Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 03:31:28 Player: Null_error Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (3358) 3358 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2419) 2419 TOTAL SCORE: 10892 Bonus ------- High Alert Combat Kills 490 Follower Combat Kills 55 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 10/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Armored Leg Cooled VTOL Module > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Focal Shield Relay Coupler [Duelist] (26) > --- WEAPON (2) ------- Heavy Laser Katana > --- INVENTORY (5) ---- Light Nuclear Core Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Improved Airjet > --- UTILITY ---------- Power Amplifier Small Storage Unit Weight Redist. System Advanced Terrain Scan Processor Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Mass Driver Long-range Missile Launcher > --- INVENTORY -------- Cooled VTOL Module Relay Coupler [Brawler] Relay Coupler [Duelist] Decoy Drone Bay Heavy Ion Cannon Improved Datajack Heavy Pick [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Layered Heavy Armor Plating Weapon Mass Driver Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . . . Utility 5 | . . 1 . 1 . 1 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 149 | 7 10 8 17 2 14 31 10 25 7 4 6 . 8 Power 17 | 1 2 2 1 . 2 3 2 3 . 1 . . . Engine 11 | 1 2 2 1 . . 1 1 2 . 1 . . . Core 6 | . . . . . 2 2 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 1 3 3 4 . 3 7 4 9 1 . 2 . 2 Treads 9 | . . 1 3 . 3 2 . . . . . . . Leg 8 | 1 . . . . . . 1 4 . . 1 . 1 Wheel 8 | . 2 2 1 . . 1 1 . . . 1 . . Hover 10 | . 1 . . . . 3 2 3 . . . . 1 Flight 4 | . . . . . . 1 . 2 1 . . . . Utility 44 | 2 2 1 4 2 6 11 2 6 3 . 4 . 1 Device 18 | 1 . 1 3 1 1 3 2 1 1 . 4 . . Storage 3 | 1 1 . . . . 1 . . . . . . . Processor 7 | . 1 . 1 1 . 1 . . 2 . . . 1 Hackware 10 | . . . . . 2 3 . 5 . . . . . Protection 6 | . . . . . 3 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 3 3 2 8 . 3 10 2 7 3 3 . . 5 Energy Gun 14 | 3 3 2 1 . . 2 1 . 1 . . . 1 Energy Cannon 5 | . . . . . 1 2 1 1 . . . . . Ballistic Gun 6 | . . . 3 . . . . . . . . . 3 Ballistic Cannon 4 | . . . . . 1 1 . 2 . . . . . Launcher 5 | . . . 3 . . 1 . 1 . . . . . Special Weapon 4 | . . . 1 . 1 1 . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . . 1 Piercing Weapon 3 | . . . . . . . . 2 1 . . . . Special Melee Weapon 4 | . . . . . . 2 . 1 . 1 . . . Unidentified Prototypes 6 | . . . . . . 3 1 1 1 . . . . Corrupted Parts 1 | 1 . . . . . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . . . . . Parts Lost 45 | . . 1 6 . . 11 . 16 . 2 2 . 7 Power 6 | . . . 1 . . 3 . 1 . . . . 1 Propulsion 18 | . . 1 2 . . 6 . 6 . . . . 3 Utility 13 | . . . 2 . . 1 . 6 . 1 2 . 1 Weapon 8 | . . . 1 . . 1 . 3 . 1 . . 2 Highest Loss Streak 13 | . . 1 4 . . 6 . 13 . 1 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 79 99 95 88 90 80 84 82 52 54 82 80 80 Engine 3 | . 7 11 11 9 . . . 4 . . 6 6 4 Core 3 | . . . . . 8 6 5 . . . . . . Treads 18 | . . . 18 27 35 23 . . . . . . . Leg 1 | . 4 . . . . . . 4 . . 4 6 7 Wheel 5 | . 14 32 14 . . 1 3 5 . . 2 6 5 Hover 1 | . . . . . . 1 11 10 . . . . 2 Flight 1 | . . . . . . . 6 . 7 13 13 13 9 Device 5 | . 4 11 4 9 . 4 16 14 5 6 14 13 9 Storage 7 | . 14 11 11 9 9 6 6 5 . . . . . Processor 7 | . 7 11 12 15 4 4 6 6 10 13 13 13 18 Hackware 7 | . . . . . 6 8 13 15 20 16 12 6 6 Protection 2 | . . . . . 7 4 . . . . . . . Energy Gun 3 | . 24 22 6 . . . . . . . . . 2 Energy Cannon 2 | . . . . . 3 3 6 4 . . . . . Ballistic Gun 2 | . . . 11 18 . . . . . . . . 2 Ballistic Cannon 3 | . . . . . 8 2 . 2 . . . . . Special Weapon 2 | . . . . . 5 3 . . 4 . . . . Special Melee Weapon 1 | . . . . . . 1 5 1 . 1 6 6 3 Peak Build Rating 64 | 5 9 15 16 18 40 43 60 64 43 43 59 51 55 Average Rating 33 | 4 5 12 14 16 35 34 49 54 32 36 53 51 49 On Entrance 29 | . 5 9 15 15 17 38 38 60 24 40 43 51 51 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 123 | 14 87 94 95 92 123 121 32 37 4 8 22 10 13 Greatest Support 100 | 10 20 30 60 60 80 100 34 36 11 11 16 11 36 Greatest Overweight (x) 31 | 1 4 4 3 1 1 31 1 5 . . 1 . 1 Average Overweight (x) . | . 2 2 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 5 5 5 5 5 Average Capacity 18 | 7 16 25 25 25 25 21 8 7 5 5 5 5 5 Most Carried 25 | 4 19 25 25 25 25 25 8 8 5 5 5 5 5 Average Carried 17 | 3 7 22 23 25 24 20 7 7 4 5 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 8 8 5 5 5 5 5 5 Final Carried 25 | 4 19 25 25 25 25 7 8 3 5 5 5 5 3 Class Distribution -------------------- 57% | Mutant 31% | Bothacker-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Matter Collected 2558 | 205 165 120 446 . 188 642 . 498 . 48 152 . 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 2238 | 108 128 287 446 . 38 745 . 413 . . . . 73 Parts 128 | 3 15 16 28 . 6 35 . 20 . . . . 5 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 Prevented 4 | . . . . . . . . . . . . . 4 Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 59 | . . 6 20 . 1 15 . 15 . . . . 2 Melee 4 | . . . . . . 3 . . . . . . 1 Guns 14 | . . 6 6 . . . . 1 . . . . 1 Cannons 10 | . . . . . 1 7 . 2 . . . . . AOE 31 | . . . 14 . . 5 . 12 . . . . . Classes Destroyed 14 | 2 4 2 1 . 1 3 . . . . . . 1 Worker 2 | . 1 . . . . 1 . . . . . . . Builder 5 | . 1 . . . . 4 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . Recycler 6 | 1 . . 2 . . 3 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 3 | . 2 . . . . 1 . . . . . . . Swarmer 17 | . . . 12 . . . . 5 . . . . . Grunt 28 | . . 3 8 . . 9 . 8 . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 Programmer 5 | . . . . . 1 3 . 1 . . . . . Best Kill Streak 15 | 1 3 3 7 . 1 15 . 12 . . . . 1 Combat Bots Only 12 | . . 3 7 . 1 5 . 12 . . . . 1 Max Kills in Single Turn 4 | 1 1 1 3 . 1 2 . 4 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 1 . 4 . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 663 | . . 26 59 2 2 147 . 235 7 39 30 16 100 Missed 240 | . . 6 13 1 . 38 . 76 2 23 19 11 51 Damage Taken 6231 | 67 . 280 806 6 29 1915 . 1956 95 193 151 . 733 Core 1250 | . . 69 86 . . 237 . 467 16 174 58 . 143 Absorbed by Shields 52 | . . . . . . . . 52 . . . . . Ignored by Resistances 136 | . . . . . . . . . . . 6 . 130 Core Remaining (%) 85 | 100 100 . 61 . 100 66 . . . . . . . Volleys Fired 191 | 5 14 15 39 . 8 64 . 31 3 . . . 12 Largest 2 | 2 2 2 2 . 2 2 . 2 1 . . . 2 Hottest 155 | 90 100 106 121 . 155 155 . 140 5 . . . 102 Shots Fired 275 | 10 25 30 61 . 10 68 . 47 3 . . . 21 Gun 132 | 10 25 30 41 . . . . 5 . . . . 21 Cannon 76 | . . . . . 9 36 . 31 . . . . . Launcher 39 | . . . 12 . . 16 . 11 . . . . . Special 28 | . . . 8 . 1 16 . . 3 . . . . Kinetic 49 | . . . 24 . 2 5 . 9 . . . . 9 Thermal 162 | 5 25 30 25 . 7 31 . 27 . . . . 12 Explosive 39 | . . . 12 . . 16 . 11 . . . . . Electromagnetic 5 | 5 . . . . . . . . . . . . . Robot Hit Streak 20 | 3 8 20 7 . 3 11 . 10 3 . . . 4 Robot Miss Streak 6 | 2 4 1 3 . 4 4 . 6 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 175 | 6 13 25 30 . 3 49 . 30 3 2 . . 14 Core Hits 126 | 2 6 12 27 . 1 41 . 33 . . . . 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 5 | . 1 2 . . . 1 . 1 . . . . . Burn 3 | . 1 2 . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 37 | . . . . . . 10 . 14 1 2 . . 10 Impact 3 | . . . . . . 3 . . . . . . . Slashing 10 | . . . . . . . . . . . . . 10 Piercing 5 | . . . . . . . . 4 1 . . . . Sneak Attacks 7 | . . . . . . 5 . . . 2 . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6836 | 148 178 333 1388 . 81 2482 . 1904 40 . . . 282 Guns 1254 | 77 178 333 368 . . . . 92 . . . . 206 Cannons 1480 | . . . . . 81 911 . 488 . . . . . Explosions 3635 | 71 . . 950 . . 1290 . 1324 . . . . . Melee 333 | . . . . . . 217 . . 40 . . . 76 Ramming 134 | . . . 70 . . 64 . . . . . . . Kinetic 654 | . . . 246 . 50 100 . 187 . . . . 71 Thermal 2176 | 97 178 333 198 . 31 811 . 393 . . . . 135 Explosive 3488 | . . . 874 . . 1290 . 1324 . . . . . Electromagnetic 51 | 51 . . . . . . . . . . . . . Impact 217 | . . . . . . 217 . . . . . . . Slashing 76 | . . . . . . . . . . . . . 76 Piercing 40 | . . . . . . . . . 40 . . . . Highest Corruption 3 | 1 1 . 1 . . 3 . 2 2 2 2 2 . Average Corruption 1 | 1 1 . 1 . . 2 . 1 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . 4 . 10 . . 9 . 15 2 1 5 1 . Message Errors 11 | . 1 . 2 . . 4 . 4 . . . . . Matter Fused 11 | . . . 2 . . 3 . 4 . . 1 1 . Heat Flow Errors 6 | . . . 3 . . 1 . 1 . 1 . . . Energy Discharges 5 | . 1 . 1 . . 1 . . . . 2 . . Parts Rejected 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . 2 . 1 . . . . 4 . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 313 | . . . 76 . . 176 . 48 5 . . . 8 Projectiles 60 | . . . . . . 51 . 9 . . . . . Explosions 118 | . . . 76 . . 3 . 39 . . . . . Melee 135 | . . . . . . 122 . . 5 . . . 8 Knockbacks 7 | . . . . . . 6 . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 3 | . . . . . . 2 . 1 . . . . . Secondary 3 | . . . . . . 3 . . . . . . . Self-Inflicted Damage 472 | 67 . . 218 . . 60 . 127 . . . . . Shots 11 | 2 . . 5 . . 1 . 3 . . . . . Rammed 14 | . . . 5 . . 9 . . . . . . . Targets Rammed 17 | . . . 6 . . 11 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 2 . . . . . . . Highest Temperature 396 | 93 84 197 342 . 222 396 . 171 . 107 . . 168 Average Temperature 103 | 46 36 85 118 . 76 161 . 51 . 59 . . 72 Received Heat Transfer 1771 | . . 111 276 . . 687 . 438 27 18 66 . 148 Effects 9 | . . . 1 . 1 7 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . 1 . 1 1 . . . . . . . Interference 4 | . . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 12 | . . 4 . . . 7 . . . . . . 1 Heat Transferred 4091 | 174 592 1073 396 . 50 1075 . 472 . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Peak Influence 1651 | 10 82 210 474 92 1651 940 354 703 330 . . . . Initial 866 | . 6 . 81 92 59 866 354 247 270 . . . . Average 536 | 5 37 118 252 92 788 787 354 427 296 . . . . Maximum Alert Level 5 | . . 1 2 . 5 3 1 3 1 . . . . Low Security (%) 20 | 100 100 79 37 100 8 . . . . . . . . Level 1 31 | . . 20 57 . 26 . 100 53 100 . . . . Level 2 15 | . . . 4 . 11 30 . 45 . . . . . Level 3 21 | . . . . . 22 69 . . . . . . . Level 4 9 | . . . . . 28 . . . . . . . . Level 5 1 | . . . . . 3 . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 . . . 9 . . 1 . . . . Investigation 2 | . . 1 . . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 3 | . . . . . . 3 . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Distress Signals 4 | . . 2 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 5 7 19 3 1 31 . 25 6 5 10 5 20 Peak Tracking Total 8 | . 2 4 4 3 1 5 . 7 3 4 5 7 8 Tactical Retreats 16 | . . 2 3 . . 1 . . 1 1 5 . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Traps Triggered 10 | . 3 1 . . 1 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Most Traps Carried 4 | . . . 4 4 4 4 1 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Machines Disabled 7 | . . . 1 . 3 . . 3 . . . . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . . . . Garrison Relay 5 | . . . . . 3 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Machines Accessed 18 | . . 1 1 2 2 3 5 1 2 1 . . . Terminals 12 | . . 1 . 1 2 3 2 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Total Hacks 35 | . . 4 1 5 2 9 9 1 3 1 . . . Successful 14 | . . 2 1 2 . 2 5 1 . 1 . . . Failed 21 | . . 2 . 3 2 7 4 . 3 . . . . Catastrophic 6 | . . 1 . . 1 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . 3 . 3 . 7 2 . 3 . . . . Terminals 27 | . . 4 . 4 2 9 4 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . Terminal Hacks 9 | . . 2 1 1 . 2 1 1 . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 4 | . . 1 . 1 . 1 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 2 2 3 3 1 1 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 88 | . . . . . . . 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Used RIF Installer 3 | . . . . . 1 . . 2 . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . Robots Hacked 14 | . . . . . 1 7 . 4 2 . . . . Non-combat 3 | . . . . . . 2 . . 1 . . . . Combat 11 | . . . . . 1 5 . 4 1 . . . . Robot Hacks Applied 17 | . . . . . 1 10 . 4 2 . . . . parse_system 4 | . . . . . 1 2 . . 1 . . . . no_distress 2 | . . . . . . 2 . . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . find_shortcuts 1 | . . . . . . 1 . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . reboot_propulsion 1 | . . . . . . 1 . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . go_dormant 1 | . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . . formatsys_high 4 | . . . . . . 1 . 3 . . . . . Relay Couplers Released 23 | . . . . . 16 . . 7 . . . . . Machine Destruction 19 | . . . . . 12 . . 7 . . . . . Programmers 4 | . . . . . 4 . . . . . . . . Attached 10 | . . . . . 2 3 . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Total Allies 7 | . . . . . 2 2 . 3 . . . . . Largest Group 3 | . . . . . 2 2 . 3 . . . . . Highest-Rated Group 70 | . . . . . 37 37 . 70 . . . . . Highest-Rated Ally 29 | . . . . . 21 21 . 29 . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . 1 . . . . . Ally Attacks 37 | . . . . . . 18 . 19 . . . . . Total Damage 533 | . . . . . . 303 . 230 . . . . . Kills 4 | . . . . . . 3 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . . 2 3 . 1 Drone Launches 16 | . . . . . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Turns Passed 8922 | 124 432 325 1380 119 2649 1549 317 920 148 162 455 55 287 Spaces Moved 5863 | 57 247 202 663 49 1040 729 287 648 352 424 718 110 337 Core 178 | 8 19 . . . . 107 . 44 . . . . . Treads 1748 | . . . 290 49 1040 369 . . . . . . . Legs 477 | 49 57 . . . . . . 217 . . 97 . 57 Wheels 991 | . 159 202 373 . . 2 31 210 . . 6 . 8 Hover 618 | . 12 . . . . 243 256 107 . . . . . Flight 1851 | . . . . . . 8 . 70 352 424 615 110 272 Fastest Speed 32 | 50 60 110 113 240 240 51 51 35 34 32 34 49 47 Average Speed 129 | 167 147 122 168 240 240 175 72 113 34 32 55 49 61 Slowest Speed 1600 | 190 190 140 240 240 240 1600 121 300 35 34 120 49 120 Overloaded Moves 374 | . . . . . . . . . . 343 . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 6 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 40 23 84 5 86 19 9 64 9 68 90 11 48 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . Scrap Searched 5 | . . . 2 . . . . . . 1 2 . . Spaces Dug 33 | . . . 33 . . . . . . . . . . Terrain Destroyed 285 | . . . 133 . 2 59 . 91 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . . 2 9 . 2 . . . . . AOE 272 | . . . 133 . . 50 . 89 . . . . . Terrain Rammed 1 | . . . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Fac Gar Fac Low Low Zio Pro Total 6855 | 72 284 250 853 50 1194 917 393 770 366 446 774 110 376 Wait 344 | . . 12 115 . 3 46 89 11 2 14 42 1 9 Move 5834 | 56 246 201 662 48 1038 728 286 646 339 421 717 109 337 Hop 7 | . . . . . . . . . 6 1 . . . Pick Up 69 | 4 14 9 7 . 10 11 3 3 3 2 3 . . Fast Attach 57 | 7 7 1 2 1 5 8 4 6 6 3 4 . 3 Attach 33 | . 1 2 6 . 3 11 . 6 1 . 1 . 2 Detach 13 | . . . 1 . 4 3 . 2 2 . 1 . . Swap 59 | . 2 5 9 1 6 12 6 13 . 1 1 . 3 Drop 52 | . . 5 5 . 15 6 5 9 3 2 2 . . Fire 191 | 5 14 15 39 . 8 64 . 31 3 . . . 12 Melee 37 | . . . . . . 10 . 14 1 2 . . 10 Ram 11 | . . . 5 . . 6 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . 2 . . 5 . . . . . . . Escape Stasis 23 | . . . . . . . . 23 . . . . . Rewire 118 | . . . . . 102 7 . 6 . . 3 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Discovered new exit (range 7) 882 | -9/Materials | Entered Mines 947 | -9/Mines | Learned 4 Materials zone layouts 1047 | -9/Mines | Learned 4 Materials zone layouts 1201 | -9/Mines | Discovered new exit (range 14) 1224 | -9/Mines | Destroyed 7 combat bots 1287 | -9/Mines | Found a hidden stash of uninstalled traps 1424 | -9/Mines | Discovered new exit (range 4) 1434 | -9/Mines | Found the Drone Emporium 1439 | -9/Mines | Found Prototype Device 1523 | -9/Mines | Lost 4 parts (2n1u1w) 1774 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2077 | -9/Mines | Identified exit to Materials 2262 | -9/Mines | Entered Materials 2262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2263 | -8/Materials | Identified exit to Factory 2366 | -8/Materials | Identified exit to Garrison 2381 | -8/Materials | Entered Garrison 2381 | -8/Garrison | Discovered recently destroyed garrison 2597 | -8/Garrison | Garrison Relay disabled 2845 | -8/Garrison | Discovered exit to Factory (range 3) 2980 | -8/Garrison | Garrison Relay disabled 3018 | -8/Garrison | Installed Relay Interface Framework 3469 | -8/Garrison | Discovered exit to Factory (range 9) 3493 | -8/Garrison | Garrison Relay disabled 3789 | -8/Garrison | Discovered exit to Factory (range 7) 3829 | -8/Garrison | Build established: Bothacker-Mutant 5030 | -8/Garrison | Entered Factory 5030 | -7/Factory | Accompanied by 2 allies 5030 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5430 | -7/Factory | First assault squad dispatched 5546 | -7/Factory | Garrison activated, responded to threat 6162 | -7/Factory | Lost 6 parts (1p4n1w) 6379 | -7/Factory | Build established: Mutant 6561 | -7/Factory | Discovered new exit (range 7) 6579 | -7/Factory | Entered another Factory area 6579 | -6/Factory | Evolved 2 slots: Utility x2 6708 | -6/Factory | Repaired Broken Imp. Airjet 6762 | -6/Factory | Discovered new exit (range 6) 6850 | -6/Factory | Identified exit to Garrison 6896 | -6/Factory | Entered Garrison 6982 | -6/Garrison | Triggered checkpoint 7001 | -6/Garrison | Expanded RIF knowledge: Hotswap 7009 | -6/Garrison | Garrison Relay disabled 7250 | -6/Garrison | Triggered checkpoint 7382 | -6/Garrison | Garrison Relay disabled 7516 | -6/Garrison | Triggered checkpoint 7527 | -6/Garrison | Triggered checkpoint 7551 | -6/Garrison | Triggered checkpoint 7560 | -6/Garrison | Lost 3 allies 7582 | -6/Garrison | Destroyed 12 combat bots 7646 | -6/Garrison | Triggered checkpoint 7671 | -6/Garrison | Build established: Bothacker-Mutant 7684 | -6/Garrison | Core integrity fell below 50% 7688 | -6/Garrison | Identified Decoy Drone Bay 7701 | -6/Garrison | Discovered new exit (range 13) 7716 | -6/Garrison | Lost 13 parts (1p4n5u3w) 7757 | -6/Garrison | Lost 8 allies 7783 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 7816 | -6/Garrison | Entered Factory 7915 | -6/Factory | Discovered new exit (range 15) 7920 | -6/Factory | Identified exit to Extension 7934 | -6/Factory | Discovered new exit (range 15) 7960 | -6/Factory | Identified exit to Lower Caves 7964 | -6/Factory | Entered Lower Caves 7998 | -6/Lower Caves | Spotted B-75 Beast 8065 | -6/Lower Caves | Learned location of Zion (-6) 8101 | -6/Lower Caves | Discovered new exit (range 7) 8103 | -6/Lower Caves | Identified exit to Lower Caves 8126 | -6/Lower Caves | Entered another Lower Caves area 8257 | -6/Lower Caves | Learned Factory terminal intel 8277 | -6/Lower Caves | Learned Factory stockpile data 8477 | -6/Lower Caves | Learned Factory interactive machine intel 8483 | -6/Lower Caves | Core integrity fell below 20% 8556 | -6/Lower Caves | Build established: Derelict-Mutant 8576 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8578 | -6/Lower Caves | Discovered new exit (range 8) 8581 | -6/Lower Caves | Identified exit to Zion 8581 | -6/Lower Caves | Entered Zion 8601 | -6/Zion | System corruption cleaned by Quarantine Array 8604 | -6/Zion | RIF detected upon attempting to enter Zion 8604 | -6/Zion | Attacked by Zionites 8604 | -6/Zion | Spotted 13-WXE(B) 8604 | -6/Zion | Spotted IL-LVI(B) 8629 | -6/Zion | Discovered new exit (range 14) 8635 | -6/Zion | Identified exit to Proximity Caves 8636 | -6/Zion | Entered Proximity Caves 8641 | -5/Proximity Caves | Spotter reported a threat 8641 | -5/Proximity Caves | Spotter reported a threat 8768 | -5/Proximity Caves | Learned 8 Factory zone layouts 8813 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 8923 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08782_ Scythe destroyed. 08782_ Biomechanical Wings destroyed. 08782_ Imp. Reaction Control System destroyed. 08792_ Slug penetrates Wall. 08810_ Penetrated by Slug. 08820_ Slug penetrates Wall. 08823_ Penetrated by Slug. 08826_ Hover Unit destroyed. 08830_ Penetrated by Slug. 08830_ Mak. Power Source destroyed. 08835_ Slug penetrates Wall. 08836_ Lgt. Fission Core melted. 08836_ H-66 Slayer destroyed. 08840_ Acquired 37 matter. 08842_ Acquired Flexi-carbon Leg. 08845_ Acquired 10 matter. 08847_ Acquired Hvy. Assault Rifle. 08849_ Acquired Hvy. Battle Rifle. 08915_ Hvy. Battle Rifle destroyed. 08919_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????# ## ##??????## #?# ## ##???#### | | ???????## ##????????###?# ## ###?# | | ???????# ##?????????????# ## ### | | ???????# #??????????????# ## ## # | | ???????# ### #????????####### ### | | ???????#???# ##??????## ## # | | ???????????# #### ### ###### | | ?#????????## ### ## ### #????? | | ## ????#### ###?#### ##?###????? | | ???## ##### ##??????## #?????????? | | ??# ####???# ##?????? #?????????? | | ??## ##??????# ??#?????# #????????? | | ??### #???????# ?#??????# #### #???##### | | #???# #????#### #?????# ????## ##??## # | | ##?# ###### #????# ??????## #???# | | ## ## #????#???????? ??### | | ???# # # ##????????????? ## ???# # | | #????# ##????????????# ## #### # | | #????## ??????????# ## # | | #?????## #### ??????????## ######## # | | #??????# #??# ?????????????##??????# # | | ######?# #??# ?????????????????##?## # | | ## ### #???# % #?????????????????## ## | | #????# #########?????????## | | ##?????# ### ##?####???# | | ##??????# g @ ## ##??## | | #???????# ###gg #???## | | ##???????????#?## ### #????## | | #######???????????????## ##?# ##????## | | ???????????????????????####??# ##???### # | | ?????????????????????????????# #????# # | | ?????????????????????????????## #???## | | ??????????????????????????????## ##??## | | ?????????????????????########### #??## | | ?????????????????????# #?## | | ?????????????????????# """" ##?# # | | ?????????????????????# """" ##?## ## | | ?????????????????????# """" #### ##? | | ?????????????????????# ##?? | | ?????????????????????###### ##??? | | ??????????????????????????# ##### #?### | | ??????????????????????????# ##### ##?# # | | ??????????????????????????# ### ###?## # | | ??????????????????????????# ## ##### | | ??????????????????????????# ## | | ??????????????????????????# ### | | ??????????????????????????# #?### | | ??????????????????????????# #???#### | | ??????????????????????????# #??????# | | ??????????????????????????# #?###### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: EM 25 Evasion (%) 70 Recoil Reduction 5 Relay Coupler Types 3 Relay Coupler Value 87 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Challenges ------------ None Game ------ Seed ServoPropulsionAutogun Manual? 0 Play Time 01:35:49 Cumulative 61.2 hours Start 2024.09.14 @ 01:51:16 End 2024.09.14 @ 03:31:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 59393bd2-64cd-4155-bd38-59eb3f89d238