Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 02:17:15 Player: Vena Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1732) 1732 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 3914 Bonus ------- High Alert Combat Kills 222 Cogmind --------- Core Integrity 0/550 Matter 197/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Heavy Particle Cannon Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Assault Cannon Assault Cannon > --- INVENTORY -------- VSS Leg High-capacity Matter Pod Hardened Medium Armor Plating Assault Cannon Assault Cannon EMP Blaster EMP Blaster Missile Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 51 | 7 9 8 27 Power 10 | 2 . 2 6 Engine 10 | 2 . 2 6 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 1 8 Treads 3 | . . . 3 Leg 9 | 2 2 1 4 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 3 3 3 Device 3 | . 2 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . 1 . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 18 | 2 4 2 10 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 3 2 2 Ballistic Cannon 6 | . 1 . 5 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 12 | . . . 12 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Backups 7 | 5 7 7 7 Power . | . 1 1 . Propulsion 2 | 3 4 2 1 Utility 1 | . . . 1 Weapon 3 | 1 2 3 4 Tool/Special . | . . . . Unused Backups 14 | . 1 2 11 Power . | . . . . Propulsion 5 | . . 2 3 Utility 2 | . . . 2 Weapon 7 | . 1 . 6 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 98 91 Engine 13 | . 14 10 14 Leg 24 | . 28 22 24 Device 1 | . 5 . . Storage 18 | . 21 22 15 Protection 6 | . . 6 7 Ballistic Gun 15 | . 23 33 4 Ballistic Cannon 9 | . 3 . 15 Launcher 3 | . . . 6 Peak Build Rating 31 | 6 11 16 31 Average Rating 20 | 3 10 14 26 On Entrance 8 | . 6 10 16 Avg Prop Armor Cover (%) 2 | . . . 2 Naked Turns 7 | . . . 7 Heaviest Build 45 | 14 19 30 45 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 13 | 4 . 1 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 72% | Tank 17% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2138 | 222 379 221 1316 Remotely . | . . . . Salvage Created 1903 | . 322 221 1360 Parts 133 | . 20 14 99 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 4 7 37 Guns 14 | . 4 7 3 Cannons 13 | . . . 13 AOE 21 | . . . 21 Classes Destroyed 10 | . 3 3 4 Worker 4 | . . . 4 Builder 7 | . 2 . 5 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Recycler 5 | . 1 . 4 Operator 2 | . . 1 1 Swarmer 18 | . . 4 14 Grunt 22 | . 4 2 16 Sentry 7 | . . 1 6 Hunter 1 | . . . 1 Best Kill Streak 7 | . 5 3 7 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 300 | . 11 38 251 Missed 88 | . 5 8 75 Hits 212 | . 6 30 176 Projectile 212 | . 6 30 176 Critical Strikes 8 | . . . 8 Part Disruptions 2 | . 1 1 . Damage Taken 3084 | . 136 356 2592 Core 664 | . 11 97 556 Absorbed by Shields 84 | . . . 84 Regen/Repaired (Parts) 83 | . . . 83 Core Remaining (%) 90 | 100 95 75 . Volleys Fired 119 | . 17 23 79 Largest 3 | . 2 3 3 Hottest 111 | . 53 69 111 Shots Fired 298 | . 34 69 195 Gun 123 | . 30 69 24 Cannon 135 | . 4 . 131 Launcher 40 | . . . 40 Special . | . . . . Kinetic 258 | . 34 69 155 Thermal . | . . . . Explosive 13 | . . . 13 Electromagnetic 27 | . . . 27 Robot Hit Streak 13 | . 4 13 6 Robot Miss Streak 9 | . 9 2 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 146 | . 14 39 93 Core Hits 112 | . 11 11 90 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 1 4 Destroy 1 | . . 1 . Blast 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4924 | . 256 591 4077 Guns 1009 | . 241 590 178 Cannons 1664 | . 15 . 1649 Explosions 2179 | . . . 2179 Melee . | . . . . Ramming 72 | . . 1 71 Kinetic 2673 | . 256 590 1827 Thermal 459 | . . . 459 Explosive 1032 | . . . 1032 Electromagnetic 688 | . . . 688 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 1 3 Average Corruption 2 | . 2 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 9 . 2 Message Errors 2 | . 2 . . Matter Fused 3 | . 2 . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 97 | . . . 97 Projectiles 26 | . . . 26 Explosions 71 | . . . 71 Melee . | . . . . Knockbacks 21 | . . . 21 Impact 1 | . . . 1 Kinetic 19 | . . . 19 Secondary 1 | . . . 1 Self-Inflicted Damage 297 | . . . 297 Shots 13 | . . . 13 Rammed 1 | . . . 1 Targets Rammed 17 | . . 1 16 Kicked 16 | . . 1 15 Crushed . | . . . . Highest Temperature 521 | . 145 99 521 Average Temperature 90 | . 26 34 107 Received Heat Transfer 1081 | . 45 63 973 Effects 13 | . . . 13 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . . 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . . 3 Low Security (%) 65 | 100 100 100 39 Level 1 11 | . . . 21 Level 2 8 | . . . 15 Level 3 13 | . . . 23 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 935 | . 90 135 935 Initial 16 | . . . 16 Average 213 | . 27 43 352 Influence Increases 1771 | . 117 270 1384 Destroy 0b10 Robot/C 960 | . 80 140 740 Destroy 0b10 Robot/NC 100 | . 15 5 80 Destroy Leader 222 | . 20 30 172 Successful Hack 54 | . 2 48 4 Disable Machine 135 | . . . 135 Destroy Structure 165 | . . 2 163 Lose Combat Pursuer 135 | . . 45 90 Influence Decreases 938 | . 117 229 592 Entered New Map 25 | . . . 25 Time Decay 793 | . 117 229 447 Lost Part 120 | . . . 120 Squads Dispatched 13 | . . 1 12 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 8 | . . 1 7 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 5 | . . . 5 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 6 15 59 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 4 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . . 9 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 1 4 6 Terminals 8 | . 1 4 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 34 | . 2 8 24 Successful 23 | . 1 7 15 Failed 11 | . 1 1 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 24 | . 2 8 14 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 17 | . 1 7 9 Record 8 | . 1 5 2 Robot Analysis 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 3 | . . . 3 Locate Traps 1 | . . 1 . Surveillance Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . . . 3 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . . 4 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3012 | 127 385 811 1689 Spaces Moved 1404 | 88 261 374 681 Core 53 | 43 . . 10 Treads 23 | . . . 23 Legs 1328 | 45 261 374 648 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 165 | 115 120 185 177 Slowest Speed 700 | 250 120 190 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 30 22 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 186 | . . . 186 Melee . | . . . . Projectile 26 | . . . 26 AOE 160 | . . . 160 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1868 | 112 306 452 998 Wait 169 | 8 5 25 131 Move 1401 | 87 260 373 681 Hop . | . . . . Pick Up 43 | 10 7 6 20 Fast Attach 21 | 2 2 5 12 Attach 18 | 4 2 2 10 Detach 3 | . . . 3 Swap 26 | 1 5 6 14 Drop 51 | . 8 11 32 Fire 119 | . 17 23 79 Melee . | . . . . Ram 1 | . . . 1 Kick 16 | . . 1 15 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 4) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 936 | -9/Materials | Build established: Tank 1305 | -9/Materials | Discovered new exit (range 14) 1324 | -9/Materials | Entered another Materials area 1324 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2147 | -8/Materials | Repaired Cld. Ion Engine 2924 | -8/Materials | First assault squad dispatched 3001 | -8/Materials | Core integrity fell below 50% 3010 | -8/Materials | Core integrity fell below 20% 3013 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02980_ Lgt. Ion Engine destroyed. 02988_ Kicked G-47 Trooper out of the way. 02989_ Flak Cannon destroyed. 02989_ Critical hit (Burn: +37). 02993_ C-45 Heavy ARC bursts open, deploying its payload. 02993_ G-50 Soldier unfolds itself. 02993_ L-31 Rogue unfolds itself. 02993_ G-47 Trooper unfolds itself. 02994_ Missile Launcher destroyed. 02995_ Critical hit (Burn: +37). 03000_ VSS Leg destroyed. 03000_ Sml. Storage Unit destroyed. 03002_ Assault Cannon destroyed. 03006_ VSS Leg destroyed. 03007_ System corrupted: Matter fused (-8). 03010_ A-02 Transporter destroyed. 03010_ Acquired 51 matter. 03011_ Slammed into G-47 Trooper. 03012_ Acquired 93 matter. 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Ion Engine | 24% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only GoHome() I Have A Map? Organ Harvest Sprinter Well Done Challenges ------------ None Game ------ Seed ReactionDeuteriumShearcannon Manual? 0 Play Time 01:05:25 Cumulative 14.6 hours Start 2026.01.16 @ 01:09:26 End 2026.01.16 @ 02:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b42c522-c04e-417d-ad5c-9df5c613fc66