Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 19:31:17 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (226) 1130 Value Destroyed (5966) 5966 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 11682 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 252 Cogmind --------- Core Integrity 606/850 Matter 288/300 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (8) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Compact Battery (200) Improved Signal Interpreter Reaction Control System Phase Shifter System Shield Authchip [R/Combat] Long-range Missile Launcher Plasma Flamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Reactive Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Compact Battery Improved Signal Interpreter Reaction Control System Phase Shifter System Shield Authchip [R/Combat] Long-range Missile Launcher Plasma Flamer Greatsword [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Greatsword Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 6 | . . 2 1 1 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 143 | 7 5 38 46 11 6 3 19 2 6 Power 28 | 1 1 8 7 1 2 . 6 . 2 Engine 22 | 1 . 8 5 1 . . 6 . 1 Core 6 | . 1 . 2 . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 34 | 2 1 9 11 1 2 . 4 . 4 Treads 3 | . . . . . . . 3 . . Leg 27 | 2 1 6 10 1 2 . 1 . 4 Wheel . | . . . . . . . . . . Hover 4 | . . 3 1 . . . . . . Flight . | . . . . . . . . . . Utility 46 | 2 1 10 16 6 1 2 8 . . Device 22 | 1 1 7 8 3 . . 2 . . Storage 3 | 1 . 1 1 . . . . . . Processor 9 | . . . 2 3 . 2 2 . . Hackware 6 | . . 1 2 . . . 3 . . Protection 6 | . . 1 3 . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 2 11 12 3 1 1 1 2 . Energy Gun 18 | . 2 10 6 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 3 | . . . 1 1 1 . . . . Launcher 4 | . . 1 2 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 4 | . . . 1 1 . . 1 1 . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . . . . Parts Lost 30 | . . 5 8 1 7 . 4 . 5 Power 7 | . . 2 2 . 2 . . . 1 Propulsion 10 | . . 2 1 . 3 . 2 . 2 Utility 9 | . . . 4 1 1 . 2 . 1 Weapon 4 | . . 1 1 . 1 . . . 1 Highest Loss Streak 6 | . . 3 2 1 6 . 2 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 1 6 9 9 9 10 9 9 8 8 Power . | . . . . . . . . . . Propulsion . | . 1 3 . . . . . . . Utility 5 | . 1 4 6 6 7 6 6 6 6 Weapon 2 | . 2 2 1 2 3 3 3 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . 8 4 2 . 1 2 . 7 Power 2 | . . . 1 1 . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 15 | . . 5 2 1 . . 1 . 6 Weapon 5 | . . 2 . . . 1 1 . 1 Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 95 | . 100 97 98 99 87 92 94 93 92 Engine 9 | . 2 10 7 15 3 . 11 13 6 Core 2 | . 11 . 1 . 8 15 1 . 5 Treads 3 | . . . . . . . 7 13 1 Leg 15 | . 28 15 24 23 14 15 10 6 18 Hover 1 | . . 6 2 . . . . . . Device 11 | . 14 19 9 7 7 7 12 6 6 Storage 8 | . 14 11 9 7 7 7 5 6 6 Processor 11 | . . . 9 15 23 23 13 20 20 Hackware 6 | . . 2 7 6 . . 12 13 13 Protection 7 | . . 10 8 7 5 7 6 6 5 Energy Gun 6 | . 7 21 9 . . . . . . Ballistic Cannon 1 | . . . . 4 4 7 2 . . Slashing Weapon 3 | . . . 2 7 2 . 3 5 6 Peak Build Rating 59 | 7 11 21 37 45 45 37 55 54 59 Average Rating 35 | 5 9 16 30 43 35 36 51 53 57 On Entrance 30 | . 7 11 21 37 45 36 37 54 54 Avg Prop Armor Cover (%) 4 | . . . 9 . . . 4 4 7 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 11 15 29 44 62 57 33 51 47 45 Greatest Support 57 | 20 20 26 51 50 50 20 57 48 55 Greatest Overweight (x) 10 | . . 2 3 1 10 1 1 . 2 Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 9 10 10 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 Average Carried 9 | 1 6 9 9 9 10 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 1 8 10 10 10 10 9 10 10 8 Class Distribution -------------------- 47% | Mutant 26% | Hacker-Gladiator 12% | Scavenger-Mutant 5% | Gladiator 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Matter Collected 2744 | 300 100 590 670 255 180 10 442 126 71 Remotely 96 | 26 70 . . . . . . . . Salvage Created 8584 | 178 375 2190 3251 833 431 . 1044 108 174 Parts 448 | 13 19 135 166 39 10 . 58 5 3 Haulers Intercepted 15 | . . 6 6 1 . . 2 . . Recyclers Shooed 5 | . . 2 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 16 . . 5 4 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 129 | . 6 37 45 14 10 . 10 4 3 Melee 35 | . . . 11 8 7 . 6 . 3 Guns 53 | . 6 27 20 . . . . . . Cannons 18 | . . . 8 3 3 . 4 . . AOE 21 | . . 10 5 2 . . . 4 . Classes Destroyed 17 | 2 3 7 2 1 . . 1 1 . Worker 26 | . 1 7 10 2 . . 6 . . Builder 12 | . . 3 8 . . . 1 . . Tunneler 9 | 4 . 1 2 . . . 2 . . Hauler 15 | . . 6 6 1 . . 2 . . Recycler 18 | 1 2 5 6 2 . . 2 . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 3 | . . 1 2 . . . . . . Operator 6 | . . 4 . . . . 2 . . Watcher 7 | . . 4 3 . . . . . . Swarmer 25 | . 3 7 7 3 1 . . 4 . Grunt 74 | . 3 23 26 9 6 . 4 . 3 Brawler 5 | . . . 4 1 . . . . . Duelist 4 | . . 1 1 . 2 . . . . Protector 1 | . . . 1 . . . . . . Sentry 15 | . . 6 6 . 1 . 2 . . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . 1 . . 3 . . Best Kill Streak 21 | 2 4 10 21 4 6 . 5 4 2 Combat Bots Only 9 | . 3 9 5 4 6 . 1 4 2 Max Kills in Single Turn 3 | 1 2 3 2 2 1 . 2 3 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 3 2 2 . . . 3 . Melee 1 | . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 714 | . 37 147 224 55 77 . 103 1 70 Missed 213 | . 8 44 64 17 23 . 38 1 18 Hits 501 | . 29 103 160 38 54 . 65 . 52 Melee 15 | . . . 7 1 3 . . . 4 Projectile 486 | . 29 103 153 37 51 . 65 . 48 Critical Strikes 22 | . . . 13 1 3 . 1 . 4 Damage Taken 7673 | . 376 1301 2489 608 971 . 814 42 1072 Core 1125 | . 86 213 381 51 150 . 105 14 125 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 133 | . . 47 38 . 11 . 37 . . Ignored by Resistances 139 | . . . 3 40 23 . 40 . 33 Regen/Repaired (Parts) 889 | . . 380 133 . . . 376 . . Core Remaining (%) 62 | 100 65 46 30 . . 71 . . . Volleys Fired 453 | 15 30 163 166 22 21 . 34 2 . Largest 2 | 2 2 2 2 1 1 . 1 1 . Hottest 136 | 40 105 130 136 37 37 . 40 43 . Shots Fired 772 | 30 60 311 292 22 21 . 34 2 . Gun 618 | 30 60 308 220 . . . . . . Cannon 142 | . . . 65 22 21 . 34 . . Launcher 12 | . . 3 7 . . . . 2 . Special . | . . . . . . . . . . Kinetic 158 | 30 50 . 1 22 21 . 34 . . Thermal 583 | . 10 308 265 . . . . . . Explosive 12 | . . 3 7 . . . . 2 . Electromagnetic 19 | . . . 19 . . . . . . Robot Hit Streak 21 | 11 8 18 21 3 6 . 6 . . Robot Miss Streak 7 | 2 4 7 3 3 3 . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 2 4 7 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 670 | 22 37 220 241 32 38 . 62 4 14 Core Hits 352 | 9 19 123 125 20 16 . 30 6 4 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . Critical Strikes 46 | . 1 14 12 4 5 . 3 . 7 Burn 24 | . 1 14 9 . . . . . . Meltdown 2 | . . . 2 . . . . . . Blast 3 | . . . . . 2 . 1 . . Smash 2 | . . . . 1 1 . . . . Sever 14 | . . . 1 3 2 . 1 . 7 Impale 1 | . . . . . . . 1 . . Melee Attacks 172 | . . . 32 35 24 . 50 12 19 Impact 7 | . . . . 3 4 . . . . Slashing 137 | . . . 32 32 20 . 22 12 19 Piercing 28 | . . . . . . . 28 . . Sneak Attacks 33 | . . . 6 7 2 . 16 2 . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 4 | . . . . 2 1 . 1 . . Damage Inflicted 17659 | 178 345 4132 5674 1606 1159 . 3217 666 682 Guns 6641 | 178 345 3205 2913 . . . . . . Cannons 2225 | . . . 945 261 364 . 655 . . Explosions 2485 | . . 910 673 408 . . 170 324 . Melee 6289 | . . . 1141 937 795 . 2392 342 682 Ramming 19 | . . 17 2 . . . . . . Kinetic 1732 | 178 247 . 27 261 364 . 655 . . Thermal 7539 | . 98 3738 3533 . . . 170 . . Explosive 1699 | . . 377 590 408 . . . 324 . Electromagnetic 381 | . . . 381 . . . . . . Impact 240 | . . . . 45 195 . . . . Slashing 5195 | . . . 1141 892 600 . 1538 342 682 Piercing 854 | . . . . . . . 854 . . Highest Corruption 3 | . . 3 . . . . 2 2 2 Average Corruption 2 | . . 3 . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . 10 . . . . 1 40 3 Message Errors 18 | . . 3 . . . . 1 14 . Matter Fused 13 | . . 4 . . . . . 8 1 Heat Flow Errors 6 | . . 1 . . . . . 5 . Energy Discharges 6 | . . 1 . . . . . 5 . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . 3 2 Data Loss (major) 5 | . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 1081 | . . 208 115 119 40 . 434 165 . Projectiles 18 | . . . . . . . 18 . . Explosions 364 | . . 208 52 16 . . 45 43 . Melee 699 | . . . 63 103 40 . 371 122 . Knockbacks 12 | . . . . 1 3 . 8 . . Impact 1 | . . . . . 1 . . . . Kinetic 11 | . . . . 1 2 . 8 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 212 | . . 114 . 56 . . . 42 . Shots 5 | . . 3 . 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . 3 2 . . . . . . Kicked 5 | . . 3 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 322 | . 84 108 322 198 26 . 40 278 43 Average Temperature 49 | . 29 31 54 58 6 . 22 103 16 Received Heat Transfer 3283 | . 195 522 1314 198 465 . 195 . 394 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 4 | . . . 2 . 2 . . . . Impact Corruptions 2 | . . . . 1 1 . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 38 | . . 15 23 . . . . . . Heat Transferred 16720 | . 297 8442 7831 . . . 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Maximum Alert Level 3 | . . 2 3 2 . . . . . Low Security (%) 46 | 100 100 64 2 . . . 100 . . Level 1 28 | . . 3 50 98 . . . . . Level 2 19 | . . 32 29 1 . . . . . Level 3 5 | . . . 17 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 901 | 10 94 606 901 403 . . 136 . . Initial 403 | . . 26 249 403 . . . . . Average 262 | 1 20 231 462 318 . . 46 . . Influence Increases 4746 | 25 189 1324 1702 372 396 . 523 100 115 Destroy 0b10 Robot/C 2700 | . 120 740 880 280 320 . 220 80 60 Destroy 0b10 Robot/NC 500 | 25 15 155 190 25 . . 80 10 . Destroy Leader 574 | . 30 200 188 32 20 . 84 10 10 Allied During Kill 18 | . . . . . 11 . 7 . . Successful Hack 137 | . 9 30 65 . . . 33 . . Disable Machine 210 | . . 75 75 15 . . 45 . . Anti-Garrison Action 150 | . . . 150 . . . . . . Destroy Structure 157 | . . 64 49 20 . . 24 . . Lose Combat Pursuer 300 | . 15 60 105 . 45 . 30 . 45 Influence Decreases 4695 | 25 127 794 1405 930 684 43 489 95 103 Entered New Map 1020 | . . 36 343 486 124 9 . 14 8 Time Decay 3005 | 25 127 648 682 434 490 34 429 81 55 Lost Part 290 | . . 50 80 10 70 . 40 . 40 Lost Ally 20 | . . . . . . . 20 . . Purge Threat 360 | . . 60 300 . . . . . . Squads Dispatched 33 | . 1 8 10 3 . . 10 . 1 Investigation 12 | . . 4 4 1 . . 3 . . Extermination 6 | . . . . 2 . . 4 . . Reinforcement 9 | . 1 4 1 . . . 3 . . Assault 6 | . . . 5 . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Distress Signals 5 | . . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 8 65 65 14 17 . 17 2 13 Peak Tracking Total 9 | . 3 9 6 4 7 . 4 3 8 Tactical Retreats 17 | . 1 4 5 . 3 . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Traps Triggered 5 | . . 4 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 11 | . . . . . . . . 11 . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Disabled 15 | . . 5 6 1 . . 3 . . Max in Single Turn 2 | . . 2 1 1 . . 1 . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Accessed 36 | . 1 10 12 3 . . 9 1 . Terminals 22 | . 1 7 9 . . . 5 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 6 | . . 1 2 1 . . 2 . . Recycling Units 3 | . . 1 . 2 . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 120 | . 3 48 40 6 . . 22 1 . Successful 78 | . 2 31 23 4 . . 17 1 . Failed 41 | . 1 17 16 2 . . 5 . . Catastrophic 5 | . . 2 2 . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 40 | . 2 18 14 . . . 6 . . Terminals 67 | . 3 24 31 . . . 9 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 36 | . . 18 6 3 . . 9 . . Recycling Units 6 | . . 3 . 3 . . . . . Scanalyzers 9 | . . 3 3 . . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 1 5 9 . . . 3 1 . Record 4 | . . 1 2 . . . 1 . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . Locate Traps 3 | . 1 1 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 29 | . . 16 4 1 . . 8 . . Scan Component 15 | . . 8 2 1 . . 4 . . Repair 14 | . . 8 2 . . . 4 . . Recycling Unit Hacks 5 | . . 2 . 3 . . . . . Report Inventory 3 | . . 1 . 2 . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . Scanalyzer 7 | . . 3 2 . . . 2 . . Retrieve Study 7 | . . 3 2 . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 1 5 8 . . . 3 . . Terminals 16 | . 1 5 8 . . . 2 . . Botnet 16 | . 1 5 8 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Patch 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 1 10 10 3 . . 8 . . Full Trace Events 15 | . . 6 6 1 . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . 2 2 . . . 2 . . Parts Repaired 14 | . . 8 2 . . . 4 . . Time 465 | . . 281 63 . . . 121 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . 10 . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . Machine Destruction 1 | . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 1 1 . . Highest-Rated Group 32 | . . . . . 32 32 32 . . Highest-Rated Ally 32 | . . . . . 32 32 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . 17 . 10 . . Total Damage 821 | . . . . . 515 . 306 . . Kills 8 | . . . . . 6 . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Active Infowar (turns) 7168 | . . . 229 1073 1291 187 1625 2301 462 Sensors 6939 | . . . . 1073 1291 187 1625 2301 462 ECM 229 | . . . 229 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 8 | . . . . . 2 2 . 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Turns Passed 13182 | 125 508 2859 2710 1076 1291 187 1663 2301 462 Spaces Moved 6427 | 64 336 1200 1349 370 582 95 727 1400 304 Core 19 | 7 . . . . 12 . . . . Treads 1853 | . . . . . . . 433 1400 20 Legs 3918 | 57 336 715 1197 370 570 95 294 . 284 Wheels . | . . . . . . . . . . Hover 637 | . . 485 152 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 116 110 186 190 190 120 160 120 Average Speed 156 | 112 120 159 136 192 197 190 159 160 124 Slowest Speed 550 | 120 120 260 250 193 550 190 240 160 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 42 75 72 8 75 20 21 97 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 7 | . . . . . 2 2 . 2 1 Spaces Dug 29 | . . . . 1 . . 5 20 3 Terrain Destroyed 205 | . . 60 49 31 2 . 22 38 3 Melee 16 | . . . . . . . 5 8 3 Projectile 8 | . . . . 2 2 . 4 . . AOE 181 | . . 60 49 29 . . 13 30 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total 8533 | 93 392 1838 1878 662 665 102 1117 1437 349 Wait 1015 | . 5 354 190 209 10 . 233 3 11 Move 6418 | 63 335 1199 1348 369 581 94 726 1399 304 Hop . | . . . . . . . . . . Pick Up 124 | 8 12 28 37 9 1 2 22 4 1 Fast Attach 44 | . . 18 5 1 6 1 10 . 3 Attach 46 | 7 3 9 14 3 . . 7 2 1 Detach 2 | . . . . . . . 2 . . Swap 101 | . 2 28 44 9 2 2 10 . 4 Drop 128 | . 5 36 40 8 2 3 24 4 6 Fire 453 | 15 30 163 166 22 21 . 34 2 . Melee 167 | . . . 32 32 23 . 49 12 19 Ram . | . . . . . . . . . . Kick 5 | . . 3 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 19 | . . . . . 19 . . . . Trap 11 | . . . . . . . . 11 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Build established: Scavenger-Mutant 784 | -9/Materials | Discovered new exit (range 10) 1545 | -9/Materials | Repaired Rnf. Ion Engine 1573 | -9/Materials | Repaired Utility Shielding 1606 | -9/Materials | Repaired Beam Rifle 1774 | -9/Materials | Repaired Imp. Aluminum Leg 1933 | -9/Materials | Repaired Imp. Aluminum Leg 2322 | -9/Materials | Build established: Mutant 2591 | -9/Materials | Destroyed 9 combat bots 2695 | -9/Materials | Lost 3 parts (1p2n) 3175 | -9/Materials | Repaired Airjet 3214 | -9/Materials | Repaired Airjet 3267 | -9/Materials | Repaired Imp. Medium Laser 3359 | -9/Materials | Discovered new exit (range 7) 3391 | -9/Materials | Core integrity fell below 50% 3406 | -9/Materials | Discovered new exit (range 12) 3493 | -9/Materials | Entered another Materials area 3493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -8/Materials | Repaired Imp. Medium Laser 4345 | -8/Materials | Central database locked down 5093 | -8/Materials | First assault squad dispatched 5288 | -8/Materials | Core integrity fell below 50% 5666 | -8/Materials | Repaired Carbon-fiber Leg 6190 | -8/Materials | Discovered new exit (range 5) 6203 | -8/Materials | Entered Factory 6203 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7182 | -7/Factory | Build established: Gladiator 7235 | -7/Factory | Discovered new exit (range 14) 7277 | -7/Factory | Identified exit to Lower Caves 7279 | -7/Factory | Entered Lower Caves 7370 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7451 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 7994 | -7/Lower Caves | Build established: Mutant 8276 | -7/Lower Caves | Discovered new exit (range 15) 8278 | -7/Lower Caves | Learned Factory trap positions 8563 | -7/Lower Caves | Identified exit to Lower Caves 8570 | -7/Lower Caves | Entered another Lower Caves area 8570 | -7/Lower Caves | Accompanied by 1 ally 8615 | -7/Lower Caves | Learned Factory interactive machine intel 8662 | -7/Lower Caves | Learned location of 1 exit from Factory 8727 | -7/Lower Caves | Discovered new exit (range 15) 8757 | -7/Lower Caves | Entered Factory 8757 | -6/Factory | Accompanied by 1 ally 8757 | -6/Factory | Evolved 2 slots: Utility x2 8758 | -6/Factory | Identified exit to Factory 8759 | -6/Factory | Loaded intel: 123 trap records 8760 | -6/Factory | Loaded intel: 56 interactive machine locations 8987 | -6/Factory | Repaired Katana 9080 | -6/Factory | Build established: Hacker-Mutant 9930 | -6/Factory | Build established: Hacker-Gladiator 10055 | -6/Factory | Repaired Carbon-fiber Leg 10095 | -6/Factory | Repaired Imp. Sensor Array 10122 | -6/Factory | Repaired Med. Storage Unit 10351 | -6/Factory | Discovered new exit (range 12) 10418 | -6/Factory | Identified exit to Lower Caves 10420 | -6/Factory | Entered Lower Caves 10630 | -6/Lower Caves | Learned Factory garrison access intel 12293 | -6/Lower Caves | Identified exit to Lower Caves 12721 | -6/Lower Caves | Entered another Lower Caves area 12750 | -6/Lower Caves | Found DCF Scrap (13 items) 12783 | -6/Lower Caves | Learned Factory non-interactive machine intel 12793 | -6/Lower Caves | Learned Factory machine intel 13160 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13183 | -6/Lower Caves | Self-destructed Last Messages --------------- G-50 Soldier Carbon-fiber Leg severed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." G-50 Soldier destroyed. Critical hit (Burn: +37). Y-64 Sentinel: "REQUESTING BACKUP." Greatsword destroyed. Penetrated by Slug. S-27 Virus Autogun severed. Slug penetrates Wall. Lgt. Angular Momentum Engine destroyed. Adv. Heat Sink fries itself beyond repair. L-41 Fighter Microactuators severed. Penetrated by Slug. L-41 Fighter Imp. Deuterium Engine severed. Flexi-carbon Leg severed. Reactive Plating destroyed. L-41 Fighter suffers critical hit (Burn). Penetrated by Slug. Carbon-fiber Leg destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ### ### ##??# ##?## ## # | | ??####?# #??# ### #"### | | ???????# ##?###??# ####"# ####### | | ???????# ##????## #?### ##?????## ####### | | ???????# ###### ##### #???????# ##?????? | | ????#### ## ### ##???????###??????? | | ????# #####?????????????????? | | ????# ## ##???????????????????? | | ????# ### ## ####????????????????? | | ??# ## #### #????????????????? | | ?# ### #?### #????????????????? | | ?## #??# #???## #????????????????? | | ??#####???### ####?###### #????????????????? | | ????????????# ##??????# #????????????????? | | ????????????## ##??????# ##????????????????? | | ?????????????# ##??????###?????????????????? | | ?????????????# #??????????????????????????? | | ?????????????## ## #??????????????????????????? | | ??????????????# ## ############???????????????? | | ??????????????# ## ##??????????????? | | ?????????????? ### = ##?????????????? | | ????????????? #?###### % #?????????????? | | ???????????? #?????# [% #?????????????? | | ??????????? ????## =% ####?????????????? | | ?????????? ????# ####????????????????? | | ????????? ## ????#*l@####???????????????????? | | ???????? #?####????#gg #??????????????????????? | | ????????? #?????????# ggY ??????????????????????? | | ?????????????????????#g####??????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????#?????????s?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 18 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Arm. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Ion Engine | 27% | -9/Materials Utility Shielding | 32% | -9/Materials Beam Rifle | 60% | -9/Materials Imp. Aluminum Leg | 17% | -9/Materials Imp. Aluminum Leg | 48% | -9/Materials Airjet | 65% | -9/Materials Airjet | 70% | -9/Materials Imp. Medium Laser | 40% | -9/Materials Imp. Medium Laser | 34% | -8/Materials Carbon-fiber Leg | 32% | -8/Materials Katana | 18% | -6/Factory Carbon-fiber Leg | 31% | -6/Factory Imp. Sensor Array | 36% | -6/Factory Med. Storage Unit | 27% | -6/Factory Studied --------- Spread Laser | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Katana | -6/Factory | Hacked Spear | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Professional Mechanic Challenges ------------ None Game ------ Seed PointDisruptorMegatreads Manual? 0 Play Time 01:31:06 Cumulative 79.5 hours Start 2026.06.25 @ 16:06:52 End 2026.06.25 @ 19:31:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 24 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 50% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c7b9372-16d6-4323-ba0d-40cd5102d854