Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.23 @ 16:13:31 Player: Crophlin Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2892) 2892 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 5862 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Core Shielding Power Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Thermal Generator Core Shielding Power Shielding Light Armor Plating Dynamic Insulation System Long-range Tractor Beam EM Pulse Cannon Advanced Beam Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Armor Integrity Analyzer Device Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 96 | 6 8 33 24 17 8 Power 14 | 1 2 4 3 4 . Engine 11 | 1 2 4 3 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 40 | 2 1 18 12 4 3 Treads . | . . . . . . Leg 40 | 2 1 18 12 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 1 2 1 Device 2 | . 1 . . . 1 Storage 3 | 1 . 1 1 . . Processor 2 | . 1 1 . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 33 | 2 3 9 8 7 4 Energy Gun 11 | 1 1 3 4 2 . Energy Cannon 7 | . . 2 2 1 2 Ballistic Gun 11 | 1 1 3 2 3 1 Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 2 1 . Parts Lost 35 | . 2 7 7 5 14 Power 3 | . . . 1 . 2 Propulsion 16 | . 1 4 3 3 5 Utility 3 | . . . . . 3 Weapon 13 | . 1 3 3 2 4 Highest Loss Streak 8 | . 2 3 6 2 8 Average Slot Usage (%) 91 | . 83 94 96 96 69 Engine 9 | . 14 11 10 7 . Core 3 | . . . . 10 9 Leg 33 | . 19 39 41 33 19 Storage 10 | . 14 11 11 9 5 Processor 9 | . 3 11 11 9 8 Hackware 1 | . . . . 2 9 Protection 1 | . . . . 6 . Energy Gun 5 | . 7 6 7 4 . Energy Cannon 2 | . . 3 5 . 3 Ballistic Gun 9 | . 10 8 8 12 9 Ballistic Cannon 2 | . 10 1 . . . Naked Turns . | . . . . . . Heaviest Build 38 | 11 17 23 30 38 35 Greatest Support 47 | 20 20 43 46 47 47 Greatest Overweight (x) 7 | . 1 7 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 8 10 10 10 Average Capacity 7 | 5 6 6 9 10 7 Most Carried 10 | 4 6 8 10 10 10 Average Carried 7 | 2 5 6 9 9 7 Final Capacity 10 | 6 6 8 10 10 4 Final Carried 10 | 4 6 8 10 10 4 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Sto Mat Gar Matter Collected 2209 | 263 196 696 405 426 223 Remotely . | . . . . . . Salvage Created 4239 | 98 374 1414 1395 697 261 Parts 228 | 1 19 76 80 35 17 Haulers Intercepted 11 | . 2 2 6 1 . Recyclers Shooed 9 | . 1 2 4 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Combat Hostiles Destroyed 67 | . 3 27 16 12 9 Guns 45 | . 1 17 9 11 7 Cannons 14 | . 2 4 7 . 1 AOE 8 | . . 6 . 1 1 Classes Destroyed 13 | 1 3 6 . 2 1 Worker 1 | . . . . 1 . Builder 2 | . . 2 . . . Tunneler 1 | . . . . 1 . Hauler 11 | . 2 2 6 1 . Recycler 12 | 1 3 2 6 . . Mechanic 1 | . . 1 . . . Operator 3 | . . 1 1 1 . Watcher 7 | . 2 3 1 1 . Swarmer 7 | . . 4 . . 3 Grunt 44 | . 3 18 12 8 3 Duelist 5 | . . 1 1 2 1 Sentry 10 | . . 4 3 2 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 4 5 6 3 4 Combat Bots Only 5 | . 2 5 4 2 4 Max Kills in Single Turn 3 | 1 1 3 2 3 2 Gunslinging 1 | . . . 1 1 . Exploded 3 | . . 3 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Damage Taken 5413 | . 441 1563 1133 986 1290 Core 957 | . 73 188 124 199 373 Absorbed by Shields 43 | . . . . . 43 Core Remaining (%) 64 | 100 70 . 22 . . Volleys Fired 327 | 3 29 117 84 74 20 Largest 2 | 2 2 2 2 2 2 Hottest 133 | 60 75 133 119 86 101 Shots Fired 550 | 6 56 190 144 116 38 Gun 452 | 6 31 160 116 107 32 Cannon 90 | . 25 26 28 8 3 Launcher 8 | . . 4 . 1 3 Special . | . . . . . . Kinetic 336 | 3 39 113 60 89 32 Thermal 184 | 3 17 68 68 25 3 Explosive 4 | . . . . 1 3 Electromagnetic 26 | . . 9 16 1 . Robot Hit Streak 18 | 6 7 18 13 8 8 Robot Miss Streak 7 | . 2 6 7 4 2 Penetration Max . | . . . . . . Secondary Targets 9 | . . 2 3 2 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 372 | 6 33 122 100 81 30 Core Hits 167 | 2 18 56 38 35 18 Critical Hits 7 | . . 6 1 . . Critical Kills 3 | . . 2 1 . . Critical Parts Destroyed 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7048 | 52 532 2481 1750 1532 701 Guns 4787 | 52 209 1558 1286 1255 427 Cannons 1182 | . 282 255 464 139 42 Explosions 1079 | . 41 668 . 138 232 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3618 | 19 372 1050 691 1059 427 Thermal 2030 | 33 119 736 801 299 42 Explosive 770 | . 41 359 . 138 232 Electromagnetic 630 | . . 336 258 36 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . . Average Corruption 1 | . . 1 2 . . Corruption Purged . | . . . . . . Effects 18 | . . 7 11 . . Message Errors 12 | . . 6 6 . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Targeting Errors 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 159 | . 5 124 . 3 27 Projectiles 8 | . 5 . . 3 . Explosions 151 | . . 124 . . 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 234 | . . 132 . . 102 Shots 9 | . . 6 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | 40 315 356 167 309 86 Average Temperature 81 | 19 120 103 49 92 21 Received Heat Transfer 2124 | . 240 576 459 459 390 Effects 4 | . . 3 . 1 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 3 . . Heat Transferred 4175 | 75 275 1567 1666 518 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Peak Influence 459 | 5 160 459 428 357 328 Initial 172 | . 3 1 172 123 93 Average 225 | 1 62 283 307 208 203 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 43 | 100 100 19 14 54 56 Level 1 48 | . . 68 66 45 43 Level 2 7 | . . 12 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 8 5 2 . Investigation 8 | . . 6 1 1 . Extermination . | . . . . . . Reinforcement 4 | . . 2 1 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 5 41 24 16 18 Peak Tracking Total 8 | . 5 4 4 3 8 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Traps Triggered 7 | . 1 2 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Sto Mat Gar Machines Disabled 11 | . 3 5 . 3 . Max in Single Turn 2 | . 2 2 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Machines Accessed 15 | . 2 6 4 3 . Terminals 11 | . 1 5 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 55 | . 7 21 15 12 . Successful 35 | . 5 13 7 10 . Failed 20 | . 2 8 8 2 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 41 | . 4 15 12 10 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 3 . 3 . . Scanalyzers 6 | . . 6 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . 2 7 6 8 . Record 2 | . . 2 . . . Part Schematic 2 | . . . 2 . . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . . 1 . 1 . Unreport Threat 2 | . . 1 . 1 . Dispatch Records 1 | . . . 1 . . Maintenance Status 2 | . . . . 2 . Transport Status 1 | . . . . 1 . Extermination Status 1 | . . . 1 . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 6 | . . 6 . . . Insert Component 2 | . . 2 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 6 3 1 . Full Trace Events 4 | . . 4 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 2 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 91 | . 91 . . . . Retrieved Matter 91 | . 91 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Sto Mat Gar Turns Passed 3630 | 82 552 1082 821 709 384 Spaces Moved 2007 | 53 327 573 443 383 228 Core 10 | 7 . 2 . . 1 Treads . | . . . . . . Legs 1997 | 46 327 571 443 383 227 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 126 | 110 136 124 120 125 133 Slowest Speed 400 | 120 150 400 150 155 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 44 42 48 25 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 10 22 . 9 11 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 51 | . 10 22 . 9 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Mat Gar Total 2573 | 71 379 763 593 498 269 Wait . | . . . . . . Move 2003 | 52 326 572 442 383 228 Hop . | . . . . . . Pick Up 69 | 10 9 17 19 12 2 Fast Attach 21 | . 2 4 6 4 5 Attach 23 | 6 2 6 3 4 2 Detach 1 | . 1 . . . . Swap 52 | . 4 23 15 9 1 Drop 67 | . 6 24 24 12 1 Fire 327 | 3 29 117 84 74 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x2 677 | -9/Materials | Discovered new exit (range 11) 1158 | -9/Materials | Build established: Scavenger-Mutant 1386 | -9/Materials | Lost 3 parts (2n1w) 1557 | -9/Materials | Discovered new exit (range 15) 1717 | -9/Materials | Entered Storage 1791 | -9/Storage | Core integrity fell below 50% 1850 | -9/Storage | Lost 6 parts (1p3n2w) 2239 | -9/Storage | Garrison activated, responded to threat 2308 | -9/Storage | Discovered new exit (range 15) 2538 | -9/Storage | Entered Materials 2538 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3247 | -8/Materials | Identified exit to Garrison 3247 | -8/Materials | Entered Garrison 3294 | -8/Garrison | Triggered checkpoint 3444 | -8/Garrison | Triggered checkpoint 3444 | -8/Garrison | Triggered checkpoint 3445 | -8/Garrison | Core integrity fell below 50% 3498 | -8/Garrison | Lost 5 parts (3n1u1w) 3596 | -8/Garrison | Core integrity fell below 20% 3631 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired 19 matter. The unstable cave ceiling collapses. Flight Unit crushed. Rocket Launcher destroyed. Shield Generator destroyed. The unstable cave ceiling collapses. L-31 Rogue destroyed. The unstable cave ceiling collapses. Adv. Beam Cannon destroyed. Lgt. Nuclear Core destroyed. Ion Cannon destroyed. Acquired Imp. Ion Engine. Acquired 30 matter. Acquired Imp. Aluminum Leg. Aluminum Leg destroyed. Armor Integrity Analyzer destroyed. Garrison Door activated. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ??????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????##### #????? | | ???????????????????????????????####### # ###### | | ???????????????????????????????# | | ???????????????????????????????# %= | | ???????????????????????????????# | | ???????????????????????????????# ## ## ###### | | ???????????????????????????????# ### #?# #????? | | ???????????????????????????????# #?# #?? #????? | | ???????????????????????????????# #?# #??? #????? | | ???????????????????????????????# #? #???? ????? | | ?????????????????????????####### #?###?????#???? | | ?????????????????????????# ## #?????????????? | | ???????????????########### id## #?????????????? | | ???????????????? #?????????????? | | ????????????????? g #?????????????? | | ??????????????????? #?????????????? | | ????????????????????# ## ## #?????????????? | | ??????????????????### ## ## ###???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# @ #???????????? | | ??????????????????### ## ## ###???????????? | | ??????????######### [ # ## #?????????????? | | ??????????# ] ^ #?????????????? | | ??????????# [ s #?????????????? | | ??????????# ######## ! ^ s #?????????????? | | ??????????# #??????###### s## ##?????????????? | | ??????????# #???????????# "%C## #??????????????? | | ??????????# #???????????####### #??????????????? | | ?########## #?????????????????# #??????????????? | | ?# #?????????????????# #??????????????? | | ?# #?????????????????# #??????????????? | | ?# ##### ###?????????????????# #??????????????? | | ?# #???# #???????????????????# ???????????????? | | ?#####???# #???????????????????# ???????????????? | | ?????????# #???????????????????# ???????????????? | | ?????????# #???????????????????##????????????????? | | ?????????# +?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????#!#?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????#!+????????#######??????????????????????? | | ?????????#%#????????#"""""#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Storage | Hacked Hvy. Laser | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed RestorationSurgePick Manual? 0 Play Time 00:48:02 Cumulative 6.3 hours Start 2021.02.23 @ 00:57:22 End 2021.02.23 @ 16:13:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b4d0f6e-270e-4612-b2fa-7307f4eb1ce8