Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 01:46:24 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (346) 1730 Value Destroyed (15992) 15992 Prototype IDs (92) 1840 Alien Tech Used (4) 800 Bonus (11186) 11186 TOTAL SCORE: 40448 Bonus ------- High Alert Combat Kills 2672 Follower Combat Kills 1450 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2876 Used Core Reset Matrix 3000 Friendly Fire -2012 Cogmind --------- Core Integrity 647/1300 Matter 255/300 Energy 89/100 System Corruption 45% Temperature Hot (250) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating > --- WEAPON ----------- Nova Cannon Sigix Broadsword > --- INVENTORY -------- Improved Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Weapon Cycler Experimental Power Shielding Centrium Medium Armor Plating Graphene Brace System Mapper Experimental System Shield Sensor Drone Bay Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Proton Cannon Vortex Cannon Vortex Cannon Nova Cannon Core Cannon Tiamat Missile Launcher Core Stripper Sigix Corpse Sigix Corpse [Rating: 194] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Reinforced Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Utility 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 6 12 3 2 3 29 1 5 9 . 1 19 1 2 10 4 18 8 4 4 4 31 7 7 14 . 16 25 Power 18 | 1 2 . . . 1 . 1 . . 1 2 . . . . 1 . 1 1 . 1 1 2 2 . . 1 Engine 8 | 1 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 . . . 1 . . . . . Core 6 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . 2 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 Propulsion 70 | 2 . 1 . 1 10 . 2 3 . . 8 . 1 . 2 3 6 . 1 1 11 . 3 4 . 5 6 Treads 18 | 2 . 1 . 1 10 . 1 1 . . . . . . . . 1 . . . . . 1 . . . . Leg 49 | . . . . . . . 1 2 . . 7 . 1 . 2 3 5 . . 1 11 . 1 4 . 5 6 Wheel 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 93 | 1 4 2 1 2 8 1 1 3 . . 6 1 1 2 2 8 1 2 2 1 12 4 1 6 . 10 11 Device 40 | . 3 2 . 1 2 . . 2 . . 4 . . . 2 2 . 1 1 . 7 2 . 2 . 3 6 Storage 12 | 1 1 . 1 1 . . . . . . . . . . . 1 . 1 . . 1 1 . 2 . 2 . Processor 11 | . . . . . . . . . . . 1 . . . . 2 1 . . . 2 . . 1 . 2 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 29 | . . . . . 6 1 1 1 . . 1 1 1 2 . 2 . . 1 1 2 1 1 1 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 6 . 1 . 10 . 1 3 . . 3 . . 8 . 6 1 1 . 2 7 2 1 2 . 1 7 Energy Gun 9 | 1 4 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 25 | . . . . . 1 . . . . . 2 . . 1 . 3 1 1 . 2 6 1 1 1 . 1 4 Ballistic Gun 8 | 1 . . . . 3 . . 3 . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Launcher 10 | . 1 . . . 2 . 1 . . . 1 . . 1 . 2 . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unidentified Prototypes 46 | . 1 1 . 1 7 . . . . . 3 . . 2 1 3 . . 5 . 2 . . 6 . 4 10 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . . 1 System Corruption 35 | . . . . . . . . . . . . . . . . . . . . 2 14 2 . 6 . . 11 Parts Lost 73 | . . 1 . . 7 1 4 5 . 1 2 4 1 . . 3 1 3 . . 8 4 . 7 . . 21 Power 9 | . . . . . 1 1 . . . 1 . . . . . . . 1 . . 1 . . 2 . . 2 Propulsion 24 | . . 1 . . 2 . 2 1 . . 2 1 . . . . 1 . . . 4 2 . . . . 8 Utility 29 | . . . . . 4 . 2 2 . . . 2 1 . . 2 . 1 . . 1 2 . 4 . . 8 Weapon 11 | . . . . . . . . 2 . . . 1 . . . 1 . 1 . . 2 . . 1 . . 3 Highest Loss Streak 11 | . . 1 . . 2 1 4 5 . 1 1 2 1 . . 3 1 3 . . 3 2 . 5 . . 11 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 17 | 1 7 10 13 15 19 19 18 15 18 19 17 18 18 20 19 19 19 18 18 20 19 18 19 18 17 18 20 Power . | . 1 2 2 2 1 1 . . . . . 1 1 1 1 1 1 . . 1 . . . . . . . Propulsion 1 | . . . 1 . 2 1 . 1 2 2 . . . 1 1 . . 2 2 2 1 . . . 2 . . Utility 9 | . 1 1 2 4 6 9 9 8 8 8 8 11 11 12 12 11 11 11 11 13 14 13 13 11 10 10 10 Weapon 5 | . 3 5 7 6 7 6 6 5 7 6 5 4 5 4 4 3 4 3 2 3 2 4 5 4 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 4 . . 1 9 1 1 . . . 5 . 1 2 4 3 4 . . . 6 . 2 . . 1 12 Power 5 | . 1 . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Utility 25 | . . . . . 2 . 1 . . . 1 . 1 2 2 . 3 . . . 6 . 2 . . 1 4 Weapon 17 | . 3 . . . 5 1 . . . . 4 . . . 1 1 . . . . . . . . . . 2 Tool/Special 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Average Slot Usage (%) 96 | . 91 99 85 100 99 99 99 99 79 99 99 100 100 88 100 99 99 100 85 99 95 85 92 97 94 94 85 Engine 5 | . 7 14 14 14 9 6 7 7 7 2 5 6 6 6 6 5 5 5 2 . 4 3 1 . . . . Core 1 | . 6 . . . . . . . . 4 . . . . . . . . . . . . 6 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 1 3 5 4 3 Treads 9 | . 27 27 28 28 26 30 23 21 23 23 . . . . . . . . . . . . 3 1 . . . Leg 19 | . . . . . . . 6 8 7 7 31 33 33 33 33 35 34 35 35 35 30 20 16 28 31 28 25 Device 16 | . 5 14 14 14 14 21 22 22 23 23 20 20 20 20 19 17 10 11 11 10 11 11 15 14 14 15 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 8 5 5 5 4 4 Processor 6 | . . . . . . . . . . . 5 6 6 6 6 8 11 11 11 11 14 15 15 15 15 18 18 Protection 6 | . . . . . 11 8 7 6 7 7 6 6 6 6 6 6 11 11 11 11 6 4 5 4 5 7 4 Energy Gun 3 | . 18 27 1 28 10 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . 7 12 12 . 13 13 16 16 1 14 10 13 11 13 14 14 4 Ballistic Gun 6 | . 8 . . . 15 23 22 22 3 22 11 6 6 . . . . . . . . . . . . . . Peak Build Rating 194 | 6 14 20 13 22 34 42 47 51 50 51 77 73 75 80 88 104 104 100 100 106 139 124 121 151 151 168 194 Average Rating 77 | 5 10 12 11 14 31 40 45 49 41 50 67 72 73 68 78 99 99 96 80 103 127 119 116 137 151 164 173 On Entrance 72 | . 6 13 13 13 15 33 39 46 50 49 51 73 72 75 79 88 104 98 94 100 106 123 112 117 151 151 163 Avg Prop Armor Cover (%) 4 | . . . . . . . 3 3 3 3 12 . . . . . . . . . . . 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 14 35 35 35 55 79 80 82 83 82 82 90 95 90 102 102 108 108 107 112 112 138 124 121 136 111 125 149 Greatest Support 169 | 40 40 40 40 40 62 82 65 71 71 71 92 92 90 90 112 132 132 117 117 127 156 103 98 153 150 150 169 Greatest Overweight (x) 7 | . . . . 1 1 . 1 1 1 1 7 1 1 1 1 . . . . . . 1 1 1 . . 4 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 8 15 15 15 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 Most Carried 25 | 3 9 12 14 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 25 Average Carried 18 | 1 7 10 13 15 18 19 18 15 18 19 17 18 18 19 19 19 19 18 18 19 19 18 19 18 19 19 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 21 | 3 9 12 13 20 20 20 20 16 16 20 19 18 20 20 20 20 20 17 20 20 19 20 20 19 19 20 21 Class Distribution -------------------- 36% | Tank 20% | Scavenger-Gunner 17% | Mutant 7% | Scavenger-Mutant 4% | Scavenger-Assassin 4% | Scavenger-Skirmisher 3% | Derelict-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Alien-Assassin | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 10819 | 278 341 172 . 129 1674 343 220 462 . 205 695 302 180 120 120 315 563 278 150 197 957 412 226 1348 173 328 631 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15459 | 106 611 106 . 42 2697 388 189 297 . 269 723 634 222 . 425 961 484 242 343 302 2403 333 438 699 431 988 1126 Parts 669 | 11 39 17 . 1 156 15 6 14 . 8 32 9 5 . 19 42 11 12 5 14 100 17 10 23 4 39 60 Haulers Intercepted 15 | . 1 . . . 5 . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . Recyclers Shooed 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . 4 12 . 6 . 5 5 . 21 . 19 11 2 4 . 14 1 . 3 . . Prevented 10 | . . . . . . . . . . . . . . . 3 . . . . 7 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 282 | . 19 9 . . 52 8 6 6 . 1 15 6 4 . 8 13 13 8 . 7 36 10 1 21 4 9 26 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 81 | . 11 4 . . 43 8 3 6 . 1 3 1 1 . . . . . . . . . . . . . . Cannons 78 | . . . . . 2 . . . . . 2 2 1 . 1 9 5 2 . 3 18 3 . 11 2 7 10 AOE 101 | . 8 5 . . 6 . 3 . . . 9 3 2 . 7 1 8 6 . 3 14 6 . 8 2 . 10 Classes Destroyed 28 | 2 5 . . . 6 1 . 2 . . . . . . 2 2 . . . . 2 . . 4 . 1 1 Worker 12 | . 1 . . 1 4 . . . . . . . . . . 2 . . . . 4 . . . . . . Builder 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . . . 5 . . . . . 3 . . . . 2 . . . . 3 . . . . 1 . Recycler 10 | 1 1 1 . . 3 . . . . . . . . . . . . . . . 2 . . . . 1 1 Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 6 | . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 82 | . 6 9 . . 14 . 3 4 . . 7 . . . 3 2 4 3 . 4 11 6 . 1 . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 88 | . 13 . . . 21 6 2 2 . . . 5 4 . 1 6 5 3 . . 8 . . 4 4 4 . Brawler 8 | . . . . . 1 . 1 . . . . . . . 1 . 2 . . . 1 . . 2 . . . Duelist 5 | . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . 1 . . . Protector 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . Sentry 22 | . . . . . 11 . . . . . 2 1 . . . . 1 . . . 3 1 . . . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Hunter 23 | . . . . . 2 1 . . . 1 1 . . . 2 2 . 2 . 2 3 . . . . 2 5 Programmer 28 | . . . . . . 1 . . . . 5 . . . . 2 . . . . 5 2 1 4 . 2 6 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 6 | . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . Samaritan 7 | . . . . . . . . 2 . . . . . . . . 1 . . . . . 3 . 1 . . Thug 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 9 3 . 1 9 4 3 4 . 1 4 3 4 . 3 11 4 4 . 4 8 5 1 6 4 5 7 Combat Bots Only 9 | . 8 3 . . 9 4 3 4 . 1 4 3 4 . 3 5 4 4 . 4 8 5 1 6 4 4 7 Max Kills in Single Turn 7 | 1 3 2 . 1 2 1 1 1 . 1 2 1 2 . 3 3 2 3 . 2 5 2 1 2 2 2 7 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 3 2 . . 2 . 1 . . . 2 1 1 . 3 1 2 3 . 2 5 2 . 2 2 . 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7V-RTL (-4/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1634 | . 56 24 . . 216 48 68 37 . 19 62 57 16 . 3 67 45 25 . 40 242 45 2 154 22 32 354 Missed 552 | . 19 8 . . 55 19 22 9 . 6 20 27 7 . . 21 11 7 . 13 80 20 1 77 6 10 114 Hits 1082 | . 37 16 . . 161 29 46 28 . 13 42 30 9 . 3 46 34 18 . 27 162 25 1 77 16 22 240 Melee 32 | . . . . . 2 . 3 . . . . . . . . . 5 . . . 12 . . 10 . . . Projectile 1050 | . 37 16 . . 159 29 43 28 . 13 42 30 9 . 3 46 29 18 . 27 150 25 1 67 16 22 240 AOE 16 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . 12 . . . Critical Strikes 64 | . . 1 . . 6 1 6 . . . . . 1 . . 3 3 . . 1 15 1 . 5 1 1 19 Actively Blocked 23 | . . . . . 2 1 1 . . . . . . . . . . . . . 5 . . 4 1 1 8 Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 21967 | . 421 169 . . 1920 372 580 310 . 117 766 431 166 . 148 1164 817 360 . 606 3451 670 23 2360 379 607 6130 Core 2147 | . 97 50 . . 201 79 8 61 . . 59 6 . . 22 208 43 13 . 41 270 126 . 152 58 125 528 Absorbed by Shields 1001 | . . . . . 280 88 164 112 . 28 72 . . . . . . . . . 257 . . . . . . Redirected to Shielding 544 | . . . . . 85 36 145 18 . . . . . . . . . . . 44 . . . 6 53 79 78 Regen/Repaired (Parts) 1976 | . . . . . 11 . . . . . . . . . . 51 178 80 . 63 231 . . 771 . . 591 Core Remaining (%) 69 | 100 . . . 41 63 . . . . 78 . . . . 89 . . . . 69 . . . . 47 . . Volleys Fired 857 | 6 59 7 . 9 132 28 17 20 . 7 113 27 27 . 15 30 39 16 . 8 99 14 5 63 25 25 66 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 . 2 3 3 3 . 3 3 3 3 3 3 3 3 Hottest 300 | 70 130 130 . 130 186 73 73 73 . 69 193 193 193 . 175 270 270 270 . 252 283 300 300 300 298 298 233 Shots Fired 1757 | 12 108 9 . 19 378 84 44 59 . 23 160 70 51 . 23 56 64 35 . 19 173 31 13 126 52 66 82 Gun 762 | 12 99 5 . 19 363 84 40 58 . 23 35 19 5 . . . . . . . . . . . . . . Cannon 878 | . . . . . 8 . . . . . 118 42 42 . 16 56 53 28 . 17 167 28 13 98 49 66 77 Launcher 110 | . 9 4 . . 7 . 4 1 . . 7 9 4 . . . 11 7 . 2 6 3 . 28 3 . 5 Special 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Kinetic 605 | 6 35 . . . 290 84 40 58 . 23 35 19 5 . . . . . . . . . . 10 . . . Thermal 902 | 6 64 5 . 19 81 . . . . . 118 42 42 . 16 56 53 27 . 4 139 26 13 79 46 28 38 Explosive 116 | . 9 4 . . 7 . 4 1 . . 7 9 4 . 7 . 11 7 . 2 6 3 . 28 3 . 4 Electromagnetic 114 | . . . . . . . . . . . . . . . . . . 1 . 13 28 2 . 9 3 38 20 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 25 | 3 8 2 . 5 15 12 25 18 . 6 12 9 8 . 4 13 10 4 . 9 19 12 3 10 3 9 6 Robot Miss Streak 9 | 2 5 7 . 7 9 3 2 3 . 1 2 3 1 . 1 2 2 3 . 1 2 1 . 3 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . . . 6 2 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1052 | 7 56 5 4 17 249 60 36 37 . 19 55 43 11 2 17 36 37 14 10 11 117 12 9 80 7 44 57 Core Hits 688 | 5 44 14 . 24 139 20 14 15 . 6 31 29 13 . 17 23 24 16 3 9 79 13 5 71 16 21 37 Critical Kills 11 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 2 1 1 1 1 Critical Parts Destroyed 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | . 6 . . . 6 1 . . . . 1 . . . 3 2 . . 2 . 2 . 4 2 1 1 9 Burn 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 2 1 1 1 1 Destroy 6 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Impale 6 | . . . . . . . . . . . . . . . 2 . . . 2 . . . 2 . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 122 | . 6 . 4 . 1 . 8 7 . 4 2 . . 4 10 5 8 . 10 1 8 1 13 . . . 30 Impact 28 | . 6 . . . 1 . 8 7 . 4 2 . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Piercing 46 | . . . . . . . . . . . . . . 2 10 5 . . 7 1 7 1 13 . . . . Sneak Attacks 31 | . 1 . 4 . . . . 1 . . . . . 2 3 . 8 . 3 . 4 . 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52093 | 89 1444 351 . 223 4977 897 830 751 . 510 2089 1431 731 . 1982 1899 2376 1273 386 719 6347 978 575 6506 884 1575 12270 Guns 8332 | 89 743 39 . 208 4210 895 597 662 . 156 457 231 45 . . . . . . . . . . . . . . Cannons 16846 | . . . . . 104 . . . . . 768 789 218 . 222 1592 1001 377 . 359 4038 377 81 2936 296 1537 2151 Explosions 23608 | . 610 283 . . 609 . 233 . . . 825 411 468 . 1257 291 1313 882 . 360 2084 601 . 3570 587 . 9224 Melee 2716 | . 75 . . . . . . 69 . 354 . . . . 332 . . . 386 . 139 . 494 . . . 867 Ramming 420 | . 16 29 . 15 54 2 . 20 . . 39 . . . . 16 62 14 . . 86 . . . 1 38 28 Kinetic 7260 | 51 184 . . . 3295 895 597 662 . 156 457 231 45 . . . . . . . . . . 687 . . . Thermal 23104 | 38 559 39 . 208 1019 . . . . . 768 789 218 . 222 1883 1066 422 . 77 3471 346 81 2076 255 549 9018 Explosive 14962 | . 610 283 . . 462 . 233 . . . 825 411 468 . 1257 . 1248 837 . 360 2028 601 . 3570 587 . 1182 Electromagnetic 2599 | . . . . . 147 . . . . . . . . . . . . . . 282 623 31 . 173 41 988 314 Impact 498 | . 75 . . . . . . 69 . 354 . . . . . . . . . . . . . . . . . Slashing 1038 | . . . . . . . . . . . . . . . 171 . . . . . . . . . . . 867 Piercing 1351 | . . . . . . . . . . . . . . . 332 . . . 386 . 139 . 494 . . . . Entropic 861 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 861 Highest Corruption 45 | . 2 2 2 2 3 . 2 2 2 2 2 2 2 2 . 2 3 3 3 5 17 21 22 22 10 6 45 Average Corruption 6 | . 1 2 2 2 2 . 2 2 2 2 1 2 2 2 . 1 2 3 3 4 16 20 21 6 10 5 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 504 | . 5 8 7 11 40 . 20 28 2 18 2 19 12 1 . 1 19 12 3 10 54 67 70 19 37 9 30 Message Errors 143 | . 3 3 . 4 12 . 4 8 . 6 . 5 3 1 . . 4 2 2 4 16 20 24 3 12 1 6 Matter Fused 111 | . 1 3 1 2 13 . 4 5 . 2 . 8 4 . . 1 3 1 1 2 13 14 12 2 11 2 6 Heat Flow Errors 71 | . . . 4 2 1 . 3 2 1 3 . 2 4 . . . 7 . . 1 6 13 8 5 4 2 3 Energy Discharges 51 | . . . 1 1 3 . 4 7 . 2 . 3 . . . . 1 4 . . 4 5 8 1 3 1 3 Parts Rejected 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Data Loss (minor) 50 | . . 1 1 . 4 . 2 3 1 3 . . . . . . 4 2 . . 5 5 6 5 3 1 4 Data Loss (major) 25 | . 1 . . . 3 . 1 1 . . . . . . . . . . . 2 2 6 4 . 2 . 3 Misfires 29 | . . . . 1 1 . 1 2 . 2 1 . . . . . . 2 . 1 3 3 6 2 2 1 1 Alerts 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 12 | . . 1 . . 2 . . . . . . . . . . . . . . . 4 . 2 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2957 | . 51 16 . . 6 . 1 14 . 213 68 56 9 . 100 51 109 40 243 85 235 98 295 228 . 13 1026 Projectiles 590 | . . . . . . . . . . . 11 56 9 . 13 51 . . . . 89 22 . 157 . 13 169 Explosions 1438 | . 51 16 . . 6 . 1 . . . 34 . . . 87 . 54 33 . 85 108 76 . 71 . . 816 Melee 929 | . . . . . . . . 14 . 213 23 . . . . . 55 7 243 . 38 . 295 . . . 41 Knockbacks 10 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . 6 . . . Impact 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 1555 | . 23 24 . . 26 . . . . . 270 . . . . . 44 57 . . 83 . . . 65 . 963 Shots 15 | . 1 1 . . 1 . . . . . 5 . . . . . 1 1 . . 1 . . . 2 . 2 Rammed 24 | . 3 3 . 5 10 1 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 44 | . 5 3 . 5 11 1 . 2 . . 2 . . . . 1 3 1 . . 3 . . . 1 3 3 Kicked 17 | . . . . . . . . . . . 2 . . . . 1 3 1 . . 3 . . . 1 3 3 Crushed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 27 260 63 233 252 235 1 261 174 221 197 204 345 248 . 214 364 468 193 . 168 353 272 207 334 194 181 294 Average Temperature 84 | 11 74 34 91 81 69 1 66 73 123 84 55 127 73 . 89 127 124 96 . 86 107 102 80 97 90 68 62 Received Heat Transfer 3057 | . 204 . . . 695 157 281 6 . 9 10 183 102 . 12 186 126 18 . 18 657 9 . 111 78 60 135 Effects 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 . . . . . . . . 1 . . . 3 . . . 1 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Parts Fried 23 | . . . . . . . . 2 . 2 . . . . . . 1 . . 2 7 . . . 1 6 2 Impact Corruptions 21 | . . . . . . . . 2 . 7 1 . . . . . 7 2 . . 1 . . . 1 . . Robots Melted 14 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . 2 2 1 1 2 Combat Hostiles 12 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . 1 2 1 1 2 Parts Melted 44 | . 3 . . . 5 . . . . . 2 1 . . . 4 . . . . 8 . 4 1 . 2 14 Heat Transferred 15957 | 111 1485 45 . 255 2070 . . . . . 888 962 259 . 298 1851 346 50 . . 3384 333 74 1641 259 518 1128 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Maximum Alert Level 4 | . 1 . . . 4 2 . . . . 1 . . . . 3 . . . . 4 . . . . 1 4 Low Security (%) 54 | 100 54 100 . 100 57 . . . . . 85 . . . . . . . . . 14 . . . . 66 17 Level 1 15 | . 45 . . . 7 42 . . . . 14 . . . . 16 . . . . . . . . . 33 41 Level 2 11 | . . . . . 10 57 . . . . . . . . . 37 . . . . 7 . . . . . 39 Level 3 8 | . . . . . 17 . . . . . . . . . . 45 . . . . 11 . . . . . . Level 4 10 | . . . . . 7 . . . . . . . . . . . . . . . 65 . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1483 | 10 365 176 . 6 1127 506 . . . . 288 . . . . 811 . . . . 1483 . . . . 326 1361 Initial 506 | . . 111 . . . 506 . . . . . . . . . 391 . . . . . . . . . . 156 Average 341 | . 191 89 . . 359 404 . . . . 101 . . . . 631 . . . . 982 . . . . 117 368 Influence Increases 12121 | 20 715 241 . 12 1712 201 140 135 . 40 789 225 95 . 708 1044 414 252 15 170 2087 235 40 485 95 472 1779 Destroy 0b10 Robot/C 6200 | . 380 180 . . 1040 160 120 120 . 20 300 120 80 . 320 320 280 180 . 140 960 200 20 380 80 280 520 Destroy 0b10 Robot/NC 435 | 20 25 5 . 5 90 . . 5 . 10 15 20 5 . 15 25 5 5 15 . 105 5 10 15 5 20 10 Destroy Leader 1230 | . 86 30 . . 276 40 20 10 . 10 106 10 10 . 50 76 20 40 . 30 212 30 10 . 10 54 100 Allied During Kill 597 | . . . . 1 23 . . . . . . . . . 323 67 4 27 . . 120 . . . . 32 . Successful Hack 166 | . 34 . . 6 65 . . . . . 48 . . . . 5 . . . . . . . . . . 8 Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . 30 . . . 90 . . . . . 135 . . . . 90 . . . . 255 . . . . . 360 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Destroy Structure 1438 | . 55 26 . . 38 1 . . . . 170 . . . . 116 . . . . 270 . . . . 56 706 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 540 | . 45 . . . 60 . . . . . 15 75 . . . 45 105 . . . . . . 90 . 30 75 Influence Decreases 10794 | 20 430 486 40 12 597 913 543 135 . 40 507 466 136 . 563 440 917 492 21 170 613 1133 616 278 302 194 730 Entered New Map 2459 | . . 174 40 . . 609 150 . . . . 105 9 . . 54 278 48 6 . . 547 110 . 207 . 122 Time Decay 7249 | 20 430 302 . 12 505 294 359 125 . 40 347 321 117 . 523 286 589 374 15 170 493 546 506 208 95 174 398 Lost Part 664 | . . 10 . . 70 10 34 10 . . 10 40 10 . . 30 10 30 . . 80 40 . 70 . . 210 Lost Ally 272 | . . . . . 22 . . . . . . . . . 40 70 40 40 . . 40 . . . . 20 . Purge Threat 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 5 . . . 13 5 . . . . 5 . . . . 8 . . . . 13 . . . . 3 2 Investigation 13 | . 3 . . . 5 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . Extermination 11 | . . . . . . 1 . . . . 4 . . . . . . . . . 3 . . . . 1 2 Reinforcement 12 | . 2 . . . 1 2 . . . . . . . . . 2 . . . . 3 . . . . 2 . Assault 8 | . . . . . 1 . . . . . . . . . . 2 . . . . 5 . . . . . . Garrison 10 | . . . . . 6 . . . . . . . . . . 3 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 14 | . 1 . . . 3 1 . . . . . . . . . . . . . . 4 . . 2 . 1 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 12 Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 12 Times Spotted 478 | . 29 9 . 1 75 14 9 6 . 3 19 9 5 . 10 28 20 8 . 7 64 6 1 97 4 18 36 Peak Tracking Total 19 | . 5 3 . 2 7 4 3 4 . 3 4 4 4 . 3 4 9 4 . 4 10 5 1 19 4 3 8 Tactical Retreats 21 | . 3 . . . 4 . . . . . 1 2 . . . 2 3 . . . . . . 3 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 9 | . 2 . . . 2 . . . . . . . . . . . . . . . 3 1 . . . . 1 Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 70 | . 2 . . . 6 . . . . . 9 . . . . 6 2 . . . 18 . 1 1 . . 25 Max in Single Turn 12 | . 1 . . . 3 . . . . . 3 . . . . 4 2 . . . 4 . 1 1 . . 12 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 69 | . 7 1 1 1 14 3 . . 3 . 15 . . . . 3 1 . 4 . 5 . 1 4 . 3 3 Terminals 29 | . 5 . . 1 10 3 . . . . 9 . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Scanalyzers 9 | . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Total Hacks 207 | . 26 1 1 2 53 5 . . 23 . 36 . . . . 13 1 . 17 . 11 . 1 6 . 5 6 Successful 123 | . 12 1 1 1 30 1 . . 23 . 12 . . . . 9 1 . 17 . 2 . 1 6 . 4 2 Failed 82 | . 14 . . 1 22 4 . . . . 23 . . . . 4 . . . . 9 . . . . 1 4 Catastrophic 19 | . 1 . . 1 4 2 . . . . 9 . . . . . . . . . 1 . . . . . 1 Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Manual 108 | . 22 . . 2 31 2 . . . . 11 . . 1 . 3 . . . . 20 . . 1 . 10 5 Terminals 86 | . 21 . . 2 38 5 . . . . 19 . . . . . . . . . . . . . . . 1 Fabricators 17 | . . . . . . . . . . . 5 . . . . 9 . . . . 1 . . . . 2 . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 5 . . . 2 . . . . . 2 . . . . 1 . . . . 7 . . . . 1 . Scanalyzers 30 | . . . . . 10 . . . . . 8 . . . . 3 . . . . 2 . . . . 2 5 Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Terminal Hacks 67 | . 4 1 1 1 8 1 . . 23 . 2 . . . . . 1 . 17 . . . 1 6 . . 1 Record 18 | . . . 1 . . . . . 6 . . . . . . . . . 5 . . . 1 5 . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Branch Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Retrieve Components 6 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Scanalyzer 15 | . . . . . 5 . . . . . 5 . . . . 2 . . . . . . . . . 2 1 Insert Component 6 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . 1 Analyze 5 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 6 . . . 14 . . . . . 4 . . . . 2 . . . . . . . . . . . Terminals 20 | . 4 . . . 13 . . . . . 3 . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Operators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . 1 13 3 . . . . 15 . . . . 3 . . . . 4 . . . . 3 2 Full Trace Events 8 | . 1 . . . 3 2 . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . . . 10 . 1 . . 14 . 1 . . 4 . . . . . . 15 . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 291 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . 139 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . 9 . Part Studies Acquired 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 1 . . . 9 . . . . . . . . . . 3 . . . . 10 . . . . 1 . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 4 . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . 1 . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . Robot Hacks Applied 10 | . . . 4 . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . parse_system 10 | . . . 4 . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 24 | . . 3 . 2 . . . . . . . . . 9 . . 4 . . . 4 . . . . 2 . Largest Group 9 | . . 3 3 5 5 . . . . . . . . 9 9 3 2 2 1 1 3 . . . . 2 . Highest-Rated Group 447 | . . 40 40 83 83 . . . . . . . . 447 447 114 98 98 49 49 280 . . . . 206 . Highest-Rated Ally 180 | . . 16 16 31 31 . . . . . . . . 96 96 39 49 49 49 49 180 . . . . 103 . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 46 | . . . . . 3 1 2 1 . . 13 2 8 . . 1 8 1 . 3 3 . . . . . . STAY 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . 3 . . . . . . . RETURN 30 | . . . . . 3 1 2 1 . . 8 2 6 . . . 7 . . . . . . . . . . Ally Attacks 221 | . . . . 1 36 . . . . . . . . . 65 30 3 9 . . 62 . . . . 15 . Total Damage 8939 | . . . . 18 457 . . . . . . . . . 2506 768 89 332 . . 3941 . . . . 828 . Kills 44 | . . . . . 2 . . . . . . . . . 10 3 1 1 . . 20 . . . . 7 . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Active Infowar (turns) 18168 | . 209 635 508 1037 236 . . . . . 2209 1267 1047 1492 1575 629 . . . . 1091 1485 1608 756 948 531 905 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sensors 6723 | . . . . 1 . . . . . . . . . . . . . . . . 839 1484 1605 653 948 485 708 Terrain 3695 | . . . . . . . . . . . . . . . . . . . . . . 369 1607 541 . 475 703 Seismic 2624 | . 209 635 508 1036 236 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 8219 | . . . . . . . . . . . 2209 1267 1047 1492 1575 629 . . . . . . . . . . . Jamming 884 | . . . . . . . . . . . . . . . . . . . . . 252 . . . . 42 590 Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 2 . . 2 1 . 2 . 1 1 2 2 . 2 2 . 1 . 1 1 . . . . Drone Launches 46 | . . . . . 3 2 2 2 . . 11 2 7 . . 3 9 1 . 4 . . . . . . . Drone Recoveries 40 | . . . . . 3 2 2 1 . 1 9 2 7 . . 2 9 . . 2 . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 33336 | 176 1195 672 509 1037 3261 650 1178 2321 181 1326 2296 1267 1047 1492 1575 635 1858 860 367 511 1768 1575 1615 1439 966 616 943 Spaces Moved 18189 | 95 582 395 309 560 1144 337 497 992 79 568 1456 618 547 1127 839 368 1311 688 277 311 1087 797 781 844 668 432 480 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5568 | 91 582 395 309 560 1144 337 497 992 79 568 14 . . . . . . . . . . . . . . . . Legs 12476 | . . . . . . . . . . . 1301 618 547 1127 839 368 1311 688 277 311 1087 797 781 844 668 432 480 Wheels 141 | . . . . . . . . . . . 141 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 221 220 226 160 120 117 120 120 120 120 112 112 112 112 112 120 120 110 110 100 108 Average Speed 155 | 155 160 160 160 167 228 156 221 224 226 225 127 180 164 128 173 120 114 112 112 114 118 187 189 128 110 105 115 Slowest Speed 400 | 160 160 160 160 240 240 156 221 226 226 226 226 187 187 190 190 120 120 112 112 115 120 190 190 190 110 110 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 6 95 97 73 97 91 11 74 92 71 72 42 73 66 89 92 12 92 86 62 77 38 83 86 81 86 13 69 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 14 | . 2 1 1 . 2 . . . 1 . . . . 1 1 . . . 3 . . . 1 1 . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 1 1 . . . . 1 . . . . . . . . Scrap Searched 40 | . . 2 . 1 . . 2 3 . 2 . 3 5 4 3 . 3 1 . 2 . 5 2 . 2 . . Spaces Dug 344 | . 20 5 . . 1 . 27 6 . . 55 . 16 . 3 4 48 21 . 17 23 6 8 . 58 4 22 Terrain Destroyed 1813 | . 51 32 . . 28 . 33 17 . . 216 77 50 . 92 60 189 112 . 30 100 48 14 153 85 10 416 Melee 36 | . 3 . . . 1 . 8 6 . . 2 . . . 1 2 . . . . 3 . 4 . . . 6 Projectile 333 | . . . . . . . . . . . 87 16 34 . 10 13 25 13 . 2 40 14 10 11 37 10 11 AOE 1444 | . 48 32 . . 27 . 25 11 . . 127 61 16 . 81 45 164 99 . 28 57 34 . 142 48 . 399 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 21668 | 109 725 419 321 642 1580 420 543 1044 84 597 1773 719 657 1174 928 502 1596 742 318 446 1388 847 885 1090 849 533 737 Wait 1381 | . 27 2 1 49 201 47 3 6 . 10 106 60 68 13 35 47 133 28 1 110 42 . 64 98 153 22 55 Move 18160 | 94 581 394 308 559 1143 336 496 991 78 567 1455 617 546 1124 838 367 1310 687 276 310 1086 796 780 843 667 431 480 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 208 | 3 11 4 1 11 22 3 5 1 . 4 18 3 6 5 10 9 8 1 3 2 32 6 3 13 . 8 16 Fast Attach 86 | 6 2 . . . 4 . . . . 1 5 . . 7 1 1 7 . 4 1 7 5 4 10 . 5 16 Attach 93 | . 4 1 2 . 11 2 4 6 3 . 4 4 1 . 2 6 1 3 3 . 11 4 . 8 . 2 11 Detach 28 | . 3 . 2 . 2 . . . 3 . 1 . . . . 1 1 . 4 . . . . 5 . 2 4 Swap 416 | . 19 8 3 5 31 2 9 11 . 4 44 8 6 6 8 26 21 5 12 9 61 15 11 26 3 25 38 Drop 215 | . 8 . . 4 22 1 1 . . . 23 . 3 14 9 9 13 1 5 5 36 6 5 22 . 10 18 Fire 857 | 6 59 7 . 9 132 28 17 20 . 7 113 27 27 . 15 30 39 16 . 8 99 14 5 63 25 25 66 Melee 122 | . 6 . 4 . 1 . 8 7 . 4 2 . . 4 10 5 8 . 10 1 8 1 13 . . . 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . 2 . . . . 1 3 1 . . 3 . . . 1 3 3 Crush 27 | . 5 3 . 5 11 1 . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Rewire 54 | . . . . . . . . . . . . . . . . . 52 . . . 1 . . 1 . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 177 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 10) 745 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Destroyed 8 combat bots 1026 | -10/Materials | Discovered new exit (range 4) 1309 | -10/Materials | Discovered new exit (range 13) 1372 | -10/Materials | Entered Mines 1389 | -10/Mines | Met a Derelict bent on vengeance 1420 | -10/Mines | Discovered new exit (range 6) 1518 | -10/Mines | Found a hidden stash of uninstalled traps 1633 | -10/Mines | Learned 4 Materials zone layouts 1667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1669 | -10/Mines | Discovered new exit (range 5) 1708 | -10/Mines | Found the Drone Emporium 1722 | -10/Mines | Found Prototype Device 1722 | -10/Mines | Identified Sensor Drone Bay 1873 | -10/Mines | Core integrity fell below 50% 1879 | -10/Mines | Discovered new exit (range 13) 1991 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2044 | -10/Mines | Entered Exiles 2044 | -10/Exiles | Accompanied by 3 allies 2085 | -10/Exiles | Met 8R-AWN 2114 | -10/Exiles | Met EX-HEX 2179 | -10/Exiles | Met EX-BIN 2249 | -10/Exiles | Met EX-DEC 2256 | -10/Exiles | Learned location of Zion (-6) 2322 | -10/Exiles | Visited The Gauntlet 2530 | -10/Exiles | Discovered new exit (range 14) 2553 | -10/Exiles | Entered Mines 2553 | -9/Mines | Accompanied by 3 allies 2561 | -9/Mines | Learned location of 1 exit from Materials 2697 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3085 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3092 | -9/Mines | Found Prototype Device 3092 | -9/Mines | Identified Exp. Sensor Array 3344 | -9/Mines | Discovered new exit (range 8) 3344 | -9/Mines | Discovered new exit (range 7) 3358 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3590 | -9/Mines | Entered Materials 3590 | -8/Materials | Accompanied by 5 allies 3590 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3591 | -8/Materials | Identified exit to Factory 3595 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4122 | -8/Materials | Build established: Tank 4491 | -8/Materials | Discovered exit to Factory (range 6) 5097 | -8/Materials | Learned Storage security intel 5135 | -8/Materials | Learned Factory repair station intel 5138 | -8/Materials | Learned Factory security intel 5139 | -8/Materials | Learned Factory trap positions 5141 | -8/Materials | Learned Factory repair station intel 5739 | -8/Materials | Central database locked down 5990 | -8/Materials | First assault squad dispatched 6073 | -8/Materials | Destroyed 9 combat bots 6153 | -8/Materials | Garrison activated, responded to threat 6450 | -8/Materials | Repaired Broken Exp. Sensor Array 6486 | -8/Materials | Sterilization system engaged 6486 | -8/Materials | Non-combat units ordered to evacuate 6586 | -8/Materials | Combat units ordered to evacuate 6786 | -8/Materials | Ambient heat levels rising (+10) 6851 | -8/Materials | Entered Factory 6851 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6852 | -7/Factory | Identified exit to Lower Caves 6853 | -7/Factory | Loaded intel: 114 trap records 6855 | -7/Factory | Loaded intel: 6 repair station locations 6978 | -7/Factory | Discovered new exit (range 8) 7076 | -7/Factory | Identified exit to Factory 7139 | -7/Factory | Build established: Scavenger-Tank 7501 | -7/Factory | Entered Lower Caves 7502 | -7/Lower Caves | Identified exit to Lower Caves 7550 | -7/Lower Caves | Lost 4 parts (1p2n1u) 7579 | -7/Lower Caves | Encountered a Warlord checkpoint 7790 | -7/Lower Caves | Build established: Tank 7803 | -7/Lower Caves | Learned location of 1 exit from Factory 8292 | -7/Lower Caves | Learned 4 Factory zone layouts 8661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8679 | -7/Lower Caves | Entered another Lower Caves area 8720 | -7/Lower Caves | Lost 5 parts (1n3u1w) 8887 | -7/Lower Caves | Discovered exit to Factory (range 12) 9300 | -7/Lower Caves | Learned Factory trap positions 10429 | -7/Lower Caves | Encountered a Warlord checkpoint 10552 | -7/Lower Caves | Discovered new exit (range 8) 10602 | -7/Lower Caves | Identified exit to Data Miner 11000 | -7/Lower Caves | Entered Data Miner 11000 | -7/Data Miner | Accompanied by 1 ally 11000 | -7/Data Miner | Discovered new exit (range 6) 11027 | -7/Data Miner | Identified exit to Proximity Caves 11045 | -7/Data Miner | Met Data Miner 11092 | -7/Data Miner | Learned location of Section 7 (-2) 11092 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11120 | -7/Data Miner | Received God Mode back door access code from Data Miner 11181 | -7/Data Miner | Entered Proximity Caves 11181 | -6/Proximity Caves | Accompanied by 1 ally 11671 | -6/Proximity Caves | Learned Factory trap positions 11979 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12243 | -6/Proximity Caves | Discovered exit to Factory (range 3) 12507 | -6/Proximity Caves | Entered Factory 12507 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12508 | -6/Factory | Identified exit to Lower Caves 12510 | -6/Factory | Loaded intel: 83 trap records 12511 | -6/Factory | Loaded intel: 6 repair station locations 13675 | -6/Factory | Discovered new exit (range 13) 13721 | -6/Factory | Identified exit to Factory 13827 | -6/Factory | Central database locked down 14473 | -6/Factory | Discovered exit to Factory (range 15) 14803 | -6/Factory | Entered Lower Caves 14803 | -6/Lower Caves | Accompanied by 1 ally 14880 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15810 | -6/Lower Caves | Discovered new exit (range 11) 16070 | -6/Lower Caves | Entered another Lower Caves area 16070 | -6/Lower Caves | Accompanied by 1 ally 16329 | -6/Lower Caves | Discovered exit to Factory (range 10) 16602 | -6/Lower Caves | Learned location of 1 exit from Factory 17112 | -6/Lower Caves | Discovered new exit (range 5) 17117 | -6/Lower Caves | Entered Zion 17117 | -6/Zion | Accompanied by 1 ally 17190 | -6/Zion | System corruption cleaned by Quarantine Array 17254 | -6/Zion | Found CR-A16's Pointy Stick 17442 | -6/Zion | Build established: Mutant 17554 | -6/Zion | Found Prototype Special Weapon 17554 | -6/Zion | Identified RU-N14's Throwing Claymores 17797 | -6/Zion | Given A8's code to call for help 17837 | -6/Zion | Met Imprinter 17856 | -6/Zion | Imprinted 17858 | -6/Zion | Declared Zion's savior 18067 | -6/Zion | Gained Derelict followers 18135 | -6/Zion | Learned location of Extension (-4) 18256 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18259 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18341 | -6/Zion | Found RU-N14's Throwing Claymores 18570 | -6/Zion | Discovered new exit (range 13) 18609 | -6/Zion | Entered Proximity Caves 18609 | -5/Proximity Caves | Accompanied by 10 allies 18687 | -5/Proximity Caves | Learned 12 Factory zone layouts 18700 | -5/Proximity Caves | Spotter reported a threat 18700 | -5/Proximity Caves | Spotter reported a threat 18733 | -5/Proximity Caves | Lost 3 allies 19021 | -5/Proximity Caves | Build established: Derelict-Mutant 19193 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19731 | -5/Proximity Caves | Spotted B-75 Beast 19753 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19754 | -5/Proximity Caves | Allies destroyed B-75 Beast 20000 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20184 | -5/Proximity Caves | Entered Factory 20184 | -5/Factory | Accompanied by 4 allies 20184 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20185 | -5/Factory | Identified exit to Upper Caves 20186 | -5/Factory | Identified exit to Factory 20188 | -5/Factory | Loaded intel: 86 trap records 20476 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 20483 | -5/Factory | Build established: Scavenger-Mutant 20484 | -5/Factory | First assault squad dispatched 20517 | -5/Factory | Garrison activated, responded to threat 20596 | -5/Factory | Lost 4 allies 20612 | -5/Factory | Spotted B-75 Beast 20634 | -5/Factory | Destroyed B-75 Beast 20672 | -5/Factory | Lost 3 parts (2u1w) 20809 | -5/Factory | Incoming assault squad redirected 20819 | -5/Factory | Entered Upper Caves 20819 | -5/Upper Caves | Accompanied by 1 ally 20948 | -5/Upper Caves | Build established: Scavenger-Gunner 21163 | -5/Upper Caves | Learned Factory garrison access intel 21487 | -5/Upper Caves | Attacked by a faux Warlord 21592 | -5/Upper Caves | Found DCF Scrap (12 items) 21907 | -5/Upper Caves | Learned location of 1 exit from Factory 22013 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22490 | -5/Upper Caves | Discovered new exit (range 16) 22660 | -5/Upper Caves | Identified exit to Upper Caves 22677 | -5/Upper Caves | Entered another Upper Caves area 22677 | -5/Upper Caves | Accompanied by 3 allies 22845 | -5/Upper Caves | Discovered exit to Factory (range 13) 23073 | -5/Upper Caves | Learned Factory terminal intel 23212 | -5/Upper Caves | Lost 3 parts (1p1u1w) 23376 | -5/Upper Caves | Encountered a Warlord checkpoint 23379 | -5/Upper Caves | Discovered new exit (range 15) 23402 | -5/Upper Caves | Identified exit to Zhirov 23537 | -5/Upper Caves | Entered Zhirov 23537 | -5/Zhirov | Accompanied by 1 ally 23537 | -5/Zhirov | Discovered new exit (range 3) 23562 | -5/Zhirov | Met Zhirov 23620 | -5/Zhirov | Learned location of Quarantine (-3) 23620 | -5/Zhirov | Learned location of Testing (-2) 23620 | -5/Zhirov | Learned location of Command (-1) 23627 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23665 | -5/Zhirov | Found Alien Artifact 23665 | -5/Zhirov | Identified Integrated Dissipator 23665 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23680 | -5/Zhirov | Found Alien Artifact 23857 | -5/Zhirov | Build established: Scavenger-Mutant 23904 | -5/Zhirov | Entered Proximity Caves 23904 | -4/Proximity Caves | Accompanied by 1 ally 24191 | -4/Proximity Caves | Build established: Scavenger-Gunner 24218 | -4/Proximity Caves | Spotted B-86 Titan 24233 | -4/Proximity Caves | Destroyed B-86 Titan 24266 | -4/Proximity Caves | Learned 4 Research zone layouts 24292 | -4/Proximity Caves | Discovered exit to Factory (range 16) 24415 | -4/Proximity Caves | Entered Factory 24415 | -4/Factory | Accompanied by 1 ally 24415 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24416 | -4/Factory | Identified exit to Extension 24417 | -4/Factory | Identified exit to Upper Caves 24418 | -4/Factory | Loaded intel: 28 terminal locations 24419 | -4/Factory | Loaded intel: 4 garrison access locations 24512 | -4/Factory | Build established: Scavenger-Mutant 24537 | -4/Factory | Zion hero teleported in (7V-RTL) 24553 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 24554 | -4/Factory | Zion Demo squad teleported in 24656 | -4/Factory | Garrison activated, responded to threat 24682 | -4/Factory | Found Prototype Processor 24682 | -4/Factory | Identified Exp. Signal Interpreter 24702 | -4/Factory | Found Exp. Terrain Scan Processor 24726 | -4/Factory | Incoming assault squad redirected 24736 | -4/Factory | Zion Heavy Resupply teleported in 24781 | -4/Factory | Lost 3 parts (2n1w) 24864 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 25011 | -4/Factory | Destroyed 7 combat bots 25044 | -4/Factory | P-70 Sage assimilated allied 7V-RTL 25070 | -4/Factory | Destroyed 7V-RTL 25077 | -4/Factory | System corruption reached 10% 25219 | -4/Factory | Found Corrupted Adv. Powered Armor 25415 | -4/Factory | First assault squad dispatched 25519 | -4/Factory | Retrieved Zion intel report: Trap Installations 25606 | -4/Factory | Found Prototype Hackware 25662 | -4/Factory | Terminal network hard line cut 25787 | -4/Factory | Discovered new exit (range 5) 25981 | -4/Factory | Destroyed 8 combat bots 26000 | -4/Factory | Spotted B-86 Titan 26009 | -4/Factory | Destroyed B-86 Titan 26183 | -4/Factory | Entered Upper Caves 26185 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26218 | -4/Upper Caves | Build established: Scavenger-Gunner 26747 | -4/Upper Caves | Learned Research garrison access intel 27318 | -4/Upper Caves | Spotted B-86 Titan 27326 | -4/Upper Caves | Destroyed B-86 Titan 27496 | -4/Upper Caves | Discovered new exit (range 8) 27510 | -4/Upper Caves | Identified exit to Upper Caves 27696 | -4/Upper Caves | Build established: Scavenger-Assassin 27758 | -4/Upper Caves | Entered another Upper Caves area 27929 | -4/Upper Caves | Entered a destroyed Warlord outpost 28792 | -4/Upper Caves | Discovered new exit (range 6) 28801 | -4/Upper Caves | Identified exit to Warlord 29304 | -4/Upper Caves | Build established: Scavenger-Skirmisher 29373 | -4/Upper Caves | Entered Warlord 29428 | -4/Warlord | System corruption cleaned by Quarantine Array 29762 | -4/Warlord | Opened Warlord's prototype stash 29794 | -4/Warlord | Found Prototype Device 29794 | -4/Warlord | Identified Thermal Barrier 29797 | -4/Warlord | Found Prototype Processor 29797 | -4/Warlord | Identified Exp. Core Analyzer 29815 | -4/Warlord | Found Prototype Hackware 29821 | -4/Warlord | Found Prototype Reactor 29902 | -4/Warlord | Visited the Vortex Lab 29909 | -4/Warlord | Found Prototype Energy Cannon 29909 | -4/Warlord | Identified Vortex Cannon 29918 | -4/Warlord | Warlord's base attacked by MAIN.C 29918 | -4/Warlord | Found Vortex Cannon 29983 | -4/Warlord | Rebuked by Warlord 30064 | -4/Warlord | Spotted B-90 Cyclops 30065 | -4/Warlord | Destroyed B-90 Cyclops 30123 | -4/Warlord | Lost 5 allies 30208 | -4/Warlord | Build established: Scavenger-Gunner 30219 | -4/Warlord | Warlord forces counterattacked 30305 | -4/Warlord | Found Prototype Ballistic Cannon 30305 | -4/Warlord | Identified Hvy. Autocannon 30338 | -4/Warlord | Spotted Striker 30339 | -4/Warlord | P-80 Master assimilated allied G5-J0X(g) 30350 | -4/Warlord | Spotted Striker 30354 | -4/Warlord | Destroyed Striker 30397 | -4/Warlord | Lost 23 allies 30419 | -4/Warlord | Spotted Striker 30419 | -4/Warlord | Spotted Striker 30419 | -4/Warlord | Spotted Striker 30454 | -4/Warlord | Destroyed Striker 30458 | -4/Warlord | Lost 5 allies 30474 | -4/Warlord | Identified Vortex Chain Reactor 30494 | -4/Warlord | Lost 5 parts (2p2u1w) 30560 | -4/Warlord | Spotted Striker 30593 | -4/Warlord | Warlord base infiltrated, sounded retreat 30603 | -4/Warlord | Learned Testing security intel 30603 | -4/Warlord | Learned Factory repair station intel 30603 | -4/Warlord | Learned 4 Access zone layouts 30605 | -4/Warlord | Learned Armory trap positions 30688 | -4/Warlord | Lost 3 allies 30740 | -4/Warlord | Spotted Striker 30754 | -4/Warlord | Lost 3 allies 30795 | -4/Warlord | Discovered new exit (range 8) 30802 | -4/Warlord | Identified exit to Proximity Caves 30812 | -4/Warlord | Entered Proximity Caves 30814 | -3/Proximity Caves | Core integrity fell below 50% 31678 | -3/Proximity Caves | Discovered new exit (range 10) 31687 | -3/Proximity Caves | Identified exit to Research 31778 | -3/Proximity Caves | Entered Research 31778 | -3/Research | Evolved 2 slots: Utility x2 31780 | -3/Research | Loaded intel: 3 garrison access locations 31905 | -3/Research | Retrieved Zion intel report: Branch Access 31905 | -3/Research | Identified exit to Armory 31905 | -3/Research | Identified exit to Quarantine 31983 | -3/Research | Retrieved Zion intel report: Component Schematics 31984 | -3/Research | Zion Heavy squad teleported in 32082 | -3/Research | Build established: Scavenger-Skirmisher 32108 | -3/Research | Found Prototype Device 32108 | -3/Research | Identified Exp. Shield Generator 32123 | -3/Research | Found Prototype Protection 32124 | -3/Research | Identified Zio. Weapon Casing 32164 | -3/Research | Fabricated Centrium Leg? 32394 | -3/Research | Entered Quarantine 32451 | -3/Quarantine | Found Alien Slashing Weapon 32451 | -3/Quarantine | Identified Sigix Broadsword 32475 | -3/Quarantine | Cryocooling Duct disabled 32490 | -3/Quarantine | Ambient heat levels rising (+20) 32490 | -3/Quarantine | Non-combat units ordered to evacuate 32502 | -3/Quarantine | Found Alien Artifact 32502 | -3/Quarantine | Identified Core Reset Matrix 32502 | -3/Quarantine | Identified Transdimensional Reconstructor 32502 | -3/Quarantine | Used Core Reset Matrix 32506 | -3/Quarantine | Detected hypermatrix surge 32506 | -3/Quarantine | Sensed 15 artifacts in vicinity 32595 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32603 | -3/Quarantine | Found Dimensional Node Initializer 32612 | -3/Quarantine | Found Transdimensional Reconstructor 32711 | -3/Quarantine | Found Subatomic Replicator 32729 | -3/Quarantine | Found Core Stripper 32760 | -3/Quarantine | Found Core Cannon 32786 | -3/Quarantine | Found Sigix Corpse 32802 | -3/Quarantine | Found Sigix Corpse 32851 | -3/Quarantine | Identified Exp. System Shield 32938 | -3/Quarantine | Retrieved Zion intel report: Main Access 32938 | -3/Quarantine | Identified exit to Research 32951 | -3/Quarantine | Build established: Alien-Assassin 33055 | -3/Quarantine | Spotted Alpha 7 33082 | -3/Quarantine | System corruption reached 10% 33100 | -3/Quarantine | Cryocooling Duct disabled 33112 | -3/Quarantine | Destroyed Alpha 7 33115 | -3/Quarantine | Ambient heat levels rising (+20) 33115 | -3/Quarantine | Combat units ordered to evacuate 33129 | -3/Quarantine | System corruption reached 30% 33189 | -3/Quarantine | Lost 11 parts (5n3u3w) 33215 | -3/Quarantine | Quarantine Guard activated 33227 | -3/Quarantine | Found Prototype Processor 33227 | -3/Quarantine | Identified Exp. Target Analyzer 33240 | -3/Quarantine | Lost 3 parts (1p2u) 33288 | -3/Quarantine | Found Sigix Terminator 33315 | -3/Quarantine | Spotted Quarantine Guard 33320 | -3/Quarantine | Spotted Quarantine Guard 33320 | -3/Quarantine | Spotted Quarantine Guard 33320 | -3/Quarantine | Spotted Quarantine Guard 33321 | -3/Quarantine | Fired Sigix Terminator 33321 | -3/Quarantine | Destroyed Quarantine Guard 33321 | -3/Quarantine | Destroyed Quarantine Guard 33321 | -3/Quarantine | Destroyed Quarantine Guard 33321 | -3/Quarantine | Destroyed Quarantine Guard 33321 | -3/Quarantine | Destroyed Quarantine Guard 33321 | -3/Quarantine | Destroyed Quarantine Guard 33321 | -3/Quarantine | Spotted Quarantine Guard 33321 | -3/Quarantine | Destroyed Quarantine Guard 33324 | -3/Quarantine | Core integrity fell below 50% 33337 | -3/Quarantine | Released all parts (11) 33337 | -3/Quarantine | Self-destructed Last Messages --------------- 33332_ Quarantine Guard Centrium Medium Armor Plating ripped off. 33334_ System corrupted: Heat flow error (+282). 33334_ Knocked back. 33334_ Quarantine Guard suffers critical hit (Sunder). 33334_ Quarantine Guard Prototype Ballistic Cannon ripped off. 33334_ Imp. Quantum Reactor destroyed. 33334_ Knocked back. 33337_ Released Adv. Targeting Computer. 33337_ Released Exp. Terrain Scan Processor. 33337_ Released Exp. Signal Interpreter. 33337_ Released Huge Storage Unit. 33337_ Released Hds. Centrium Leg. 33337_ Released Centrium Leg. 33337_ Released Exp. Sensor Array. 33337_ Released Adv. Weapon Cycler. 33337_ Released Vortex Cannon. 33337_ Released Centrium Medium Armor Plating. Map ----- +----------------------------------------------------+ | "?#? ############################## """" | | "?# ##################################### | | " # # # """ """ ############### | | # # "" # """ """ ##################### | | ? # + "" # """ """ ##################### | | + # """" # ################### | | ### # "" # ## # """ ########## | | ?## # """" # ] ## """ ########## | | ### # # ## # """ ########## | | ### ############# ## # ########## | | ### #################+##+### # ! ] ########## | | ### ### # ######### | | #?# ### # !######### | | ### #####+##+############ | | ### ############ | | ##########+###### ###############+############ | | ########## ## ############# ######### | | ########## ## ############# ######### | | ##########"" ""## ############# ######### | | ##########"""""## ##### ## ## " ########## | | ##########"""""## ##### %"" ########## | | ################# # ;;;;;;;;;; [########## | | ################; ; ;;!;;;;;;; "######### | | ################# ; ;!!!=;; ; ; | | ################; ; =&!&=%; % ; ; ^^ | | ############### ; ;!!=@!!;% ; ; % | | ############### ; ; !!!]!; ; Y] ""#### | | ############## ; ; ]!%% ; ; "" | | ############## ; ;;!;;;; ; "" | | ##############;; ;;; " "# | | ##########!!" "# | | ########## "" ## | | ##########" ]] #####" | | ?#########" Y """""#####" | | ##########"" ] ####### | | ##########! " """"####### | | ##########! "T ###### | | ################ ### | | #################^ ### | | ################# ### | | ################# """"""### ###### | | ################# """ " =# ###### | | ################# """ """ " """ # # | | #### ]######## """ """ #"" """ # # """ | | #### #"T """ # # """ | | #### " ] #"" # # """ | | #### "" """ + + | | #### ###+############# ## """ # # """ | | ##### ## = ### ## """ # # """ | | ##### ## """ """ ### ## ! # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 50 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 825 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Centrium Leg | x1 | -3/Research | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresShadeImmobilizer Manual? 0 Play Time 03:59:34 Cumulative 582.5 hours Start 2025.11.17 @ 17:04:47 End 2025.11.18 @ 01:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/2/7/1/0/0/1/1/1/1 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f258f7d1-9d19-4f05-ad8d-f911e6682992