Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 12:35:29 Player: the Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (102) 510 Value Destroyed (3363) 3363 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 12233 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 199/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Armored Huge Wheel HERF Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Improved Cooling System Large Storage Unit Energy Well Active Sensor Suite Improved Targeting Computer Improved Force Field > --- WEAPON ----------- High-powered Shock Rifle Dispersion Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Angular Momentum Engine Field Propulsion Drive Field Propulsion Drive Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Experimental Utility Shielding Improved Hardlight Generator Improved System Shield Coil Gun Heavy Flak Cannon Heavy Flak Cannon CPS Tube DRS Beacon [Rating: 112] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Shotgun Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Slots Evolved 14 | . . . . . 8 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . . . . 2 . . Utility 6 | . . . . . 5 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 93 | 8 14 2 5 7 19 4 2 . . 5 11 2 14 Power 12 | 1 2 . 1 2 2 . . . . 1 1 . 2 Engine 10 | 1 2 . 1 2 2 . . . . 1 1 . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 30 | 3 3 1 2 2 3 1 . . . 3 5 . 7 Treads 12 | . 3 1 2 2 3 1 . . . . . . . Leg 3 | . . . . . . . . . . 3 . . . Wheel 3 | 3 . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 Flight 7 | . . . . . . . . . . . 5 . 2 Utility 24 | 2 4 1 1 1 5 2 . . . 1 3 1 3 Device 10 | 1 1 . . 1 2 2 . . . 1 1 . 1 Storage 6 | 1 2 . . . 1 . . . . . . 1 1 Processor 2 | . . . . . 1 . . . . . 1 . . Hackware 2 | . . . . . . . . . . . 1 . 1 Protection 4 | . 1 1 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 5 . 1 2 9 1 2 . . . 2 1 2 Energy Gun 7 | 1 . . . 2 2 . 1 . . . 1 . . Energy Cannon 6 | . . . . . 3 . 1 . . . . 1 1 Ballistic Gun 7 | 1 4 . . . 1 . . . . . 1 . . Ballistic Cannon 4 | . . . . . 3 . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . . . 2 Corrupted Parts 4 | . . . . . . . . . . 4 . . . System Corruption 37 | . . . . . . . . . . 37 . . . Parts Lost 21 | . . . 2 . . . . . 5 1 6 . 7 Power 1 | . . . . . . . . . . . . . 1 Propulsion 17 | . . . 2 . . . . . 3 . 6 . 6 Utility . | . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . 2 1 . . . Highest Loss Streak 6 | . . . 2 . . . . . 3 1 6 . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 3 12 15 14 14 12 14 14 14 12 10 6 3 7 Power 1 | . 1 1 1 1 1 2 2 2 2 1 . . . Propulsion 1 | 1 1 4 3 2 1 . . . . . . 1 2 Utility 4 | . 3 4 3 3 5 7 7 7 7 6 3 . . Weapon 4 | 1 6 6 6 5 3 4 4 4 2 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 6 . . 14 6 . . . . . 7 . 10 Power 6 | . 1 . . 3 2 . . . . . . . . Propulsion 8 | . 2 . . 1 . . . . . . . . 5 Utility 14 | . 1 . . 5 2 . . . . . 6 . . Weapon 14 | . 2 . . 5 2 . . . . . . . 5 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 100 98 99 85 86 86 86 78 68 72 12 20 Engine 10 | . 14 14 14 14 6 6 6 6 6 10 8 . . Treads 24 | . 27 28 26 28 25 26 26 26 18 5 . . . Device 7 | . 10 . . 1 13 13 13 13 13 17 11 2 . Storage 12 | . 14 14 14 14 10 12 13 13 13 11 3 . 2 Processor 2 | . . . . . 5 6 6 6 6 5 8 5 . Protection 6 | . 3 13 14 12 2 . . . . . 3 1 . Energy Gun 4 | . . . . 5 5 5 10 6 5 5 3 . . Energy Cannon 2 | . . . . . 6 6 2 6 11 9 1 . . Ballistic Gun 13 | . 26 28 27 22 . . . . . . . . . Launcher 1 | . . . . . . 5 6 6 1 . . . . Peak Build Rating 112 | 7 11 11 16 21 73 75 75 75 75 84 112 25 69 Average Rating 39 | 5 10 11 12 17 68 72 75 75 72 76 93 11 40 On Entrance 38 | . 7 11 11 16 21 73 75 75 75 69 83 24 2 Naked Turns 111 | . . . . . . . . . . . . 48 63 Heaviest Build 83 | 15 34 32 35 37 68 64 63 63 64 83 81 13 40 Greatest Support 97 | 26 40 40 46 46 92 97 97 97 97 60 60 3 66 Greatest Overweight (x) 11 | . . . 11 . . . . . 2 2 11 4 . Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 8 5 11 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 5 14 Average Carried 13 | 4 12 15 14 14 13 15 15 15 13 11 7 4 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 15 15 13 15 15 15 15 15 13 12 5 4 5 Class Distribution -------------------- 47% | Mutant 28% | Skirmisher 12% | Derelict-Mutant 11% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scout | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Matter Collected 3121 | 310 526 235 226 48 776 357 76 . 86 15 212 8 246 Remotely . | . . . . . . . . . . . . . . Salvage Created 4115 | 209 587 170 137 . 1032 576 75 . 559 144 279 . 347 Parts 203 | 16 44 15 13 . 31 27 2 . 26 6 13 . 10 Haulers Intercepted 4 | . 2 . . . . . . . . . 1 . 1 Recyclers Shooed 4 | . 1 2 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . 10 . . 6 . . 7 . . . . Prevented 36 | . . . . . . 15 2 . 19 . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Combat Hostiles Destroyed 79 | . 15 6 4 . 16 11 1 . 13 2 6 . 5 Melee 1 | . . . . . 1 . . . . . . . . Guns 37 | . 15 6 4 . 2 . . . 4 . 6 . . Cannons 22 | . . . . . 10 2 . . 5 . . . 5 AOE 9 | . . . . . 1 7 . . 1 . . . . Classes Destroyed 16 | 2 6 . 1 . 3 1 . . 1 1 . . 1 Worker 1 | . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . 1 . 1 Recycler 7 | 1 1 2 . . 3 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 31 | . 6 6 1 . . 4 . . 9 . 5 . . Grunt 32 | . 9 . . . 10 6 . . 3 . . . 4 Brawler 1 | . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 2 | . . . . . 1 . 1 . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . Programmer 7 | . . . . . 5 . . . . . 1 . 1 Subdweller 3 | . . . 3 . . . . . . . . . . Best Kill Streak 6 | 5 6 3 2 . 6 4 1 . 5 2 6 . 4 Combat Bots Only 5 | . 4 3 2 . 3 4 1 . 5 2 5 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 2 2 1 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Hostile Shots Fired 640 | . 46 23 17 . 93 19 18 . 46 10 79 51 238 Missed 216 | . 11 6 4 . 30 8 9 . 13 . 26 16 93 Hits 424 | . 35 17 13 . 63 11 9 . 33 10 53 35 145 Projectile 424 | . 35 17 13 . 63 11 9 . 33 10 53 35 145 Critical Strikes 16 | . . 1 . . 2 . . . 1 . 2 3 7 Actively Blocked 1 | . . 1 . . . . . . . . . . . Damage Taken 7526 | . 357 148 331 . 1200 308 75 . 505 225 929 680 2768 Core 2661 | . 34 9 59 . 172 5 11 . 97 . 297 615 1362 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 103 | . . 7 . . . . . . . . 96 . . Core Remaining (%) 69 | 100 . . . 59 . . . . 66 100 . 20 . Volleys Fired 270 | 10 51 15 12 . 68 34 5 . 22 5 18 1 29 Largest 3 | 2 2 2 2 . 3 3 3 . 3 3 2 1 2 Hottest 229 | 70 46 46 46 . 229 168 169 . 204 204 118 88 174 Shots Fired 475 | 20 102 30 24 . 140 41 10 . 37 14 24 1 32 Gun 254 | 20 102 30 24 . 28 7 4 . 10 5 24 . . Cannon 180 | . . . . . 112 5 4 . 17 9 . 1 32 Launcher 41 | . . . . . . 29 2 . 10 . . . . Special . | . . . . . . . . . . . . . . Kinetic 282 | 10 102 30 24 . 77 . . . . . 10 . 29 Thermal 49 | 10 . . . . 22 . . . . . 14 . 3 Explosive . | . . . . . . . . . . . . . . Electromagnetic 144 | . . . . . 41 41 10 . 37 14 . 1 . Robot Hit Streak 27 | 8 9 6 8 . 27 5 8 . 11 23 25 2 10 Robot Miss Streak 10 | 1 5 5 3 . 10 1 . . 2 . 2 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 3 | . . 1 . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . Shots Hit Robots 322 | 12 75 19 21 . 108 11 6 . 19 12 16 1 22 Core Hits 204 | 7 39 10 8 . 83 20 . . 15 1 8 1 12 Critical Kills 2 | . . . . . . . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 3 . 1 . . . 1 . 1 Burn 2 | . . . . . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . 1 . . Corrupt 2 | . . . . . 1 . 1 . . . . . . Melee Attacks 6 | . 4 . 2 . . . . . . . . . . Impact 6 | . 4 . 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8330 | 148 1081 240 331 . 2597 1081 231 . 836 282 529 31 943 Guns 3002 | 148 1066 240 331 . 340 68 54 . 150 76 529 . . Cannons 3545 | . . . . . 1958 113 80 . 214 206 . 31 943 Explosions 1762 | . . . . . 293 900 97 . 472 . . . . Melee . | . . . . . . . . . . . . . . Ramming 21 | . 15 . . . 6 . . . . . . . . Kinetic 3978 | 85 1066 240 331 . 1294 . . . . . 169 . 793 Thermal 1347 | 63 . . . . 513 196 65 . . . 360 . 150 Explosive 120 | . . . . . 120 . . . . . . . . Electromagnetic 2864 | . . . . . 664 885 166 . 836 282 . 31 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . 1 1 1 . 5 5 5 5 5 37 2 2 1 Average Corruption 3 | . 1 1 1 . 2 5 5 5 5 27 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 115 | . 6 5 3 . 21 35 17 3 22 1 1 . 1 Message Errors 33 | . 1 4 1 . 2 11 2 1 9 1 . . 1 Matter Fused 30 | . 3 . 1 . 9 8 6 1 2 . . . . Heat Flow Errors 11 | . . 1 . . 3 3 3 . 1 . . . . Energy Discharges 21 | . 2 . 1 . 4 5 3 1 4 . 1 . . Data Loss (minor) 11 | . . . . . 2 5 2 . 2 . . . . Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . Misfires 3 | . . . . . 1 1 . . 1 . . . . Alerts 4 | . . . . . . 1 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 54 | . . . . . 4 . . . . . . . 50 Projectiles 50 | . . . . . . . . . . . . . 50 Explosions 4 | . . . . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 40 | . . . . . 33 . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Kinetic 37 | . . . . . 30 . . . . . . . 7 Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage 348 | . . . . . 252 76 . . 20 . . . . Shots 11 | . . . . . 3 7 . . 1 . . . . Rammed 2 | . 2 . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 277 | 63 17 269 . . 277 235 203 . 248 153 32 11 152 Average Temperature 58 | 25 6 136 . . 59 99 123 . 76 99 20 6 44 Received Heat Transfer 1023 | . 135 . 72 . 195 72 30 . . . 78 78 363 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Robots Corrupted 9 | . . . . . 1 2 1 . 3 2 . . . Combat Hostiles 9 | . . . . . 1 2 1 . 3 2 . . . Parts Fried 18 | . . . . . 3 6 1 . 4 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 4 | . . . 1 . 1 . . . . . 1 . 1 Heat Transferred 1973 | 185 . . . . 983 200 50 . . . 444 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 3 1 . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Maximum Alert Level 2 | . 1 . . . 2 . . . . . . 1 1 Low Security (%) 76 | 100 78 100 . . 57 . . . . 100 100 92 41 Level 1 23 | . 21 . . . 40 . . . . . . 7 58 Level 2 . | . . . . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 502 | 15 248 140 . . 502 . . . . 30 187 360 228 Initial 202 | . . 70 . . . . . . . 8 4 105 202 Average 119 | 3 97 31 . . 209 . . . . 7 46 132 200 Influence Increases 3126 | 30 469 150 20 . 988 325 20 . 320 50 261 255 238 Destroy 0b10 Robot/C 1520 | . 300 120 20 . 320 220 20 . 260 40 120 . 100 Destroy 0b10 Robot/NC 115 | 30 35 10 . . 25 . . . . . 5 . 10 Destroy Leader 284 | . 58 20 . . 92 30 . . 30 10 22 . 22 Successful Hack 71 | . 29 . . . 28 . . . . . 14 . . Disable Machine 75 | . . . . . 75 . . . . . . . . Destroy Structure 51 | . 2 . . . 33 . . . . . . . 16 Partial Spotted 30 | . . . . . . . . . . . . 30 . Lose Combat Pursuer 480 | . 45 . . . 15 75 . . 30 . . 225 90 Active Sensor Use 500 | . . . . . 400 . . . . . 100 . . Influence Decreases 2926 | 30 288 331 20 . 489 751 93 . 306 54 120 46 398 Entered New Map 527 | . . 111 . . . 185 15 . . 6 6 46 158 Time Decay 2199 | 30 288 220 20 . 479 546 78 . 276 38 54 . 170 Lost Part 170 | . . . . . . . . . 30 10 60 . 70 Lost Ally 30 | . . . . . 10 20 . . . . . . . Squads Dispatched 28 | . 2 . . . 15 . . . . 1 2 . 8 Investigation 11 | . 1 . . . 8 . . . . . 2 . . Extermination 4 | . . . . . 3 . . . . . . . 1 Reinforcement 10 | . 1 . . . 4 . . . . 1 . . 4 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 Active Scanning Responses 5 | . . . . . 4 . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Distress Signals 4 | . 1 . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 27 6 4 . 23 11 1 . 15 2 13 20 23 Peak Tracking Total 18 | . 4 3 2 . 4 6 1 . 5 2 7 18 10 Tactical Retreats 12 | . 2 . . . 1 3 . . 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Traps Triggered 2 | . . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Machines Disabled 7 | . . . . . 5 2 . . . . . . . Max in Single Turn 2 | . . . . . 2 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Machines Accessed 23 | . 8 . . 4 5 . 1 2 . 1 2 . . Terminals 10 | . 7 . . . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 77 | . 27 . . 17 9 . 2 17 . 2 3 . . Successful 53 | . 9 . . 17 5 . 2 17 . . 3 . . Failed 24 | . 18 . . . 4 . . . . 2 . . . Catastrophic 3 | . 1 . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 22 . . . 5 . . . . . . . . Terminals 30 | . 24 . . . 4 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . 2 . . . Scanalyzers 5 | . . . . . 3 . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 39 | . 3 . . 17 . . 2 17 . . . . . Record 19 | . . . . 17 . . 2 . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . . Insert Component 2 | . . . . . 1 . . . . . 1 . . Analyze 2 | . . . . . 1 . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 5 . . . 3 . . . . . . . . Terminals 6 | . 5 . . . 1 . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Fedlink 2 | . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 8 . . . 3 . 1 . . 1 . . . Full Trace Events 3 | . 1 . . . 2 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 8 . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . . . Total Orders 7 | . . . . . . 2 . . . 5 . . . ROAM 1 | . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . 2 . . . 2 . . . RETURN 2 | . . . . . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Active Infowar (turns) 7302 | 37 1399 3 . . 1782 1573 851 144 1020 175 276 42 . Optics 238 | . . . . . . . . . . . 196 42 . A.S.S. 5799 | . . . . . 1782 1573 851 144 1020 175 254 . . Structural 210 | . 210 . . . . . . . . . . . . Seismic 1229 | 37 1189 3 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 1 . . 1 1 . 2 . . . . Drone Launches 5 | . . . . . . 2 . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Turns Passed 13766 | 119 1901 1076 582 3801 1816 1573 851 144 1020 175 276 90 342 Spaces Moved 7950 | 65 905 637 298 2313 801 880 517 91 531 30 283 147 452 Core 282 | 5 . . 2 . . . . . . . 8 147 120 Treads 6931 | . 836 637 296 2313 801 880 517 91 531 29 . . . Legs 28 | . . . . . . . . . . 1 27 . . Wheels 129 | 60 69 . . . . . . . . . . . . Hover 309 | . . . . . . . . . . . . . 309 Flight 271 | . . . . . . . . . . . 248 . 23 Fastest Speed 30 | 50 80 160 160 160 160 160 160 160 160 190 43 50 30 Average Speed 149 | 85 153 160 162 160 160 160 160 160 180 354 62 54 53 Slowest Speed 955 | 100 160 160 600 160 160 160 160 160 360 360 955 250 66 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 97 97 23 95 18 94 82 69 70 3 9 26 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . 1 . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 18 | . . 1 . 9 . 4 3 . 1 . . . . Spaces Dug 16 | . 2 . . . 5 . . . . . 1 . 8 Terrain Destroyed 66 | . 2 . . . 34 15 3 . . . 1 . 11 Melee 2 | . 2 . . . . . . . . . . . . Projectile 18 | . . . . . 6 . . . . . 1 . 11 AOE 46 | . . . . . 28 15 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Total 9404 | 104 1305 664 367 2429 1227 998 531 90 560 88 371 156 514 Wait 856 | 14 278 10 42 71 290 76 6 . 6 42 11 5 5 Move 7934 | 64 904 636 297 2312 800 879 516 90 530 29 279 146 452 Hop 2 | . . . . . . . . . . . 2 . . Pick Up 96 | 7 20 . 2 17 22 . 1 . . 4 11 . 12 Fast Attach 29 | 7 2 . 1 2 1 . . . . . 5 1 10 Attach 33 | . 1 . 2 . 7 . . . 2 5 11 1 4 Detach 11 | . 2 . . . . . . . . . 8 . 1 Swap 62 | 1 23 2 5 5 15 7 2 . . 2 . . . Drop 95 | 1 18 1 4 22 17 1 1 . . 1 26 2 1 Fire 270 | 10 51 15 12 . 68 34 5 . 22 5 18 1 29 Melee 6 | . 4 . 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . 2 . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . 6 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 7) 803 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Discovered new exit (range 16) 1408 | -10/Materials | Discovered new exit (range 12) 1661 | -10/Materials | Discovered new exit (range 9) 2021 | -10/Materials | Entered Mines 2106 | -10/Mines | Learned 2 Materials zone layouts 2116 | -10/Mines | Discovered new exit (range 11) 2396 | -10/Mines | Learned location of Storage (-9) 2748 | -10/Mines | Discovered new exit (range 10) 3091 | -10/Mines | Discovered new exit (range 5) 3097 | -10/Mines | Entered Subcaves 3098 | -10/Subcaves | Approached by a straggling Scientist 3173 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3263 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3266 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3383 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3396 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3424 | -10/Subcaves | Learned Materials security intel 3676 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3679 | -10/Subcaves | Entered Scraptown 3679 | -9/Scraptown | System corruption cleaned by C-Scrubber 3984 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3985 | -9/Scraptown | Visited Fellowship of the Rings 4013 | -9/Scraptown | Visited Bundlers 4123 | -9/Scraptown | Visited Artisan Demo Area 4226 | -9/Scraptown | Visited The Evicted 4307 | -9/Scraptown | Visited Junk Repository 4351 | -9/Scraptown | Visited Shadow of the Wyrm 4920 | -9/Scraptown | Visited UFD Registry 4920 | -9/Scraptown | Registered with UFD as "Arcshell" 4959 | -9/Scraptown | Visited Abandonware Association 4984 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5037 | -9/Scraptown | Visited Curators Association 5144 | -9/Scraptown | Visited LU-1G1's Boring Crew 5424 | -9/Scraptown | Visited Infowarlord's Domain 5466 | -9/Scraptown | Visited Derelict Rescue Squad 5487 | -9/Scraptown | Visited Research Penetration Think Tank 5615 | -9/Scraptown | Discovered new exit (range 5) 5666 | -9/Scraptown | Visited Modified Component R&D 5764 | -9/Scraptown | Visited Chapter 10 5842 | -9/Scraptown | Visited Observation Area 5944 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5956 | -9/Scraptown | Found DCF Scrap (29 items) 6114 | -9/Scraptown | Visited IN-MT5's Study 6220 | -9/Scraptown | Discovered new exit (range 11) 6270 | -9/Scraptown | Build established: Derelict-Mutant 6633 | -9/Scraptown | Found DRS Beacon 7137 | -9/Scraptown | Found Active Sensor Suite 7189 | -9/Scraptown | Met Optimus 7189 | -9/Scraptown | Accepted into 0bPrime 7480 | -9/Scraptown | Entered Factory 7480 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7691 | -6/Factory | Loaded intel: 7 recycling unit locations 8227 | -6/Factory | Build established: Derelict-Skirmisher 8452 | -6/Factory | Learned location of Protoforge (-3) 8742 | -6/Factory | Build established: Skirmisher 9206 | -6/Factory | Discovered new exit (range 16) 9277 | -6/Factory | Identified exit to Lower Caves 9296 | -6/Factory | Entered Lower Caves 9374 | -6/Lower Caves | Learned Factory terminal intel 10203 | -6/Lower Caves | Encountered a Warlord checkpoint 10765 | -6/Lower Caves | Discovered new exit (range 10) 10868 | -6/Lower Caves | Identified exit to Lower Caves 10869 | -6/Lower Caves | Entered another Lower Caves area 10937 | -6/Lower Caves | Discovered new exit (range 15) 10978 | -6/Lower Caves | Identified exit to Factory 11098 | -6/Lower Caves | Encountered a Warlord checkpoint 11557 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11699 | -6/Lower Caves | Discovered new exit (range 13) 11719 | -6/Lower Caves | Identified exit to Data Miner 11720 | -6/Lower Caves | Entered Data Miner 11720 | -6/Data Miner | Discovered new exit (range 6) 11752 | -6/Data Miner | Met Data Miner 11771 | -6/Data Miner | Build established: Derelict-Skirmisher 11828 | -6/Data Miner | Received God Mode back door access code from Data Miner 11861 | -6/Data Miner | Identified exit to Proximity Caves 11864 | -6/Data Miner | Entered Proximity Caves 12167 | -5/Proximity Caves | Lost 3 parts (1n2w) 12250 | -5/Proximity Caves | Learned Factory security intel 12434 | -5/Proximity Caves | Build established: Skirmisher 12837 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12866 | -5/Proximity Caves | Learned 4 Factory zone layouts 12884 | -5/Proximity Caves | Entered Factory 12884 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12887 | -5/Factory | Loaded intel: 28 terminal locations 12904 | -5/Factory | Discovered new exit (range 23) 13049 | -5/Factory | Identified exit to Factory 13055 | -5/Factory | System corruption reached 10% 13057 | -5/Factory | System corruption reached 30% 13059 | -5/Factory | Entered another Factory area 13059 | -4/Factory | Evolved 2 slots: Propulsion x2 13335 | -4/Factory | Identified exit to Garrison 13335 | -4/Factory | Entered Garrison 13358 | -4/Garrison | Spotted B-86 Titan 13363 | -4/Garrison | Lost 6 parts (6n) 13377 | -4/Garrison | Released all parts (5) 13383 | -4/Garrison | Triggered checkpoint 13393 | -4/Garrison | Triggered checkpoint 13393 | -4/Garrison | Core integrity fell below 50% 13395 | -4/Garrison | Triggered checkpoint 13397 | -4/Garrison | Triggered checkpoint 13411 | -4/Garrison | Installed Relay Interface Framework 13419 | -4/Garrison | Discovered new exit (range 13) 13425 | -4/Garrison | Entered Research 13425 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 13461 | -3/Research | Spotted B-86 Titan 13514 | -3/Research | Garrison activated, responded to threat 13526 | -3/Research | Build established: Mutant 13715 | -3/Research | Core integrity fell below 50% 13719 | -3/Research | Released all parts (6) 13739 | -3/Research | Core integrity fell below 20% 13767 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13731_ Identified Imp. Diametric Drive. 13733_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13737_ Penetrated by Slug. 13737_ Slug penetrates Wall. 13739_ Imp. Diametric Drive destroyed. 13739_ R-10 Processor collects Enh. Nova Cannon. 13740_ Slug penetrates R-10 Processor. 13740_ Penetrated by Slug. 13742_ R-10 Processor collects Cmb. Antigrav System. 13742_ R-10 Processor collects Lgt. Quantum Reactor. 13745_ R-10 Processor collects Biometal Leg. 13747_ %FFRBA8W%TC:SEC>D6ADHS 13760_ Acquired 156 matter. 13761_ Dropped Adv. Component Analysis Suite. 13762_ Acquired Adv. Datajack. 13765_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##+#??????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???+ +?????????????????????????????????????????? | | ???# #?????????????###########?????????????????? | | ???# #?????????????# #?????????????????? | | ???# #?????????????# #?????????????????? | | ???# ############### ! #?????????????????? | | ???# / =#?????????????????? | | ???# ############### #?????????????????? | | ???# #?????????????# #?????????????????? | | ???# #?????????????# #????#????????????? | | ???# #?????????????# #?? ##???????????? | | ??# #####################+### #???????????? | | " # u = #???????????? | | " + H #???????????? | | " # hkgk % @ #???????????? | | ??# ##############+###### T## #???????????? | | ???# # #??????????####?######???????????? | | ???# # #????????????????????????????????? | | ???# # """#????????????????????????????????? | | ???# # R"#????????????????????????????????? | | ???# # """#????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# # #????????????????????????????????? | | #### # #????????????????????????????????? | | #####+################????????????????????? | | % #????????????????????? | | %% !]] #????????????????????? | | ]]]= #????????????????????? | | ##########################+#####?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ! #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#!! #?????????????????? | | ??????????????????????#!! #?????????????????? | | ??????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 61 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Exp. Utility Shielding | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Coil Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberChainBlade Manual? 0 Play Time 02:07:37 Cumulative 112.9 hours Start 2025.05.31 @ 18:09:02 End 2025.06.01 @ 12:35:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83ddd01-e975-4524-9344-6f6f2ef6f688