Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:11:23 Player: Person Guy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (363) 1815 Value Destroyed (17113) 17113 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5300) 5300 TOTAL SCORE: 32008 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4048 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -248 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Experimental Signal Interpreter Improved Field Recycling Unit (40) Phase Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Quantum Shading Machine Experimental Signal Interpreter Armor Integrity Analyzer Particle Accelerator Particle Accelerator Graphene Brace Improved Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Experimental Matter Compressor Experimental Signal Interpreter Particle Accelerator Focal Shield Improved Field Recycling Unit Enhanced Nova Cannon [Rating: 158] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 4 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 Utility 11 | . . . 1 . . . 1 2 . . . . 3 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 359 | 6 12 . 5 9 . 4 24 3 34 23 7 5 39 29 57 102 Power 40 | 1 2 . . 1 . . 3 1 3 1 . 1 5 2 5 15 Engine 7 | 1 2 . . 1 . . . 1 1 . . . 1 . . . Core 8 | . . . . . . . 3 . 1 . . . 3 1 . . Reactor 25 | . . . . . . . . . 1 1 . 1 1 1 5 15 Propulsion 67 | 2 4 . 2 3 . 2 5 . 8 7 . 2 5 2 8 17 Treads 43 | 2 4 . 2 . . . . . 4 7 . 2 4 2 7 9 Leg 19 | . . . . . . 2 5 . 3 . . . 1 . . 8 Wheel 3 | . . . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 1 . . . . . 1 . Utility 130 | 1 1 . 2 2 . . 5 2 13 8 2 2 15 13 26 38 Device 77 | . . . 1 1 . . 2 . 7 4 . 1 9 7 15 30 Storage 9 | 1 1 . . . . . . . . . 1 . . . 3 3 Processor 9 | . . . . . . . . . 1 . . . . 2 4 2 Hackware 12 | . . . . . . . 2 1 . 1 1 . 4 3 . . Protection 23 | . . . 1 1 . . 1 1 5 3 . 1 2 1 4 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 122 | 2 5 . 1 3 . 2 11 . 10 7 5 . 14 12 18 32 Energy Gun 24 | 1 . . . . . . . . 1 4 . . 5 2 8 3 Energy Cannon 28 | . . . 1 1 . . 3 . 1 1 1 . . 4 6 10 Ballistic Gun 25 | 1 2 . . 1 . 1 1 . 3 . 1 . 5 2 1 7 Ballistic Cannon 27 | . 3 . . . . . 4 . 4 2 1 . 3 4 1 5 Launcher 16 | . . . . 1 . 1 3 . 1 . . . 1 . 2 7 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . 1 . 1 1 2 . 1 2 6 4 Parts Lost 128 | . 2 . 1 6 . 1 10 1 17 . 1 1 14 20 16 38 Power 16 | . 1 . . 1 . . 1 . 1 . . . 1 3 3 5 Propulsion 29 | . 1 . 1 2 . 1 3 . 3 . . . 3 4 1 10 Utility 49 | . . . . 2 . . 1 1 6 . . 1 6 7 9 16 Weapon 34 | . . . . 1 . . 5 . 7 . 1 . 4 6 3 7 Highest Loss Streak 16 | . 2 . 1 6 . 1 5 1 12 . 1 1 10 16 6 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 84 85 83 90 100 92 87 97 83 99 96 88 88 85 71 85 Engine 3 | . 13 14 11 9 11 11 4 4 5 . . . . 3 . . Core 1 | . . . . . . . 4 2 . . . . 1 4 . . Reactor 5 | . . . . . . . . . . 7 7 7 7 1 6 12 Treads 13 | . 28 28 24 18 . . . . 4 22 23 23 14 14 10 10 Leg 4 | . . . . . . 13 19 23 16 . . . . . . 1 Device 13 | . . . 4 9 11 11 9 7 12 17 15 7 16 18 14 20 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 5 2 4 Processor 4 | . . . . . . . . . . 7 7 7 3 4 11 13 Hackware 6 | . . . . . . . 8 21 1 4 14 11 9 13 8 3 Protection 5 | . . . 10 9 11 11 5 7 10 6 . 6 6 2 3 5 Energy Gun 3 | . 4 . . . . . . . 1 10 6 . 3 6 3 1 Energy Cannon 3 | . . . 2 9 11 11 8 7 . 3 2 . . 2 2 2 Ballistic Gun 5 | . 11 28 19 7 11 10 6 . 6 2 2 7 5 1 . 1 Ballistic Cannon 5 | . 11 . . . . . 9 15 12 4 4 . 4 5 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 135 | 10 29 29 38 43 43 44 52 52 72 76 65 59 95 88 101 135 Greatest Support 142 | 40 40 40 60 60 30 30 40 35 60 84 66 66 82 82 114 142 Greatest Overweight (x) 19 | . . . . 1 1 2 10 1 15 1 . . 19 1 1 4 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 14 11 14 Most Carried 15 | 2 10 14 15 14 10 13 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 5 12 13 10 8 11 13 12 12 14 14 14 12 14 9 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 5 Final Carried 15 | 1 8 14 12 8 10 12 13 15 13 15 15 14 14 5 11 5 Class Distribution -------------------- 17% | Scavenger-Gunner 16% | Mutant 14% | Hacker-Skirmisher 11% | Skirmisher 11% | Scavenger-Tank 6% | Tank 6% | Hacker-Mutant 6% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Matter Collected 10650 | 191 303 49 376 201 . 68 804 212 882 389 291 93 1369 707 1746 2969 Remotely 206 | . . . . . . . . . . . . . . . . 206 Salvage Created 17430 | . 490 31 401 128 . 274 1367 301 819 952 781 254 2278 1629 2306 5419 Parts 793 | . 39 7 20 10 . 12 50 14 38 53 44 10 117 67 126 186 Haulers Intercepted 10 | . 2 . . . . . . . . . 1 . 2 1 2 2 Recyclers Shooed 19 | . . . . . . . . . . 2 . . 3 3 4 7 Parts Field Recycled 53 | . . . . . . . . . 31 11 . . . . . 11 Retrieved Matter 816 | . . . . . . . . . 326 294 . . . . . 196 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Combat Hostiles Destroyed 294 | . 14 3 7 10 . 10 28 5 24 18 12 4 44 21 32 62 Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 105 | . 6 3 6 2 . 3 4 . 12 10 9 3 29 11 2 5 Cannons 144 | . 8 . 1 3 . 2 21 5 8 8 2 . 13 9 21 43 AOE 29 | . . . . 5 . 5 1 . 4 . 1 . 2 1 4 6 Classes Destroyed 22 | . 4 . 2 3 . . 4 4 1 1 . . 1 . . 2 Worker 13 | . . . . . . . 2 2 . . . . . 3 1 5 Builder 14 | . . . . . . . . . . 1 . . . . 7 6 Tunneler 1 | . . . . . . . . 1 . . . . . . . . Hauler 10 | . 2 . . . . . . . . . 1 . 2 1 2 2 Recycler 20 | . . . 2 . . . 3 1 . 2 . . 1 2 . 9 Mechanic 2 | . . . . . . . 1 . . . . . . . . 1 Operator 8 | . 2 . 1 . . . 1 . . 2 . . . . 2 . Watcher 6 | . . . . . . . 1 . . . 2 . 3 . . . Swarmer 44 | . 4 3 . . . 4 3 . 7 3 . . 13 3 . 4 Cutter 1 | . . . . . . . . 1 . . . . . . . . Grunt 115 | . 10 . 5 2 . 6 18 . 9 8 4 1 10 7 14 21 Brawler 10 | . . . . . . . . . . . . . 2 . 1 7 Duelist 7 | . . . . 1 . . . . . . . . 1 . . 5 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 38 | . . . 2 . . . 6 3 5 3 7 3 4 . . 5 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 12 | . . . . . . . . 1 1 . . . 2 2 4 2 Programmer 56 | . . . . . . . . 1 . 4 1 . 12 9 13 16 Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Assembled 5 | . . . . 5 . . . . . . . . . . . . Best Kill Streak 15 | . 3 3 5 5 . 7 6 6 14 5 4 1 5 9 15 9 Combat Bots Only 14 | . 3 3 3 5 . 7 6 4 14 4 4 1 4 6 5 9 Max Kills in Single Turn 4 | . 1 1 1 2 . 3 2 2 2 2 1 1 2 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 1 . 2 . 1 . 2 1 3 2 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Hostile Shots Fired 2632 | . 120 7 21 25 . 34 135 78 474 116 151 33 151 308 379 600 Missed 834 | . 39 2 8 4 . 12 41 26 172 42 63 13 51 100 112 149 Damage Taken 30709 | . 928 37 176 686 . 337 1639 527 3014 838 767 143 2266 3943 5354 10054 Core 3901 | . 133 7 14 92 . 31 207 76 457 95 46 . 143 725 413 1462 Absorbed by Shields 568 | . . . . . . . . . . . . . . . . 568 Reduced by Siege Mode 77 | . . . . . . . . . . . . . . . . 77 Redirected to Shielding 233 | . . . . . . . . . . . . . . 109 16 108 Ignored by Resistances 1126 | . . . . . . . . . . . . . 87 136 . 903 Core Remaining (%) 57 | 100 . 44 . . . 65 62 . . . . 3 85 36 68 . Volleys Fired 806 | . 72 4 22 16 . 16 73 17 69 49 26 . 93 58 113 178 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 Hottest 305 | . 70 46 91 101 . 101 171 164 164 217 224 . 199 225 273 305 Shots Fired 2125 | . 144 8 44 31 . 31 201 51 178 142 84 20 286 168 256 481 Gun 882 | . 79 8 42 5 . 11 57 . 65 87 53 20 200 95 71 89 Cannon 1182 | . 65 . 2 15 . 16 140 51 110 55 31 . 82 73 178 364 Launcher 61 | . . . . 11 . 4 4 . 3 . . . 4 . 7 28 Special . | . . . . . . . . . . . . . . . . . Kinetic 1266 | . 116 8 42 5 . 11 126 34 161 47 37 20 219 86 111 243 Thermal 714 | . 28 . 2 15 . 16 71 17 14 81 35 . 63 66 96 210 Explosive 35 | . . . . 11 . 4 4 . 3 . . . 4 . . 9 Electromagnetic 110 | . . . . . . . . . . 14 12 . . 16 49 19 Robot Hit Streak 23 | . 23 3 7 13 . 8 10 6 13 14 8 12 11 12 8 14 Robot Miss Streak 10 | . 7 3 6 2 . 4 5 2 3 10 4 1 4 3 4 4 Penetration Max 2 | . . . . . . . . 1 . . . . 1 2 1 1 Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . Autonomous 123 | . . . . . . . . . 26 . 18 20 59 . . . Shots Hit Robots 1273 | . 83 6 36 20 . 23 121 30 92 76 50 20 160 107 152 297 Core Hits 674 | . 32 3 21 30 . 18 57 14 41 37 22 6 86 50 77 180 Critical Kills 24 | . . . . . . . 2 . . . 4 . 4 7 1 6 Critical Parts Destroyed 33 | . . . . . . . . . 1 4 2 . 14 12 . . Critical Strikes 139 | . . . . . . . 11 2 2 18 9 . 26 27 12 32 Burn 14 | . . . . . . . . . . 7 . . 4 3 . . Meltdown 9 | . . . . . . . 2 . . . . . . . 1 6 Destroy 47 | . . . . . . . . . 1 4 5 . 18 19 . . Blast 64 | . . . . . . . 9 2 1 7 2 . 4 4 9 26 Corrupt 4 | . . . . . . . . . . . 1 . . 1 2 . Smash 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 5 | . . . . . . . . . . . 2 3 . . . . Impact 5 | . . . . . . . . . . . 2 3 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 46870 | . 1005 83 588 576 . 814 3072 873 2641 2307 1730 470 6106 3017 7377 16211 Guns 13970 | . 472 83 547 71 . 151 550 . 1138 1326 973 382 3749 1318 1211 1999 Cannons 26711 | . 524 . 41 186 . 247 2292 873 1228 944 485 . 1495 1635 5379 11382 Explosions 5892 | . . . . 319 . 416 224 . 275 . 128 . 857 64 779 2830 Melee 217 | . . . . . . . . . . . 129 88 . . . . Ramming 80 | . 9 . . . . . 6 . . 37 15 . 5 . 8 . Kinetic 23613 | . 777 83 547 71 . 151 1854 629 2296 716 735 382 4131 1393 3591 6257 Thermal 15750 | . 219 . 41 186 . 247 988 244 70 1294 498 . 1113 1131 2356 7363 Explosive 3395 | . . . . 319 . 416 224 . 275 . 128 . 857 64 . 1112 Electromagnetic 3815 | . . . . . . . . . . 260 225 . . 429 1422 1479 Impact 217 | . . . . . . . . . . . 129 88 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . 3 3 7 7 7 25 14 30 32 Average Corruption 9 | . . . . . . . . 2 3 5 7 7 11 5 17 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 524 | . . . . . . . . 4 40 67 36 19 104 30 76 148 Message Errors 120 | . . . . . . . . 2 6 12 11 5 16 7 19 42 Matter Fused 118 | . . . . . . . . 1 12 20 9 2 26 7 12 29 Heat Flow Errors 56 | . . . . . . . . . 6 9 5 . 14 2 13 7 Energy Discharges 69 | . . . . . . . . . 5 8 4 4 17 5 10 16 Parts Rejected 7 | . . . . . . . . . . . . . . 2 3 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 57 | . . . . . . . . . 5 10 3 5 12 3 5 14 Data Loss (major) 22 | . . . . . . . . 1 1 4 1 2 5 . 3 5 Misfires 23 | . . . . . . . . . 3 2 1 . 7 1 4 5 Alerts 11 | . . . . . . . . . 1 . 1 1 3 . . 5 Misdirections 6 | . . . . . . . . . . . . . . . 2 4 Weapon Failures 34 | . . . . . . . . . 1 2 1 . 4 2 5 19 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1366 | . 1 . . 2 . 12 25 . 16 64 141 12 55 6 490 542 Projectiles 1108 | . 1 . . . . . 25 . 16 64 12 . 12 6 490 482 Explosions 117 | . . . . 2 . 12 . . . . . . 43 . . 60 Melee 141 | . . . . . . . . . . . 129 12 . . . . Knockbacks 134 | . 6 . . . . . 10 1 4 4 1 . 12 10 38 48 Impact . | . . . . . . . . . . . . . . . . . Kinetic 127 | . 6 . . . . . 9 1 4 4 1 . 12 9 36 45 Secondary 7 | . . . . . . . 1 . . . . . . 1 2 3 Self-Inflicted Damage 615 | . . . . . . . . . 19 17 71 . 66 72 49 321 Shots 21 | . . . . . . . . . 1 1 1 . 3 1 5 9 Rammed 9 | . 3 . . . . . . . . 3 1 . 1 . 1 . Targets Rammed 11 | . 3 . . . . . 1 . . 3 1 . 1 . 1 1 Kicked 2 | . . . . . . . 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 611 | . 144 . 4 100 . 7 204 244 344 198 198 . 359 360 504 611 Average Temperature 102 | . 35 . 1 41 . 3 75 90 101 90 83 . 101 79 170 106 Received Heat Transfer 5507 | . 258 . 81 42 . 162 765 90 1014 156 186 42 204 758 638 1111 Effects 25 | . . . . . . . . . 1 . . . 1 . 13 10 Shutdowns 5 | . . . . . . . . . . . . . . . 4 1 Energy Bleed 4 | . . . . . . . . . 1 . . . 1 . 2 . Interference 5 | . . . . . . . . . . . . . . . 1 4 Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 1 Damage (major) 8 | . . . . . . . . . . . . . . . 4 4 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 36 | . . . . . . . . . . . . . . . . 36 Longest Duration 36 | . . . . . . . . . . . . . . . . 36 Robots Corrupted 5 | . . . . . . . . . . . . . . . 4 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . 4 1 Parts Fried 18 | . . . . . . . . . . 3 4 . . 1 6 4 Impact Corruptions 4 | . . . . . . . . . . . 2 1 . . 1 . Robots Melted 10 | . . . . . . . 2 . . . . . . . 1 7 Combat Hostiles 9 | . . . . . . . 2 . . . . . . . 1 6 Parts Melted 25 | . . . . . . . . . . 1 . . 2 3 5 14 Heat Transferred 17688 | . 500 . 74 333 . 444 1702 444 52 2294 666 . 1777 1776 2183 5443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Peak Influence 1889 | . 171 103 195 87 . 259 444 414 1033 605 601 282 612 595 757 1889 Initial 541 | . . 33 . 17 . . . 201 289 541 274 220 42 296 239 425 Average 383 | . 69 74 69 47 . 69 147 242 650 434 441 175 354 381 370 826 Maximum Alert Level 5 | . . . . . . 1 2 2 3 2 2 1 2 2 3 5 Low Security (%) 28 | 100 100 100 100 100 . 90 69 . . . . 41 17 1 10 . Level 1 31 | . . . . . . 9 25 95 9 45 29 58 46 63 60 6 Level 2 29 | . . . . . . . 4 4 50 54 70 . 35 34 11 49 Level 3 6 | . . . . . . . . . 39 . . . . . 17 15 Level 4 2 | . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 3 . 1 . . . 6 5 . 8 3 . 11 3 10 23 Investigation 7 | . 1 . . . . . 1 . . . . . 1 . 4 . Extermination 25 | . . . . . . . . 1 . 4 1 . 6 2 5 6 Reinforcement 21 | . 2 . 1 . . . 5 1 . 3 2 . 2 1 1 3 Assault 15 | . . . . . . . . . . . . . 1 . . 14 Garrison 5 | . . . . . . . . 3 . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . 2 . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Distress Signals 22 | . 1 . 1 . . . 5 1 . 2 1 . 4 4 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 455 | . 32 3 13 8 . 10 41 9 23 34 17 3 53 38 53 118 Peak Tracking Total 19 | . 4 3 3 7 . 7 7 4 9 5 5 2 5 9 6 19 Tactical Retreats 22 | . 2 . . . . . 3 . . 2 2 . 3 2 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Traps Triggered 14 | . 1 . . . . . 1 1 4 3 . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . 4 . . . 1 . . . . . . . . . Triggered 4 | . . . 2 . . . . . . . . . . . . 2 Most Traps Carried 5 | . . 5 5 1 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Machines Disabled 50 | . 1 . . . . 1 3 . 2 3 9 . 15 6 4 6 Max in Single Turn 4 | . 1 . . . . 1 2 . 1 2 1 . 1 4 1 2 Garrison Access 5 | . . . . . . . . . . 2 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Machines Accessed 53 | . 5 . . . . . 6 1 1 7 6 5 7 4 8 3 Terminals 39 | . 5 . . . . . 5 . 1 4 5 5 4 2 7 1 Fabricators 4 | . . . . . . . . . . . . . 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . . 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 2 1 . 1 1 . . Total Hacks 115 | . 11 . . . . . 23 2 3 9 13 7 12 8 15 12 Successful 51 | . 7 . . . . . 12 1 1 4 5 2 5 7 4 3 Failed 64 | . 4 . . . . . 11 1 2 5 8 5 7 1 11 9 Catastrophic 14 | . . . . . . . 2 . . 3 2 2 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 1 . . . 1 . 12 . . 4 5 1 2 3 3 6 Terminals 89 | . 11 . . . . . 19 . 3 4 12 7 6 5 14 8 Fabricators 8 | . . . . . . . . . . . . . 5 2 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . 3 . . . . . 4 Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . 2 1 . 1 1 . . Terminal Hacks 30 | . 6 . . . . . 7 . 1 . 4 2 1 4 3 2 Record 1 | . . . . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . Prototype ID Bank 5 | . 3 . . . . . 1 . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 4 | . 2 . . . . . . . . . . . . . 1 1 Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 3 2 . . Network Status 2 | . . . . . . . . . . . . . 1 1 . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . 2 1 . 1 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . . . . 2 1 . 1 1 . . Unauthorized Hacks 4 | . 1 . . . . . 1 . . . . . . . 1 1 Terminals 4 | . 1 . . . . . 1 . . . . . . . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . Operators 3 | . 1 . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . . . . . 5 1 1 4 4 4 6 3 8 3 Full Trace Events 6 | . 1 . . . . . . . . . . . 1 . 4 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . 17 . . . . . . Retrieved Matter 17 | . . . . . . . . . . 17 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . 8 4 . Programmers 12 | . . . . . . . . . . . . . . 8 4 . Attached 2 | . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Total Allies 4 | . . . . 3 . . . 1 . . . . . . . . Largest Group 3 | . . . . 3 . . . 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . 25 . . . . . . . . Highest-Rated Ally 25 | . . . . 16 . . . 25 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 18 | . . . . 16 . . . 2 . . . . . . . . Total Damage 207 | . . . . 190 . . . 17 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . 8 6 . Drone Recoveries 7 | . . . . . . . . . . . . . . 3 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Turns Passed 25867 | 71 1744 518 470 521 204 863 2529 349 2208 2765 1104 686 4807 1419 2212 3397 Spaces Moved 11670 | 41 912 290 229 323 214 520 754 145 919 1283 588 427 1721 591 1320 1393 Core 361 | 6 . . . . . . 2 . 5 . . . 6 11 228 103 Treads 8092 | 35 912 290 229 124 . . . . 182 1283 588 427 1619 580 696 1127 Legs 2162 | . . . . . . 274 752 145 732 . . . 96 . . 163 Wheels 659 | . . . . 199 214 246 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 396 | . . . . . . . . . . . . . . . 396 . Fastest Speed 45 | 50 160 160 160 95 95 95 120 190 160 145 145 145 161 50 45 50 Average Speed 171 | 143 160 160 160 124 95 145 201 190 206 180 145 154 238 165 113 158 Slowest Speed 1000 | 160 160 160 160 240 95 190 550 190 800 240 145 161 1000 246 250 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 84 48 21 66 62 84 45 9 80 37 54 81 39 19 26 31 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . 12 Terrain Destroyed 646 | . . . . 43 . 38 57 14 8 35 36 14 74 65 56 206 Melee . | . . . . . . . . . . . . . . . . . Projectile 345 | . . . . 3 . . 32 14 4 11 21 14 57 22 56 111 AOE 301 | . . . . 40 . 38 25 . 4 24 15 . 17 43 . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Rec Fac Fac Res Res Total 16050 | 53 1068 336 293 413 214 598 1609 183 1122 1635 786 450 2274 922 1878 2216 Wait 2534 | . 35 37 14 57 . 51 714 3 23 235 151 6 337 189 294 388 Move 11654 | 40 911 289 228 322 213 519 753 144 918 1282 587 426 1720 590 1319 1393 Hop . | . . . . . . . . . . . . . . . . . Pick Up 383 | 7 22 6 11 5 1 5 28 8 36 22 6 4 49 27 61 85 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 299 | 6 12 . 4 8 . 2 22 3 32 15 2 4 37 25 49 78 Detach 27 | . . . . 1 . . 1 . 2 3 . 1 3 4 4 8 Swap 60 | . . . 1 1 . 2 2 . 2 8 5 1 2 4 8 24 Drop 230 | . 13 . 9 3 . 3 14 4 20 18 5 5 30 22 23 61 Fire 806 | . 72 4 22 16 . 16 73 17 69 49 26 . 93 58 113 178 Melee 5 | . . . . . . . . . . . 2 3 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 1 . . . . . . . . 1 Crush 9 | . 3 . . . . . . . . 3 1 . 1 . 1 . Escape Stasis 28 | . . . . . . . . . 20 . . . 2 . 6 . Rewire 7 | . . . . . . . . 4 . . 1 . . 2 . . Trap 5 | . . . 4 . . . 1 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 4 exits: Acc x3 / *Qua) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 873 | -10/Materials | Discovered new exit (range 8) 922 | -10/Materials | Discovered new exit (range 14) 1183 | -10/Materials | Discovered new exit (range 13) 1726 | -10/Materials | Core integrity fell below 50% 1792 | -10/Materials | Discovered new exit (range 16) 1816 | -10/Materials | Entered Mines 1921 | -10/Mines | Found a hidden stash of uninstalled traps 2315 | -10/Mines | Discovered new exit (range 12) 2334 | -10/Mines | Entered Materials 2334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2721 | -9/Materials | Discovered new exit (range 12) 2804 | -9/Materials | Entered Mines 2805 | -9/Mines | Met a Derelict bent on vengeance 2869 | -9/Mines | Learned Materials security intel 2883 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2916 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2941 | -9/Mines | Build established: Scavenger-Mutant 2961 | -9/Mines | Assembled infested the area 3019 | -9/Mines | Lost 3 allies 3110 | -9/Mines | Lost 6 parts (1p2n2u1w) 3321 | -9/Mines | Discovered new exit (range 5) 3325 | -9/Mines | Entered Exiles 3338 | -9/Exiles | Discovered new exit (range 15) 3351 | -9/Exiles | Met 8R-AWN 3363 | -9/Exiles | Build established: Mutant 3365 | -9/Exiles | Met EX-HEX 3392 | -9/Exiles | Met EX-BIN 3406 | -9/Exiles | Aligned with FarCom system 3407 | -9/Exiles | Given EX-Vault access code 3432 | -9/Exiles | Opened EX-Vault 3437 | -9/Exiles | Found Prototype Ballistic Gun 3456 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3485 | -9/Exiles | Met EX-DEC 3520 | -9/Exiles | Discovered new exit (range 10) 3529 | -9/Exiles | Left Exiles lab with AWS/Gauss 3529 | -9/Exiles | Entered Mines 3876 | -8/Mines | Destroyed 7 combat bots 4383 | -8/Mines | Discovered new exit (range 5) 4392 | -8/Mines | Entered Materials 4392 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4692 | -8/Materials | Build established: Skirmisher 5909 | -8/Materials | Build established: Scavenger-Skirmisher 6242 | -8/Materials | Build established: Hacker-Skirmisher 6848 | -8/Materials | Lost 5 parts (2n3w) 6848 | -8/Materials | Discovered new exit (range 9) 6921 | -8/Materials | Entered Factory 6921 | -7/Factory | Evolved 2 slots: Utility x2 7253 | -7/Factory | Identified exit to Garrison 7270 | -7/Factory | Entered Garrison 7444 | -7/Garrison | Triggered checkpoint 7451 | -7/Garrison | Triggered checkpoint 7470 | -7/Garrison | Identified AWS/Gauss 7472 | -7/Garrison | Triggered checkpoint 7490 | -7/Garrison | Core integrity fell below 50% 7517 | -7/Garrison | Destroyed 14 combat bots 7518 | -7/Garrison | Lost 12 parts (1p3n4u4w) 7915 | -7/Garrison | Build established: Scavenger-Tank 8283 | -7/Garrison | Discovered new exit (range 10) 8314 | -7/Garrison | Triggered checkpoint 8371 | -7/Garrison | Discovered new exit (range 5) 8786 | -7/Garrison | Triggered checkpoint 8848 | -7/Garrison | Installed Relay Interface Framework 8894 | -7/Garrison | Triggered checkpoint 9135 | -7/Garrison | Lost 4 parts (1u3w) 9415 | -7/Garrison | Discovered new exit (range 10) 9478 | -7/Garrison | Entered Factory 9641 | -7/Factory | Build established: Scavenger-Gunner 9726 | -7/Factory | Discovered new exit (range 15) 10716 | -7/Factory | Build established: Skirmisher 11206 | -7/Factory | Garrison activated, responded to threat 11209 | -7/Factory | Core integrity fell below 20% 12102 | -7/Factory | Discovered new exit (range 9) 12243 | -7/Factory | Entered Storage 12672 | -7/Storage | Build established: Hacker-Skirmisher 13244 | -7/Storage | Used back door to open Recycling access 13244 | -7/Storage | Discovered new exit (range 5) 13326 | -7/Storage | Build established: Hacker-Mutant 13347 | -7/Storage | Entered Recycling 13820 | -7/Recycling | Discovered new exit (range 14) 14013 | -7/Recycling | Build established: Mutant 14033 | -7/Recycling | Entered Factory 14033 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 14369 | -5/Factory | Build established: Tank 14379 | -5/Factory | Garrison activated, responded to threat 14474 | -5/Factory | Discovered new exit (range 12) 15829 | -5/Factory | Fabricated Hacking Suite? 15860 | -5/Factory | Build established: Scavenger-Tank 16209 | -5/Factory | Discovered new exit (range 7) 16618 | -5/Factory | Discovered new exit (range 10) 16773 | -5/Factory | Build established: Hacker-Skirmisher 17236 | -5/Factory | Build established: Hacker-Tank 17333 | -5/Factory | First assault squad dispatched 17513 | -5/Factory | System corruption reached 10% 17524 | -5/Factory | Crushed by falling debris 17555 | -5/Factory | Lost 10 parts (3n4u3w) 18026 | -5/Factory | Build established: Hacker-Skirmisher 18035 | -5/Factory | Discovered new exit (range 13) 18840 | -5/Factory | Entered another Factory area 18840 | -4/Factory | Evolved 2 slots: Utility x2 19219 | -4/Factory | Build established: Hacker-Tank 19402 | -4/Factory | Discovered new exit (range 14) 20050 | -4/Factory | Discovered new exit (range 12) 20115 | -4/Factory | Build established: Hacker-Gunner 20198 | -4/Factory | Spotted B-86 Titan 20214 | -4/Factory | System corruption reached 10% 20254 | -4/Factory | Core integrity fell below 50% 20259 | -4/Factory | Entered Research 20259 | -3/Research | Evolved 2 slots: Utility x2 20290 | -3/Research | Lost 16 parts (3p4n3u6w) 20491 | -3/Research | Spotted B-86 Titan 20533 | -3/Research | Build established: Hacker-Mutant 20954 | -3/Research | Lost 3 parts (1p1u1w) 20991 | -3/Research | Found Prototype Protection 20992 | -3/Research | Identified Centrium Heavy Armor Plating 21019 | -3/Research | Found Centrium Heavy Armor Plating 21031 | -3/Research | Found Centrium Heavy Armor Plating 21159 | -3/Research | System corruption reached 10% 21232 | -3/Research | Found Gamma Bomb Array 21360 | -3/Research | Found Gamma Bomb Array 21483 | -3/Research | Build established: Scavenger-Gunner 21894 | -3/Research | Lost 6 parts (1p3u2w) 22149 | -3/Research | Found Prototype Processor 22150 | -3/Research | Identified Exp. Signal Interpreter 22153 | -3/Research | Found Exp. Signal Interpreter 22206 | -3/Research | Found Prototype Device 22207 | -3/Research | Identified Exp. Shield Generator 22273 | -3/Research | System corruption reached 30% 22442 | -3/Research | Discovered new exit (range 4) 22451 | -3/Research | Identified exit to Research 22471 | -3/Research | Entered another Research area 22471 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23356 | -2/Research | System corruption reached 10% 23397 | -2/Research | Spotted B-90 Cyclops 23893 | -2/Research | Destroyed 8 combat bots 23926 | -2/Research | Discovered new exit (range 6) 23934 | -2/Research | Identified exit to Quarantine 23998 | -2/Research | Found Unknown Device 23999 | -2/Research | Identified Quantum Capacitor 24205 | -2/Research | Cargo convoy interrupted 24396 | -2/Research | Identified exit to Access 24756 | -2/Research | First assault squad dispatched 25097 | -2/Research | Destroyed B-90 Cyclops 25160 | -2/Research | Lost 3 parts (1p2u) 25216 | -2/Research | Build established: Scavenger-Tank 25230 | -2/Research | Lost 3 parts (2n1w) 25505 | -2/Research | Lost 3 parts (1u2w) 25566 | -2/Research | Found Fusion Bomb Launcher 25592 | -2/Research | Build established: Scavenger-Gunner 25613 | -2/Research | High security lockdown imminent 25690 | -2/Research | Destroyed 9 combat bots 25693 | -2/Research | High security lockdown engaged 25696 | -2/Research | Lost 12 parts (1p4n4u3w) 25703 | -2/Research | Spotted B-90 Cyclops 25806 | -2/Research | System corruption reached 30% 25808 | -2/Research | Core integrity fell below 50% 25836 | -2/Research | Core integrity fell below 20% 25859 | -2/Research | Lost 15 parts (2p3n9u1w) 25868 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25820_ Overheating: Graphene Brace damaged (-34). 25820_ Dropped Enh. Quantum Rifle. 25822_ Adv. Quantum Shading Machine destroyed. 25823_ DXWO =ULWXTT6QZLXWG2YK 25828_ Adv. Heat Sink destroyed. 25834_ Fabricator disabled. 25840_ System corrupted: Matter fused (-8). 25848_ C-30 ARC bursts open, deploying its payload. 25848_ G-73 Enforcer unfolds itself. 25848_ L-61 Swordsman unfolds itself. 25848_ G-73 Enforcer unfolds itself. 25848_ I-47 Archangel unfolds itself. 25859_ VDFROS&H<8TF|QLM9#C2TE35PNWT 25859_ Door malfunctions. 25867_ C-30 ARC bursts open, deploying its payload. 25867_ P-80 Master unfolds itself. 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