Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 03:18:12 Player: DGSTER Result: Destroyed by F0-7NJ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2778) 2778 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 7767 Bonus ------- High Alert Combat Kills 6 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 62/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Recoil Stabilizer Hacking Drone Bay (1/1) Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Targeting Computer Experimental Armor Integrity Analyzer Experimental Hacking Suite > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Titanium Leg Titanium Leg Improved Cooling System Improved Signal Interpreter Recoil Stabilizer Hacking Drone Bay Gauss Rifle Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 . 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 108 | 7 11 35 20 14 4 10 7 Power 10 | 1 3 2 1 1 . . 2 Engine 6 | 1 3 1 1 . . . . Core 3 | . . 1 . 1 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 22 | 2 1 9 4 2 1 . 3 Treads 11 | . . 5 4 2 . . . Leg 11 | 2 1 4 . . 1 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 2 2 9 5 4 2 6 . Device 8 | 1 1 1 1 . 2 2 . Storage 5 | 1 1 2 1 . . . . Processor 6 | . . 1 2 . . 3 . Hackware 2 | . . 1 . . . 1 . Protection 9 | . . 4 1 4 . . . Artifact . | . . . . . . . . Weapon 46 | 2 5 15 10 7 1 4 2 Energy Gun 11 | . 2 9 . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 19 | 2 1 3 7 5 . 1 . Ballistic Cannon 5 | . . . 1 1 1 1 1 Launcher 6 | . 1 2 2 . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . 4 1 . . 7 1 Parts Lost 27 | . 1 6 3 5 . 1 11 Power 4 | . . 2 . . . . 2 Propulsion 6 | . . 2 . 1 . . 3 Utility 11 | . 1 1 3 2 . 1 3 Weapon 6 | . . 1 . 2 . . 3 Highest Loss Streak 7 | . 1 3 1 4 . 1 7 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 91 | . 96 94 97 81 85 90 88 Engine 5 | . 14 10 9 4 . . . Core 2 | . . . . 2 7 7 5 Treads 16 | . . 9 26 21 15 15 9 Leg 7 | . 28 12 . . 7 7 10 Device 7 | . 10 8 3 6 15 12 6 Storage 8 | . 14 11 9 7 7 7 6 Processor 12 | . . 1 13 15 15 17 22 Hackware 3 | . . 10 5 . . 2 6 Protection 2 | . . 8 2 . . . . Energy Gun 2 | . 8 11 . . . . . Ballistic Gun 13 | . 18 9 24 20 1 2 4 Ballistic Cannon 5 | . . . 2 . 14 14 10 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 18 45 46 46 44 43 44 Greatest Support 62 | 20 20 40 62 62 42 42 49 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 14 15 15 15 14 Most Carried 15 | 5 8 9 10 15 12 11 10 Average Carried 8 | 2 7 6 8 11 8 9 8 Final Capacity 15 | 8 10 10 15 15 15 15 5 Final Carried 12 | 3 7 8 9 12 9 10 5 Class Distribution -------------------- 39% | Mutant 33% | Gunner 16% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Matter Collected 2237 | 241 176 529 848 288 . . 155 Remotely . | . . . . . . . . Salvage Created 3361 | 18 458 1197 1280 345 . . 63 Parts 195 | 5 29 90 61 8 . . 2 Haulers Intercepted 9 | . 2 3 4 . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 72 | . 11 30 22 6 . . 3 Guns 54 | . 9 22 18 5 . . . Cannons 4 | . . . 1 1 . . 2 AOE 14 | . 2 8 3 . . . 1 Classes Destroyed 14 | 1 4 6 1 1 . . 1 Worker 5 | . . 2 3 . . . . Builder 3 | . 1 1 1 . . . . Tunneler 2 | 1 1 . . . . . . Hauler 9 | . 2 3 4 . . . . Recycler 2 | . . 1 1 . . . . Watcher 3 | . . 1 2 . . . . Swarmer 14 | . 3 8 3 . . . . Grunt 33 | . 8 15 9 1 . . . Brawler 2 | . . 1 . 1 . . . Duelist 4 | . . 2 1 1 . . . Sentry 11 | . . 4 6 1 . . . Hunter 4 | . . . 3 1 . . . Programmer 1 | . . . . 1 . . . Z-Light 2 | . . . . . . . 2 Best Kill Streak 7 | 1 6 7 6 2 . . 2 Combat Bots Only 5 | . 4 5 3 2 . . 2 Max Kills in Single Turn 4 | 1 4 3 3 1 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Hostile Shots Fired 410 | . 47 100 86 73 . . 104 Missed 124 | . 11 26 23 28 . . 36 Damage Taken 5524 | . 436 1103 1066 861 . . 2058 Core 939 | . 67 61 108 58 . . 645 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . . 40 . . . . . Regen/Repaired (Parts) 105 | . . . . 105 . . . Core Remaining (%) 84 | 100 73 84 80 . . . . Volleys Fired 216 | 3 34 75 65 22 . 2 15 Largest 3 | 2 2 2 3 3 . 1 1 Hottest 121 | 40 85 121 90 79 . 48 48 Shots Fired 482 | 6 60 149 188 62 . 2 15 Gun 442 | 6 59 145 172 60 . . . Cannon 25 | . . . 13 2 . 2 8 Launcher 15 | . 1 4 3 . . . 7 Special . | . . . . . . . . Kinetic 367 | 6 46 58 185 62 . 2 8 Thermal 100 | . 13 87 . . . . . Explosive 15 | . 1 4 3 . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 3 7 17 15 20 . . 6 Robot Miss Streak 4 | 2 3 4 2 2 . . 2 Penetration Max 1 | . . . 1 . . . . Secondary Targets 5 | . 2 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 327 | 3 35 101 131 45 . . 12 Core Hits 181 | 2 28 52 71 18 . . 10 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 5 . 1 . . . Burn 6 | . 1 5 . . . . . Destroy 1 | . . . . 1 . . . Melee Attacks 13 | . 2 . . 9 . 2 . Impact 2 | . 2 . . . . . . Slashing . | . . . . . . . . Piercing 11 | . . . . 9 . 2 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6558 | 30 557 2080 2329 802 . . 760 Guns 4584 | 19 398 1559 1851 757 . . . Cannons 332 | . . . 132 45 . . 155 Explosions 1577 | . 145 513 314 . . . 605 Melee . | . . . . . . . . Ramming 65 | 11 14 8 32 . . . . Kinetic 3753 | 19 216 578 1983 802 . . 155 Thermal 1163 | . 182 981 . . . . . Explosive 1577 | . 145 513 314 . . . 605 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . 13 3 . . . . Average Corruption 6 | . . 12 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . 16 9 . . . . Message Errors 6 | . . 4 2 . . . . Matter Fused 7 | . . 4 3 . . . . Heat Flow Errors 2 | . . 1 1 . . . . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 4 | . . 2 2 . . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 3 | . . 3 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 85 | . 4 13 16 . . . 52 Projectiles . | . . . . . . . . Explosions 85 | . 4 13 16 . . . 52 Melee . | . . . . . . . . Knockbacks 11 | . . . 7 3 . . 1 Impact . | . . . . . . . . Kinetic 11 | . . . 7 3 . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 53 | . . . 53 . . . . Shots 1 | . . . 1 . . . . Rammed 7 | . . 2 5 . . . . Targets Rammed 13 | 1 4 3 5 . . . . Kicked 6 | 1 4 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 221 | . 44 198 221 . . . . Average Temperature 39 | . 16 31 49 . . . . Received Heat Transfer 1629 | . 246 300 360 111 . . 612 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 1 8 . . . . . Heat Transferred 3071 | . 481 2590 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Peak Influence 515 | 5 226 515 359 138 . . . Initial 143 | . 3 63 143 138 . . . Average 156 | 2 98 262 225 35 . . . Maximum Alert Level 2 | . 1 2 1 . . . . Low Security (%) 58 | 100 82 20 36 100 . . . Level 1 40 | . 17 76 63 . . . . Level 2 . | . . 3 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 3 5 1 . . . Investigation 5 | . 2 . 3 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . . 3 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Distress Signals 12 | . 1 5 5 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 20 45 39 8 . . 11 Peak Tracking Total 9 | . 3 9 6 3 . . 8 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Traps Triggered 5 | . 1 . 2 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Disabled 9 | . . 3 3 1 . . 2 Max in Single Turn 2 | . . 2 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Accessed 23 | . 3 4 10 6 . . . Terminals 18 | . 3 4 7 4 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 69 | . 9 13 30 17 . . . Successful 42 | . 6 7 20 9 . . . Failed 27 | . 3 6 10 8 . . . Catastrophic 5 | . 1 1 1 2 . . . Database Lockouts . | . . . . . . . . Manual 23 | . 2 3 10 3 . 5 . Terminals 52 | . 9 13 18 12 . . . Fabricators 3 | . . . . 3 . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . 10 . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 27 | . 4 6 10 7 . . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 4 | . 1 1 1 1 . . . Alert Level 7 | . 1 . 3 3 . . . Unreport Threat 5 | . . 2 2 1 . . . Locate Traps 4 | . 1 2 1 . . . . Recall Investigation 1 | . . . 1 . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . Terminals 3 | . 2 1 . . . . . Assimilate 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 3 4 9 5 . . . Full Trace Events 4 | . 1 1 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . 15 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 19 | . . . . 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total Allies 2 | . 1 . . . . . 1 Largest Group 1 | . 1 . . . . . 1 Highest-Rated Group 119 | . 10 . . . . . 119 Highest-Rated Ally 119 | . 10 . . . . . 119 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 721 | . . . . . . . 721 Kills 7 | . . . . . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Turns Passed 6734 | 112 674 1070 1459 1307 124 1497 491 Spaces Moved 3539 | 77 436 506 688 718 71 805 238 Core 39 | 10 . . . . . . 29 Treads 2601 | . . 195 688 718 71 805 124 Legs 899 | 67 436 311 . . . . 85 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 161 157 157 157 50 Average Speed 160 | 110 120 144 164 164 170 179 188 Slowest Speed 250 | 120 120 250 237 237 237 237 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 63 56 59 17 11 78 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . 2 . . 7 . . . Terrain Destroyed 75 | . 9 29 20 8 . . 9 Melee 9 | . 2 . . 7 . . . Projectile 1 | . . . . 1 . . . AOE 65 | . 7 29 20 . . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total 4170 | 99 531 695 867 782 75 854 267 Wait 174 | . 30 42 66 9 . 27 . Move 3532 | 76 435 505 687 717 70 804 238 Hop . | . . . . . . . . Pick Up 58 | 11 7 18 14 5 . 2 1 Fast Attach 20 | . 3 6 . 6 . 5 . Attach 41 | 7 1 8 8 4 4 4 5 Detach 8 | . . 1 . 3 1 3 . Swap 48 | . 7 21 12 4 . 2 2 Drop 47 | 1 8 16 10 3 . 3 6 Fire 216 | 3 34 75 65 22 . 2 15 Melee 13 | . 2 . . 9 . 2 . Ram . | . . . . . . . . Kick 6 | 1 4 1 . . . . . Crush 7 | . . 2 5 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 12) 487 | -10/Materials | Discovered new exit (range 14) 692 | -10/Materials | Identified exit to Mines 704 | -10/Materials | Discovered new exit (range 13) 787 | -10/Materials | Entered another Materials area 787 | -9/Materials | Evolved 2 slots: Utility x2 1056 | -9/Materials | Build established: Scavenger-Mutant 1127 | -9/Materials | Discovered new exit (range 14) 1381 | -9/Materials | Identified exit to Mines 1396 | -9/Materials | System corruption reached 10% 1426 | -9/Materials | Lost 3 parts (1p1n1u) 1820 | -9/Materials | Discovered new exit (range 16) 1833 | -9/Materials | Build established: Mutant 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2167 | -8/Materials | Build established: Gunner 3043 | -8/Materials | Discovered new exit (range 15) 3313 | -8/Materials | Identified exit to Factory 3316 | -8/Materials | Entered Factory 3316 | -7/Factory | Evolved 2 slots: Utility x2 3646 | -7/Factory | Discovered new exit (range 16) 3733 | -7/Factory | Identified exit to Factory 3857 | -7/Factory | Identified exit to Storage 3857 | -7/Factory | Identified exit to Lower Caves 4211 | -7/Factory | Repaired Adv. Treads 4518 | -7/Factory | Cargo convoy interrupted 4547 | -7/Factory | Lost 4 parts (1n1u2w) 4623 | -7/Factory | Entered Lower Caves 4687 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4694 | -7/Lower Caves | Identified exit to Zion 4747 | -7/Lower Caves | Entered Zion 4918 | -7/Zion | Learned 4 Factory zone layouts 4965 | -7/Zion | Build established: Mutant 5678 | -7/Zion | Given the Hacking Drone Bay 5687 | -7/Zion | Found Prototype Device 5688 | -7/Zion | Identified Hacking Drone Bay 5751 | -7/Zion | Found Prototype Processor 5751 | -7/Zion | Identified Exp. Target Analyzer 5754 | -7/Zion | Found Prototype Processor 5754 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5758 | -7/Zion | Found Prototype Processor 5758 | -7/Zion | Identified Exp. Melee Analysis Suite 5761 | -7/Zion | Found Prototype Hackware 5761 | -7/Zion | Identified Exp. Hacking Suite 5764 | -7/Zion | Found Prototype Processor 5764 | -7/Zion | Identified Spectral Analyzer 5897 | -7/Zion | Found Prototype Special Weapon 5898 | -7/Zion | Identified RU-N14's Throwing Claymores 5958 | -7/Zion | Learned location of Armory (-3) 5991 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6054 | -7/Zion | Build established: Scavenger-Gunner 6202 | -7/Zion | Opened final containment barrier to the Deep Caves 6240 | -7/Zion | Discovered new exit (range 3) 6240 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6242 | -7/Zion | Identified exit to Deep Caves 6244 | -7/Zion | Entered Deep Caves 6247 | -7/Deep Caves | Met 5H-AD0 6498 | -7/Deep Caves | Z-Facility disabled 6535 | -7/Deep Caves | Attacked by Z-Imprinter 6589 | -7/Deep Caves | Destroyed Z-Imprinter 6622 | -7/Deep Caves | Lost 7 parts (1p3n3w) 6722 | -7/Deep Caves | Core integrity fell below 50% 6732 | -7/Deep Caves | Core integrity fell below 20% 6735 | -7/Deep Caves | Destroyed by F0-7NJ(z) with Zionite Laser-S Last Messages --------------- DC-84X(z) knocked back. DC-84X(z) destroyed. Acquired 16 matter. Acquired 2 matter. Acquired 1 matter. Acquired 2 matter. Acquired 6 matter. The unstable cave ceiling collapses. Acquired 23 matter. Acquired Prototype Reactor. Identified Zio. Light DM Reactor. Imp. Cooling System destroyed. Zio. Light DM Reactor destroyed. Exp. Hacking Suite destroyed. Dropped Adv. Assault Cannon. Discarded Exp. Armor Integrity Analyzer. Dropped Lrg. Storage Unit. Dropped Titanium Leg. Dropped Aluminum Leg. Imp. Signal Interpreter destroyed. 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"""" | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????????????## ### | | ?????????????????????????????????# ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 16 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps root@ Challenges ------------ None Game ------ Seed BiomechanicalServoBeamcaster Manual? 0 Play Time 00:47:41 Cumulative 42.9 hours Start 2024.05.05 @ 02:30:47 End 2024.05.05 @ 03:18:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9d46f7d-4812-4612-a154-72cddad3538b