turn 2 | . . . 2 . . 1 . . . . . . . . . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 40 | . 3 . 2 4 . 3 . 1 . . 4 1 . 4 . 3 7 5 3 Terminals 25 | . 3 . . 4 . 2 . . . . 3 . . . . 2 6 3 2 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 1 Total Hacks 100 | . 8 . 5 6 . 6 . 1 . . 13 1 . 17 . 6 20 8 9 Successful 58 | . 4 . 5 3 . 1 . 1 . . 5 1 . 17 . 2 9 5 5 Failed 39 | . 3 . . 3 . 5 . . . . 8 . . . . 3 10 3 4 Catastrophic 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 Database Lockouts 3 | . 1 . . . . . . . . . . . . . . 1 1 . . Manual 48 | . 8 . . 6 . 3 . . . . 9 . . . . 3 13 3 3 Terminals 65 | . 8 . . 6 . 5 . . . . 12 . . . . 3 18 6 7 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 3 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 2 Terminal Hacks 39 | . 2 . 5 . . . . 1 . . 1 1 . 17 . . 7 1 4 Record 12 | . . . 4 . . . . . . . . . . 5 . . 2 . 1 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . 1 . . . 1 . . . . 1 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 1 1 . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 1 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 14 | . 2 . . 3 . 1 . . . . 3 . . . . 1 1 2 1 Terminals 14 | . 2 . . 3 . 1 . . . . 3 . . . . 1 1 2 1 Botnet 14 | . 2 . . 3 . 1 . . . . 3 . . . . 1 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . 3 . 3 . . . . 2 . . . . 3 5 2 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 1 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . Initial UFD Resources 52 | . . . . . . 38 38 38 38 41 41 41 41 41 44 44 44 48 52 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . 23 . . . . . . . . . . . . . . . . Total Damage 214 | . . . 214 . . . . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 7169 | 74 564 783 2145 210 . 172 397 500 133 171 241 390 215 61 198 187 312 197 219 Optics 724 | . . . . . . . . . . . . . . . . . 308 197 219 Sensors 2994 | . . . . . . 170 397 500 123 . 25 390 215 61 198 187 312 197 219 Terrain 3604 | . . . 467 . . 165 397 500 133 171 240 142 215 61 198 187 312 197 219 Structural 2499 | . 259 61 . . . 163 397 500 133 171 241 390 184 . . . . . . Seismic 2989 | 74 305 722 1678 210 . . . . . . . . . . . . . . . Machine Analysis 654 | . . . . . . . . . . . . . . . . . 238 197 219 Triangulation 3150 | . . . . . . 164 397 500 133 171 241 390 215 61 198 187 312 181 . Cloaking 680 | . . . . . . . . . . . . . 29 61 198 187 205 . . Jamming 2183 | . . . . . . 167 397 500 133 171 241 390 184 . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 . 3 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 9098 | 122 564 783 2145 675 1383 205 397 500 133 171 241 390 215 61 198 187 312 197 219 Spaces Moved 10036 | 76 188 485 1068 356 876 231 881 1016 276 424 530 681 516 153 529 350 549 485 366 Core 5 | 4 . . 1 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3066 | 72 188 485 1067 356 876 22 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6965 | . . . . . . 209 881 1016 276 424 530 681 516 153 529 350 549 485 366 Fastest Speed 34 | 50 90 135 135 145 135 40 40 40 40 40 37 37 37 37 37 37 37 37 34 Average Speed 73 | 87 110 135 153 178 156 73 40 40 47 40 37 37 37 37 37 37 37 37 34 Slowest Speed 1500 | 90 135 135 1500 215 195 200 80 40 80 40 37 37 37 37 37 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 2 . . . 2 . . . . 4 . 4 4 Potential Cave-ins 4 | . . . 4 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . 1 . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 46 | 3 28 58 45 60 73 8 80 93 35 66 11 70 72 60 73 14 55 18 9 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . 1 . 1 . . . . . . 3 . . . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 2 . 3 . 1 1 . 2 . 3 2 . 1 . . . . Spaces Dug 79 | . 10 3 10 . . 3 1 . . . 13 3 3 . . 13 9 7 4 Terrain Destroyed 97 | . 10 3 28 . . 3 1 . . . 13 3 3 . . 13 9 7 4 Melee 56 | . . . . . . 3 1 . . . 13 3 3 . . 13 9 7 4 Projectile 16 | . 10 3 3 . . . . . . . . . . . . . . . . AOE 25 | . . . 25 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 11428 | 103 462 601 1502 378 893 265 922 1108 276 424 551 811 534 155 530 373 611 487 442 Wait 1067 | . 217 111 396 4 6 . 34 93 . . . 122 14 . 2 2 . . 66 Move 9985 | 75 187 484 1066 355 875 230 876 1015 275 423 525 680 515 152 528 342 548 476 358 Hop 14 | . . . . . . . 2 . . . 2 . . . . 3 . 4 3 Pick Up 37 | 6 3 1 4 5 6 3 2 . . . 3 . 1 . . 1 2 . . Fast Attach 37 | 7 . . . 3 2 2 . . . . 3 5 . 3 . . 7 . 5 Attach 23 | . . . 4 1 . 10 1 . . 1 2 1 1 . . 1 1 . . Detach 8 | . . . . 1 . 2 1 . . . 1 . . . . . 2 . 1 Swap 25 | . 9 2 9 1 . 2 1 . . . 1 . . . . . . . . Drop 28 | . 1 . . . 4 12 4 . 1 . 1 . . . . 1 3 . 1 Fire 95 | 15 45 3 22 8 . . . . . . . . . . . . 2 . . Melee 65 | . . . . . . 4 1 . . . 13 3 3 . . 14 12 7 8 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . 1 . . . . . . . . . . . . . 11 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . . . . . . . 9 23 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -7/Scraptown -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 5) 670 | -10/Materials | Central database locked down 687 | -10/Materials | Entered Mines 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 912 | -10/Mines | Discovered new exit (range 10) 1126 | -10/Mines | Learned location of Mines (-9) 1470 | -10/Mines | Entered Subcaves 1470 | -10/Subcaves | Accompanied by 3 allies 1471 | -10/Subcaves | Approached by a straggling Scientist 1521 | -10/Subcaves | Visited Clippyterm 1525 | -10/Subcaves | Learned Factory trap positions 1547 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1984 | -10/Subcaves | Discovered new exit (range 11) 2039 | -10/Subcaves | Lost 3 allies 2316 | -10/Subcaves | Build established: Scavenger-Mutant 2470 | -10/Subcaves | Visited 4L-MR0's lab 2490 | -10/Subcaves | Found Flightbrick 2800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2917 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3129 | -10/Subcaves | Crushed by falling debris 3130 | -10/Subcaves | Core integrity fell below 50% 3130 | -10/Subcaves | System corruption reached 10% 3160 | -10/Subcaves | Lost 4 parts (1p1n2w) 3436 | -10/Subcaves | Build established: Mutant 3615 | -10/Subcaves | Entered Recycling 4011 | -7/Recycling | Core integrity fell below 20% 4047 | -7/Recycling | Lost 3 parts (1p1n1u) 4245 | -7/Recycling | Scanned before Scraplab entrance 4272 | -7/Recycling | Entered Scraplab 4286 | -7/Recycling | Discovered new exit (range 2) 4290 | -7/Recycling | Entered Scraptown 4290 | -7/Scraptown | System corruption cleaned by C-Scrubber 4582 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4589 | -7/Scraptown | Learned location of Warlord (-5) 4591 | -7/Scraptown | Learned Factory trap positions 5036 | -7/Scraptown | Visited CPS Storage 5064 | -7/Scraptown | Visited Cave Peace 5075 | -7/Scraptown | Visited The Evicted 5102 | -7/Scraptown | Visited Cyclists 5136 | -7/Scraptown | Visited Awakened 5159 | -7/Scraptown | Visited UFD Registry 5159 | -7/Scraptown | Registered with UFD as "Microcase" 5187 | -7/Scraptown | Visited A0-MCA Data Center 5218 | -7/Scraptown | Visited Junk Repository 5278 | -7/Scraptown | Visited Science Testing Area 5299 | -7/Scraptown | Visited Chapter 10 5386 | -7/Scraptown | Visited Infowarlord's Domain 5422 | -7/Scraptown | Visited Abandonware Association 5444 | -7/Scraptown | Visited Scrapoid Research Area 5465 | -7/Scraptown | Visited LU-1G1's Boring Crew 5487 | -7/Scraptown | Visited Botcube Research 5538 | -7/Scraptown | Given a B- rating by A0-MCA 5541 | -7/Scraptown | Found A0-MCA's Component Scanner 5668 | -7/Scraptown | Discovered new exit (range 5) 5673 | -7/Scraptown | Entered Factory 5673 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 5674 | -5/Factory | Loaded intel: 104 trap records 5705 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5860 | -5/Factory | Discovered new exit (range 10) 5877 | -5/Factory | Discovered new exit (range 12) 5878 | -5/Factory | Identified exit to Upper Caves 5878 | -5/Factory | Entered Upper Caves 5883 | -5/Upper Caves | Learned location of 1 exit from Factory 5945 | -5/Upper Caves | Encountered a Warlord checkpoint 6012 | -5/Upper Caves | Found DCF Scrap (14 items) 6017 | -5/Upper Caves | Learned location of Armory (-3) 6029 | -5/Upper Caves | Learned Factory terminal intel 6154 | -5/Upper Caves | Build established: Infiltrator-Scout 6234 | -5/Upper Caves | Spotted B-75 Beast 6273 | -5/Upper Caves | Discovered new exit (range 6) 6275 | -5/Upper Caves | Identified exit to Upper Caves 6275 | -5/Upper Caves | Entered another Upper Caves area 6296 | -5/Upper Caves | Discovered new exit (range 14) 6302 | -5/Upper Caves | Identified exit to Factory 6330 | -5/Upper Caves | Encountered a Warlord checkpoint 6724 | -5/Upper Caves | Learned Factory stockpile data 6773 | -5/Upper Caves | Discovered new exit (range 4) 6774 | -5/Upper Caves | Identified exit to Warlord 6775 | -5/Upper Caves | Entered Warlord 6803 | -5/Warlord | Discovered new exit (range 9) 6850 | -5/Warlord | Rebuked by Warlord 6856 | -5/Warlord | Warlord's base attacked by MAIN.C 6907 | -5/Warlord | Identified exit to Proximity Caves 6908 | -5/Warlord | Entered Proximity Caves 7073 | -4/Proximity Caves | Discovered exit to Factory (range 14) 7079 | -4/Proximity Caves | Entered Factory 7079 | -4/Factory | Evolved 2 slots: Propulsion x2 7080 | -4/Factory | Identified exit to Extension 7081 | -4/Factory | Loaded intel: 81 trap records 7083 | -4/Factory | Loaded intel: 27 terminal locations 7314 | -4/Factory | Discovered new exit (range 11) 7319 | -4/Factory | Identified exit to Upper Caves 7320 | -4/Factory | Entered Upper Caves 7322 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7322 | -4/Upper Caves | Spotted B-86 Titan 7354 | -4/Upper Caves | Build established: Infiltrator-Ninja 7401 | -4/Upper Caves | Encountered a Warlord checkpoint 7663 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7664 | -4/Upper Caves | Build established: Hacker-Ninja 7708 | -4/Upper Caves | Discovered new exit (range 8) 7710 | -4/Upper Caves | Identified exit to Upper Caves 7710 | -4/Upper Caves | Entered another Upper Caves area 7714 | -4/Upper Caves | Discovered new exit (range 15) 7719 | -4/Upper Caves | Identified exit to Research 7894 | -4/Upper Caves | Crushed by falling debris 7894 | -4/Upper Caves | System corruption reached 10% 7898 | -4/Upper Caves | Spotted B-86 Titan 7908 | -4/Upper Caves | Encountered a Warlord checkpoint 7921 | -4/Upper Caves | Discovered new exit (range 10) 7924 | -4/Upper Caves | Identified exit to Zhirov 7925 | -4/Upper Caves | Entered Zhirov 7925 | -4/Zhirov | Discovered new exit (range 3) 7929 | -4/Zhirov | Lost 5 parts (1p4u) 7932 | -4/Zhirov | Met Zhirov 7940 | -4/Zhirov | Learned location of Quarantine (-3) 7940 | -4/Zhirov | Learned location of Testing (-2) 7940 | -4/Zhirov | Learned location of Command (-1) 7944 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7950 | -4/Zhirov | Found Alien Artifact 7950 | -4/Zhirov | Identified Integrated Reactor 7950 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7971 | -4/Zhirov | Found Alien Artifact 7971 | -4/Zhirov | Identified Transdimensional Reconstructor 7971 | -4/Zhirov | Warped through subspace 7986 | -4/Zhirov | Identified exit to Proximity Caves 7986 | -4/Zhirov | Entered Proximity Caves 7988 | -3/Proximity Caves | Spotter reported a threat 7989 | -3/Proximity Caves | Spotter reported a threat 7992 | -3/Proximity Caves | Build established: Derelict-Ninja 8041 | -3/Proximity Caves | Spotter reported a threat 8094 | -3/Proximity Caves | Spotter reported a threat 8143 | -3/Proximity Caves | Spotter reported a threat 8180 | -3/Proximity Caves | Discovered exit to Research (range 11) 8184 | -3/Proximity Caves | Entered Research 8184 | -3/Research | Evolved 2 slots: Utility x2 8194 | -3/Research | Central database locked down 8370 | -3/Research | Discovered new exit (range 5) 8371 | -3/Research | Identified exit to Quarantine 8371 | -3/Research | Entered Quarantine 8403 | -3/Quarantine | Found Alien Reactor 8403 | -3/Quarantine | Identified Matter Drive 8473 | -3/Quarantine | Found Transdimensional Reconstructor 8491 | -3/Quarantine | Found Exp. System Shield 8497 | -3/Quarantine | Central database locked down 8544 | -3/Quarantine | Met incapacitated Sigix Warrior 8544 | -3/Quarantine | Lockdown squad dispatched 8584 | -3/Quarantine | Found Sigix Containment Pod 8585 | -3/Quarantine | Warped through subspace 8621 | -3/Quarantine | Search patrols dispatched 8631 | -3/Quarantine | Mak. Hacking Suite fried by hacking feedback 8649 | -3/Quarantine | Identified exit to Research 8682 | -3/Quarantine | Build established: Hacker-Ninja 8683 | -3/Quarantine | Entered Research 8683 | -2/Research | Evolved 2 slots: Utility x2 8809 | -2/Research | Identified exit to Access 8880 | -2/Research | Entered Access 8880 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8922 | -1/Access | Identified exit to Surface 9099 | *** | Destroyed 0b10! Last Messages --------------- 09005_ TF Node disabled. 09005_ Adv. Sensor Array tumbles out of TF Node. 09005_ Adv. Signal Interpreter tumbles out of TF Node. 09008_ Acquired Adv. Sensor Array. 09029_ >> Machine Analyzer network decryption results: 09029_ Wave Collapse Detector x1 09032_ >> Machine Analyzer network decryption results: 09032_ Wave Collapse Detector x1 09046_ U-05 Engineer builds a Wall. 09082_ >> Machine Analyzer network decryption results: 09082_ Scanalyzer x1 09085_ Triggered Blade Trap. 09085_ Massive razor-sharp blades shoot up from within the floor. 09085_ Hvy. Flail severed. 09086_ Acquired Hvy. Flail. 09093_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09094_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????""????#????#? | | ???????????????????????????????????? ??????#?????? | | ???????????????????????????????????? ??##????? | | ?????????????????????????????????????? ?????????? | | ????????????????????????????#??????????? ???????? | | ?????????????????????????????? ???? ????? ??????? | | ???????????????????????????? ??????????????????#?? | | ?????????????????????????????????#? ????????# ?#?? | | ?????????????????????????????????????? ???? #?? | | ????????????????????????????#????##????????#?? ## | | ??????????????????????????????# ??#? ? ?????? #?? | | ??????????????????????????????# ######+##### ##? | | ?????????????????????????????## ### | | ??????????????????#??#???#????# | | ?????????????????????#???##???######## ###+#####+ | | ??????????????????????????????##????## ## | | ???????????????????????#???#??#??#??## ## | | ??????????????#???????#??#??#??#?##?## ## " = | | ????????????????#????#??#??????##?#??# ## """ | | ?????????????????????#??#????###?????# ## """ | | ???????????#????????########## ####### ## " | | ?????????????? ?????" ## | | ??????????????BB????" ## | | ??????#???????BB????" ########## | | ????????????? ??????" #?######## | | ????????????????????" "@ ###?#"#### | | ????????? ??????????" "" ##### | | ???????????? ???????" k##?## | | ??????????????BB????" #?### | | ??????????????BB??""" """ """ ##### | | ?????????????????"??" """T""" ##### #### | | ????????????????#???########## ####### #??## #?#? | | ??????????????#???#???????##?###??#??# #???# #### | | ????????#???????????#????????????#?#?? ##### ###? | | ????????????????????????#???#????##### ##?##/##?? | | ??????????#??#?????#??#????????##?###? #?? ? # | | ????????????????????????#??#?????##??# # ?# | | ???????????????????????#???#???#???#?? #? " ? | | ?????????????????????##?????????##?#?# # ? """ # | | ?????????????????????????????????????? #? """ # | | ?????????????????#????????? ??? ????? # " ? | | ???????????????????#???????? ?????? ?# ? # | | ??????????????????????????????????????? # # | | ?????????????????????????????????????? ?+ # | | ????????????????????????????????????????########## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????????""""" | | ?????????????????????????????????????????""Y"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 48 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 33 Defensive Hacking 16 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -3/Research | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Achievements -------------- Payload Armed Wiki Contributor Challenges ------------ None Game ------ Seed MicroSpacefoldPlatform Manual? 0 Play Time 01:12:43 Cumulative 90.9 hours Start 2026.02.18 @ 18:20:59 End 2026.02.18 @ 19:49:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82a3206b-04da-4c1b-8009-41f8cb3e8a12