Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 15:55:50 Player: beans Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2131) 2131 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4510 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Transport Network Coupler Weapon Cycler > --- WEAPON (4) ------- Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Improved Deuterium Engine Faulty Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Weapon Cycler > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Deuterium Engine Heavy EM Shotgun [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Authchip [Weapon] Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 39 | 6 2 5 12 14 Power 7 | 1 . 2 1 3 Engine 6 | 1 . 2 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 4 | 2 . . 2 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 1 2 3 4 Device 5 | . . 2 2 1 Storage 2 | . 1 . . 1 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 3 1 1 6 6 Energy Gun 6 | 1 . . 2 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . 1 2 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 27 | . . 5 11 11 Power 3 | . . 2 . 1 Propulsion 5 | . . 1 2 2 Utility 6 | . . 1 3 2 Weapon 13 | . . 1 6 6 Highest Loss Streak 5 | . . 1 3 5 To Critical Strikes . | . . . . . Average Backups 4 | . 2 2 5 4 Power 1 | . . . 1 2 Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 72 | . 80 80 75 54 Engine 7 | . 14 8 8 3 Treads 12 | . 28 21 12 2 Device 8 | . . 9 8 8 Storage 10 | . 9 11 11 8 Processor 4 | . . . 6 6 Energy Gun 11 | . 5 7 13 12 Ballistic Gun 12 | . 14 18 14 3 Launcher 1 | . 8 2 1 . Peak Build Rating 30 | 5 6 12 14 30 Average Rating 11 | 3 5 9 11 15 On Entrance 6 | . 5 6 10 12 Naked Turns . | . . . . . Heaviest Build 38 | 9 30 37 38 36 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 10 | . . 1 8 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 12 15 15 10 Most Carried 8 | 2 3 5 8 7 Average Carried 4 | . 2 2 5 4 Final Capacity 15 | 5 15 15 15 8 Final Carried 7 | 1 3 5 7 4 Class Distribution -------------------- 41% | Mutant 39% | Gunner 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1740 | 275 74 481 748 162 Remotely . | . . . . . Salvage Created 3604 | 104 126 964 1824 586 Parts 201 | 3 6 57 110 25 Haulers Intercepted 5 | . . 1 3 1 Recyclers Shooed 6 | . . 2 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 55 | . 4 15 26 10 Melee 2 | . . . . 2 Guns 43 | . 1 15 21 6 AOE 8 | . 3 . 5 . Classes Destroyed 12 | 2 1 5 3 1 Worker 12 | 1 . 6 5 . Builder 9 | . . 3 3 3 Tunneler 1 | . . 1 . . Hauler 5 | . . 1 3 1 Recycler 13 | 1 . 3 7 2 Mechanic 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 14 | . . 4 7 3 Grunt 23 | . 4 8 9 2 Brawler 2 | . . . 1 1 Sentry 14 | . . 3 9 2 Hunter 2 | . . . . 2 Best Kill Streak 12 | 1 2 12 8 4 Combat Bots Only 7 | . 2 7 5 3 Max Kills in Single Turn 3 | 1 2 3 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 319 | . 8 99 77 135 Missed 82 | . 2 31 21 28 Hits 237 | . 6 68 56 107 Melee 1 | . . . . 1 Projectile 236 | . 6 68 56 106 Critical Strikes 8 | . . 1 4 3 Damage Taken 3421 | . 99 783 949 1590 Core 958 | . 22 193 191 552 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 91 . 4 . Volleys Fired 205 | 5 11 58 99 32 Largest 4 | 2 2 3 3 4 Hottest 215 | 70 50 93 153 215 Shots Fired 540 | 10 21 166 273 70 Gun 507 | 10 11 162 257 67 Cannon 3 | . . . . 3 Launcher 30 | . 10 4 16 . Special . | . . . . . Kinetic 303 | 5 11 110 161 16 Thermal 188 | 5 . 52 96 35 Explosive 30 | . 10 4 16 . Electromagnetic 19 | . . . . 19 Robot Hit Streak 17 | 3 3 11 14 17 Robot Miss Streak 11 | 2 1 4 7 11 Penetration Max . | . . . . . Secondary Targets 7 | . . 5 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 301 | 6 4 83 143 65 Core Hits 203 | 2 7 44 103 47 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 11 | 1 . 3 4 3 Burn 6 | 1 . 3 2 . Destroy 2 | . . . 2 . Smash 3 | . . . . 3 Melee Attacks 13 | . . . . 13 Impact 13 | . . . . 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5614 | 76 324 1311 2579 1324 Guns 4003 | 76 36 1208 1966 717 Cannons 28 | . . . . 28 Explosions 1027 | . 288 103 613 23 Melee 556 | . . . . 556 Ramming . | . . . . . Kinetic 2195 | 28 36 813 1209 109 Thermal 1607 | 48 . 395 757 407 Explosive 1027 | . 288 103 613 23 Electromagnetic 229 | . . . . 229 Impact 556 | . . . . 556 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 226 | . 14 . 22 190 Projectiles . | . . . . . Explosions 84 | . 14 . 22 48 Melee 142 | . . . . 142 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 387 | . 24 . 229 134 Shots 12 | . 2 . 8 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | 9 18 120 315 416 Average Temperature 94 | 6 11 61 59 153 Received Heat Transfer 981 | . 42 315 345 279 Effects 3 | . . . 1 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . 1 . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 2 | . . . . 2 Parts Fried 8 | . . . . 8 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | 1 . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 1 . 2 2 . Heat Transferred 3724 | 222 . 1406 1589 507 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 54 | 100 100 57 34 87 Level 1 43 | . . 42 62 12 Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 435 | 5 128 275 435 250 Initial 182 | . . 49 103 182 Average 189 | . 38 149 249 139 Influence Increases 2123 | 10 168 497 1016 432 Destroy 0b10 Robot/C 1100 | . 80 300 520 200 Destroy 0b10 Robot/NC 225 | 10 . 70 110 35 Destroy Leader 316 | . 20 62 170 64 Disable Machine 165 | . 15 15 90 45 Destroy Structure 257 | . 53 50 111 43 Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 1905 | 10 50 370 829 646 Entered New Map 461 | . . 69 142 250 Time Decay 1174 | 10 50 251 577 286 Lost Part 270 | . . 50 110 110 Squads Dispatched 9 | . 1 1 6 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . . 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 5 22 38 18 Peak Tracking Total 5 | . 3 5 5 4 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 11 | . 1 1 6 3 Max in Single Turn 2 | . 1 1 2 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 3 | . . 1 2 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . . 1 4 . Successful 2 | . . 1 1 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1409 | . . . 947 462 T.N.C. 339 | . . . . 339 Machine Analysis 1070 | . . . 947 123 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3289 | 124 192 563 1777 633 Spaces Moved 1202 | 65 97 209 592 239 Core 102 | 6 . . 4 92 Treads 1000 | 59 97 209 588 47 Legs 100 | . . . . 100 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 200 | 149 160 160 229 196 Slowest Speed 550 | 160 160 240 450 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 24 17 76 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 270 | . 53 64 108 45 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 269 | . 53 64 108 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1641 | 81 112 311 798 339 Wait 127 | . . 30 77 20 Move 1198 | 64 96 208 591 239 Hop . | . . . . . Pick Up 44 | 6 3 8 14 13 Fast Attach . | . . . . . Attach 39 | 5 1 6 12 15 Detach 1 | . . . . 1 Swap 10 | 1 1 1 5 2 Drop 4 | . . . . 4 Fire 205 | 5 11 58 99 32 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 556 | -9/Materials | Destroyed 7 combat bots 616 | -9/Materials | Discovered new exit (range 7) 774 | -9/Materials | Build established: Gunner 880 | -9/Materials | Entered Storage 984 | -9/Storage | Core integrity fell below 50% 1073 | -9/Storage | Garrison activated, responded to threat 1210 | -9/Storage | Garrison activated, responded to threat 1458 | -9/Storage | Garrison activated, responded to threat 1608 | -9/Storage | Lost 3 parts (3w) 1944 | -9/Storage | Build established: Scavenger-Skirmisher 1979 | -9/Storage | Discovered new exit (range 9) 2043 | -9/Storage | Core integrity fell below 20% 2657 | -9/Storage | Entered Materials 2657 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2704 | -8/Materials | Build established: Mutant 2847 | -8/Materials | Lost 5 parts (1p1n2u1w) 2950 | -8/Materials | Core integrity fell below 50% 2958 | -8/Materials | Lost 4 parts (4w) 3001 | -8/Materials | Core integrity fell below 20% 3290 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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