Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.08 @ 15:25:54 Player: Eddie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (196) 196 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1401 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Treads Medium Armor Plating Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Drone Bay > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit Medium Armor Plating Light EM Pulse Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 5 8 5 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover 5 | . 2 3 . Flight 1 | . . 1 . Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 8 4 Power 2 | . . 2 . Propulsion 8 | . . 4 4 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 5 | . . 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 85 73 32 Engine 8 | . 14 9 . Leg 5 | . 10 . 16 Hover 17 | . 17 21 3 Device 5 | . . 9 . Storage 13 | . 14 14 11 Energy Gun 1 | . 7 . . Energy Cannon 6 | . 7 8 . Ballistic Gun 8 | . 12 9 1 Naked Turns . | . . . . Heaviest Build 28 | 14 16 28 7 Greatest Support 33 | 20 20 14 33 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 8 8 7 Average Carried 6 | 2 6 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 443 | 193 72 161 17 Remotely . | . . . . Salvage Created 293 | . 72 185 36 Parts 20 | . 6 9 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 7 | . . 5 2 Melee 1 | . . . 1 Guns 1 | . . . 1 Cannons 5 | . . 5 . Classes Destroyed 4 | . 2 2 . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . 2 2 Grunt 3 | . . 3 . Best Kill Streak 2 | . 1 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1602 | . . 743 859 Core 631 | . . 227 404 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 9 . Volleys Fired 28 | . 10 14 4 Largest 2 | . 2 2 2 Hottest 76 | . 76 76 40 Shots Fired 53 | . 20 28 5 Gun 29 | . 10 14 5 Cannon 24 | . 10 14 . Launcher . | . . . . Special . | . . . . Kinetic 29 | . 10 14 5 Thermal . | . . . . Explosive . | . . . . Electromagnetic 24 | . 10 14 . Robot Hit Streak 8 | . 2 8 3 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . 7 14 4 Core Hits 14 | . 3 7 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 461 | . 131 281 49 Guns 159 | . 46 81 32 Cannons 285 | . 85 200 . Explosions . | . . . . Melee . | . . . . Ramming 17 | . . . 17 Kinetic 159 | . 46 81 32 Thermal . | . . . . Explosive . | . . . . Electromagnetic 285 | . 85 200 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 63 96 . Average Temperature 29 | . 21 34 . Received Heat Transfer 343 | . . 235 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 217 | . 97 217 195 Initial 37 | . . 37 . Average 54 | . 29 72 39 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 93 100 Level 1 3 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 5 29 24 Peak Tracking Total 16 | . 3 16 12 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 11 1 5 Successful 9 | . 7 1 1 Failed 8 | . 4 . 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 11 | . 7 . 4 Terminals 16 | . 11 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 2 | . . 2 . EXPLORE 2 | . . 2 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches 1 | . . 1 . Drone Recoveries 1 | . . 1 . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1183 | 61 234 695 193 Spaces Moved 978 | 45 234 540 159 Core 167 | 6 . 96 65 Treads . | . . . . Legs 203 | 39 74 . 90 Wheels . | . . . . Hover 608 | . 160 444 4 Flight . | . . . . Fastest Speed 50 | 50 56 56 60 Average Speed 92 | 110 79 90 110 Slowest Speed 240 | 120 120 240 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 39 96 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1205 | 53 263 718 171 Wait 154 | . 1 153 . Move 975 | 44 233 539 159 Hop . | . . . . Pick Up 10 | 3 7 . . Fast Attach 16 | 6 3 4 3 Attach 7 | . 2 3 2 Detach 4 | . 2 2 . Swap 1 | . . 1 . Drop 7 | . 5 2 . Fire 28 | . 10 14 4 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 260 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 315 | -10/Mines | Found the Drone Emporium 318 | -10/Mines | Found Prototype Device 318 | -10/Mines | Identified Sensor Drone Bay 380 | -10/Mines | Learned 4 Materials zone layouts 410 | -10/Mines | Discovered new exit (range 22) 431 | -10/Mines | Found a hidden stash of uninstalled traps 759 | -10/Mines | Assembled infested the area 779 | -10/Mines | Core integrity fell below 50% 786 | -10/Mines | Core integrity fell below 20% 794 | -10/Mines | Learned 8 Materials zone layouts 809 | -10/Mines | Lost 5 parts (1p3n1w) 892 | -10/Mines | Discovered new exit (range 9) 991 | -10/Mines | Entered Materials 991 | -9/Materials | Evolved 2 slots: Propulsion x2 992 | -9/Materials | Identified exit to Materials 992 | -9/Materials | Identified exit to Mines 1136 | -9/Materials | Lost 4 parts (4n) 1145 | -9/Materials | Core integrity fell below 50% 1169 | -9/Materials | Core integrity fell below 20% 1184 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01106_ G-34 Mercenary destroyed. 01123_ Triggered Blade Trap. 01123_ Massive razor-sharp blades shoot up from within the floor. 01132_ K-01 Serf collects debris. 01138_ Slammed into S-10 Pest. 01168_ S-10 Pest destroyed. 01170_ Slammed into S-10 Pest. 01170_ S-10 Pest destroyed. [Achievement: Fist Fight] 01171_ Acquired Lgt. Assault Rifle. 01172_ K-01 Serf collects debris. 01173_ S-10 Pest destroyed. 01175_ K-01 Serf collects debris. 01176_ S-10 Pest destroyed. 01177_ Acquired 17 matter. 01178_ K-01 Serf collects debris. 01179_ L-31 Rogue suffers critical hit (Destroy). 01179_ Acquired Lgt. Assault Rifle. 01180_ K-01 Serf cleans the Electrolysis Chamber. 01182_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ # + + """"" #????????? | | """ # # ## """"" #????????? | | # """ # = # ##### ### """"" #????????? | | # # # #???# #?# #????????? | | # # ""T"" # #???# #?##########????????? | | # """ # """"" # #???# #???????????????????? | | # """ ######### #???# #???????????????????? | | # """ ######### #???# #???????????????????? | | #####+##??????????????????? | | # ########???????????? | | # """ # #???????????? | | #####+############ # """ # #???????????? | | ## #????????# + """ # #???????????? | | "# """ #????????# # # #???????????? | | "# "Y" #????????# # # #???????????? | | # #???????## ######## #???????????? | | "# #???????# ##########+####??????????? | | # #???????# #??????????? | | "########???????# #??????????? | | "#??????????????# g " ########???? | | #########???????# ###g= T # "" #???? | | ### #???????#########gs " # ""S #???? | | #????????# #%*[ # "" #???? | | #????????# #%k + #???? | | #????????# #ls # #???? | | """ #????????# #@ # #???? | | """ ########??# # """ ########???? | | """ # #??# # k""" #?????????? | | + ########+## """ #?????????? | | # """ + #?????????? | | # """ ######+#### ! #?????????? | | +####### """ #??# # #?????????? | | #???# #??# "" ######## ############ | | #???########??# "T #??????# # # | | #?????????????# "" #??????# # """ # | | #?????????????# #??????# + """ # | | #?????????????# #??????# # """ # | | #?????????????########??????# # # | | #???????????????????????????# ############ | | #????????????????????????######+######??????? | | ####???########?????????????# #??????? | | #?????# #?????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# """" #??????? | | ????????????????????????????# """" #??????? | | ????????????????????????????# """" #??????? | | ????????????????????????????#############??????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed EtherialSlugNanosword Manual? 0 Play Time 00:15:56 Cumulative 23.7 hours Start 2024.02.08 @ 14:46:03 End 2024.02.08 @ 15:25:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee0ecb7c-68d8-4854-a9f3-4f4145287195