Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.17 @ 18:10:57 Player: M4NZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1063) 1063 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2886 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 178/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Visual Processing Unit Sensor Array Signal Interpreter Reaction Control System Medium Armor Plating Improved EM Shotgun Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Visual Processing Unit Sensor Array Signal Interpreter Reaction Control System Medium Armor Plating Pulse Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 6 7 14 15 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 6 7 Treads . | . . . . Leg 17 | 2 2 6 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 3 2 Device 3 | . 1 1 1 Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 8 | 1 1 3 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 96 90 Engine 11 | . 14 11 7 Leg 30 | . 28 33 30 Device 3 | . 9 . 2 Storage 11 | . 14 11 9 Processor 14 | . 2 21 17 Hackware 1 | . . . 6 Energy Gun 10 | . 14 9 9 Ballistic Gun 9 | . 14 7 5 Launcher 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 34 | 14 22 33 34 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 6 | 4 1 1 6 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 9 14 15 Most Carried 15 | 4 10 15 15 Average Carried 10 | 1 7 11 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 2 10 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 685 | 260 120 185 120 Remotely . | . . . . Salvage Created 946 | . 236 354 356 Parts 65 | . 17 24 24 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 6 10 11 Guns 22 | . 6 10 6 AOE 5 | . . . 5 Classes Destroyed 7 | . 2 3 2 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 5 | . . 2 3 Grunt 21 | . 6 7 8 Sentry 1 | . . 1 . Best Kill Streak 10 | . 2 5 10 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2099 | . 278 482 1339 Core 713 | . 71 87 555 Absorbed by Shields 41 | . 41 . . Core Remaining (%) 83 | 100 71 78 . Volleys Fired 78 | . 20 24 34 Largest 2 | . 2 2 2 Hottest 130 | . 85 130 126 Shots Fired 149 | . 40 40 69 Gun 141 | . 40 40 61 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 52 | . 20 15 17 Thermal 83 | . 20 25 38 Explosive 8 | . . . 8 Electromagnetic 6 | . . . 6 Robot Hit Streak 12 | . 9 12 11 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 97 | . 23 27 47 Core Hits 61 | . 15 14 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2026 | . 453 401 1172 Guns 1408 | . 339 401 668 Cannons . | . . . . Explosions 618 | . 114 . 504 Melee . | . . . . Ramming . | . . . . Kinetic 365 | . 145 104 116 Thermal 961 | . 194 297 470 Explosive 618 | . 114 . 504 Electromagnetic 82 | . . . 82 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 230 | . 169 . 61 Shots 5 | . 2 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 633 | . 162 395 633 Average Temperature 150 | . 59 129 221 Received Heat Transfer 995 | . 56 264 675 Effects 21 | . . 3 18 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . 1 1 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2294 | . 481 703 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 447 | . 314 424 447 Initial 132 | . . 132 100 Average 177 | . 66 248 235 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 53 | 100 91 14 63 Level 1 34 | . 8 74 7 Level 2 11 | . . 10 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 9 15 17 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 3 . 3 Max in Single Turn 3 | . 3 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1221 | 89 331 502 299 Spaces Moved 563 | 49 156 252 106 Core 36 | 28 . . 8 Treads . | . . . . Legs 527 | 21 156 252 98 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 153 | 159 155 147 161 Slowest Speed 350 | 250 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 19 33 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 42 . 23 Melee . | . . . . Projectile . | . . . . AOE 65 | . 42 . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 784 | 58 207 347 172 Wait 54 | . 10 37 7 Move 560 | 48 155 251 106 Hop . | . . . . Pick Up 24 | 4 8 8 4 Fast Attach 12 | 4 3 3 2 Attach 9 | 2 . 3 4 Detach 4 | . 1 3 . Swap 21 | . 4 8 9 Drop 22 | . 6 10 6 Fire 78 | . 20 24 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Identified exit to Materials 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 859 | -9/Materials | Discovered new exit (range 11) 871 | -9/Materials | Identified exit to Materials 923 | -9/Materials | Entered another Materials area 923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -8/Materials | Core integrity fell below 50% 1213 | -8/Materials | Core integrity fell below 20% 1222 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01191_ R-06 Scavenger collects Terrain Scan Processor. 01192_ Aluminum Leg destroyed. 01193_ The unstable cave ceiling collapses. 01193_ U-05 Engineer builds a Wall. 01194_ K-01 Serf collects debris. 01195_ R-06 Scavenger collects Lgt. Ion Engine. 01196_ Aluminum Leg destroyed. 01198_ Critical hit (Burn: +37). 01199_ R-06 Scavenger collects Structural Scanner. 01200_ K-01 Serf collects debris. 01207_ U-05 Engineer lays Concrete. 01207_ U-05 Engineer builds a Wall. 01208_ U-05 Engineer lays Concrete. 01216_ K-01 Serf collects debris. 01216_ Signal Interpreter destroyed. 01216_ U-05 Engineer lays Concrete. 01217_ K-01 Serf collects debris. 01218_ U-05 Engineer lays Concrete. 01221_ K-01 Serf collects debris. 01222_ U-05 Engineer lays Concrete. 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