Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 19:51:35 Player: Lolterzard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (143) 715 Value Destroyed (4233) 4233 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 7766 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 45/280 System Corruption 3% Temperature Cool (6) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Airjet Improved Heat Sink Improved Cooling System Seismic Detector Heavy Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Heavy Assault Rifle Improved Assault Rifle Minigun Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads Aerolev Unit Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Utility Shielding Layered Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Airjet Improved Heat Sink Improved Cooling System High-capacity Matter Pod Seismic Detector Matter Filter Power Shielding Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Storage Unit Protection Utility Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 4 | . . . . 2 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 86 | 7 11 3 27 9 29 Power 11 | 1 2 . 5 . 3 Engine 11 | 1 2 . 5 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 31 | 2 6 1 7 5 10 Treads 15 | 2 . . 5 5 3 Leg 4 | . . . . . 4 Wheel 9 | . 6 1 2 . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 22 | 2 1 . 7 3 9 Device 7 | 1 . . 3 . 3 Storage 5 | 1 1 . 1 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . . . 3 2 5 Artifact . | . . . . . . Weapon 22 | 2 2 2 8 1 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 2 2 7 1 5 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 38 | . 2 3 4 2 27 Power 4 | . 1 1 . . 2 Propulsion 16 | . . 1 2 . 13 Utility 9 | . . . 1 1 7 Weapon 9 | . 1 1 1 1 5 Highest Loss Streak 15 | . 2 2 1 1 15 To Critical Strikes . | . . . . . . Average Backups 20 | 3 19 28 18 19 23 Power 1 | . . . 1 2 2 Propulsion 4 | 1 6 14 4 . . Utility 7 | . 6 8 6 6 10 Weapon 6 | . 5 4 6 9 8 Tool/Special . | . . . . . . Unused Backups 35 | . 5 1 10 6 13 Power 2 | . . . 1 . 1 Propulsion 6 | . . . 6 . . Utility 13 | . . 1 1 3 8 Weapon 14 | . 5 . 2 3 4 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 87 78 97 97 84 Engine 10 | . 13 10 10 9 6 Treads 16 | . 4 . 21 34 17 Wheel 7 | . 23 24 . . . Hover 2 | . . . . . 10 Device 8 | . 2 . 15 9 7 Storage 10 | . 13 14 11 9 7 Protection 10 | . . . 15 17 13 Ballistic Gun 19 | . 28 28 21 17 7 Peak Build Rating 41 | 7 10 10 20 25 41 Average Rating 18 | 5 8 9 16 23 33 On Entrance 11 | . 7 9 8 20 25 Avg Prop Armor Cover (%) 6 | 28 9 . 8 5 5 Naked Turns . | . . . . . . Heaviest Build 149 | 14 149 149 59 103 105 Greatest Support 129 | 40 40 26 49 89 129 Greatest Overweight (x) 48 | 4 48 14 3 1 7 Average Overweight (x) 2 | . 3 6 . . 1 Largest Inventory Capacity 30 | 8 30 30 30 25 25 Average Capacity 23 | 7 26 30 20 21 24 Most Carried 30 | 4 30 30 30 24 25 Average Carried 21 | 3 20 29 18 19 24 Final Capacity 30 | 8 30 30 20 25 25 Final Carried 30 | 4 26 30 20 24 14 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Mutant 26% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3718 | 362 542 132 1063 536 1083 Remotely 299 | . . . 299 . . Salvage Created 4717 | 157 713 307 1519 964 1057 Parts 299 | 11 41 27 97 62 61 Haulers Intercepted 6 | . 2 . 3 . 1 Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 100 | . 13 9 28 20 30 Guns 74 | . 13 9 28 20 4 Cannons 3 | . . . . . 3 AOE 23 | . . . . . 23 Classes Destroyed 17 | 3 5 . 3 1 5 Worker 9 | 2 1 . 3 2 1 Builder 7 | . 1 2 1 . 3 Tunneler 4 | 4 . . . . . Hauler 6 | . 2 . 3 . 1 Recycler 6 | 1 1 . 1 2 1 Mechanic 3 | . . . 1 . 2 Operator 2 | . . . . 1 1 Watcher 6 | . 2 . 4 . . Swarmer 24 | . 3 4 3 8 6 Grunt 56 | . 10 5 20 7 14 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 9 | . . . 4 4 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 8 | 3 4 3 3 6 8 Combat Bots Only 6 | . 4 3 3 5 6 Max Kills in Single Turn 2 | 1 2 1 1 2 2 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 734 | . 73 35 153 140 333 Missed 223 | . 18 5 39 46 115 Hits 511 | . 55 30 114 94 218 Melee 1 | . . . 1 . . Projectile 510 | . 55 30 113 94 218 Critical Strikes 17 | . . 2 2 1 12 Damage Taken 7616 | . 680 333 1298 1216 4089 Core 1357 | . 166 64 254 153 720 Absorbed by Shields 27 | . . . . . 27 Redirected to Shielding 114 | . . . 3 14 97 Regen/Repaired (Parts) 21 | . . . 21 . . Core Remaining (%) 54 | 100 . 8 36 72 . Volleys Fired 432 | 23 64 24 143 77 101 Largest 2 | 2 2 2 2 2 2 Hottest 66 | 40 40 40 48 46 66 Shots Fired 836 | 46 126 48 279 152 185 Gun 763 | 46 126 48 279 152 112 Cannon 44 | . . . . . 44 Launcher 29 | . . . . . 29 Special . | . . . . . . Kinetic 807 | 46 126 48 279 152 156 Thermal . | . . . . . . Explosive 29 | . . . . . 29 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 8 9 12 10 10 Robot Miss Streak 6 | 4 3 3 5 3 6 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 . 1 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 513 | 26 84 30 171 108 94 Core Hits 265 | 12 39 19 68 45 82 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 5 | 1 2 . 1 1 . Critical Strikes 7 | 1 2 . 3 1 . Destroy 7 | 1 2 . 3 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9743 | 253 941 367 2427 1577 4178 Guns 6603 | 253 911 309 2423 1577 1130 Cannons 409 | . . . . . 409 Explosions 2637 | . . . . . 2637 Melee . | . . . . . . Ramming 94 | . 30 58 4 . 2 Kinetic 7012 | 253 911 309 2423 1577 1539 Thermal 413 | . . . . . 413 Explosive 2224 | . . . . . 2224 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . . 3 Average Corruption 1 | . 1 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 4 16 . . 11 Message Errors 11 | . 2 4 . . 5 Matter Fused 4 | . . 3 . . 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 5 | . . 4 . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . 1 2 . . 2 Data Loss (major) 2 | . 1 1 . . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 132 | . 5 36 . . 91 Projectiles . | . . . . . . Explosions 91 | . . . . . 91 Melee 41 | . 5 36 . . . Knockbacks 6 | . . 1 . . 5 Impact 1 | . . 1 . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 705 | . 15 29 . . 661 Shots 14 | . . . . . 14 Rammed 6 | . 1 2 2 . 1 Targets Rammed 6 | . 1 2 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 203 | . 18 134 203 10 58 Average Temperature 14 | . 7 40 13 1 17 Received Heat Transfer 2472 | . 330 147 531 468 996 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 1 . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 1 . . . Impact Corruptions 3 | . 1 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 86 | 100 100 100 83 94 66 Level 1 7 | . . . 16 5 5 Level 2 4 | . . . . . 19 Level 3 1 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 837 | 10 165 74 292 217 837 Initial 117 | . 3 10 . 117 4 Average 100 | 2 17 15 93 110 222 Influence Increases 3529 | 35 378 304 901 510 1401 Destroy 0b10 Robot/C 2020 | . 260 220 560 400 580 Destroy 0b10 Robot/NC 220 | 35 35 10 65 25 50 Destroy Leader 464 | . 68 40 164 80 112 Allied During Kill 4 | . . 4 . . . Successful Hack 34 | . 14 . 20 . . Disable Machine 285 | . . . 15 . 270 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 217 | . 1 . 2 5 209 Lose Combat Pursuer 135 | . . 30 75 . 30 Influence Decreases 2791 | 30 355 332 624 777 673 Entered New Map 186 | . 2 18 . 160 6 Time Decay 1954 | 30 192 294 584 447 407 Lost Part 360 | . 20 20 40 20 260 Purge Threat 291 | . 141 . . 150 . Squads Dispatched 22 | . 2 1 6 1 12 Investigation 5 | . 1 1 3 . . Extermination 3 | . . . . . 3 Reinforcement 9 | . 1 . 3 1 4 Assault 4 | . . . . . 4 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . . . 4 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 173 | . 20 11 52 38 52 Peak Tracking Total 5 | . 4 3 5 5 5 Tactical Retreats 7 | . . 2 3 . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 21 | . . . 2 . 19 Max in Single Turn 6 | . . . 1 . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . 4 2 5 3 . Terminals 12 | . 4 1 4 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 5 5 8 6 . Successful 12 | . 3 1 5 3 . Failed 12 | . 2 4 3 3 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 5 4 5 6 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 1 3 3 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 2 | . 1 . . 1 . Transport Status 1 | . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . Registered Components 2 | . . . 1 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 9 | . 3 1 2 3 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 82 | . . 82 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 222 | 6 215 . 1 . . Seismic 222 | 6 215 . 1 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 8902 | 234 1326 1290 2890 1127 2035 Spaces Moved 3343 | 96 545 631 965 443 663 Core 50 | 23 11 . 4 . 12 Treads 2035 | 73 120 . 958 443 441 Legs 98 | . . . . . 98 Wheels 1048 | . 414 631 3 . . Hover 112 | . . . . . 112 Flight . | . . . . . . Fastest Speed 50 | 50 100 165 115 160 160 Average Speed 211 | 162 197 185 235 183 242 Slowest Speed 2450 | 250 2450 290 240 240 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 6 90 91 60 41 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 266 | . . . . . 266 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 265 | . . . . . 265 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4387 | 129 678 713 1341 616 910 Wait 317 | . 15 45 133 65 59 Move 3338 | 95 544 630 964 442 663 Hop . | . . . . . . Pick Up 107 | 4 31 6 26 12 28 Fast Attach 32 | 7 2 . 9 1 13 Attach 36 | . 4 1 14 3 14 Detach 2 | . . . 2 . . Swap 36 | . 5 2 11 5 13 Drop 81 | . 12 3 37 11 18 Fire 432 | 23 64 24 143 77 101 Melee . | . . . . . . Ram 4 | . 1 2 . . 1 Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 14) 678 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Build established: Hauler-Mutant 1284 | -10/Materials | Discovered new exit (range 12) 1383 | -10/Materials | Discovered new exit (range 14) 1419 | -10/Materials | Core integrity fell below 50% 1561 | -10/Materials | Entered Mines 1572 | -10/Mines | Met a Derelict shopkeep closing up shop 1707 | -10/Mines | Received a Mining Laser from a helpful Derelict 1754 | -10/Mines | Discovered new exit (range 14) 1988 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2115 | -10/Mines | Learned Materials garrison access intel 2143 | -10/Mines | Core integrity fell below 20% 2642 | -10/Mines | Discovered new exit (range 16) 2851 | -10/Mines | Entered Materials 2851 | -9/Materials | Evolved 2 slots: Utility x2 3003 | -9/Materials | Discovered new exit (range 15) 3146 | -9/Materials | Build established: Mutant 3597 | -9/Materials | Discovered new exit (range 15) 4908 | -9/Materials | Core integrity fell below 50% 5140 | -9/Materials | Build established: Scavenger-Mutant 5262 | -9/Materials | Repaired Adv. Weight Redist. System 5650 | -9/Materials | Discovered new exit (range 5) 5741 | -9/Materials | Entered another Materials area 5741 | -8/Materials | Evolved 2 slots: Propulsion x2 5742 | -8/Materials | Loaded intel: 1 garrison access location 6294 | -8/Materials | Discovered new exit (range 12) 6849 | -8/Materials | Discovered new exit (range 7) 6868 | -8/Materials | Entered Factory 6868 | -7/Factory | Evolved 2 slots: Propulsion x2 7343 | -7/Factory | Build established: Mutant 7614 | -7/Factory | Cargo convoy interrupted 8197 | -7/Factory | Garrison activated, responded to threat 8468 | -7/Factory | First assault squad dispatched 8674 | -7/Factory | Lost 4 parts (2n1u1w) 8845 | -7/Factory | Core integrity fell below 50% 8884 | -7/Factory | Core integrity fell below 20% 8903 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08874_ K-01 Serf collects debris. 08875_ Hvy. Ion Engine destroyed. 08876_ Knocked back. 08879_ U-05 Engineer builds a Wall. 08883_ Penetrated by Slug. 08883_ Imp. Assault Rifle destroyed. 08883_ Knocked back. 08883_ Critical hit (Burn: +37). 08884_ Acquired 7 matter. 08887_ Adv. Weight Redist. System destroyed. 08888_ Penetrated by Slug. 08888_ Knocked back. 08889_ U-05 Engineer lays Concrete. 08890_ MLYFEK,DIY SEFSHORY
08898_ Knocked back. 08899_ U-05 Engineer lays Concrete. 08903_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | " """ #????????# #????????????????? | | " """ #??????### #????????????????? | | " """ ######## #????????????????? | | # #?????????????????? | | " """ # "#??????????????????? | | " """ # ! = "#??????????????????? | | " """ # ! #???????????????????? | | # ! #???????????????????? | | #+####+# " #???????????????????? | | +% " % ""+#"##??????????????????? | | # * " % ## # ##?????????????????? | | # # ## # #?????????????????? | | ##+################# # # ####???????????????? | | # ^ #????????# # # # # #???????????????? | | # #????????# # # ### ##########??????? | | # #????##### #%#*# #??????? | | # ###### #####H### #??????? | | # ## %!!=[## """"" #??????? | | # ## %g ##= """""" !#??????? | | # ## = ## """""" #??????? | | # ## ## """" " #??????? | | # = ## %## [ * #??????? | | # ## %g %## """""" #??????? | | ## ## """"" #??????? | | ## %u ## """""" #??????? | | # ## @ ##] """ "" #??????? | | # ## ""T % # #??????? | | # ## """ ######""######??????? | | # = ## # # ! #???????? | | ###+##############u###;##### #???????? | | #???????? | | #???????? | | #??????? | | [ ##??????? | | % = #??????? | | #+#############+################ ##??????? | | ##???## ???????? | | "" """ """ #?###"# ## # ######??? | | "" """ """ #?# ! ] #??? | | "T """ """ #?# #??? | | "" #?# #??? | | "" ""? """????# #??? | | # ""? ""?????# " "" #??? | | "???""?????# G" #??? | | ???????????# """ #??? | | = ???????????# ! #??? | | ######???????????####################??? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 12% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatUltimateCharger Manual? 0 Play Time 00:42:31 Cumulative 41.5 hours Start 2026.06.18 @ 19:09:54 End 2026.06.18 @ 19:51:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a2d87a8-7d82-4359-bd73-0c98d2928a1c