Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 20:59:19 Player: phosphophyllite Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1526) 1526 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4586 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 74/160 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heavy EM Pulse Gun Field Laser Faulty Heavy Particle Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Heavy EM Pulse Gun Field Laser Heavy Particle Gun [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 45 | 7 2 16 17 . 3 Power 6 | 1 1 2 1 . 1 Engine 4 | 1 1 1 1 . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 7 6 . 2 Treads . | . . . . . . Leg 17 | 2 . 7 6 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 1 5 . . Device 3 | . 1 1 1 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 14 | 3 . 6 5 . . Energy Gun 9 | 2 . 3 4 . . Energy Cannon 4 | . . 3 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 6 | . . 4 1 . 1 System Corruption 21 | . . 17 1 . 3 Parts Lost 19 | . . 4 4 . 11 Power 2 | . . . 1 . 1 Propulsion 9 | . . 2 2 . 5 Utility 3 | . . . 1 . 2 Weapon 5 | . . 2 . . 3 Highest Loss Streak 11 | . . 3 4 . 11 To Critical Strikes . | . . . . . . Average Backups 7 | 1 6 7 7 8 7 Power . | . 1 1 . 1 1 Propulsion 2 | . 3 3 2 3 2 Utility 1 | . . 1 1 1 1 Weapon 2 | . 1 1 2 3 3 Tool/Special . | . . . . . . Unused Backups 18 | . 1 10 4 . 3 Power 2 | . . 1 1 . . Propulsion 7 | . . 6 1 . . Utility 3 | . . 1 2 . . Weapon 6 | . 1 2 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 95 99 99 100 76 Engine 6 | . 14 5 6 9 9 Core 3 | . . 5 2 . . Leg 37 | . 28 43 35 36 30 Device 10 | . 9 11 11 9 5 Storage 10 | . 14 11 9 9 9 Protection 2 | . . . 6 9 4 Energy Gun 16 | . 28 9 20 27 18 Energy Cannon 7 | . . 12 6 . . Peak Build Rating 23 | 6 9 16 23 23 23 Average Rating 15 | 4 8 14 20 23 16 On Entrance 12 | . 6 9 16 23 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 27 | 10 13 21 27 25 25 Greatest Support 47 | 20 20 40 47 47 47 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 6 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 3 Class Distribution -------------------- 36% | Scavenger-Mutant 28% | Scavenger-Tank 22% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 687 | 208 72 199 208 . . Remotely . | . . . . . . Salvage Created 2015 | . 151 852 1012 . . Parts 113 | . 11 50 52 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 38 | . 3 19 16 . . Guns 20 | . 3 8 9 . . Cannons 9 | . . 7 2 . . AOE 5 | . . 2 3 . . Classes Destroyed 8 | . 2 4 2 . . Worker 4 | . . 2 2 . . Builder 2 | . . . 2 . . Recycler 1 | . . . 1 . . Watcher 7 | . 1 3 3 . . Swarmer 8 | . . 6 2 . . Grunt 18 | . 3 8 7 . . Brawler 2 | . . 1 1 . . Sentry 10 | . . 4 6 . . Best Kill Streak 4 | . 2 4 4 . . Combat Bots Only 3 | . 2 3 3 . . Max Kills in Single Turn 2 | . 1 2 2 . . Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 363 | . 14 73 85 . 191 Missed 116 | . 3 22 24 . 67 Hits 247 | . 11 51 61 . 124 Melee 2 | . . 2 . . . Projectile 245 | . 11 49 61 . 124 Critical Strikes 2 | . 1 . . . 1 Damage Taken 3028 | . 158 736 979 . 1155 Core 653 | . . 99 254 . 300 Absorbed by Shields 10 | . . . . . 10 Redirected to Shielding 101 | . . . 37 . 64 Regen/Repaired (Parts) 67 | . . . 67 . . Core Remaining (%) 91 | 100 100 75 . . . Volleys Fired 102 | . 14 41 42 . 5 Largest 3 | . 2 2 3 . 3 Hottest 177 | . 80 121 177 . 168 Shots Fired 249 | . 28 79 127 . 15 Gun 175 | . 28 37 95 . 15 Cannon 74 | . . 42 32 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 169 | . 28 31 95 . 15 Explosive . | . . . . . . Electromagnetic 80 | . . 48 32 . . Robot Hit Streak 26 | . 6 26 10 . 8 Robot Miss Streak 4 | . 4 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 175 | . 18 64 82 . 11 Core Hits 77 | . 9 28 37 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 7 . 1 Burn 8 | . . . 7 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3396 | . 198 1173 1851 . 174 Guns 1731 | . 198 385 974 . 174 Cannons 1271 | . . 694 577 . . Explosions 394 | . . 94 300 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2056 | . 198 410 1274 . 174 Explosive . | . . . . . . Electromagnetic 1340 | . . 763 577 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . 18 1 1 4 Average Corruption 7 | . . 12 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . 15 1 . 1 Message Errors 3 | . . 2 1 . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Parts Rejected 2 | . . 1 . . 1 Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 49 | . . 16 33 . . Projectiles 37 | . . 8 29 . . Explosions 12 | . . 8 4 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . 57 70 . . Shots 4 | . . 2 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | . 237 95 249 . 297 Average Temperature 72 | . 126 12 67 . 155 Received Heat Transfer 822 | . 105 195 378 . 144 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 2 1 . . Combat Hostiles 2 | . . 2 . . . Parts Fried 6 | . . 6 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 10 | . 2 . 7 . 1 Heat Transferred 5188 | . 450 823 3397 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 2 4 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | . 50 192 198 80 52 Initial 80 | . . . 70 80 52 Average 92 | . 18 94 129 80 30 Influence Increases 1213 | . 87 566 530 . 30 Destroy 0b10 Robot/C 760 | . 60 380 320 . . Destroy 0b10 Robot/NC 70 | . 5 25 40 . . Destroy Leader 224 | . 22 106 96 . . Successful Hack 16 | . . 16 . . . Disable Machine 30 | . . . 30 . . Destroy Structure 38 | . . 9 29 . . Lose Combat Pursuer 75 | . . 30 15 . 30 Influence Decreases 1213 | . 87 398 506 112 110 Entered New Map 238 | . . . 98 112 28 Time Decay 813 | . 87 358 368 . . Lost Part 162 | . . 40 40 . 82 Squads Dispatched 6 | . 1 2 3 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 24 26 . 11 Peak Tracking Total 10 | . 3 4 5 . 10 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 5 | . . 2 2 1 . Terminals 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . . 10 3 1 . Successful 9 | . . 6 2 1 . Failed 4 | . . 3 1 . . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . 1 . . . Manual 5 | . . 4 1 . . Terminals 6 | . . 5 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 2 . . . Prototype ID Bank 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 3 | . . 3 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 1 . . Full Trace Events 2 | . . 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 2245 | 64 233 944 840 4 160 Spaces Moved 1239 | 49 135 574 371 3 107 Core 17 | 13 . . . . 4 Treads . | . . . . . . Legs 1222 | 36 135 574 371 3 103 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 100 Average Speed 120 | 101 120 120 120 122 126 Slowest Speed 250 | 120 120 120 122 122 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 27 52 25 3 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 9 29 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 38 | . . 9 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1802 | 61 178 761 678 3 121 Wait 314 | . 19 84 211 . . Move 1235 | 48 134 573 370 3 107 Hop . | . . . . . . Pick Up 44 | 5 6 20 13 . . Fast Attach 26 | 5 2 11 7 . 1 Attach 20 | 2 . 6 7 . 5 Detach 4 | 1 . 1 2 . . Swap 8 | . . 1 7 . . Drop 46 | . 3 24 19 . . Fire 102 | . 14 41 42 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 482 | -9/Materials | Lost 3 parts (1n2w) 548 | -9/Materials | Discovered new exit (range 10) 799 | -9/Materials | Build established: Scavenger-Mutant 984 | -9/Materials | System corruption reached 10% 1072 | -9/Materials | Central database locked down 1190 | -9/Materials | Discovered new exit (range 15) 1242 | -9/Materials | Entered another Materials area 1242 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -8/Materials | Repaired Aluminum Leg 1445 | -8/Materials | Garrison activated, responded to threat 1539 | -8/Materials | Lost 4 parts (1p2n1u) 1842 | -8/Materials | Build established: Scavenger-Tank 2064 | -8/Materials | Discovered new exit (range 5) 2082 | -8/Materials | Entered Storage 2086 | -8/Storage | Identified exit to Garrison 2086 | -8/Storage | Entered Garrison 2105 | -8/Garrison | Installed Relay Interface Framework 2134 | -8/Garrison | Triggered checkpoint 2145 | -8/Garrison | Core integrity fell below 50% 2231 | -8/Garrison | Core integrity fell below 20% 2234 | -8/Garrison | Triggered checkpoint 2245 | -8/Garrison | Triggered checkpoint 2246 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02198_ Aluminum Leg destroyed. 02199_ Field strength at 12. 02200_ Stasis field depleted. 02208_ Integrated Corrupted Aluminum Leg (+3). 02208_ Complication: Aluminum Leg rejected. 02219_ Acquired Aluminum Leg. 02221_ Beam Rifle destroyed. 02222_ Aluminum Leg destroyed. 02232_ Detecting nearby RIF Installer. 02234_ Beams of light sweep through the air. An alarm sounds. 02236_ System corrupted: Titanium Leg rejected. 02237_ C-45 Heavy ARC bursts open, deploying its payload. 02237_ H-55 Commando unfolds itself. 02237_ Penetrated by Slug. 02237_ Aluminum Leg destroyed. 02244_ Hvy. Ion Engine destroyed. 02245_ Beams of light sweep through the air. An alarm sounds. 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