Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 00:18:44 Player: Runia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (136) 680 Value Destroyed (6466) 6466 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2370) 2370 TOTAL SCORE: 17036 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 135 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 950 Friendly Fire -32 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 787/1100 System Corruption 17% Temperature Cool (0) Movement Rolling (90) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (12) ----- Experimental Energy Well Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Hardened Heavy Armor Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Experimental Phase Shifter Centrium Light Armor Plating System Mapper > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Armored Medium Treads Advanced Cooling System Matter Compressor Makeshift Sensor Array Experimental Sensor Array Energy Filter Weapon Cycler Advanced ECM Suite Hardened Heavy Armor Plating Improved Light Armor Plating Advanced Thermal Shield System Purifier Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Proton Cannon HERF Cannon HERF Cannon Railgun Smartbomb Launcher Hellfire Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Molecular Scythe Plasma Lance [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Centrium Light Armor Plating Weapon Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Coil Gun Launcher Proton Missile Launcher Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . Utility 10 | . . 2 2 . . . . . 2 1 2 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 229 | 3 6 15 27 2 9 . . 11 7 9 16 16 32 14 7 10 45 Power 18 | . . 1 4 . . . . . 1 1 2 1 4 1 . 2 1 Engine 7 | . . 1 4 . . . . . 1 1 . . . . . . . Core 3 | . . . . . . . . . . . 2 . 1 . . . . Reactor 8 | . . . . . . . . . . . . 1 3 1 . 2 1 Propulsion 39 | 2 . 3 7 1 . . . 2 . 3 3 . 6 3 . . 9 Treads 21 | 1 . 1 5 1 . . . 2 . 3 1 . 1 3 . . 3 Leg 9 | . . . . . . . . . . . 1 . 3 . . . 5 Wheel 9 | 1 . 2 2 . . . . . . . 1 . 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 70 | . 3 5 8 . . . . 2 3 3 7 5 13 7 5 3 6 Device 45 | . . 2 4 . . . . . 1 1 5 5 13 5 3 2 4 Storage 9 | . 2 3 1 . . . . . . 1 . . . 1 1 . . Processor 5 | . 1 . 1 . . . . 1 1 . . . . . 1 . . Hackware 2 | . . . . . . . . . 1 . . . . . . . 1 Protection 9 | . . . 2 . . . . 1 . 1 2 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 102 | 1 3 6 8 1 9 . . 7 3 2 4 10 9 3 2 5 29 Energy Gun 34 | . 1 3 4 1 3 . . 3 2 . . . 5 . 1 1 10 Energy Cannon 20 | . . . . . . . . . . . 3 2 2 2 1 1 9 Ballistic Gun 20 | 1 1 2 3 . 2 . . 1 . 2 1 4 1 . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 1 1 . 2 . . 3 1 . . 4 . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . . . . 1 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon 3 | . . . . . 1 . . . . . . . 1 1 . . . Unidentified Prototypes 13 | . . . 1 . 1 . . . . . 1 . . 4 . 3 3 Parts Lost 58 | . . 3 9 . 1 . . 2 . . 3 5 9 3 . . 23 Power 6 | . . . 1 . . . . . . . 1 1 1 . . . 2 Propulsion 11 | . . 1 . . . . . . . . 1 . 3 . . . 6 Utility 21 | . . 1 2 . . . . 1 . . 1 3 1 1 . . 11 Weapon 20 | . . 1 6 . 1 . . 1 . . . 1 4 2 . . 4 Highest Loss Streak 15 | . . 1 5 . 1 . . 2 . . 3 3 7 2 . . 15 Average Slot Usage (%) 96 | . 97 95 99 100 99 100 100 99 96 99 96 93 95 99 100 96 84 Engine 4 | . 14 11 8 7 7 7 7 7 6 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 4 . 5 5 3 Treads 10 | . 14 11 9 15 15 15 15 15 13 16 10 5 5 6 10 9 10 Wheel 8 | . 14 10 9 7 7 7 7 7 6 5 7 10 9 10 10 9 3 Device 13 | . . 9 14 7 7 7 7 5 2 5 13 23 25 21 13 12 8 Storage 26 | . 17 30 36 30 30 30 30 30 26 23 21 21 21 25 26 23 21 Processor 8 | . 7 . 1 7 7 7 7 7 9 11 10 10 10 10 11 14 13 Protection 2 | . . . 1 . . . . 1 6 11 10 1 . . 5 5 3 Energy Gun 4 | . 12 8 3 15 7 7 7 7 5 5 . . 5 . 5 3 3 Energy Cannon 2 | . . . . . . . . . . . 8 4 . 9 5 3 3 Ballistic Gun 9 | . 14 12 14 7 11 15 15 14 13 11 5 9 8 5 5 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 42 62 81 83 87 81 81 88 90 94 112 110 108 111 109 131 143 Greatest Support 100 | 20 16 20 12 12 12 12 12 12 12 12 24 24 30 57 54 54 100 Greatest Overweight (x) 9 | . 2 3 6 6 7 6 6 7 7 7 9 4 7 4 4 2 4 Average Overweight (x) 4 | . . 2 6 6 6 6 6 6 7 7 5 4 3 3 3 2 1 Largest Inventory Capacity 28 | 6 16 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 6 8 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 Most Carried 28 | 6 8 22 28 27 28 28 28 28 27 28 28 28 28 28 28 28 28 Average Carried 25 | 5 6 15 24 26 27 27 28 26 23 27 26 27 26 27 27 27 25 Final Capacity 28 | 6 16 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 8 22 28 26 28 28 28 24 27 26 28 27 28 28 28 28 4 Class Distribution -------------------- 41% | Hauler-Skirmisher 24% | Hauler-Mutant 15% | Hauler-Tank 8% | Scavenger-Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Tank | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hauler-Skirmisher | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Matter Collected 4511 | 188 10 515 840 . 286 . . 132 206 . 213 589 391 203 139 . 799 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6726 | . 118 587 1118 . 768 . . 218 127 . 213 885 925 566 232 103 866 Parts 309 | . 12 32 63 . 35 . . 11 8 . 9 30 33 14 12 5 45 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . 21 . . 8 . . . 15 20 84 12 . . Prevented 62 | . . . . . 15 . . 4 . . . 13 11 19 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 118 | . 5 11 21 . 13 . . 8 4 . 2 11 13 6 2 1 21 Guns 66 | . 2 7 20 . 8 . . 2 1 . . 4 12 2 1 . 7 Cannons 17 | . . . . . . . . . . . 2 3 1 2 1 1 7 AOE 30 | . 3 4 1 . 5 . . 6 3 . . 1 . . . . 7 Classes Destroyed 20 | . 2 6 4 . . . . 1 1 . . . 1 2 1 . 2 Worker 5 | . . . 5 . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Watcher 4 | . . 2 1 . . . . . . . 1 . . . . . . Swarmer 27 | . 3 3 6 . 1 . . 7 3 . . . 1 . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 36 | . 2 2 9 . 6 . . . . . . 8 7 2 . . . Brawler 5 | . . 1 . . 1 . . . . . . . 1 2 . . . Duelist 6 | . . . 1 . 2 . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . 5 4 . 2 . . . . . . 1 1 . . 1 1 Hunter 17 | . . . 1 . 1 . . . . . 2 2 2 1 . . 8 Programmer 6 | . . . . . . . . . 1 . . . . . 1 . 4 Behemoth 2 | . . . . . . . . 1 . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 6 6 . 4 . . 4 3 . 1 3 3 4 1 1 6 Combat Bots Only 6 | . 3 4 4 . 4 . . 4 3 . 1 3 3 4 1 1 6 Max Kills in Single Turn 3 | . 2 3 3 . 2 . . 2 2 . 1 1 2 1 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 3 | . 2 2 1 . 1 . . 2 2 . . 1 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Damage Taken 13328 | . 115 684 1511 . 798 . . 650 59 . 768 1063 1335 823 619 28 4875 Core 2379 | . 45 75 137 . 139 . . 45 . . 112 106 151 129 127 . 1313 Absorbed by Shields 33 | . . . 33 . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 82 81 75 . . . . 73 100 100 . . . . 45 . . Volleys Fired 363 | . 13 44 87 . 29 . . 16 3 . 10 28 34 17 18 1 63 Largest 3 | . 2 2 2 . 3 . . 3 3 . 3 3 3 3 3 3 3 Hottest 302 | . 73 73 88 . 109 . . 159 123 . 183 133 198 186 175 212 302 Shots Fired 826 | . 24 83 167 . 59 . . 30 5 . 27 73 96 45 54 3 160 Gun 617 | . 22 78 164 . 46 . . 21 3 . 12 42 89 17 36 2 85 Cannon 153 | . . . . . . . . . . . 15 21 7 28 18 1 63 Launcher 56 | . 2 5 3 . 13 . . 9 2 . . 10 . . . . 12 Special . | . . . . . . . . . . . . . . . . . . Kinetic 407 | . 11 52 135 . 30 . . 9 2 . 11 42 53 17 18 1 26 Thermal 248 | . 11 8 19 . 16 . . 12 1 . 1 21 38 . 36 1 84 Explosive 26 | . 2 5 3 . . . . 4 . . . . . . . . 12 Electromagnetic 145 | . . 18 10 . 13 . . 5 2 . 15 10 5 28 . 1 38 Robot Hit Streak 17 | . 6 13 14 . 8 . . 7 12 . 4 16 13 13 15 4 17 Robot Miss Streak 4 | . 3 4 3 . 3 . . 3 . . 2 4 4 2 3 . 4 Penetration Max 1 | . . . 1 . . . . . . . . 1 1 1 . . 1 Secondary Targets 5 | . . . 2 . 1 . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . 1 . . . . Shots Hit Robots 559 | . 14 59 114 . 40 . . 17 5 . 13 46 77 33 38 2 101 Core Hits 276 | . 7 31 55 . 29 . . 14 5 . 6 26 30 13 10 2 48 Critical Hits 14 | . . . 1 . . . . . . . 1 2 4 1 1 1 3 Critical Kills 9 | . . . 1 . . . . . . . 1 . 2 1 . 1 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . 2 2 . 1 . . Melee Attacks 18 | . . . . . 4 . . . . . . . 10 . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . 3 . . . . . . . . . . . 3 Piercing 1 | . . . . . . . . . . . . . . . . . 1 Sneak Attacks 11 | . . . . . 1 . . . . . . . 10 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16616 | . 301 1149 2172 . 1197 . . 653 164 . 364 1542 1642 969 927 58 5478 Guns 8447 | . 157 787 1742 . 569 . . 257 68 . 52 561 1576 324 582 28 1744 Cannons 2934 | . . . . . . . . . . . 312 425 66 645 345 30 1111 Explosions 5229 | . 144 362 430 . 628 . . 396 96 . . 556 . . . . 2617 Melee . | . . . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . . . . . 6 Kinetic 4883 | . 58 439 1288 . 331 . . 28 41 . 52 561 951 324 284 . 526 Thermal 4778 | . 99 151 473 . 238 . . 229 68 . . 425 625 . 643 28 1799 Explosive 3446 | . 144 286 235 . . . . 164 . . . . . . . . 2617 Electromagnetic 3503 | . . 273 176 . 628 . . 232 55 . 312 556 66 645 . 30 530 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 . . . . . . 1 . . . . 4 4 2 . 17 Average Corruption 4 | . 1 . . . . . . 1 . . . . 4 4 1 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 54 | . 3 . . . . . . . . . . . 12 . 4 . 35 Message Errors 13 | . . . . . . . . . . . . . 5 . 1 . 7 Matter Fused 5 | . . . . . . . . . . . . . 1 . . . 4 Heat Flow Errors 3 | . 1 . . . . . . . . . . . 1 . 1 . . Energy Discharges 11 | . . . . . . . . . . . . . 5 . 2 . 4 Data Loss (minor) 3 | . 1 . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Targeting Errors 12 | . 1 . . . . . . . . . . . . . . . 11 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 262 | . . 11 61 . . . . 3 . . 34 27 . . . . 126 Projectiles 56 | . . . . . . . . . . . 34 11 . . . . 11 Explosions 206 | . . 11 61 . . . . 3 . . . 16 . . . . 115 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . 28 88 175 . 5 . . 30 . . . . . . . . 2 Shots 10 | . 1 3 3 . 1 . . 2 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . 238 144 . . 182 . . 216 58 . 186 211 235 213 137 114 210 Average Temperature 76 | . 69 29 . . 54 . . 96 37 . 68 75 60 76 45 64 107 Received Heat Transfer 1747 | . 33 183 484 . 240 . . 12 . . . 270 378 39 54 9 45 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 3 . 2 . . . Combat Hostiles 5 | . . . . . . . . . . . . 3 . 2 . . . Parts Fried 19 | . . 1 . . 3 . . 1 . . 3 7 1 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . . . . . . . . . 1 . . 8 . 2 Heat Transferred 6607 | . 296 272 803 . 481 . . 422 50 . . 629 990 . 888 37 1739 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 2 . . . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Peak Influence 450 | . 154 341 450 135 . . . . 184 44 119 . . . . 47 364 Initial 135 | . . 65 128 135 . . . . 63 . . . . . . 23 24 Average 154 | . 82 245 259 135 . . . . 115 12 73 . . . . 24 141 Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . . . . 1 Low Security (%) 64 | 100 100 29 22 100 . . . . 100 100 100 . . . . 100 73 Level 1 33 | . . 70 70 . . . . . . . . . . . . . 26 Level 2 1 | . . . 7 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 2 . . . . . . 1 . . . . . . . 6 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . . . . . . . 3 Reinforcement 5 | . . 2 . . . . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Distress Signals 11 | . . 3 6 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 9 19 34 . 18 . . 10 4 . 5 14 15 37 2 2 45 Peak Tracking Total 14 | . 3 4 5 . 5 . . 5 3 . 2 5 4 13 1 1 14 Tactical Retreats 20 | . . . 3 . 4 . . . . . 1 2 1 2 . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Traps Triggered 6 | . 2 . . . . . . . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 3 16 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Machines Disabled 12 | . . 1 3 . 1 . . . 1 . . . 1 . . . 5 Max in Single Turn 1 | . . 1 1 . 1 . . . 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Machines Accessed 35 | . 3 2 7 . 1 1 4 . 2 3 . 1 1 7 . . 3 Terminals 14 | . 3 1 6 . . . . . 1 1 . . . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . 1 Recycling Units 2 | . . . 1 . . . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 96 | . 9 10 21 . 1 1 24 . 2 7 . 1 1 13 . . 6 Successful 78 | . 6 9 15 . 1 1 24 . . 5 . 1 1 13 . . 2 Failed 18 | . 3 1 6 . . . . . 2 2 . . . . . . 4 Catastrophic 3 | . 1 . 1 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . 2 1 5 . . . . . . 3 . . . 1 . . . Terminals 37 | . 9 2 18 . . . . . 1 3 . . . . . . 4 Fabricators 3 | . . . . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . . 2 Recycling Units 4 | . . . 3 . . . . . . 1 . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 6 1 10 . 1 1 24 . . . . 1 1 13 . . 2 Record 24 | . . . . . . . 11 . . . . . . 13 . . . Part Schematic 5 | . . . . . . . 5 . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . 3 . . . . . . . . . . Open Door 4 | . . . . . 1 1 . . . . . 1 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 1 1 . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 3 . . . . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . . . 2 . . . . . . . Terminals 4 | . . . 2 . . . . . . 2 . . . . . . . Botnet 2 | . . . 1 . . . . . . 1 . . . . . . . Operators 2 | . . . 1 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 2 5 . . . . . 2 2 . . . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 4 . . . . 5 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Matter 285 | . . . . . . . . . . 285 . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 307 | . . . 307 . . . . . . . . . . . . . . Retrieved Matter 490 | . . . 490 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 1 . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Total Allies 6 | . . . . . 1 . . 1 . . . . 4 . . . . Largest Group 4 | . . . . . 1 . . 1 . . . . 4 . . . . Highest-Rated Group 184 | . . . . . 16 . . 94 . . . . 184 . . . . Highest-Rated Ally 94 | . . . . . 16 . . 94 . . . . 46 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 35 | . . . . . 10 . . 15 . . . . 10 . . . . Total Damage 940 | . . . . . 162 . . 516 . . . . 262 . . . . Kills 5 | . . . . . 2 . . 2 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Turns Passed 11252 | 11 347 675 1467 49 1238 276 111 558 423 497 330 628 1410 759 751 458 1264 Spaces Moved 6025 | 5 279 353 694 32 743 184 75 328 227 250 171 376 543 475 479 206 605 Core 179 | . . . . . . . . . . . . . . . . . 179 Treads 972 | . . 33 . . . . . . . . . . 158 91 76 206 408 Legs 19 | 4 . . . . . . . . . . . . . . . . 15 Wheels 4855 | 1 279 320 694 32 743 184 75 328 227 250 171 376 385 384 403 . 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 120 150 150 150 150 150 150 160 160 120 130 120 120 130 210 50 Average Speed 148 | 116 104 136 150 150 152 150 150 152 160 160 143 130 156 141 139 210 155 Slowest Speed 240 | 120 120 220 150 150 160 150 150 160 160 160 180 130 220 210 190 210 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 48 32 64 1 71 30 68 53 7 10 5 63 53 68 65 8 45 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 19 | . . . . . 4 3 . 3 . . . 2 5 . 2 . . Spaces Dug 4 | . . . . . 3 . . . . . . . . . . . 1 Terrain Destroyed 259 | . 15 46 61 . 3 . . 17 5 . 1 3 5 2 1 . 100 Melee 3 | . . . . . 3 . . . . . . . . . . . . Projectile 38 | . . . . . . . . . . . 1 3 5 2 1 . 26 AOE 218 | . 15 46 61 . . . . 17 5 . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Total 7653 | 9 311 473 958 33 794 185 74 358 282 348 230 462 1049 536 527 231 793 Wait 744 | . 3 20 98 . 3 . . 2 34 78 21 36 402 2 23 . 22 Move 6008 | 4 278 352 693 31 742 183 74 327 226 249 170 375 542 474 478 205 605 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 169 | . 7 30 33 . 5 1 . . 9 6 9 4 18 13 1 7 26 Fast Attach 15 | . 1 . . . . . . . . 3 5 1 . 1 . . 4 Attach 72 | . . 5 12 2 1 . . 3 2 4 5 4 11 3 1 3 16 Detach 1 | . . . . . . . . . . . . . . . . 1 . Swap 142 | 3 5 10 15 . 8 . . 8 5 2 6 11 21 10 6 7 25 Drop 115 | 2 4 12 20 . 2 1 . 2 3 6 4 3 11 16 . 7 22 Fire 363 | . 13 44 87 . 29 . . 16 3 . 10 28 34 17 18 1 63 Melee 18 | . . . . . 4 . . . . . . . 10 . . . 4 Ram 4 | . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 3) 254 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Build established: Hauler-Mutant 925 | -9/Materials | Discovered new exit (range 4) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Utility x2 1389 | -8/Materials | Lost 5 parts (1p2u2w) 1933 | -8/Materials | Lost 3 parts (3w) 2485 | -8/Materials | Discovered new exit (range 8) 2501 | -8/Materials | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2516 | -7/Factory | Discovered new exit (range 20) 2550 | -7/Factory | Entered Lower Caves 3063 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3351 | -7/Lower Caves | Build established: Hauler-Skirmisher 3385 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3688 | -7/Lower Caves | Discovered new exit (range 17) 3774 | -7/Lower Caves | Learned 4 Factory zone layouts 3788 | -7/Lower Caves | Entered another Lower Caves area 3992 | -7/Lower Caves | Discovered new exit (range 16) 4064 | -7/Lower Caves | Entered Data Miner 4064 | -7/Data Miner | Discovered new exit (range 6) 4093 | -7/Data Miner | Met Data Miner 4118 | -7/Data Miner | Learned location of Section 7 (-2) 4118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4142 | -7/Data Miner | Received God Mode back door access code from Data Miner 4175 | -7/Data Miner | Entered Proximity Caves 4332 | -6/Proximity Caves | Escorted by Enhanced Grunt 4515 | -6/Proximity Caves | Spotted B-75 Beast 4616 | -6/Proximity Caves | Destroyed B-75 Beast 4723 | -6/Proximity Caves | Discovered new exit (range 6) 4733 | -6/Proximity Caves | Entered Factory 4733 | -6/Factory | Evolved 2 slots: Utility x2 4871 | -6/Factory | Build established: Hauler-Tank 5152 | -6/Factory | Discovered new exit (range 3) 5155 | -6/Factory | Identified exit to Factory 5156 | -6/Factory | Entered another Factory area 5156 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5235 | -5/Factory | Build established: Hauler-Skirmisher 5266 | -5/Factory | Fabricated Exp. Sensor Array (x1) 5646 | -5/Factory | Discovered new exit (range 5) 5651 | -5/Factory | Identified exit to Factory 5653 | -5/Factory | Entered another Factory area 5653 | -4/Factory | Evolved 2 slots: Utility x2 5739 | -4/Factory | Lost 3 parts (1p1n1u) 5945 | -4/Factory | Discovered new exit (range 21) 5971 | -4/Factory | Identified exit to Upper Caves 5983 | -4/Factory | Entered Upper Caves 6122 | -4/Upper Caves | Lost 3 parts (3u) 6217 | -4/Upper Caves | Learned Research emergency access door positions 6221 | -4/Upper Caves | Learned Research security intel 6335 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6363 | -4/Upper Caves | Attracted the attention of an 0b10 base 6482 | -4/Upper Caves | Learned Research interactive machine intel 6493 | -4/Upper Caves | Encountered a Warlord checkpoint 6494 | -4/Upper Caves | Spotted B-86 Titan 6592 | -4/Upper Caves | Discovered new exit (range 16) 6609 | -4/Upper Caves | Identified exit to Upper Caves 6611 | -4/Upper Caves | Entered another Upper Caves area 6633 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6662 | -4/Upper Caves | Build established: Hauler-Tank 6893 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7125 | -4/Upper Caves | Build established: Hauler-Skirmisher 7578 | -4/Upper Caves | Lost 7 parts (1p3n3w) 8002 | -4/Upper Caves | Discovered new exit (range 12) 8020 | -4/Upper Caves | Identified exit to Warlord 8021 | -4/Upper Caves | Entered Warlord 8067 | -4/Warlord | System corruption cleaned by Quarantine Array 8141 | -4/Warlord | Met Warlord 8155 | -4/Warlord | Opened Warlord's prototype stash 8166 | -4/Warlord | Warlord's base attacked by MAIN.C 8172 | -4/Warlord | Found Prototype Reactor 8177 | -4/Warlord | Found Prototype Device 8183 | -4/Warlord | Found Prototype Hackware 8189 | -4/Warlord | Found Prototype Device 8477 | -4/Warlord | Build established: Hauler-Tank 8511 | -4/Warlord | Spotted Striker 8512 | -4/Warlord | Spotted Striker 8516 | -4/Warlord | Warlord forces counterattacked 8571 | -4/Warlord | Identified Exp. Phase Shifter 8573 | -4/Warlord | Identified System Purifier 8666 | -4/Warlord | Spotted Executioner 8669 | -4/Warlord | Spotted Striker 8696 | -4/Warlord | Destroyed Striker 8767 | -4/Warlord | Spotted Striker 8770 | -4/Warlord | Discovered new exit (range 9) 8776 | -4/Warlord | Spotted Striker 8779 | -4/Warlord | Identified exit to Proximity Caves 8780 | -4/Warlord | Entered Proximity Caves 9275 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 9337 | -3/Proximity Caves | Spotted B-86 Titan 9379 | -3/Proximity Caves | Core integrity fell below 50% 9393 | -3/Proximity Caves | Destroyed B-86 Titan 9517 | -3/Proximity Caves | Discovered new exit (range 6) 9529 | -3/Proximity Caves | Identified exit to Research 9531 | -3/Proximity Caves | Entered Research 9531 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9534 | -3/Research | Loaded intel: 41 interactive machine locations 9651 | -3/Research | Identified Vortex Chain Reactor 9900 | -3/Research | Found Prototype Slashing Weapon 9901 | -3/Research | Identified Molecular Scythe 9947 | -3/Research | Discovered new exit (range 14) 9978 | -3/Research | Identified exit to Armory 9989 | -3/Research | Entered Armory 10103 | -3/Armory | Identified System Mapper 10143 | -3/Armory | Build established: Hauler-Skirmisher 10273 | -3/Armory | Found Prototype Launcher 10276 | -3/Armory | Found Prototype Launcher 10279 | -3/Armory | Found Prototype Launcher 10291 | -3/Armory | Identified Hellfire Missile Launcher (x3) 11062 | -3/Armory | Lost 4 parts (1n1u2w) 11147 | -3/Armory | System corruption reached 10% 11157 | -3/Armory | Core integrity fell below 50% 11189 | -3/Armory | Core integrity fell below 20% 11201 | -3/Armory | Lost 15 parts (2p2n9u2w) 11253 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Mak. Sensor Array crushed and broken. Hellfire Missile Launcher crushed and broken. Slammed into L-61 Swordsman. Slammed into P-80 Master. P-80 Master resets L-61 Swordsman, system corruption cleaned. Slammed into P-80 Master. Adv. Coolant Injector permanently disabled. Destabilizing: Short circuit. Slammed into P-80 Master. Destabilizing: System interference. Adv. Armor Integrity Analyzer temporarily disabled. Broken Adv. Coolant Injector destroyed. Acquired 17 matter. System Mapper destroyed. System corrupted: Energy discharge (-206). System corrupted: IFF burst signal emitted. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. System corrupted: Component data lost. Acquired Centrium Wheel. Map ----- +----------------------------------------------------+ | # # ####???????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | ####/## #??????????????????????????????????????? | | ???# ######?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# ####??????????????????????????????? | | ???# +????????????????????????????? | | ???# #######/# #????????????????????????????? | | ???# #???????# #????????????????????????????? | | ???# #???????# #????????????????????????????? | | ???# #???????# #????????????????????????????? | | ???# ##??????# #????????????????????????????? | | ???# +??????# #????????????????????????????? | | ???# #??????# ##+##+#??????????????????????? | | ???# ##+#???# #??????????????????????? | | ???# ##### ####???????????????????? | | ???# ????????????????????? | | ???# #??????????????????????? | | ???# !! #??????????????????????? | | ???# !! ##+#####??????????????????? | | ???# !! !! # #??????????????????? | | ???# ! # @ !!=#??????????????????? | | ???######## pp ] != #??????????????????? | | ??????????############ != #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# = #??????????????????? | | ?????????????????????########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 55 Energy Capacity 1700 Matter Stores 525 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 33 Reclamation Efficiency 25 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalParticleBay Manual? 0 Play Time 01:39:45 Cumulative 168.8 hours Start 2020.12.12 @ 22:15:21 End 2020.12.13 @ 00:18:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fdd8317-976b-44bd-ab02-acd56fd2aa46