Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 13:03:00 Player: ZLD1 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (556) 556 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 4252 Bonus ------- Follower Combat Kills 76 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 71/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Airjet Gravmag System Cooled VTOL Module Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Terrain Scanner Seismic Detector Advanced ECM Suite System Restoration Module PSU Rigger Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Enhanced Autogun Bore Cannon > --- INVENTORY -------- Micro Nuclear Core Airjet Gravmag System Improved Heat Sink Advanced Visual Processing Unit Signal Interpreter Terrain Scanner Seismic Detector Advanced ECM Suite System Restoration Module PSU Rigger Gauss Rifle [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 38 | 6 1 . 2 5 15 9 Power 5 | 1 . . . . 1 3 Engine 3 | 1 . . . . . 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . . 3 4 1 Treads . | . . . . . . . Leg 10 | 2 . . . 3 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . 2 . 3 3 Device 7 | . 1 . 1 . 2 3 Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . . . 2 7 2 Energy Gun 3 | . . . . 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . . . 1 5 . Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 11 | . . 1 . . . 10 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 5 | . . 1 . . . 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . . 1 . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 85 87 98 98 98 89 Engine 8 | . 14 14 14 14 1 2 Core 3 | . . . . . 7 9 Leg 26 | . 28 28 28 27 26 21 Device 14 | . . 2 12 14 17 20 Storage 11 | . 14 14 14 14 9 7 Processor 3 | . . . . . 8 6 Ballistic Gun 24 | . 28 28 28 27 26 13 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 14 14 29 29 43 55 Greatest Support 60 | 20 20 20 20 26 60 60 Greatest Overweight (x) 6 | . . . 1 2 1 6 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 Most Carried 15 | 5 8 8 8 15 15 15 Average Carried 12 | 2 6 7 7 13 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 8 8 8 13 15 13 Class Distribution -------------------- 62% | Mutant 34% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 682 | 122 . 191 . 89 44 236 Remotely . | . . . . . . . Salvage Created 742 | 61 . 40 . 158 104 379 Parts 43 | 7 . . . 12 4 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 15 | . . . . 6 2 7 Guns 14 | . . . . 6 2 6 Cannons 1 | . . . . . . 1 Classes Destroyed 7 | 1 . . . 2 1 3 Worker 1 | . . . . . . 1 Tunneler 3 | 3 . . . . . . Recycler 1 | . . . . . . 1 Swarmer 6 | . . . . 3 . 3 Grunt 5 | . . . . 3 1 1 Sentry 3 | . . . . . 1 2 Hunter 1 | . . . . . . 1 Best Kill Streak 3 | 3 . . . 3 1 3 Combat Bots Only 3 | . . . . 3 1 3 Max Kills in Single Turn 2 | 1 . . . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 2414 | . . 53 . 272 77 2012 Core 773 | . . . . 54 . 719 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 78 100 . Volleys Fired 54 | 6 1 5 . 12 3 27 Largest 3 | 2 2 2 . 2 3 3 Hottest 122 | 40 40 40 . 40 76 122 Shots Fired 116 | 12 2 10 . 24 9 59 Gun 110 | 12 2 10 . 24 9 53 Cannon 6 | . . . . . . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 105 | 12 2 10 . 24 9 48 Thermal 11 | . . . . . . 11 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 3 5 3 . 9 6 10 Robot Miss Streak 3 | 3 . 1 . 1 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 80 | 6 2 5 . 17 8 42 Core Hits 43 | 4 1 6 . 12 5 15 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . . 2 Critical Strikes 5 | . . 1 . . . 4 Burn 1 | . . . . . . 1 Destroy 4 | . . 1 . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1357 | 86 21 70 . 192 130 858 Guns 1224 | 86 21 66 . 180 126 745 Cannons 87 | . . . . . . 87 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 46 | . . 4 . 12 4 26 Kinetic 1179 | 86 21 66 . 180 126 700 Thermal 132 | . . . . . . 132 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . 1 . 3 1 2 Kicked 7 | . . 1 . 3 1 2 Crushed . | . . . . . . . Highest Temperature 487 | . . . . 16 30 487 Average Temperature 229 | . . . . 11 13 271 Received Heat Transfer 477 | . . . . 105 27 345 Effects 13 | . . . . . . 13 Shutdowns 7 | . . . . . . 7 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 333 | . . . . . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 217 | 15 24 19 . 130 90 217 Initial 50 | . 9 9 . . 50 . Average 35 | 4 19 18 . 21 31 80 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 96 Level 1 . | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . . 1 7 Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed 5 | . . . . . . 5 Distress Signals 5 | . . . . . . 5 Times Spotted 42 | . 1 . . 7 6 28 Peak Tracking Total 8 | . 1 . . 3 2 8 Tactical Retreats 4 | . . . . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . 3 . . Traps Extracted . | . . . . . . . Installed 5 | . . . . 5 . . Triggered 5 | . . 2 . 3 . . Most Traps Carried 4 | . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 3 | . . . 3 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . . . 30 . . . Successful 30 | . . . 30 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 30 | . . . 30 . . . Record 29 | . . . 29 . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . . 28 Total Damage 339 | . . . . . . 339 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3860 | 117 99 261 558 1273 849 703 Spaces Moved 2073 | 77 76 192 440 422 423 443 Core 16 | 11 . . . . . 5 Treads . | . . . . . . . Legs 2057 | 66 76 192 440 422 423 438 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 130 Average Speed 141 | 110 120 120 126 192 130 137 Slowest Speed 350 | 120 120 120 190 260 195 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 18 42 88 77 27 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2911 | 98 82 214 443 860 716 498 Wait 659 | . . 13 . 392 248 6 Move 2067 | 76 75 191 439 421 422 443 Hop . | . . . . . . . Pick Up 50 | 10 5 2 1 12 15 5 Fast Attach 8 | . . . . 2 3 3 Attach 24 | 6 1 . 1 2 9 5 Detach 1 | . . . . . 1 . Swap 6 | . . . 1 1 3 1 Drop 30 | . . 2 1 10 11 6 Fire 54 | 6 1 5 . 12 3 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . 1 . 3 1 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . 5 . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 170 | -10/Materials | Met 8R-AWN 195 | -10/Materials | Discovered new exit (range 9) 217 | -10/Materials | Entered Mines 218 | -10/Mines | Assembled infested the area 219 | -10/Mines | Followed 8R-AWN into the Mines 223 | -10/Mines | Assisted by a Guerilla fighting off Assembled 280 | -10/Mines | Met a Derelict bent on vengeance 280 | -10/Mines | Learned location of 1 exit from Materials 292 | -10/Mines | Learned location of Storage (-8) 306 | -10/Mines | Build established: Mutant 472 | -10/Mines | Discovered new exit (range 5) 478 | -10/Mines | Entered Exiles 508 | -10/Exiles | Welcomed by 8R-AWN 528 | -10/Exiles | Met EX-HEX 567 | -10/Exiles | Met EX-BIN 581 | -10/Exiles | Aligned with FarCom system 583 | -10/Exiles | Given EX-Vault access code 623 | -10/Exiles | Opened EX-Vault 634 | -10/Exiles | Found PSU Rigger 658 | -10/Exiles | Warned to stay clear of 0b10 Research branches 690 | -10/Exiles | Met EX-DEC 700 | -10/Exiles | Learned location of Zion (-7) 759 | -10/Exiles | Visited The Gauntlet 1007 | -10/Exiles | Discovered new exit (range 14) 1036 | -10/Exiles | Left Exiles lab with PSU Rigger 1036 | -10/Exiles | Entered Mines 1073 | -9/Mines | Found a hidden stash of uninstalled traps 1817 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1820 | -9/Mines | Found Prototype Device 2233 | -9/Mines | Learned Materials machine intel 2294 | -9/Mines | Discovered new exit (range 11) 2309 | -9/Mines | Entered Materials 2309 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2310 | -8/Materials | Identified exit to Factory 2311 | -8/Materials | Loaded intel: 56 machine locations 2317 | -8/Materials | Identified Exp. Sensor Array 2618 | -8/Materials | Build established: Skirmisher 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3211 | -7/Factory | Allied Derelicts emerged from ambush trap array 3530 | -7/Factory | Garrison activated, responded to threat 3709 | -7/Factory | Lost 4 parts (2u2w) 3845 | -7/Factory | Core integrity fell below 50% 3859 | -7/Factory | Core integrity fell below 20% 3861 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03841_ Penetrated by Slug. 03841_ C-17 Slicer destroyed. 03842_ K-01 Serf collects debris. 03844_ System corrupted: Matter fused (-6). 03844_ Imp. Titanium Leg severed. 03844_ Penetrated by Slug. 03845_ K-01 Serf collects debris. 03847_ R-06 Scavenger collects Surge Thruster. 03847_ Slug penetrates L-41 Fighter. 03847_ C-17 Slicer destroyed. 03848_ K-01 Serf collects debris. 03848_ Adv. Terrain Scan Processor severed. 03850_ Penetrated by Slug. 03850_ K-01 Serf collects debris. 03852_ R-06 Scavenger collects Imp. Titanium Leg. 03853_ Penetrated by Slug. 03856_ K-01 Serf collects debris. 03857_ Slug penetrates L-41 Fighter. 03858_ Transmission Jammer severed. 03860_ Penetrated by Slug. 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""" ???????????? # # | | ??????????????????"" ????????????? # # | | ?????????????????? ????????????? # ! ###### | | ?????????????????? ????????????? # ###### | | ????????????????? ???????????????# #????? | | ??????????????o?????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ?????????????????????????????????????###+##??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantDamperWeb Manual? 0 Play Time 00:34:40 Cumulative 20.1 hours Start 2023.04.03 @ 12:19:43 End 2023.04.03 @ 13:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef0f71a7-5ced-42b6-bba8-fe8a14958e9a