Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 22:21:14 // Halloween2020/ForbiddenLore Player: OctarineSorcerer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (238) 238 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1233 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 18 | 7 7 4 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 3 2 . Treads . | . . . Leg 2 | 2 . . Wheel 1 | 1 . . Hover 1 | . 1 . Flight 1 | . 1 . Utility 5 | 1 2 2 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 3 7 Average Slot Usage (%) 79 | . 88 68 Engine 14 | . 12 17 Leg 11 | . 21 . Hover 4 | . 3 5 Flight 5 | . 1 8 Device 8 | . 7 9 Storage 11 | . 14 9 Ballistic Gun 18 | . 19 17 Launcher 4 | . 7 . Naked Turns 18 | . . 18 Heaviest Build 22 | 10 13 22 Greatest Support 20 | 20 20 6 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 3 | 3 2 3 Average Carried 1 | . 1 2 Final Capacity 6 | 6 6 4 Final Carried 3 | 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 324 | 179 57 88 Remotely . | . . . Salvage Created 196 | . 120 76 Parts 12 | . 8 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Melee 1 | . . 1 Guns 4 | . 3 1 AOE 2 | . 2 . Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1379 | . 432 947 Core 499 | . 94 405 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 43 | . 30 13 Largest 2 | . 2 2 Hottest 50 | . 50 40 Shots Fired 68 | . 43 25 Gun 64 | . 39 25 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 64 | . 39 25 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 20 20 Core Hits 24 | . 15 9 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 981 | . 757 224 Guns 434 | . 239 195 Cannons . | . . . Explosions 518 | . 518 . Melee . | . . . Ramming 29 | . . 29 Kinetic 434 | . 239 195 Thermal 385 | . 385 . Explosive 133 | . 133 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 76 | . 76 . Projectiles . | . . . Explosions 76 | . 76 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | . 98 14 Shots 2 | . 2 . Rammed 9 | . . 9 Targets Rammed 9 | . . 9 Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . . 32 Average Temperature 16 | . . 16 Received Heat Transfer 333 | . 78 255 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 235 | . 235 148 Initial 98 | . . 98 Average 82 | . 90 109 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 78 100 Level 1 9 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 6 12 Peak Tracking Total 9 | . 2 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 5 | . 5 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 9 | . 7 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 4 | . 4 . Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 25 | . 25 . Retrieved Matter 25 | . 25 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 684 | 113 305 266 Spaces Moved 427 | 89 185 153 Core 82 | 8 . 74 Treads . | . . . Legs 212 | 67 145 . Wheels 14 | 14 . . Hover 107 | . 40 67 Flight 12 | . . 12 Fastest Speed 50 | 50 120 50 Average Speed 123 | 110 120 136 Slowest Speed 440 | 120 120 440 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 23 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 43 . Melee . | . . . Projectile . | . . . AOE 43 | . 43 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 509 | 104 225 180 Wait . | . . . Move 425 | 88 184 153 Hop . | . . . Pick Up 11 | 8 2 1 Fast Attach 7 | . 4 3 Attach 9 | 7 2 . Detach 2 | . 2 . Swap 2 | . 1 1 Drop 1 | 1 . . Fire 43 | . 30 13 Melee . | . . . Ram 9 | . . 9 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Central database locked down 253 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 388 | -10/Materials | Lost 3 parts (1p1n1w) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 656 | -9/Materials | Core integrity fell below 50% 678 | -9/Materials | Lost 7 parts (2p1n2u2w) 681 | -9/Materials | Core integrity fell below 20% 685 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00664_ Acquired Imp. Targeting Computer. 00671_ Acquired Sensor Array. 00675_ S-10 Pest destroyed. 00676_ Slammed into K-01 Serf. 00679_ Acquired 12 matter. 00679_ Slammed into S-10 Pest. 00679_ Destabilizing: System interference. 00679_ Imp. Targeting Computer temporarily disabled. 00679_ Sensor Array temporarily disabled. 00680_ Slammed into S-10 Pest. 00680_ Sensor Array destroyed. 00681_ Slammed into S-10 Pest. 00683_ Destabilizing: Core damaged (-4). 00684_ Slammed into S-10 Pest. 00684_ S-10 Pest destroyed. 00684_ Imp. Targeting Computer destroyed. 00684_ System corrupted by crushing effect (+5). [Achievement: Fist Fight] 00685_ Acquired 20 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????# ############# # ##### | | ??????# + T + #???? | | ??????####+########+############## # #???? | | ???????# # #??????######### ##### | | ???????# # !!! #?????????????# # " | | ???????#""" # !!! #?????????????# # " | | ???????#""" # !!! #?????????????# + " | | ???????#""" # #?????????????# # | | ???????# # #?????????????# # | | ???????######## #?????????????### ### | | ??????????????#############???????????????# #?#### | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ???????????????????????????????############ #????? | | ???????????????????????????????# ## #????? | | ???????????????????????????????# """ ## #####+ | | ???????????????????????????????# """"" # | | ??????????? ?????????#######??# """"" / | | ??????????# ##### #??# """"" ""# | | ??????????# [ #### """ Y"###+##### | | ??????????+ Y =@ * /l gg ""#???????? | | ??????????# * Y#### #???????? | | ??????????# ! ##### #??###########???????? | | ??????????? ?????????### ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 19 Energy Capacity 430 Matter Stores 217 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight Loot Pinata Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ThiefVortexRigger Manual? 0 Play Time 00:21:23 Cumulative 11.4 hours Start 2020.11.16 @ 21:15:56 End 2020.11.16 @ 22:21:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be0efd6a-734f-4160-8640-831da82f2290