Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 16:34:49 Player: Thqwib-Linux Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (433) 2165 Value Destroyed (19394) 19394 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (5716) 5716 TOTAL SCORE: 38695 Bonus ------- High Alert Combat Kills 3858 Follower Combat Kills 633 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 34/100 System Corruption 24% Temperature Cool (2) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav Array > --- UTILITY (14) ----- Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (4) ------- Heavy Machine Gun Plasma Lance > --- INVENTORY (5) ---- Experimental Core Analyzer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Advanced Kinecellerator Centrium Heavy Armor Plating Advanced Hardlight Generator Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator Helical Railgun Helical Railgun Plasma Lance > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Biometal Medium Treads Advanced Heavy Siege Treads Advanced Cooling System Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Experimental Core Analyzer Advanced Particle Charger Advanced Phase Shifter Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun Bore Cannon Micro-nuke Launcher [Rating: 203] Favorites ----------- Power Micro Antimatter Reactor Engine F-cell Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Antigrav Array Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 1 . . . 2 1 . . . . 2 . . . . 2 1 2 Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 331 | 3 11 1 27 . . 2 19 1 . 3 15 30 . 18 5 3 9 5 2 4 4 46 77 46 Power 41 | . . . 5 . . 1 2 . . . 1 5 . 2 1 . 1 . . . . 9 10 4 Engine 7 | . . . 3 . . . . . . . 1 2 . 1 . . . . . . . . . . Core 6 | . . . 2 . . 1 2 . . . . 1 . . . . . . . . . . . . Reactor 28 | . . . . . . . . . . . . 2 . 1 1 . 1 . . . . 9 10 4 Propulsion 75 | 2 5 . 5 . . 1 4 . . . 4 6 . 3 3 . 1 1 . . 1 12 15 12 Treads 29 | 1 2 . 1 . . . 1 . . . 1 4 . 2 . . . . . . 1 1 8 7 Leg 23 | . . . . . . . . . . . . 1 . . 3 . 1 1 . . . 6 7 4 Wheel 21 | 1 3 . 4 . . 1 2 . . . 3 1 . 1 . . . . . . . 5 . . Hover 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | . 3 . 7 . . . 8 1 . 1 8 11 . 4 1 2 4 1 . 2 2 13 32 16 Device 39 | . 1 . . . . . 1 . . . 2 2 . 1 1 1 4 1 . . 2 9 12 2 Storage 6 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . 1 1 Processor 34 | . 1 . . . . . 2 . . 1 2 2 . 1 . 1 . . . . . 3 15 6 Hackware 7 | . . . . . . . . . . . . 3 . 1 . . . . . . . 1 . 2 Protection 30 | . . . 5 . . . 5 1 . . 4 3 . 1 . . . . . 2 . . 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 1 3 1 10 . . . 5 . . 2 2 8 . 9 . 1 3 3 2 2 1 12 20 14 Energy Gun 24 | 1 1 . 1 . . . . . . . 2 1 . 1 . . 3 1 . 1 1 1 8 2 Energy Cannon 5 | . . . 2 . . . . . . . . 1 . . . . . 1 . . . . 1 . Ballistic Gun 51 | . 1 . 5 . . . 3 . . 2 . 5 . 6 . 1 . 1 2 . . 10 8 7 Ballistic Cannon 6 | . . . 2 . . . 2 . . . . . . . . . . . . 1 . . . 1 Launcher 9 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . 2 4 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 . . . 2 . . . 3 4 . . 4 . 3 . . 2 . 4 9 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . System Corruption 23 | . . . . . . . . . . . . . . . . . 11 7 . . . . 5 . Parts Lost 135 | . 2 2 4 . . . 5 . . . 3 9 . 17 . 3 4 1 . . . 14 31 40 Power 16 | . . 1 1 . . . 1 . . . . . . 1 . . . . . . . 4 4 4 Propulsion 29 | . 1 . 2 . . . 1 . . . . 3 . 5 . 1 . . . . . 3 5 8 Utility 44 | . . . 1 . . . 2 . . . 2 2 . 1 . . 2 1 . . . 6 11 16 Weapon 46 | . 1 1 . . . . 1 . . . 1 4 . 10 . 2 2 . . . . 1 11 12 Highest Loss Streak 27 | . 1 2 2 . . . 2 . . . 1 2 . 5 . 3 2 1 . . . 5 27 10 To Critical Strikes 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Average Backups 16 | 3 6 8 14 14 14 14 16 17 19 20 19 17 20 14 14 15 17 19 19 19 19 16 16 18 Power 1 | 1 . 1 . 1 1 . . . 1 1 1 1 3 3 2 2 2 2 2 2 2 1 1 2 Propulsion 1 | 2 2 3 3 4 4 4 3 2 3 3 2 1 1 . . . 1 2 2 2 3 2 1 1 Utility 6 | . 2 4 3 3 3 3 4 6 6 7 6 6 8 6 8 10 11 10 11 10 8 5 6 7 Weapon 5 | . 1 . 5 6 6 6 7 8 9 8 7 5 7 4 3 1 1 4 4 4 6 7 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | 9 5 1 11 . . 1 3 2 . . 1 . . . . . 1 1 2 2 2 6 13 6 Power 18 | 1 1 1 2 . . 1 1 . . . . . . . . . 1 . . . . 2 5 3 Propulsion 13 | 4 2 . 3 . . . . . . . . . . . . . . . . 1 1 2 . . Utility 19 | 1 2 . 2 . . . . . . . . . . . . . . 1 . 1 1 2 6 3 Weapon 16 | 3 . . 4 . . . 2 2 . . 1 . . . . . . . 2 . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 98 100 100 100 99 99 100 99 99 99 100 73 72 88 92 100 100 99 99 96 85 89 Engine 2 | . 14 13 7 . . . . . . . 5 2 5 1 5 5 5 5 5 5 5 . . . Core 1 | . . . 2 11 11 11 9 9 9 9 . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 7 5 5 5 5 5 5 5 5 5 8 7 7 Treads 7 | . 14 14 10 11 11 11 9 9 9 9 13 10 11 2 9 1 . . . . . 3 7 13 Leg 4 | . . . . . . . . . . . . . . . 3 17 16 21 21 21 20 8 6 . Wheel 6 | . 13 14 21 22 22 22 18 18 18 18 13 10 11 . . . . . . . . 3 . . Device 6 | . 3 . . . . . . . . . 3 2 5 4 5 5 14 15 15 15 13 14 9 11 Storage 6 | . 14 14 11 11 11 11 9 8 9 9 6 5 5 4 5 5 5 5 5 5 5 4 3 4 Processor 20 | . 7 14 11 11 11 11 17 18 18 18 23 16 17 22 23 23 19 15 15 15 15 25 28 27 Hackware 3 | . . . . . . . . . . . . 7 11 5 5 5 5 5 5 5 5 5 1 4 Protection 4 | . . . 10 11 11 11 8 9 9 8 5 7 . . . . 1 5 5 4 6 1 2 5 Energy Gun 3 | . 20 26 . . . . . . . . . . 5 4 . 1 4 2 5 5 4 1 4 3 Ballistic Gun 13 | . 6 . 18 22 22 22 18 18 18 18 20 22 17 14 . 3 5 7 5 14 15 14 8 8 Ballistic Cannon 1 | . . . . . . . 7 9 9 9 4 . . . . . . . . . . . . . Peak Build Rating 203 | 6 8 9 20 20 20 20 27 26 26 27 43 80 79 83 85 88 111 119 119 122 120 148 193 203 Average Rating 83 | 5 7 8 17 20 20 19 23 25 26 26 40 62 79 66 62 81 95 113 118 113 116 131 156 185 On Entrance 61 | 6 6 8 8 20 20 20 20 26 26 26 26 42 80 79 65 85 80 111 119 114 118 117 131 192 Avg Prop Armor Cover (%) 9 | 12 9 7 8 8 8 8 6 7 7 7 11 9 14 12 11 7 . . . . . 11 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 14 29 29 58 58 58 58 62 60 60 60 74 90 81 87 76 84 96 112 112 107 110 114 169 185 Greatest Support 195 | 10 20 20 32 32 32 32 32 32 32 32 32 53 32 60 90 90 115 115 115 115 115 115 188 195 Greatest Overweight (x) 28 | 1 1 1 2 1 1 1 1 1 1 1 2 5 2 28 2 1 1 . . 1 1 10 1 1 Average Overweight (x) 1 | 1 . 1 1 1 1 1 1 . 1 1 1 2 2 7 . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 8 10 15 15 20 20 20 20 18 20 20 20 20 20 19 20 20 20 20 20 20 20 20 21 24 Most Carried 25 | 8 10 10 15 14 14 15 20 20 20 20 20 20 20 20 18 17 20 20 20 20 20 20 25 25 Average Carried 16 | 3 7 8 14 14 14 14 16 18 19 19 19 17 20 14 14 15 17 19 19 19 19 17 18 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 4 9 8 14 14 14 15 20 20 20 20 19 20 20 12 15 16 19 20 19 20 20 20 25 1 Class Distribution -------------------- 19% | Gunner 19% | Scavenger-Gunner 17% | Mutant 9% | Scavenger-Tank 8% | Commander-Gunner 5% | Tank 5% | Scavenger-Assassin 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Assassin | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 15150 | 251 208 72 896 . 12 90 737 316 40 10 919 1730 107 1046 . 241 258 328 106 134 330 2202 1743 3374 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22315 | 122 734 59 1560 . 12 306 1188 305 110 . 1427 2416 . 796 . 197 258 225 288 . 387 2932 1494 7499 Parts 1056 | 14 38 4 91 . . 13 63 20 3 . 64 101 . 31 . 5 10 13 17 . 19 163 48 339 Haulers Intercepted 25 | . 2 . 6 . . . 2 2 . . 1 3 . . . . . . . . . 3 2 4 Recyclers Shooed 10 | 1 . . . . . 1 1 . . . 1 3 . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . . 25 . 4 . 10 18 . 18 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 319 | . 13 4 32 . . 3 25 4 1 . 17 30 . 11 . 5 4 3 10 . 6 38 23 90 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Guns 248 | . 13 3 24 . . 3 16 3 1 . 14 30 . 10 . 1 1 . 6 . 6 35 19 63 Cannons 44 | . . . 4 . . . 9 1 . . 3 . . . . . 2 3 4 . . 1 2 15 AOE 20 | . . 1 4 . . . . . . . . . . 1 . 3 . . . . . . 1 10 Classes Destroyed 24 | 2 5 2 2 . . . 1 . 1 . 2 2 . 2 . . . . . . . . 1 4 Worker 27 | . 1 1 . . . . 2 . . . 1 2 . . . . . . . . . 4 . 16 Builder 22 | . 1 1 2 . . . 1 . . . 2 1 . . . . 1 . . . . 5 . 8 Tunneler 11 | 4 1 . . . . 1 1 . . . 1 1 . . . . . . . . . 1 . 1 Hauler 25 | . 2 . 6 . . . 2 2 . . 1 3 . . . . . . . . . 3 2 4 Recycler 18 | 1 . . 1 . . 2 1 . . . 2 3 . . . . . . . . . 1 . 7 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 11 | . 1 . . . . . 1 1 . . . 1 . . . . . . . . . 3 . 4 Swarmer 68 | . . . 11 . . . 6 . . . 3 9 . 2 . 1 . . 9 . . 13 2 12 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 105 | . 13 . 11 . . 3 12 1 . . 10 8 . 5 . 1 . . . . 3 3 2 33 Brawler 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Duelist 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 Sentry 32 | . . . 10 . . . 6 2 . . 2 3 . 1 . 1 . . . . . 3 1 3 Demolisher 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 29 | . . . . . . . 1 1 . . . . . . . . 2 . . . 2 6 3 14 Programmer 49 | . . . . . . . . . . . 2 7 . . . 2 2 3 1 . . 13 1 18 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 3 4 6 5 . . 3 15 3 1 . 4 6 . 3 . 4 2 2 5 . 4 7 5 12 Combat Bots Only 9 | . 3 4 5 . . 3 9 2 1 . 3 6 . 3 . 4 1 2 5 . 4 5 5 7 Max Kills in Single Turn 4 | 1 1 2 2 . . 1 1 1 1 . 2 2 . 1 . 2 1 1 2 . 1 2 1 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 Exploded 3 | . . 1 2 . . . . . . . . . . 1 . 2 . . . . . . 1 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2263 | . 58 6 139 . . 5 97 5 2 . 79 169 . 153 . 37 67 16 28 3 50 316 252 781 Missed 646 | . 9 . 32 . . 2 22 2 1 . 29 43 . 44 . 14 34 5 13 2 17 96 65 216 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hits 1617 | . 49 6 107 . . 3 75 3 1 . 50 126 . 109 . 23 33 11 15 1 33 220 187 565 Melee 62 | . . 1 . . . . . . . . . 1 . 6 . . . . . . . . 32 22 Projectile 1555 | . 49 5 107 . . 3 75 3 1 . 50 125 . 103 . 23 33 11 15 1 33 220 155 543 AOE 14 | . . 5 . . . . . . . . . . . . . . . . . . . . 7 2 Critical Strikes 82 | . . . 3 . . . 1 . . . 3 4 . 5 . . 2 1 . . 3 12 7 41 Part Disruptions 6 | . . . . . . . . . . . . . . . . 1 2 . . . . 3 . . Damage Taken 32145 | . 622 319 1360 . . 45 920 66 14 . 960 2319 . 2610 . 451 487 146 113 27 298 3512 5604 12272 Core 4598 | . 74 110 254 . . . 139 53 . . 188 143 . 366 . 89 68 . 7 13 28 238 1214 1614 Absorbed by Shields 4448 | . . . . . . . 34 . . . . . . . . 131 75 79 118 29 312 1214 88 2368 Reduced by Siege Mode 636 | . . . . . . . . . . . . . . . . . . . . . . . 51 585 Regen/Repaired (Parts) 810 | . 28 . 358 . . . . 189 . . . 154 . . . . . . . 51 . . 30 . Core Remaining (%) 58 | 100 . 26 . . . 36 . . . 65 77 . . . . 40 . . . . 82 81 16 . Volleys Fired 902 | 7 62 8 97 . 1 11 68 9 3 . 63 92 . 79 . 13 18 9 10 . 24 96 66 166 Largest 4 | 2 2 2 2 . 2 2 3 3 3 . 4 4 . 4 . 2 4 4 4 . 4 4 4 4 Hottest 384 | 70 100 100 98 . 46 46 79 79 79 . 102 225 . 319 . 64 237 288 288 . 174 258 384 292 Shots Fired 2751 | 14 122 15 188 . 2 22 200 27 9 . 246 350 1 174 . 16 53 36 36 . 62 353 223 602 Gun 2360 | 14 121 9 160 . 2 22 137 18 6 . 195 348 1 162 . 4 35 18 24 . 55 336 196 497 Cannon 316 | . . . 22 . . . 63 9 3 . 51 1 . . . . 18 18 12 . . 17 19 83 Launcher 73 | . 1 6 6 . . . . . . . . 1 . 10 . 12 . . . . 7 . 8 22 Special 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 2029 | 7 36 . 161 . 2 22 200 27 9 . 246 341 1 110 . 4 15 16 12 . 38 297 114 371 Thermal 614 | 7 85 9 21 . . . . . . . . 8 . 52 . . 23 19 21 . 9 55 96 209 Explosive 67 | . 1 6 6 . . . . . . . . 1 . 10 . 12 . . . . 7 . 2 22 Electromagnetic 19 | . . . . . . . . . . . . . . . . . 15 1 3 . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . 8 1 11 . Robot Hit Streak 44 | 7 18 5 19 . 1 15 28 14 13 . 30 25 2 10 . 10 6 6 4 . 7 12 12 44 Robot Miss Streak 8 | 3 3 1 2 . 1 1 2 1 1 . 3 4 . 6 . 8 4 4 3 . 5 5 3 2 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 2 1 2 Secondary Targets 43 | . 1 . 2 . . . 1 . . . 1 8 . . . . . . 1 . 3 9 4 13 Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . . . 1 2 . . . . . . 1 . 1 2 1 2 Shots Hit Robots 1863 | 10 89 9 142 . 1 20 156 20 6 . 174 241 1 91 . 8 34 13 16 . 34 230 142 426 Core Hits 899 | 6 36 9 55 . 1 10 58 11 5 . 61 102 . 43 . 14 18 7 11 . 18 106 65 263 Critical Kills 32 | . . . . . . . . 1 . . . 2 . 1 . . . . . . 1 9 3 15 Critical Parts Destroyed 42 | . . . 3 . . . . . . . 1 6 . 6 . . . . 1 . . 5 6 14 Critical Strikes 99 | . 9 1 4 . . . 4 2 1 . 1 8 . 7 . . . . 1 . 2 20 10 29 Burn 13 | . 9 1 1 . . . . . . . . . . . . . . . . . 1 1 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Destroy 73 | . . . 3 . . . . 1 . . 1 8 . 7 . . . . 1 . 1 16 8 27 Blast 6 | . . . . . . . 4 1 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 49 | . . . . . . . . . . . . . . . . 5 . . . . . 28 1 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . . 5 . . . . . 28 1 . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49684 | 124 1153 220 2562 . 15 313 2570 349 129 . 2923 4344 16 2660 . 479 871 382 469 . 787 7125 4644 17549 Guns 36548 | 124 1151 88 1983 . 15 313 1809 252 84 . 2313 4328 16 2467 . 82 436 136 297 . 787 5896 3609 10362 Cannons 6051 | . . . 307 . . . 761 97 45 . 610 . . . . . 373 246 172 . . 415 553 2472 Explosions 5931 | . . 132 272 . . . . . . . . . . 189 . 339 . . . . . . 482 4517 Melee 943 | . . . . . . . . . . . . . . . . 58 . . . . . 768 . 117 Ramming 211 | . 2 . . . . . . . . . . 16 . 4 . . 62 . . . . 46 . 81 Kinetic 29792 | 61 319 . 1973 . 15 313 2570 349 129 . 2923 4186 16 1636 . 82 198 136 143 . 486 5166 1756 7335 Thermal 12149 | 63 832 88 317 . . . . . . . . 142 . 831 . . 400 246 308 . 81 1145 2197 5499 Explosive 5786 | . . 132 272 . . . . . . . . . . 189 . 339 . . . . . . 337 4517 Electromagnetic 229 | . . . . . . . . . . . . . . . . . 211 . 18 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 826 | . . . . . . . . . . . . . . . . 58 . . . . . 768 . . Piercing 117 | . . . . . . . . . . . . . . . . . . . . . . . . 117 Entropic 574 | . . . . . . . . . . . . . . . . . . . . . 220 . 354 . Highest Corruption 25 | . . . . . . . 1 1 1 . 3 11 11 11 11 12 14 25 25 25 . 18 5 24 Average Corruption 9 | . . . . . . . 1 1 1 . 1 5 11 11 11 11 8 21 25 25 . 9 4 9 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 528 | . . . . . . . 3 7 5 . 10 30 13 186 10 18 12 27 23 2 . 71 34 77 Message Errors 131 | . . . . . . . 1 2 1 . 4 7 5 50 3 5 2 9 4 1 . 12 8 17 Matter Fused 99 | . . . . . . . 2 4 1 . 1 7 . 34 1 2 3 4 9 . . 11 7 13 Heat Flow Errors 63 | . . . . . . . . . . . 1 4 4 18 3 2 1 1 2 . . 13 7 7 Energy Discharges 62 | . . . . . . . . 1 . . . 4 1 21 2 3 2 3 2 . . 8 2 13 Parts Rejected 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . . Parts Fused 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Data Loss (minor) 70 | . . . . . . . . . 2 . 1 2 2 29 . 3 2 4 1 1 . 11 6 6 Data Loss (major) 33 | . . . . . . . . . . . . 2 . 14 . 2 2 2 . . . 5 1 5 Misfires 21 | . . . . . . . . . . . . 1 1 9 . . . 2 . . . 3 2 3 Alerts 10 | . . . . . . . . . 1 . . 2 . 1 1 . . 1 1 . . 2 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 27 | . . . . . . . . . . . 3 . . 5 . 1 . 1 4 . . 3 . 10 Overload Shots 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Overflow Damage 547 | . . . 2 . . . 5 . . . 1 . . . . . 26 . . . . 105 35 373 Projectiles 146 | . . . . . . . 5 . . . 1 . . . . . 14 . . . . 29 21 76 Explosions 313 | . . . 2 . . . . . . . . . . . . . . . . . . . 14 297 Melee 88 | . . . . . . . . . . . . . . . . . 12 . . . . 76 . . Knockbacks 22 | . . . . . . . 11 . . . 6 . . . . . . . . . . 1 . 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 19 | . . . . . . . 11 . . . 5 . . . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Self-Inflicted Damage 1460 | . . 71 . . . . . . . . . . . 20 . . . . . . . . 81 1288 Shots 21 | . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 17 Rammed 16 | . 1 . . . . . . . . . . 3 . 7 . . . . . . . . . 5 Targets Rammed 24 | . 1 . . . . . . . . . . 3 . 7 . . 4 . . . . 3 . 6 Kicked 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 593 | 36 399 135 329 . . 12 212 39 30 . 148 367 238 509 216 213 155 160 205 . 254 258 593 371 Average Temperature 100 | 17 122 74 89 . . 7 48 13 15 . 26 104 110 164 104 110 64 63 67 . 95 77 171 96 Received Heat Transfer 3207 | . 345 . 492 . . 27 363 18 9 . 211 378 . 444 . 60 6 . . . 52 149 27 626 Effects 38 | . 1 . . . . . 2 . . . . 5 . 11 3 . . . . . 2 . 14 . Shutdowns 10 | . . . . . . . . . . . . 1 . 4 . . . . . . . . 5 . Energy Bleed 6 | . 1 . . . . . . . . . . 2 . 2 . . . . . . . . 1 . Interference 11 | . . . . . . . 2 . . . . 2 . 2 3 . . . . . 2 . . . Matter Decay 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . . . . . 5 27 Total Turns 617 | . . . . . . . . . . . . . . . . . . . . . . . 43 574 Longest Duration 104 | . . . . . . . . . . . . . . . . . . . . . . . 16 104 Martial Activations 8 | . . . . . . . . . . . . . . . . . . . . . . 4 4 . Total Turns 199 | . . . . . . . . . . . . . . . . . . . . . . 93 106 . Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . . . 50 66 . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Parts Melted 32 | . 7 . 1 . . . . 1 . . 3 1 . 1 . . 1 . . . . 3 4 10 Heat Transferred 16851 | 185 3071 333 666 . . . . . . . . 222 . 1551 . . 481 259 370 . 185 1517 2461 5550 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . 1 . . . 1 1 . . 1 1 . . . . . . . . . 2 1 5 Low Security (%) 62 | 100 100 100 57 100 . 100 61 72 100 . 48 66 . . . . 100 . . . . 41 85 16 Level 1 25 | . . . 42 . . . 38 27 . . 51 33 . . . . . . . . . 47 14 7 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . 11 . 19 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 23 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2739 | 10 113 50 317 120 . 60 327 251 104 . 345 301 . . . . 31 . . . . 498 295 2739 Initial 276 | . . 4 10 120 . . 5 25 65 . . 158 . . . . . . . . . . 276 55 Average 260 | 2 56 4 166 113 . 29 138 128 27 . 156 186 . . . . 3 . . . . 235 139 997 Influence Increases 11872 | 25 433 72 1027 . . 85 755 372 116 . 978 982 . 452 . 110 109 80 245 47 140 1272 828 3744 Destroy 0b10 Robot/C 6620 | . 260 20 640 . . 60 500 160 60 . 480 600 . 220 . 100 80 60 200 40 120 760 460 1800 Destroy 0b10 Robot/NC 595 | 25 30 10 45 . . 15 40 15 5 . 40 55 . 10 . . 5 . . . . 85 10 205 Destroy Leader 1432 | . 56 10 182 . . 10 136 66 . . 132 128 . 30 . 10 20 20 30 . 20 162 94 326 Allied During Kill 411 | . . . . . . . . 130 40 . 222 . . 12 . . . . . 7 . . . . Successful Hack 283 | . 30 . 26 . . . 27 . 10 . 44 41 . . . . . . . . . 12 . 93 Disable Machine 270 | . . . 45 . . . 15 . . . 15 15 . . . . . . . . . 75 15 90 Destroy Structure 1166 | . 12 17 44 . . . 7 1 1 . . 38 . . . . 4 . . . . 148 54 840 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . 30 . 30 Lose Combat Pursuer 1035 | . 45 15 45 . . . 30 . . . 45 105 . 180 . . . . 15 . . . 195 360 Influence Decreases 9133 | 25 422 56 745 209 100 70 710 264 284 . 653 1023 284 335 117 110 109 80 178 93 161 780 1227 1098 Entered New Map 1193 | . . 7 17 189 100 . 10 35 103 . . 167 106 . 117 . . . . 67 21 . 216 38 Time Decay 5802 | 25 402 34 558 20 . 70 362 175 161 . 423 616 178 206 . 90 87 70 178 6 140 640 701 660 Lost Part 1256 | . 20 15 40 . . . 50 . . . 30 90 . 109 . 20 22 10 . . . 140 310 400 Lost Ally 300 | . . . . . . . . 40 20 . 200 . . 20 . . . . . 20 . . . . Purge Threat 582 | . . . 130 . . . 288 14 . . . 150 . . . . . . . . . . . . Squads Dispatched 78 | . 2 . 2 . . . 5 2 . . 9 14 . . . . 2 . . . . 13 2 27 Investigation 9 | . 1 . . . . . 2 1 . . 1 3 . . . . . . . . . . . 1 Extermination 19 | . . . . . . . . . . . 4 3 . . . . 2 . . . . 5 . 5 Reinforcement 31 | . 1 . 2 . . . 2 1 . . 4 4 . . . . . . . . . 4 2 11 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Garrison 12 | . . . . . . . 1 . . . . 4 . . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Haulers Reinforced 12 | . . . . . . . . . . . 2 3 . . . . . . . . . 2 1 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 33 | . 3 . 3 . . . 7 2 . . . . . . . . . . . . . 4 5 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 506 | . 25 5 53 . . 3 33 9 3 . 31 51 . 17 . 5 12 3 12 7 6 47 45 139 Peak Tracking Total 17 | . 6 3 6 . . 3 4 3 2 . 5 7 . 4 . 3 4 2 5 6 4 5 10 17 Tactical Retreats 41 | . 1 1 3 . . . 2 . . . 3 3 . 10 . . . . 1 . . . 5 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . . . . . . . 1 1 . . 1 1 . . . 1 . . . . . 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 19 | . . . 3 . . . 1 . . . 1 1 . 1 . . . . . . . 5 1 6 Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 1 . 1 . . . . . . . 1 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 82 | . 6 . 11 . 2 . 7 4 5 . 4 11 . 1 3 . 2 . . 10 . 9 1 6 Terminals 39 | . 5 . 6 . . . 5 2 4 . 2 6 . 1 . . . . . . . 4 1 3 Fabricators 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Repair Stations 10 | . 1 . 2 . . . 1 1 . . 1 2 . . . . . . . . . 1 . 1 Recycling Units 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 1 . . . . 2 . . . . . . . . . 2 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Total Hacks 264 | . 25 . 69 . 2 . 26 10 14 . 11 35 . 1 13 . 3 . . 23 . 19 2 11 Successful 172 | . 12 . 57 . 2 . 13 7 8 . 6 16 . 1 13 . 1 . . 23 . 6 1 6 Failed 90 | . 12 . 11 . . . 13 3 6 . 5 19 . . . . 2 . . . . 13 1 5 Catastrophic 12 | . 1 . 1 . . . . . 1 . 1 1 . . . . 1 . . . . 3 . 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 16 . 7 . 1 . 13 3 7 . . 11 . . . . . . . . . 4 . . Terminals 127 | . 23 . 21 . . . 21 5 12 . 6 21 . 1 . . . . . . . 10 2 5 Fabricators 6 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . Repair Stations 42 | . 2 . 19 . . . 3 3 . . 1 8 . . . . . . . . . 4 . 2 Recycling Units 6 | . . . 2 . . . . . . . 4 . . . . . . . . . . . . . Scanalyzers 38 | . . . 27 . . . 2 . . . . 5 . . . . . . . . . 2 . 2 Garrison Access 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 Terminal Hacks 86 | . 6 . 10 . 2 . 6 3 6 . 3 5 . 1 13 . . . . 23 . 3 1 4 Record 24 | . . . . . 1 . . . 2 . 1 . . 1 1 . . . . 17 . 1 . . Part Schematic 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . 1 . . . . . 4 . . . . . . . . . Prototype ID Bank 18 | . 2 . 2 . . . 2 . 2 . . 1 . . 4 . . . . 5 . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Unreport Threat 7 | . . . 2 . . . 3 1 . . . 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 24 | . 2 . 15 . . . 1 2 . . . 4 . . . . . . . . . . . . Scan Component 14 | . 1 . 8 . . . 1 1 . . . 3 . . . . . . . . . . . . Repair 10 | . 1 . 7 . . . . 1 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 26 . . . 2 . . . . 4 . . . . . . . . . . . 1 Insert Component 12 | . . . 11 . . . . . . . . 1 . . . . . . . . . . . . Analyze 17 | . . . 15 . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 19 | . 4 . 5 . . . 4 1 2 . . 3 . . . . . . . . . . . . Terminals 19 | . 4 . 5 . . . 4 1 2 . . 3 . . . . . . . . . . . . Botnet 19 | . 4 . 5 . . . 4 1 2 . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 6 . . . 7 2 4 . 4 11 . . . . 2 . . . . 7 . 5 Full Trace Events 5 | . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 11 . . . . . 1 . . 1 . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Parts Repaired 10 | . 1 . 7 . . . . 1 . . . 1 . . . . . . . . . . . . Time 311 | . 38 . 225 . . . . 26 . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Retrieved Matter 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 11 . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 11 . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 1 . . . 6 . . . . 3 . . . . . 4 . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 24 | . . . . . 1 . . 10 6 . . . . 3 . . . . . 4 . . . . Largest Group 13 | . . . . . 1 1 . 10 13 13 13 . . 3 . . . . . 4 . . . . Highest-Rated Group 220 | . . . . . 8 8 . 173 214 214 214 . . 90 . . . . . 220 . . . . Highest-Rated Ally 64 | . . . . . 8 8 . 29 29 29 29 . . 30 . . . . . 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . . . 6 . 42 16 . 95 . . 6 . . . . . 5 . . . . Total Damage 2387 | . . . . . . 42 . 366 256 . 1236 . . 112 . . . . . 375 . . . . Kills 17 | . . . . . . . . 4 2 . 8 . . 1 . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 14722 | . 247 . . . . . . . . . 882 947 369 4787 299 370 700 323 . 897 595 1546 1539 1221 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sensors 13270 | . . . . . . . . . . . 882 906 369 4787 299 368 689 323 . 27 595 1432 1387 1206 Terrain 4803 | . . . . . . . . . . . . 41 . . . . 422 . . 870 . 1428 1054 988 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seismic 247 | . 247 . . . . . . . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 6 | . 1 . . . . . . . 1 . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . 2 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 28903 | 82 1098 343 2273 43 289 170 1000 387 560 783 1576 2052 369 5779 304 450 832 522 412 1020 744 2298 3018 2499 Spaces Moved 14403 | 21 596 140 1350 38 224 100 570 242 390 632 1056 1088 307 1010 143 310 583 328 303 785 537 1187 1551 912 Core 428 | . . . . . . . . . . . . . . 304 . . . . . . . . . 124 Treads 2590 | . 216 86 . . . . . . . . . 2 . 502 94 . . . . . . . 922 768 Legs 4356 | . . . . . . . . . . . . . . . 49 310 583 328 303 785 537 813 629 19 Wheels 7028 | 21 380 54 1350 38 224 100 570 242 390 632 1056 1086 307 204 . . . . . . . 374 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 115 100 115 115 115 115 100 115 115 115 120 120 120 120 120 120 120 120 120 120 116 110 50 Average Speed 152 | 95 134 191 115 115 115 115 115 114 115 115 122 126 120 502 200 121 121 120 120 120 120 132 142 137 Slowest Speed 1450 | 95 240 240 130 115 115 115 115 115 115 115 130 240 120 1450 260 190 190 120 120 190 190 232 255 250 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . 12 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 2 98 30 88 19 62 20 61 32 81 55 21 26 49 80 60 47 9 51 42 85 66 32 37 22 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 16 | . 1 . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . . 1 . . 2 4 . 1 . 3 . . 5 . . . Spaces Dug 306 | . 9 . 22 . . . . . . . . 1 . 41 . 74 . . . . 54 14 1 90 Terrain Destroyed 1062 | . 9 41 49 . . . 1 . 1 . . 12 . 117 . 125 2 11 6 . 118 106 50 414 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . 14 1 9 Projectile 168 | . . . . . . . 1 . 1 . . 6 . 21 . . 2 11 6 . 21 46 25 28 AOE 867 | . 9 41 49 . . . . . . . . 6 . 96 . 125 . . . . 97 45 24 375 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 19182 | 70 779 200 1887 37 253 133 759 335 495 687 1190 1546 307 1561 160 357 661 437 327 863 592 1627 2209 1710 Wait 2417 | 34 82 50 342 . 6 16 77 56 42 48 24 257 . 402 . 16 29 81 7 . 9 97 331 411 Move 14379 | 20 595 139 1349 37 223 99 569 241 389 631 1055 1087 306 1009 142 309 582 327 302 784 536 1186 1550 912 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 1 14 1 28 . . 2 10 19 2 1 9 24 . 14 2 2 8 5 2 7 2 33 47 24 Fast Attach 141 | . 3 . 13 . . . 3 1 . 2 4 4 . 7 5 2 4 1 . 2 6 19 45 20 Attach 186 | 2 3 1 7 . . . 7 . . . 10 17 . 14 4 4 6 3 1 2 . 26 36 43 Detach 112 | 2 3 . 5 . . . 3 . . 1 4 8 . 3 6 4 1 3 . 2 . 15 38 14 Swap 332 | 1 5 . 17 . . 2 15 1 1 2 9 35 1 9 1 2 8 4 2 7 7 77 45 81 Drop 227 | 3 11 1 29 . . 3 7 5 2 2 11 19 . 3 . . 1 4 3 8 8 39 50 18 Fire 902 | 7 62 8 97 . 1 11 68 9 3 . 63 92 . 79 . 13 18 9 10 . 24 96 66 166 Melee 49 | . . . . . . . . . . . . . . . . 5 . . . . . 28 1 15 Ram 8 | . . . . . . . . . . . . . . 7 . . . . . . . . . 1 Kick 7 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . Crush 9 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . 5 Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . Rewire 148 | . . . . . 23 . . 3 56 . 1 . . 14 . . . . . 51 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Central database locked down 294 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Repaired Lgt. Nuclear Core 898 | -10/Materials | Discovered new exit (range 9) 1090 | -10/Materials | Discovered new exit (range 4) 1181 | -10/Materials | Entered Mines 1210 | -10/Mines | Learned Materials trap positions 1217 | -10/Mines | Discovered new exit (range 11) 1234 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1364 | -10/Mines | Assembled infested the area 1369 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1484 | -10/Mines | Core integrity fell below 50% 1524 | -10/Mines | Entered Materials 1524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Loaded intel: 26 trap records 1713 | -9/Materials | Central database locked down 1849 | -9/Materials | Discovered new exit (range 11) 2026 | -9/Materials | Repaired Lgt. Armor Plating 2053 | -9/Materials | Repaired Com. Wheel 2087 | -9/Materials | Repaired Imp. Treads 2333 | -9/Materials | Repaired Com. Wheel 2366 | -9/Materials | Repaired Hrd. Light Armor Plating 2400 | -9/Materials | Repaired Hvy. Assault Rifle 2452 | -9/Materials | Repaired Adv. Beam Cannon 2523 | -9/Materials | Discovered new exit (range 7) 2896 | -9/Materials | Discovered new exit (range 5) 2994 | -9/Materials | Core integrity fell below 50% 3476 | -9/Materials | Identified exit to Mines 3797 | -9/Materials | Entered Mines 3831 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3831 | -9/Mines | Discovered new exit (range 5) 3840 | -9/Mines | Entered Exiles 3840 | -9/Exiles | Found Exiles lab destroyed 3985 | -9/Exiles | Opened EX-Vault 4077 | -9/Exiles | Learned location of Zion (-6) 4110 | -9/Exiles | Discovered new exit (range 14) 4129 | -9/Exiles | Entered Mines 4129 | -8/Mines | Accompanied by 1 ally 4282 | -8/Mines | Discovered new exit (range 15) 4299 | -8/Mines | Entered Materials 4299 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4300 | -8/Materials | Identified exit to Storage 4606 | -8/Materials | Build established: Gunner 4691 | -8/Materials | Destroyed 9 combat bots 4708 | -8/Materials | Discovered new exit (range 16) 5183 | -8/Materials | Discovered new exit (range 8) 5272 | -8/Materials | Garrison activated, responded to threat 5299 | -8/Materials | Entered Storage 5415 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5421 | -8/Storage | Watched by a mysterious "MATRIX" hacker. 5546 | -8/Storage | Repaired Hcp. Storage Unit 5667 | -8/Storage | Used back door to open Recycling access 5667 | -8/Storage | Discovered new exit (range 4) 5686 | -8/Storage | Entered Recycling 5686 | -8/Recycling | Accompanied by 8 allies 5720 | -8/Recycling | Build established: Commander-Gunner 6162 | -8/Recycling | Scanned before Scraplab entrance 6178 | -8/Recycling | Entered Scraplab 6187 | -8/Recycling | Discovered new exit (range 4) 6246 | -8/Recycling | Entered Scraptown 6246 | -8/Scraptown | Accompanied by 13 allies 6246 | -8/Scraptown | System corruption cleaned by C-Scrubber 6494 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6506 | -8/Scraptown | Visited The Evicted 6731 | -8/Scraptown | Visited Awakened 6743 | -8/Scraptown | Visited TADAMA 6764 | -8/Scraptown | Visited Assassins FH 6805 | -8/Scraptown | Visited Comm Corps 6870 | -8/Scraptown | Visited Fellowship of the Rings 6960 | -8/Scraptown | Discovered new exit (range 13) 7029 | -8/Scraptown | Entered Factory 7029 | -6/Factory | Accompanied by 13 allies 7029 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7811 | -6/Factory | Lost 5 allies 7986 | -6/Factory | Lost 5 allies 8188 | -6/Factory | Identified exit to Factory 8269 | -6/Factory | Build established: Tank 8310 | -6/Factory | Discovered new exit (range 16) 8517 | -6/Factory | Found Powered Armor 8605 | -6/Factory | Entered another Factory area 8605 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8781 | -5/Factory | Build established: Scavenger-Tank 9200 | -5/Factory | Garrison activated, responded to threat 9645 | -5/Factory | Repaired Powered Armor 9779 | -5/Factory | Identified exit to Upper Caves 10109 | -5/Factory | Garrison activated, responded to threat 10367 | -5/Factory | System corruption reached 10% 10657 | -5/Factory | Entered Upper Caves 10735 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11024 | -5/Upper Caves | Discovered new exit (range 3) 11025 | -5/Upper Caves | Identified exit to Upper Caves 11026 | -5/Upper Caves | Entered another Upper Caves area 11062 | -5/Upper Caves | Discovered new exit (range 7) 11089 | -5/Upper Caves | Learned Factory emergency access door positions 11264 | -5/Upper Caves | Lost 5 parts (2n1u2w) 11313 | -5/Upper Caves | Spotted B-75 Beast 11324 | -5/Upper Caves | Attached CPS modules to B-75 Beast. 11372 | -5/Upper Caves | Lost 4 parts (1p3n) 11604 | -5/Upper Caves | Build established: Gunner 14770 | -5/Upper Caves | Destroyed B-75 Beast 15436 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15538 | -5/Upper Caves | Lost 4 parts (4w) 15818 | -5/Upper Caves | Build established: Scavenger-Mutant 16336 | -5/Upper Caves | Build established: Scavenger-Gunner 16376 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16398 | -5/Upper Caves | Core integrity fell below 50% 16704 | -5/Upper Caves | Build established: Scavenger-Mutant 16788 | -5/Upper Caves | Discovered new exit (range 5) 16803 | -5/Upper Caves | Identified exit to Zhirov 16805 | -5/Upper Caves | Entered Zhirov 16807 | -5/Zhirov | Discovered new exit (range 3) 16852 | -5/Zhirov | Met Zhirov 16917 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16961 | -5/Zhirov | Found Alien Artifact 16961 | -5/Zhirov | Identified Integrated Dissipator 16961 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16989 | -5/Zhirov | Found Alien Artifact 17106 | -5/Zhirov | Identified exit to Proximity Caves 17109 | -5/Zhirov | Entered Proximity Caves 17245 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17289 | -4/Proximity Caves | Lost 3 parts (1n2w) 17518 | -4/Proximity Caves | Discovered new exit (range 13) 17558 | -4/Proximity Caves | Identified exit to Factory 17559 | -4/Proximity Caves | Entered Factory 17559 | -4/Factory | Evolved 2 slots: Utility x2 17861 | -4/Factory | Build established: Assassin 17927 | -4/Factory | Discovered new exit (range 12) 17939 | -4/Factory | Identified exit to Upper Caves 18194 | -4/Factory | System corruption reached 10% 18202 | -4/Factory | Identified Transdimensional Reconstructor 18202 | -4/Factory | Warped through subspace 18391 | -4/Factory | Entered Upper Caves 18429 | -4/Upper Caves | Learned Research emergency access door positions 18490 | -4/Upper Caves | Build established: Tank 18898 | -4/Upper Caves | Discovered new exit (range 14) 18912 | -4/Upper Caves | Identified exit to Upper Caves 18913 | -4/Upper Caves | Entered another Upper Caves area 18920 | -4/Upper Caves | Entered a destroyed Warlord outpost 18948 | -4/Upper Caves | Discovered new exit (range 9) 18956 | -4/Upper Caves | Identified exit to Research 19319 | -4/Upper Caves | Discovered new exit (range 5) 19323 | -4/Upper Caves | Identified exit to Warlord 19325 | -4/Upper Caves | Entered Warlord 19366 | -4/Warlord | System corruption cleaned by Quarantine Array 19570 | -4/Warlord | Build established: Scavenger-Tank 19710 | -4/Warlord | Visited the Vortex Lab 19719 | -4/Warlord | Found Prototype Energy Gun 19720 | -4/Warlord | Identified Vortex Rail 19723 | -4/Warlord | Warlord's base attacked by MAIN.C 19726 | -4/Warlord | Found Vortex Rail 20073 | -4/Warlord | Warlord forces counterattacked 20202 | -4/Warlord | Met Warlord 20325 | -4/Warlord | Spotted B-86 Titan 20327 | -4/Warlord | Spotted B-90 Cyclops 20336 | -4/Warlord | Discovered new exit (range 9) 20344 | -4/Warlord | Identified exit to Proximity Caves 20345 | -4/Warlord | Entered Proximity Caves 20375 | -3/Proximity Caves | Lost 6 allies 20562 | -3/Proximity Caves | Spotted B-86 Titan 21079 | -3/Proximity Caves | Discovered exit to Research (range 9) 21089 | -3/Proximity Caves | Entered Research 21089 | -3/Research | Evolved 2 slots: Utility x2 21169 | -3/Research | Lost 3 parts (2p1u) 21698 | -3/Research | Allied Derelicts emerged from ambush trap array 21788 | -3/Research | Lost 3 allies 21790 | -3/Research | System corruption reached 10% 21826 | -3/Research | Lost 5 parts (1p4u) 22072 | -3/Research | Found Fusion Bomb Launcher 22182 | -3/Research | Lost 4 parts (2n1u1w) 22190 | -3/Research | Build established: Scavenger-Gunner 22568 | -3/Research | Build established: Scavenger-Assassin 22762 | -3/Research | Garrison activated, responded to threat 23333 | -3/Research | Cargo convoy interrupted 23339 | -3/Research | First assault squad dispatched 23354 | -3/Research | Discovered new exit (range 4) 23356 | -3/Research | Identified exit to Research 23387 | -3/Research | Entered another Research area 23387 | -2/Research | Warlord forces began assault on 0b10 23387 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23416 | -2/Research | Found Prototype Processor 23416 | -2/Research | Identified Exp. Melee Analysis Suite 23497 | -2/Research | Research machine network offline 23513 | -2/Research | Found Prototype Processor 23513 | -2/Research | Identified Exp. Core Analyzer 23516 | -2/Research | Found Exp. Core Analyzer 23679 | -2/Research | Found Faulty Exp. Core Analyzer 23743 | -2/Research | Borebot progress halted 23983 | -2/Research | Spotted Striker 23990 | -2/Research | Spotted Striker 24076 | -2/Research | Borebot progress halted 24098 | -2/Research | Borebot progress halted 24118 | -2/Research | Spotted Striker 24132 | -2/Research | Spotted Striker 24143 | -2/Research | Spotted Striker 24163 | -2/Research | Destroyed Striker 24176 | -2/Research | Destroyed Striker 24185 | -2/Research | Core integrity fell below 50% 24261 | -2/Research | Lost 27 parts (3p4n9u11w) 24299 | -2/Research | Spotted Striker 24303 | -2/Research | Destroyed Striker 24722 | -2/Research | Spotted Striker 24724 | -2/Research | Destroyed Striker 24800 | -2/Research | Spotted Striker 24802 | -2/Research | Spotted Striker 24820 | -2/Research | Destroyed Striker 24897 | -2/Research | Spotted Striker 24903 | -2/Research | Given Cave Seal Controls access code 24912 | -2/Research | Spotted Striker 24916 | -2/Research | Destroyed Striker 24916 | -2/Research | Spotted Striker 24919 | -2/Research | Destroyed Striker 24929 | -2/Research | P-80 Master assimilated allied 2V-1OM(g) 24985 | -2/Research | Build established: Scavenger-Gunner 25195 | -2/Research | Found Prototype Protection 25195 | -2/Research | Identified Centrium Heavy Armor Plating 25491 | -2/Research | Spotted Striker 25903 | -2/Research | Found Prototype Processor 25903 | -2/Research | Identified Exp. Melee Analysis Suite 26167 | -2/Research | Found Exp. Core Analyzer 26203 | -2/Research | Found Prototype Processor 26203 | -2/Research | Identified Exp. Targeting Computer 26214 | -2/Research | Spotted Striker 26229 | -2/Research | Destroyed Striker 26262 | -2/Research | Discovered new exit (range 7) 26262 | -2/Research | Spotted Striker 26265 | -2/Research | Found Exp. Targeting Computer 26271 | -2/Research | Destroyed Striker 26272 | -2/Research | Core integrity fell below 20% 26288 | -2/Research | Identified exit to Access 26289 | -2/Research | Found Exp. Core Analyzer 26314 | -2/Research | Found Exp. Core Analyzer 26328 | -2/Research | Found Prototype Device 26328 | -2/Research | Identified Adv. Kinecellerator 26405 | -2/Research | Entered Access 26405 | -1/Access | Evolved 2 slots: Utility x2 26900 | -1/Access | Garrison activated, responded to threat 26982 | -1/Access | Lost 3 parts (2u1w) 27029 | -1/Access | Spotted B-99 Colossus 27238 | -1/Access | Garrison activated, responded to threat 27343 | -1/Access | Destroyed 7 combat bots 27580 | -1/Access | System corruption reached 10% 27655 | -1/Access | First assault squad dispatched 28115 | -1/Access | Found Prototype Processor 28115 | -1/Access | Identified Exp. Terrain Scan Processor 28118 | -1/Access | Found Exp. Terrain Scan Processor 28246 | -1/Access | Found Prototype Launcher 28246 | -1/Access | Identified Adv. Micro-nuke Launcher 28253 | -1/Access | Found Adv. Micro-nuke Launcher 28338 | -1/Access | Destroyed 7 combat bots 28341 | -1/Access | Found Adv. Micro-nuke Launcher 28563 | -1/Access | Destroyed 7 combat bots 28563 | -1/Access | Lost 6 parts (3n3w) 28778 | -1/Access | Lost 9 parts (1p5u3w) 28798 | -1/Access | Core integrity fell below 50% 28850 | -1/Access | Core integrity fell below 20% 28880 | -1/Access | Lost 10 parts (1p2n6u1w) 28901 | -1/Access | Energy Cycler disabled 28904 | -1/Access | Spotted B-99 Colossus 28904 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 28849_ Penetrated by Slug. 28849_ Adv. Targeting Computer destroyed. 28852_ U-05 Engineer lays Concrete. 28852_ Sneak attack on U-05 Engineer. 28852_ U-05 Engineer destroyed. 28852_ Slug penetrates Wall. 28852_ Penetrated by Slug. 28859_ Slug penetrates Wall. 28859_ Penetrated by Slug. 28865_ |