Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 20:34:40 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2329) 2329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5984 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Huge Storage Unit Improved Medium Armor Plating Improved Shield Generator Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Light Armor Plating > --- WEAPON ----------- Shock Rifle Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Huge Storage Unit Structural Scanner Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor ECM Suite Improved Medium Armor Plating Reflective Plating System Restoration Module Field Laser Heavy Particle Gun Advanced EMP Blaster Advanced EMP Blaster Mace Mace [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reflective Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . Utility 4 | . . 1 . . . 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 62 | 7 2 10 . . 5 17 20 . 1 Power 5 | 1 . . . . 1 2 1 . . Engine 4 | 1 . . . . 1 1 1 . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 3 . . 3 3 5 . . Treads 6 | 2 . 3 . . . 1 . . . Leg 6 | . . . . . . 1 5 . . Wheel 4 | . . . . . 3 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 1 3 . . . 7 6 . 1 Device 6 | 1 . 1 . . . 1 3 . . Storage 4 | 1 1 1 . . . 1 . . . Processor 6 | . . 1 . . . 2 2 . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . . 3 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 1 4 . . 1 5 8 . . Energy Gun 11 | 2 . 2 . . . 1 6 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . . 2 . . 1 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 28 | . . 2 . . 3 4 15 3 1 Power 2 | . . . . . 1 . 1 . . Propulsion 12 | . . 1 . . 1 2 4 3 1 Utility 7 | . . . . . . 2 5 . . Weapon 7 | . . 1 . . 1 . 5 . . Highest Loss Streak 6 | . . 1 . . 2 2 6 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 3 7 13 19 19 19 18 18 14 5 Power 1 | . 1 1 1 1 . 1 1 1 1 Propulsion 4 | 1 2 6 9 9 9 6 . . . Utility 4 | . 1 3 5 5 5 4 7 8 2 Weapon 4 | 1 1 2 4 4 4 6 9 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 3 . . . . 8 2 9 5 Power 2 | . 1 . . . . . . . 1 Propulsion 7 | . 1 . . . . 5 1 . . Utility 13 | . 1 . . . . . 1 8 3 Weapon 5 | . . . . . . 3 . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 100 100 99 97 86 70 31 Engine 8 | . 14 11 11 11 11 8 2 5 . Core 1 | . . . . . . . 3 . . Treads 17 | . 28 31 33 33 25 17 . . . Leg 3 | . . . . . . . 9 22 4 Wheel 5 | . . . . . 7 8 12 . . Device 10 | . 14 11 11 11 11 8 12 . . Storage 9 | . 14 11 11 11 11 9 7 5 . Processor 13 | . . 10 11 11 11 17 18 23 26 Protection 1 | . . . . . . 8 2 3 . Energy Gun 6 | . 22 10 . . . . 4 8 . Ballistic Gun 10 | . . 8 22 22 21 17 4 . . Impact Weapon 2 | . 5 2 . . . . 3 . . Peak Build Rating 42 | 7 8 12 12 12 15 30 42 42 17 Average Rating 18 | 4 7 10 12 12 12 24 31 33 14 On Entrance 14 | . 7 8 12 12 12 14 26 42 14 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 14 20 51 48 48 51 61 61 58 . Greatest Support 74 | 40 40 63 63 63 63 63 74 74 17 Greatest Overweight (x) 3 | . . 1 . . 1 2 3 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 19 20 20 20 20 20 17 5 Most Carried 20 | 6 10 19 19 19 20 20 20 17 5 Average Carried 15 | 3 7 13 19 19 19 18 18 14 4 Final Capacity 20 | 8 10 20 20 20 20 20 20 5 5 Final Carried 20 | 4 10 19 19 19 19 20 17 5 5 Class Distribution -------------------- 77% | Mutant 10% | Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1640 | 203 87 156 . . 68 727 399 . . Remotely . | . . . . . . . . . . Salvage Created 2467 | 52 239 329 . . 99 672 1076 . . Parts 133 | 2 15 27 . . 7 39 43 . . Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 9 | 1 1 4 . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 48 | . 5 9 . . 2 14 18 . . Guns 40 | . 5 9 . . 2 14 10 . . AOE 6 | . . . . . . . 6 . . Classes Destroyed 12 | 1 4 2 . . 2 . 3 . . Worker 3 | . . . . . 1 1 1 . . Builder 2 | . . . . . . . 2 . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . Operator 1 | . . 1 . . . . . . . Watcher 5 | . 2 . . . . 2 1 . . Swarmer 8 | . 3 4 . . . 1 . . . Grunt 25 | . 2 3 . . . 8 12 . . Duelist 2 | . . . . . . . 2 . . Sentry 8 | . . 2 . . . 3 3 . . Hunter 4 | . . . . . 2 2 . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 8 | 2 4 3 . . 1 6 8 . . Combat Bots Only 5 | . 3 3 . . 1 5 5 . . Max Kills in Single Turn 4 | 1 2 2 . . 1 2 4 . . Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . . . . . . . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 486 | . 20 46 . . 46 98 218 3 55 Missed 177 | . 5 13 . . 17 41 73 . 28 Hits 309 | . 15 33 . . 29 57 145 3 27 Melee 5 | . . . . . . . 2 3 . Projectile 304 | . 15 33 . . 29 57 143 . 27 AOE 2 | . . . . . 2 . . . . Critical Strikes 12 | . . 1 . . . 4 5 2 . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 4150 | . 196 426 . . 531 864 1738 161 234 Core 1064 | . 19 76 . . 125 133 446 111 154 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 42 | . . . . . . 42 . . . Regen/Repaired (Parts) 41 | . . . . . . . 41 . . Core Remaining (%) 79 | 100 92 . . . 49 75 . . . Volleys Fired 209 | 10 20 33 . . 29 58 59 . . Largest 2 | 2 2 2 . . 2 2 2 . . Hottest 100 | 80 80 80 . . 40 53 100 . . Shots Fired 386 | 20 37 62 . . 56 116 94 1 . Gun 382 | 20 37 62 . . 56 116 90 1 . Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . Special . | . . . . . . . . . . Kinetic 243 | . . 46 . . 56 116 25 . . Thermal 53 | 10 17 6 . . . . 19 1 . Explosive . | . . . . . . . . . . Electromagnetic 90 | 10 20 10 . . . . 50 . . Robot Hit Streak 21 | 9 4 8 . . 6 21 15 . . Robot Miss Streak 6 | 3 3 4 . . 3 6 3 1 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . 1 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 262 | 12 21 39 . . 33 83 74 . . Core Hits 137 | 2 12 23 . . 13 40 47 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 4 | . . . . . . 1 3 . . Burn 2 | . . . . . . . 2 . . Destroy 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 32 | . 2 3 . . . . 27 . . Impact 32 | . 2 3 . . . . 27 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5053 | 211 319 369 . . 205 1602 2326 21 . Guns 3957 | 143 274 369 . . 205 1602 1343 21 . Cannons . | . . . . . . . . . . Explosions 976 | 68 45 . . . . . 863 . . Melee 120 | . . . . . . . 120 . . Ramming . | . . . . . . . . . . Kinetic 2486 | . . 241 . . 205 1602 438 . . Thermal 900 | 133 130 33 . . . . 583 21 . Explosive . | . . . . . . . . . . Electromagnetic 1547 | 78 189 95 . . . . 1185 . . Impact 120 | . . . . . . . 120 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 5 14 15 Average Corruption 5 | . . . . . . . 2 12 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . 11 8 11 Message Errors 12 | . . . . . . . 3 2 7 Matter Fused 5 | . . . . . . . 3 1 1 Heat Flow Errors 3 | . . . . . . . 2 1 . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . Misdirections 4 | . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 39 | 11 . . . . . . 28 . . Projectiles . | . . . . . . . . . . Explosions 39 | 11 . . . . . . 28 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 187 | . 34 . . . . . 153 . . Shots 6 | . 1 . . . . . 5 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 293 | 126 201 27 . . 21 33 293 157 . Average Temperature 46 | 51 66 8 . . 19 10 71 65 . Received Heat Transfer 1305 | . 63 150 . . 24 387 612 . 69 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 7 | . . 1 . . . . 6 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 3 | . . . . . . . 3 . . Heat Transferred 1702 | 300 250 75 . . . . 1040 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 2 1 . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 1 . . Low Security (%) 84 | 100 100 100 100 . 100 49 71 100 100 Level 1 15 | . . . . . . 50 28 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 311 | 10 82 95 15 . 30 259 311 100 95 Initial 100 | . . . 15 . . . 100 100 14 Average 69 | . 24 39 3 . 3 165 118 69 31 Influence Increases 1924 | 10 172 291 . . 65 508 713 . 165 Destroy 0b10 Robot/C 960 | . 100 180 . . 40 280 360 . . Destroy 0b10 Robot/NC 75 | 10 15 5 . . 5 20 20 . . Destroy Leader 244 | . 26 40 . . 20 86 72 . . Successful Hack 31 | . 11 6 . . . 14 . . . Disable Machine 120 | . 15 45 . . . 15 45 . . Anti-Garrison Action 150 | . . . . . . . 150 . . Destroy Structure 29 | . 5 . . . . 3 21 . . Lose Combat Pursuer 315 | . . 15 . . . 90 45 . 165 Influence Decreases 1829 | 10 172 252 39 . 65 285 649 267 90 Entered New Map 340 | . . . 24 . . . 123 187 6 Time Decay 1269 | 10 172 232 15 . 65 245 406 50 74 Lost Part 220 | . . 20 . . . 40 120 30 10 Squads Dispatched 11 | . . 1 . . . . 7 . 3 Investigation 2 | . . . . . . . . . 2 Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . . 1 . . . . 2 . 1 Assault 2 | . . . . . . . 2 . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 1 2 1 . . 2 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 7 14 . . 2 22 28 6 15 Peak Tracking Total 6 | . 4 4 . . 1 5 5 6 6 Tactical Retreats 14 | . . 1 . . . 4 3 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . 1 . . . 1 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 9 | . 1 3 . . . 1 4 . . Max in Single Turn 1 | . 1 1 . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 3 3 1 1 . 3 5 . 2 Terminals 12 | . 2 3 1 . . 3 1 . 2 Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 44 | . 11 11 2 1 . 6 9 . 4 Successful 18 | . 5 3 1 1 . 4 4 . . Failed 26 | . 6 8 1 . . 2 5 . 4 Catastrophic 7 | . . 1 . . . 1 2 . 3 Database Lockouts . | . . . . . . . . . . Manual 17 | . 3 7 1 . . 1 3 . 2 Terminals 36 | . 10 11 2 . . 6 3 . 4 Fabricators 2 | . . . . . . . 2 . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 10 | . 2 2 1 1 . 4 . . . Record 2 | . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . . 1 . . Terminals 4 | . 2 1 . . . . 1 . . Track 1 | . 1 . . . . . . . . Botnet 3 | . 1 1 . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 3 1 . . 1 3 . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 50 | . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 4140 | 1 597 530 98 255 673 563 1103 101 219 Optics 1418 | . . . . . . . 1098 101 219 Sensors 2729 | . . 526 98 255 673 563 614 . . Seismic 603 | 1 597 5 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4343 | 165 597 530 98 255 673 602 1103 101 219 Spaces Moved 2498 | 84 289 235 56 160 405 271 563 97 338 Core 337 | 15 . . . . . . . 35 287 Treads 1225 | 69 289 235 56 160 271 145 . . . Legs 276 | . . . . . . . 163 62 51 Wheels 660 | . . . . . 134 126 400 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 95 101 50 50 Average Speed 129 | 140 160 164 160 160 139 132 121 103 62 Slowest Speed 340 | 160 160 240 160 160 240 240 340 200 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 35 20 10 53 77 29 16 80 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 10 | . . . . . . . 10 . . Terrain Destroyed 32 | 6 5 . . . . . 21 . . Melee 10 | . . . . . . . 10 . . Projectile . | . . . . . . . . . . AOE 22 | 6 5 . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 3186 | 111 385 319 65 159 466 402 835 97 347 Wait 252 | . 57 16 10 . 26 14 125 . 4 Move 2490 | 83 288 234 55 159 404 270 563 96 338 Hop . | . . . . . . . . . . Pick Up 80 | 11 11 17 . . 2 18 19 . 2 Fast Attach 9 | . . . . . 1 5 2 . 1 Attach 33 | 7 . 4 . . 2 4 16 . . Detach . | . . . . . . . . . . Swap 46 | . 2 8 . . 2 17 17 . . Drop 35 | . 5 4 . . . 16 7 1 2 Fire 209 | 10 20 33 . . 29 58 59 . . Melee 32 | . 2 3 . . . . 27 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 13) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -9/Materials | Discovered new exit (range 14) 1154 | -9/Materials | Identified exit to Mines 1293 | -9/Materials | Entered Mines 1332 | -9/Mines | Assembled infested the area 1337 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1385 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1385 | -9/Mines | Discovered new exit (range 5) 1390 | -9/Mines | Identified exit to Exiles 1391 | -9/Mines | Entered Exiles 1430 | -9/Exiles | Met 8R-AWN 1457 | -9/Exiles | Met EX-HEX 1527 | -9/Exiles | Met EX-DEC 1555 | -9/Exiles | Learned location of Zion (-7) 1633 | -9/Exiles | Discovered new exit (range 10) 1644 | -9/Exiles | Identified exit to Mines 1646 | -9/Exiles | Entered Mines 1674 | -8/Mines | Discovered new exit (range 15) 2103 | -8/Mines | Discovered new exit (range 9) 2140 | -8/Mines | Core integrity fell below 50% 2170 | -8/Mines | Identified exit to Materials 2319 | -8/Mines | Entered Materials 2319 | -8/Materials | Evolved 2 slots: Utility x2 2744 | -8/Materials | Build established: Scavenger-Mutant 2892 | -8/Materials | Discovered new exit (range 9) 2920 | -8/Materials | Identified exit to Factory 2921 | -8/Materials | Entered Factory 2921 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3027 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3235 | -7/Factory | Build established: Assassin 3579 | -7/Factory | Lost 6 parts (1p2n1u2w) 3638 | -7/Factory | Lost 3 parts (1n1u1w) 3774 | -7/Factory | Core integrity fell below 50% 3868 | -7/Factory | Build established: Mutant 3973 | -7/Factory | Lost 3 parts (1u2w) 4024 | -7/Factory | Sucked down chute 4024 | -7/Factory | Entered Waste 4034 | -7/Waste | Spotted C-40 Crusher 4039 | -7/Waste | EMP discharged 4039 | -7/Waste | System corruption reached 10% 4040 | -7/Waste | Spotted C-40 Crusher 4041 | -7/Waste | Spotted C-40 Crusher 4043 | -7/Waste | Spotted C-40 Crusher 4067 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4079 | -7/Waste | Spotted C-40 Crusher 4088 | -7/Waste | Spotted C-40 Crusher 4099 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4106 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4120 | -7/Waste | Discovered new exit (range 10) 4124 | -7/Waste | Identified exit to Factory 4125 | -7/Waste | Entered Factory 4204 | -7/Factory | Core integrity fell below 20% 4335 | -7/Factory | Discovered new exit (range 8) 4338 | -7/Factory | Identified exit to Storage 4344 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04185_ System corrupted: Substantial component data lost. 04195_ Dropped Reflective Plating. 04196_ Acquired Huge Storage Unit. 04209_ System corrupted: Matter fused (-5). 04215_ Acquired Imp. Signal Interpreter. 04221_ T-07 Excavator destroyed. 04229_ System corrupted: Component data lost. 04249_ V|FURNLAUZQOU#DFQL%C ZXM 04263_ Titanium Leg destroyed. 04283_ M7F:C3YJ I L&UWD4SSIGC:CFXVMUGOPBUNBDDCU 04286_ Connecting with Terminal... 04295_ K-01 Serf cleans the Neutrino Reactor. 04302_ L1VOFMFI7DKOUQ #????????? | | ###########+### """ """ # #????????? | | """ """ + #????????? | | """ """ # #????????? | | # #????????? | | # #????????? | | ##############????????? | | ####+############+######+##########??????????????? | | ???????????????# #??????????????? | | ???????????????# ! #??????????????? | | ???????????????# """ """ #??????????????? | | ???????????????# ! """ """ #??????????????? | | ???????????????# """ """ #??????????????? | | ???????????????# "" #??????????????? | | ???????????????# "F"" #??????????????? | | ???????????????# """" #??????????????? | | ???????????????###################???????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 31% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicAutogunMesh Manual? 0 Play Time 00:42:11 Cumulative 176.2 hours Start 2025.08.20 @ 17:59:54 End 2025.08.20 @ 20:34:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8911ec56-7c92-4309-89ae-47a2523c7ca2