Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 11:52:23 Player: Corbojler Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (5291) 5291 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 10449 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 60 Friendly Fire -20 Cogmind --------- Core Integrity 21/1000 Matter 119/300 Energy 17/100 System Corruption 4% Temperature Cool (27) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Medium Treads Matter Compressor (250) Experimental Sensor Array Experimental Targeting Computer Transmission Jammer Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine F-cell Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Heavy Reflective Plating > --- WEAPON ----------- Heavy Ion Cannon Cooled Particle Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fission Core Fission Core Improved Cryofiber Web Improved Cooling System Matter Compressor Experimental Sensor Array Improved Medium Armor Plating Reflective Plating Improved Shield Generator Improved Lightning Gun Proton Cannon Heavy Plasma Cannon Heavy Phase Cannon Heavy Assault Cannon Gauss Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Precision Grenade Launcher [Rating: 76] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Improved Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Slots Evolved 10 | . . . . 4 2 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . 1 . Utility 5 | . . . . 2 1 1 1 Weapon 2 | . . . . . 1 . 1 Parts Attached 115 | 7 3 2 3 13 32 31 24 Power 13 | 1 1 1 . 2 4 2 2 Engine 10 | 1 1 . . 2 4 2 . Core 3 | . . 1 . . . . 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . 6 1 6 2 Treads 17 | 2 . . . 6 1 6 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 2 2 1 1 3 15 12 7 Device 26 | 1 1 1 1 2 9 6 5 Storage 6 | 1 1 . . . 3 1 . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . 1 . . . Protection 8 | . . . . . 1 5 2 Artifact . | . . . . . . . . Weapon 42 | 2 . . 2 2 12 11 13 Energy Gun 9 | . . . 1 1 5 2 . Energy Cannon 8 | . . . . . 3 . 5 Ballistic Gun 6 | 2 . . 1 . . 3 . Ballistic Cannon 11 | . . . . 1 2 4 4 Launcher 8 | . . . . . 2 2 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 3 5 . Parts Lost 39 | . . . . . 3 8 28 Power 5 | . . . . . 1 . 4 Propulsion 10 | . . . . . . 5 5 Utility 10 | . . . . . . 2 8 Weapon 14 | . . . . . 2 1 11 Highest Loss Streak 26 | . . . . . 1 2 26 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 97 99 97 87 Engine 11 | . 14 4 . 8 14 13 9 Core 2 | . . 9 14 9 . . 1 Treads 24 | . 28 28 28 24 23 24 17 Device 13 | . 14 14 14 18 14 12 10 Storage 7 | . 14 14 14 9 7 6 5 Processor 8 | . . . . . 11 13 11 Hackware 1 | . . . . 9 3 . . Protection 2 | . . . . . . 5 4 Energy Gun 5 | . . . 12 9 8 3 . Energy Cannon 4 | . . . . . 6 6 10 Ballistic Gun 5 | . 28 28 15 . . 2 . Ballistic Cannon 5 | . . . . 8 6 6 10 Peak Build Rating 76 | 7 8 19 24 34 54 67 76 Average Rating 47 | 5 7 17 22 28 50 61 70 On Entrance 25 | . 7 8 19 16 33 54 63 Naked Turns . | . . . . . . . . Heaviest Build 111 | 11 28 28 30 37 82 100 111 Greatest Support 101 | 40 40 40 40 60 68 101 101 Greatest Overweight (x) 16 | . . . . . 1 1 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 20 20 Most Carried 20 | 5 10 15 15 15 20 20 20 Average Carried 16 | 1 6 13 14 14 14 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 20 | 3 10 15 15 15 20 20 6 Class Distribution -------------------- 55% | Skirmisher 19% | Mutant 18% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Matter Collected 3644 | 280 158 42 34 310 1143 1178 499 Remotely 258 | 140 118 . . . . . . Salvage Created 4558 | 105 253 102 20 248 1582 1418 830 Parts 233 | 4 22 4 1 13 81 65 43 Haulers Intercepted 5 | . . . . . 4 . 1 Recyclers Shooed 3 | 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Combat Hostiles Destroyed 90 | . 6 2 1 3 25 34 19 Guns 21 | . 6 2 1 1 7 4 . Cannons 47 | . . . . 2 16 20 9 AOE 19 | . . . . . 1 9 9 Classes Destroyed 19 | 2 3 . 1 1 5 3 4 Worker 2 | . . . . . 2 . . Builder 2 | . . . . . . 1 1 Tunneler 1 | 1 . . . . . . . Hauler 5 | . . . . . 4 . 1 Recycler 5 | 1 . . . 1 2 . 1 Operator 7 | . 1 . . 1 4 1 . Watcher 11 | . 1 . . 2 6 1 1 Swarmer 11 | . . . 1 . 3 . 7 Saboteur 1 | . . . . . . . 1 Grunt 31 | . 6 2 . . 6 15 2 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . . 1 Sentry 10 | . . . . 3 3 3 1 Specialist 1 | . . . . . . . 1 Hunter 9 | . . . . . 2 6 1 Programmer 22 | . . . . . 10 8 4 Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | 2 2 2 1 2 6 7 6 Combat Bots Only 7 | . 2 2 1 1 6 7 5 Max Kills in Single Turn 4 | 1 1 1 1 1 2 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 1 4 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Hostile Shots Fired 896 | . 37 17 13 21 172 240 396 Missed 317 | . 10 9 7 5 76 80 130 Damage Taken 8964 | . 312 115 46 238 1532 2278 4443 Core 1538 | . 55 35 16 42 216 195 979 Absorbed by Shields 14 | . . . . . . . 14 Ignored by Resistances 307 | . . . . . . 193 114 Core Remaining (%) 79 | 100 . . 57 92 69 77 . Volleys Fired 308 | 5 39 11 7 34 98 74 40 Largest 4 | 2 2 2 2 2 3 3 4 Hottest 221 | 40 40 40 40 89 220 220 221 Shots Fired 833 | 10 78 22 14 59 294 210 146 Gun 313 | 10 78 22 14 25 119 45 . Cannon 507 | . . . . 34 175 160 138 Launcher 13 | . . . . . . 5 8 Special . | . . . . . . . . Kinetic 427 | 10 78 22 14 34 92 109 68 Thermal 377 | . . . . 25 186 96 70 Explosive 13 | . . . . . . 5 8 Electromagnetic 16 | . . . . . 16 . . Robot Hit Streak 17 | 2 7 5 1 10 12 14 17 Robot Miss Streak 10 | 2 5 3 6 4 10 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 496 | 4 49 13 4 34 159 147 86 Core Hits 243 | 3 20 9 3 11 68 78 51 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 27 | . . . . 6 13 4 4 Burn 10 | . . . . 3 7 . . Meltdown 2 | . . . . . 1 . 1 Blast 15 | . . . . 3 5 4 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13957 | 35 375 107 49 700 4398 4872 3421 Guns 3303 | 35 375 107 49 289 1676 772 . Cannons 8416 | . . . . 411 2338 3149 2518 Explosions 2238 | . . . . . 384 951 903 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5191 | 35 375 107 49 411 1159 1935 1120 Thermal 6519 | . . . . 289 2846 1986 1398 Explosive 1948 | . . . . . 166 951 831 Electromagnetic 299 | . . . . . 227 . 72 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 3 4 Average Corruption 2 | . . . . . 2 1 3 Corruption Purged 10 | . . . . . 7 3 . Corruption Blocked . | . . . . . . . . Effects 74 | . . . . . 69 5 . Message Errors 18 | . . . . . 17 1 . Matter Fused 22 | . . . . . 20 2 . Heat Flow Errors 10 | . . . . . 10 . . Energy Discharges 6 | . . . . . 5 1 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 10 | . . . . . 10 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . . 3 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 407 | . . . . 3 226 98 80 Projectiles 210 | . . . . 3 55 72 80 Explosions 197 | . . . . . 171 26 . Melee . | . . . . . . . . Knockbacks 39 | . . . . 2 11 14 12 Impact . | . . . . . . . . Kinetic 38 | . . . . 2 11 14 11 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 274 | . . . . . 250 9 15 Shots 6 | . . . . . 3 1 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 496 | . 31 24 . 5 496 296 307 Average Temperature 84 | . 10 10 . 3 101 68 86 Received Heat Transfer 1749 | . 171 81 . 63 222 501 711 Effects 10 | . . . . . 6 3 1 Shutdowns 3 | . . . . . 3 . . Energy Bleed 2 | . . . . . 1 . 1 Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 Combat Hostiles 3 | . . . . . 1 1 1 Parts Melted 22 | . . . . 1 15 5 1 Heat Transferred 10232 | . . . . 851 4805 2984 1592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Peak Influence 698 | 10 223 75 . 158 400 693 698 Initial 339 | . 6 10 . . 6 196 339 Average 178 | 2 67 12 . 43 165 226 434 Maximum Alert Level 2 | . 1 . . . 2 2 2 Low Security (%) 66 | 100 96 100 . 100 62 67 . Level 1 21 | . 3 . . . 37 8 53 Level 2 11 | . . . . . . 23 46 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 42 | . 2 . . . 15 16 9 Investigation 7 | . . . . . 3 3 1 Extermination 14 | . . . . . 6 7 1 Reinforcement 9 | . 2 . . . 2 3 2 Assault . | . . . . . . . . Garrison 12 | . . . . . 4 3 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Distress Signals 3 | . 2 . . 1 . . . Communications Jammed 3 | . . . . . . . 3 Distress Signals . | . . . . . . . . Times Spotted 146 | . 11 4 3 13 39 42 34 Peak Tracking Total 15 | . 3 2 3 3 4 7 15 Tactical Retreats 4 | . . . . 1 . . 3 Traps | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Traps Triggered 13 | . . . . 1 8 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Disabled 23 | . . . . . 7 10 6 Max in Single Turn 3 | . . . . . 3 2 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Accessed 27 | . 1 . . 3 15 6 2 Terminals 18 | . 1 . . 2 11 3 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 4 | . . . . 1 3 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Total Hacks 82 | . 2 . . 18 43 13 6 Successful 44 | . 2 . . 11 23 4 4 Failed 38 | . . . . 7 20 9 2 Catastrophic 9 | . . . . 2 4 3 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 56 | . 2 . . 13 34 5 2 Fabricators 7 | . . . . . . 3 4 Repair Stations 12 | . . . . 5 7 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 5 | . . . . . . 5 . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . 2 . . 10 19 1 2 Record 9 | . . . . 7 1 . 1 Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 6 | . . . . . 4 1 1 Unreport Threat 3 | . . . . . 3 . . Locate Traps 2 | . . . . . 2 . . Dispatch Records 1 | . . . . . 1 . . Security Status 1 | . 1 . . . . . . Extermination Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 3 | . 1 . . 1 1 . . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks 4 | . . . . . . 2 2 Load Schematic 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 3 | . . . . 1 2 . . Scan Component 3 | . . . . 1 2 . . Recycling Unit Hacks 2 | . . . . . 2 . . Process 2 | . . . . . 2 . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 4 | . . . . 1 2 1 . Used . | . . . . . . . . Hacking Detections 25 | . . . . 3 14 6 2 Full Trace Events 6 | . . . . . 3 2 1 Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 168 | . . . . . . 84 84 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 176 | . . . . . 176 . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . Programmers 7 | . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 47 | . . 47 47 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . 5 15 . . . . Total Damage 163 | . . 63 100 . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Turns Passed 13944 | 90 439 1153 979 935 5141 4261 946 Spaces Moved 5682 | 45 201 637 591 457 1886 1648 217 Core 11 | 10 . . . . . . 1 Treads 5671 | 35 201 637 591 457 1886 1648 216 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 166 162 240 Average Speed 194 | 135 160 160 160 164 216 203 242 Slowest Speed 850 | 160 160 160 160 170 250 247 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 35 97 44 33 44 39 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 328 | . . . . 1 162 82 83 Melee . | . . . . . . . . Projectile 67 | . . . . 1 36 14 16 AOE 261 | . . . . . 126 68 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total 7929 | 66 256 754 616 585 2721 2395 536 Wait 1635 | . 1 94 . 57 641 593 249 Move 5675 | 44 200 636 590 456 1885 1647 217 Hop . | . . . . . . . . Pick Up 107 | 10 10 8 8 11 30 25 5 Fast Attach 13 | . . . . 3 4 5 1 Attach 45 | 7 . . . 3 9 9 17 Detach 1 | . . . . . . 1 . Swap 57 | . 3 2 3 7 19 17 6 Drop 76 | . 3 3 8 14 25 22 1 Fire 308 | 5 39 11 7 34 98 74 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . . . 10 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 530 | -10/Materials | Entered Mines 559 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 562 | -10/Mines | Found Prototype Device 563 | -10/Mines | Identified Exp. Sensor Array 699 | -10/Mines | Discovered new exit (range 8) 848 | -10/Mines | Discovered new exit (range 10) 1285 | -10/Mines | Learned location of Recycling (-9) 1655 | -10/Mines | Discovered new exit (range 13) 1683 | -10/Mines | Entered Subcaves 1683 | -10/Subcaves | Accompanied by 2 allies 1685 | -10/Subcaves | Learned location of Zion (-6) 1688 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1745 | -10/Subcaves | Learned 2 Materials zone layouts 2071 | -10/Subcaves | Met a Zionite searching for "candidates" 2615 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2615 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2632 | -10/Subcaves | Discovered new exit (range 7) 2662 | -10/Subcaves | Entered Materials 2662 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2962 | -8/Materials | Build established: Scavenger-Mutant 3173 | -8/Materials | Discovered new exit (range 13) 3597 | -8/Materials | Entered Factory 3597 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3932 | -7/Factory | Build established: Skirmisher 4586 | -7/Factory | Discovered new exit (range 9) 5659 | -7/Factory | Discovered new exit (range 8) 5688 | -7/Factory | Identified exit to Factory 5770 | -7/Factory | Garrison activated, responded to threat 7742 | -7/Factory | Identified exit to Lower Caves 8279 | -7/Factory | Garrison activated, responded to threat 8696 | -7/Factory | Discovered exit to Factory (range 8) 8738 | -7/Factory | Entered another Factory area 8738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9745 | -6/Factory | Destroyed 7 combat bots 10345 | -6/Factory | Garrison activated, responded to threat 11390 | -6/Factory | Discovered new exit (range 13) 11479 | -6/Factory | Identified exit to Factory 11589 | -6/Factory | Build established: Gunner 11655 | -6/Factory | Destroyed 7 combat bots 12463 | -6/Factory | Discovered exit to Factory (range 5) 12478 | -6/Factory | Found Hvy. Reflective Plating 12999 | -6/Factory | Entered another Factory area 12999 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13222 | -5/Factory | Spotted B-75 Beast 13274 | -5/Factory | Destroyed B-75 Beast 13291 | -5/Factory | Garrison activated, responded to threat 13400 | -5/Factory | Found Prototype Processor 13472 | -5/Factory | Fabricated Med. Treads? 13726 | -5/Factory | Build established: Skirmisher 13805 | -5/Factory | Garrison activated, responded to threat 13875 | -5/Factory | Cargo convoy interrupted 13929 | -5/Factory | Core integrity fell below 50% 13942 | -5/Factory | Core integrity fell below 20% 13945 | -5/Factory | Self-destructed Last Messages --------------- Hvy. Assault Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates G-50 Soldier. The unstable cave ceiling collapses. Penetrated by Slug. Proton Cannon destroyed. Critical hit (Burn: +37). Penetrated by Slug. Imp. Cryofiber Web destroyed. Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. Imp. Cooling System destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Critical hit (Burn: +37). Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ######/#######???????????????????????????? | | #???# ! #???????????????????????????? | | ### #???#"" #???????????????????????????? | | ??# #???# #???????????????????????????? | | ??# #???# " [ #???????????????????????????? | | ??# #???# "" #???????????????????????????? | | ??# #???# "" #???????????????????????????? | | ### #???# "" #???????????????????????????? | | # ##### " #???????????????????????????? | | # + ! #???????????????????????????? | | # ###############/#??#????????????????????????? | | # ## ! #"#?? ????????????????????????? | | # ## """ " " #%#?? ????????????????????????? | | # ## """ "Y # ### ##??????????????????????? | | # ## """ """ %h= # ##?????????????????????? | | # #?? %!* #?????????????????????? | | # #???#+###i### %% ?????????????????????? | | # #???# %=! #?????????????????????? | | # # ### !%= ####??????????????????? | | # # # |!%*%! #??????????????????? | | # * # =h #??????????????????? | | # ! % % #??????????????????? | | % / #??????????????????? | | T " # #??????????????????? | | # """ % # #??????????????????? | | # "" # @ #??????????????????? | | # !!! !* # #??????????????????? | | # !!! 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""G"" #????????????????????? | | #????????# " " #????????????????????? | | """"""" #????????# #????????????????????? | | #????????# """" #????????????????????? | | """"""" +????????# """" #????????????????????? | | ???? #????????# ""????????????????????????? | | ??????? #????????# "?????????????????????????? | | ??????? ??????????# ! ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed BoltLightningDetonator Manual? 0 Play Time 02:50:34 Cumulative 37.9 hours Start 2025.02.19 @ 18:37:37 End 2025.02.24 @ 11:52:23 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 03ddb316-05bd-4cc0-b6fa-b9b4bffc4a46