Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.29 @ 19:14:44 Player: smidge Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3248) 3248 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6653 Bonus ------- None Cogmind --------- Core Integrity 405/700 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Target Analyzer Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Large Storage Unit Makeshift Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Improved Targeting Computer Target Analyzer Core Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Large Storage Unit Makeshift Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Gauss Rifle Grenade Launcher Mining Laser [Rating: 39] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 . 2 2 . Weapon . | . . . . . . . . Parts Attached 60 | 4 9 3 10 7 15 10 2 Power 6 | 1 1 2 1 . . 1 . Engine 5 | 1 1 1 1 . . 1 . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 4 3 3 3 . Treads 13 | . 2 . 2 3 3 3 . Leg . | . . . . . . . . Wheel 4 | 2 . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 1 1 4 2 9 6 1 Device 7 | . . . 3 . 2 2 . Storage 3 | 1 1 . . . 1 . . Processor 6 | . . 1 . 1 2 2 . Hackware 1 | . . . . . 1 . . Protection 8 | . . . 1 1 3 2 1 Artifact . | . . . . . . . . Weapon 12 | . 5 . 1 2 3 . 1 Energy Gun 4 | . 1 . 1 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 4 . . . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . 4 . 4 2 2 . 8 Power 4 | . 1 . 2 . . . 1 Propulsion 6 | . 2 . 1 1 1 . 1 Utility 5 | . . . . 1 1 . 3 Weapon 5 | . 1 . 1 . . . 3 Highest Loss Streak 5 | . 2 . 2 2 1 . 5 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 6 9 9 9 13 14 13 Power 1 | . 1 1 1 1 1 2 2 Propulsion 3 | . . . 2 3 4 4 4 Utility 3 | . 2 3 3 3 4 4 4 Weapon 2 | . 1 3 1 1 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 1 2 . . 2 4 Power 3 | . . . . . . 1 2 Propulsion 3 | . . . 1 . . 1 1 Utility 1 | . . . . . . . 1 Weapon 3 | . 1 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 77 98 98 99 99 95 99 Engine 8 | . 13 3 8 11 9 7 6 Core 1 | . . 10 2 . . . . Treads 18 | . 17 28 15 22 17 15 14 Wheel 2 | . 8 . 5 . . . . Device 7 | . . . 19 1 8 7 14 Storage 10 | . 14 14 11 11 9 7 7 Processor 14 | . . 12 11 21 18 15 20 Hackware 3 | . . . . . 9 7 7 Protection 7 | . . . 1 9 9 18 9 Energy Gun 7 | . 8 . 10 11 10 6 4 Ballistic Gun 11 | . 14 28 11 9 5 7 7 Peak Build Rating 39 | 4 8 12 24 24 31 39 39 Average Rating 22 | 3 6 11 20 19 26 33 36 On Entrance 16 | . 4 8 12 22 19 24 39 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . Naked Turns . | . . . . . . . . Heaviest Build 50 | 10 18 21 24 23 35 50 48 Greatest Support 42 | 26 40 40 40 40 40 42 42 Greatest Overweight (x) 3 | . 3 . 2 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 10 14 15 15 Most Carried 15 | 4 10 10 10 10 15 15 15 Average Carried 10 | 1 6 9 9 9 13 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 4 9 10 9 10 14 15 9 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1754 | 219 160 214 243 188 397 245 88 Remotely . | . . . . . . . . Salvage Created 3302 | . 371 327 417 785 758 351 293 Parts 193 | . 20 28 27 51 36 20 11 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 3 | . . . . 1 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 78 | . 8 13 12 13 18 6 8 Guns 71 | . 7 13 12 13 15 6 5 AOE 5 | . . . . . 2 . 3 Classes Destroyed 15 | . 4 1 4 2 1 2 1 Worker 1 | . . . 1 . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | . 1 . . . . . . Hauler 2 | . . . . 2 . . . Recycler 3 | . . . . 2 1 . . Operator 3 | . . . 1 1 1 . . Watcher 4 | . 2 . . 1 . 1 . Swarmer 11 | . 1 7 3 . . . . Grunt 42 | . 7 6 4 7 11 2 5 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . . . 1 1 Sentry 18 | . . . 4 6 6 2 . Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 3 5 8 4 3 3 Combat Bots Only 7 | . 3 3 4 7 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 478 | . 64 48 46 57 91 63 109 Missed 143 | . 15 14 12 17 30 26 29 Hits 335 | . 49 34 34 40 61 37 80 Melee 2 | . . . 1 . . 1 . Projectile 333 | . 49 34 33 40 61 36 80 Critical Strikes 13 | . 2 1 3 1 1 1 4 Damage Taken 4109 | . 536 260 306 477 733 303 1494 Core 769 | . 83 75 64 87 165 26 269 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1193 | . 160 85 93 140 208 88 419 Core Remaining (%) 67 | 100 . 36 . 62 70 . . Volleys Fired 247 | . 46 23 31 37 57 20 33 Largest 2 | . 2 2 2 2 2 2 2 Hottest 125 | . 73 46 86 119 125 94 97 Shots Fired 443 | . 67 46 57 66 107 37 63 Gun 406 | . 67 46 57 62 95 37 42 Cannon . | . . . . . . . . Launcher 29 | . . . . . 8 . 21 Special 8 | . . . . 4 4 . . Kinetic 230 | . 46 46 26 27 32 20 33 Thermal 184 | . 21 . 31 39 67 17 9 Explosive 29 | . . . . . 8 . 21 Electromagnetic . | . . . . . . . . Robot Hit Streak 53 | . 20 30 31 20 53 11 21 Robot Miss Streak 4 | . 3 4 2 2 2 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . 1 1 . 1 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 349 | . 47 34 47 47 89 31 54 Core Hits 194 | . 22 22 23 32 50 19 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 15 | . 4 . 1 . 5 1 4 Burn 12 | . 4 . 1 . 5 1 1 Destroy 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7298 | . 490 605 870 874 2140 677 1642 Guns 5901 | . 467 601 852 874 1584 657 866 Cannons . | . . . . . . . . Explosions 1332 | . . . . . 556 . 776 Melee . | . . . . . . . . Ramming 65 | . 23 4 18 . . 20 . Kinetic 3346 | . 281 601 356 380 681 361 686 Thermal 2555 | . 186 . 496 494 903 296 180 Explosive 1332 | . . . . . 556 . 776 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 20 | . . . . . 7 . 13 Projectiles . | . . . . . . . . Explosions 20 | . . . . . 7 . 13 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 53 | . 9 . . . 17 . 27 Shots 3 | . . . . . 1 . 2 Rammed 14 | . 6 . 3 . . 5 . Targets Rammed 15 | . 6 1 3 . . 5 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 324 | . 95 12 271 300 324 135 37 Average Temperature 89 | . 38 5 169 98 110 31 18 Received Heat Transfer 1827 | . 282 96 144 210 450 117 528 Effects 9 | . . . 1 . 8 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . 1 . 1 . . Interference 6 | . . . . . 6 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . Combat Hostiles 2 | . 1 . . . 1 . . Parts Melted 16 | . 3 . 2 1 5 5 . Heat Transferred 6586 | . 851 . 1147 1073 2479 629 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 94 100 100 . Level 1 . | . . . . 5 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 205 | . 70 115 135 205 170 61 . Initial 70 | . . . 21 41 70 17 . Average 52 | . 15 61 77 137 51 14 . Influence Increases 2351 | . 242 345 365 414 578 207 200 Destroy 0b10 Robot/C 1580 | . 160 260 260 260 360 120 160 Destroy 0b10 Robot/NC 75 | . 15 5 10 30 10 5 . Destroy Leader 422 | . 34 50 80 86 90 42 40 Successful Hack 26 | . 3 . . 11 12 . . Disable Machine 36 | . . . . 9 18 9 . Destroy Structure 32 | . . . . 3 28 1 . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 165 | . 30 30 15 . 60 30 . Influence Decreases 2321 | . 242 280 315 334 728 252 170 Entered New Map 271 | . . . 44 74 125 28 . Time Decay 1703 | . 222 280 221 240 376 224 140 Lost Part 120 | . 20 . 30 20 20 . 30 Lost Ally 20 | . . . 20 . . . . Purge Threat 207 | . . . . . 207 . . Squads Dispatched 9 | . 1 . 1 2 1 4 . Investigation 3 | . 1 . . 1 . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . 1 1 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 10 | . 2 . 3 2 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 21 15 14 16 26 13 8 Peak Tracking Total 6 | . 4 4 4 4 6 4 4 Tactical Retreats 6 | . 1 1 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 6 | . 2 . 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 4 | . . . . 1 2 1 . Max in Single Turn 1 | . . . . 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 13 | . 1 . 3 3 3 3 . Terminals 12 | . 1 . 3 3 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 37 | . 3 . 6 10 7 11 . Successful 15 | . 2 . 1 2 5 5 . Failed 22 | . 1 . 5 8 2 6 . Catastrophic 4 | . 1 . 2 . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . 2 . . . 3 1 . Terminals 34 | . 3 . 6 10 7 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 15 | . 2 . 1 2 5 5 . Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 2 | . . . . 1 1 . . Branch Access Points 2 | . 1 . 1 . . . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 2 | . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 3 3 1 2 . Full Trace Events 3 | . . . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 48 | . . 48 48 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . 5 . . . . Total Damage 85 | . . . 85 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Active Infowar (turns) 2299 | . . . 353 54 620 127 1145 Sensors 620 | . . . . . 620 . . Terrain 407 | . . . 353 54 . . . Seismic 1272 | . . . . . . 127 1145 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 5182 | 38 882 662 497 489 811 644 1159 Spaces Moved 2437 | 32 539 356 251 208 348 262 441 Core 14 | 1 13 . . . . . . Treads 2063 | . 284 356 164 208 348 262 441 Legs . | . . . . . . . . Wheels 360 | 31 242 . 87 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 95 160 160 152 157 Average Speed 169 | 88 130 160 139 160 160 205 237 Slowest Speed 240 | 90 200 160 240 160 160 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 94 68 27 56 50 8 62 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 75 | . . . . . 39 . 36 Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 72 | . . . . . 36 . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 3023 | 40 660 401 339 290 477 327 489 Wait 172 | . 47 16 17 32 37 14 9 Move 2430 | 31 538 355 250 207 347 261 441 Hop . | . . . . . . . . Pick Up 45 | 5 10 2 13 2 7 6 . Fast Attach 18 | 3 3 1 4 2 . 5 . Attach 26 | 1 4 1 7 1 5 1 6 Detach 2 | . 1 . 1 . . . . Swap 41 | . 3 1 4 6 22 5 . Drop 27 | . 2 1 9 3 2 10 . Fire 247 | . 46 23 31 37 57 20 33 Melee . | . . . . . . . . Ram 6 | . 6 . . . . . . Kick . | . . . . . . . . Crush 9 | . . 1 3 . . 5 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 4) 774 | -10/Materials | Discovered new exit (range 8) 839 | -10/Materials | Derelicts attacked the area 872 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Entered Mines 1267 | -10/Mines | Core integrity fell below 50% 1570 | -10/Mines | Discovered new exit (range 9) 1583 | -10/Mines | Entered Materials 1583 | -9/Materials | Accompanied by 2 allies 1583 | -9/Materials | Evolved 2 slots: Utility x2 1590 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1870 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Identified exit to Storage 2021 | -9/Materials | Build established: Scavenger-Mutant 2080 | -9/Materials | Entered Storage 2279 | -9/Storage | Destroyed 7 combat bots 2380 | -9/Storage | Identified exit to Materials 2569 | -9/Storage | Entered Materials 2569 | -8/Materials | Evolved 2 slots: Utility x2 2752 | -8/Materials | Identified exit to Factory 3380 | -8/Materials | Entered Factory 3380 | -7/Factory | Evolved 2 slots: Utility x2 3422 | -7/Factory | Garrison activated, responded to threat 3989 | -7/Factory | Discovered new exit (range 13) 4024 | -7/Factory | Entered Lower Caves 4750 | -7/Lower Caves | Spotted B-75 Beast 4856 | -7/Lower Caves | Destroyed B-75 Beast 4882 | -7/Lower Caves | Lost 5 parts (1n2u2w) 5183 | -7/Lower Caves | Self-destructed Last Messages --------------- 04862_ The unstable cave ceiling collapses. 04863_ Acquired 4 matter. 04867_ Acquired 9 matter. 04869_ Acquired 1 matter. 04871_ Acquired 3 matter. 04875_ The unstable cave ceiling collapses. 05155_ L-41 Fighter destroyed. 05158_ Slug penetrates G-47 Trooper. 05169_ Seismic Detector destroyed. 05170_ Carbon-fiber Leg fries itself beyond repair. 05171_ Acquired 37 matter. 05174_ Destroyed Lgt. Nuclear Core. 05175_ Critical hit (Burn: +37). 05177_ Slug penetrates G-47 Trooper. 05177_ G-47 Trooper destroyed. 05178_ Imp. Deuterium Engine destroyed. 05180_ Slug penetrates Wall. 05180_ G-47 Trooper destroyed. 05182_ Gauss Rifle destroyed. 05183_ Aluminum Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????########???????????## | | ?????????????????????????????#""""""####???????## | | ?????????????????????????????## ##?????## | | ?????????????????????????????# % ####### | | ?????????????????????????????## % = % | | ??????????????????????????????## % | | ???????????????????????????????###### | | ???????????????????????????????????## # | | ???????????????????????????? ? ????# # # | | ??????????????????????????# ????## ## | | ????????????????????????? ?????# ## ## | | ????????????????????????? #????# | | ???????????????????????? ##??## | | ???????????????????????? #???### | | ??????????????????????? ##????# | | ??????????????????????? ###??# | | ??????????????????????? #### | | ????????????????????????? ## | | ????????????????????????????# ## | | ??????????????????????????##### #? | | ??????????????????####???? # # ##?# # | | ?????????????????## ##### % ####???#### | | ?????????????????# ## ###???????? | | ?????????????????# g ##??????? | | ????????????????## ### ##?????? | | ???????????????## @ #?## ##????? | | ???????###????## ## ##?## #????? | | ??????## ##???# ##?????# ## #???? | | ?????## #???# ##????# #?# #??? | | ?????# #???## #????# ##?####??? | | ?????# #????# #### #??# ##??????? | | ?????## ###### #####??## #?# ######?? | | ??????## ## #????????# ### ## ##? | | ???????# ##???????? ## ## | | ???????## #???????? ### # | | ????????## #?????????###?# | | ?????????# ##?????????????## | | ?????????###### ##???????????????#### ##### ## | | ??????????????#####???????????????????####???####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationNetworkTracker Manual? 0 Play Time 00:45:04 Cumulative 62.7 hours Start 2026.06.29 @ 18:23:22 End 2026.06.29 @ 19:14:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39d91a43-0cb8-42b0-ac50-14429e96fef3