Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 22:10:30 Player: dylanbksp Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2365) 2365 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 5407 Bonus ------- Pacifist 200 High Alert Combat Kills 457 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Cooling System Large Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Improved Targeting Computer Tractor Beam > --- WEAPON ----------- Heavy Particle Cannon Autogun Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Cooling System Large Storage Unit Beam Rifle Autogun Light Cannon Missile Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 48 | 4 6 3 3 26 6 Power 5 | 1 . . 1 2 1 Engine 5 | 1 . . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 1 1 . 2 6 1 Treads . | . . . . . . Leg 11 | 1 1 . 2 6 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 3 . 5 1 Device 3 | . 2 1 . . . Storage 4 | 1 . 2 . 1 . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 19 | 1 2 . . 13 3 Energy Gun 5 | 1 1 . . 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . . . . 4 2 Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . 1 . . 5 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 28 | . . 1 . 16 11 Power 3 | . . 1 . 1 1 Propulsion 5 | . . . . 2 3 Utility 6 | . . . . 4 2 Weapon 14 | . . . . 9 5 Highest Loss Streak 8 | . . 1 . 8 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 98 93 90 72 Engine 8 | . 14 9 4 8 9 Leg 19 | . 28 22 22 17 13 Device 15 | . 13 22 22 16 . Storage 9 | . 2 11 11 9 9 Processor 11 | . 11 11 11 10 13 Protection 1 | . . . . 3 1 Energy Gun 7 | . 16 11 11 4 4 Energy Cannon 1 | . . . . 3 . Ballistic Gun 6 | . . . . 11 11 Ballistic Cannon 1 | . . . . . 5 Launcher 7 | . 11 11 11 6 3 Naked Turns . | . . . . . . Heaviest Build 46 | 10 13 30 32 46 41 Greatest Support 34 | 10 20 20 20 34 27 Greatest Overweight (x) 10 | . . 1 1 2 10 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 5 12 15 15 15 Most Carried 15 | 4 5 12 14 15 11 Average Carried 10 | 2 4 7 12 13 9 Final Capacity 15 | 8 5 15 15 15 15 Final Carried 14 | 4 5 12 14 11 7 Class Distribution -------------------- 51% | Mutant 44% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1758 | 240 60 81 204 923 250 Remotely 1073 | . . 81 204 788 . Salvage Created 2040 | . . 240 310 1245 245 Parts 139 | . . 30 15 82 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 57 | . . 11 5 36 5 Guns 22 | . . 3 1 15 3 Cannons 3 | . . . . 2 1 AOE 32 | . . 8 4 19 1 Classes Destroyed 12 | . . 7 2 3 . Worker 5 | . . 2 . 3 . Builder 2 | . . . 1 1 . Tunneler 1 | . . . . 1 . Recycler 2 | . . . 2 . . Mechanic 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 4 | . . 2 . 2 . Swarmer 17 | . . 7 . 10 . Grunt 22 | . . 2 5 14 1 Brawler 1 | . . 1 . . . Sentry 13 | . . 1 . 9 3 Hunter 4 | . . . . 3 1 Best Kill Streak 13 | . . 8 5 13 1 Combat Bots Only 10 | . . 7 3 10 1 Max Kills in Single Turn 4 | . . 4 1 2 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 302 | . . 17 11 190 84 Missed 78 | . . 2 6 55 15 Damage Taken 3707 | . . 250 60 2292 1105 Core 604 | . . 37 11 342 214 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 . 88 . . Volleys Fired 147 | . . 15 10 87 35 Largest 3 | . . 2 2 3 3 Hottest 134 | . . 70 70 134 114 Shots Fired 320 | . . 30 18 213 59 Gun 217 | . . 15 10 143 49 Cannon 37 | . . . . 28 9 Launcher 66 | . . 15 8 42 1 Special . | . . . . . . Kinetic 175 | . . . . 122 53 Thermal 24 | . . . . 19 5 Explosive 56 | . . 15 8 33 . Electromagnetic 65 | . . 15 10 39 1 Robot Hit Streak 21 | . . 4 8 21 14 Robot Miss Streak 4 | . . 2 1 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 201 | . . 17 10 132 42 Core Hits 137 | . . 22 16 89 10 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 4 | . . . . 3 1 Destroy 4 | . . . . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5952 | . . 781 569 3979 623 Guns 2032 | . . 110 92 1332 498 Cannons 483 | . . . . 381 102 Explosions 3437 | . . 671 477 2266 23 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1725 | . . . . 1170 555 Thermal 430 | . . 85 . 300 45 Explosive 3045 | . . 553 477 2015 . Electromagnetic 752 | . . 143 92 494 23 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 77 | . . 9 . 67 1 Projectiles . | . . . . . . Explosions 77 | . . 9 . 67 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 508 | . . 85 . 371 52 Shots 21 | . . 3 . 15 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | . . 30 6 228 216 Average Temperature 52 | . . 14 4 56 52 Received Heat Transfer 1125 | . . 66 33 657 369 Effects 5 | . . . . 3 2 Interference 5 | . . . . 3 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 655 | . . 100 . 444 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 . . 2 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 1101 | . 15 497 289 1101 637 Initial 464 | . . 5 115 112 464 Average 333 | . 9 174 204 447 555 Maximum Alert Level 4 | . . 2 1 4 2 Low Security (%) 38 | 100 100 63 24 27 . Level 1 21 | . . 28 75 19 . Level 2 31 | . . 8 . 35 100 Level 3 6 | . . . . 15 . Level 4 . | . . . . 1 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 1 8 1 Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 6 | . . 1 1 4 . Assault 1 | . . . . 1 . Garrison 3 | . . . . 2 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 1 14 5 50 9 Peak Tracking Total 8 | . 2 3 3 8 4 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 16 | . . 4 . 9 3 Max in Single Turn 3 | . . 1 . 2 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 3 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 8 15 . . . Successful 8 | . 3 5 . . . Failed 15 | . 5 10 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 8 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 5 . . . Record 4 | . 2 2 . . . Robot Analysis 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2113 | 54 200 411 209 927 312 Spaces Moved 911 | 44 158 220 91 302 96 Core 17 | 15 . . . . 2 Treads . | . . . . . . Legs 894 | 29 158 220 91 302 94 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 130 195 Average Speed 171 | 96 120 159 190 196 220 Slowest Speed 550 | 120 120 190 190 270 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 38 26 19 47 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 407 | . . 89 49 266 3 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 402 | . . 89 49 261 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1203 | 55 167 250 110 472 149 Wait 40 | . . 2 . 27 11 Move 906 | 43 157 219 90 301 96 Hop . | . . . . . . Pick Up 49 | 8 4 10 5 21 1 Fast Attach . | . . . . . . Attach 31 | 4 3 2 1 16 5 Detach . | . . . . . . Swap 17 | . 3 1 2 10 1 Drop 13 | . . 1 2 10 . Fire 147 | . . 15 10 87 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 628 | -9/Materials | Discovered new exit (range 11) 644 | -9/Materials | Destroyed 7 combat bots 666 | -9/Materials | Entered Mines 763 | -9/Mines | Discovered new exit (range 5) 774 | -9/Mines | Learned location of Storage (-8) 875 | -9/Mines | Entered Materials 875 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1195 | -8/Materials | Build established: Gunner 1374 | -8/Materials | Destroyed 8 combat bots 1642 | -8/Materials | Garrison activated, responded to threat 1651 | -8/Materials | Discovered new exit (range 16) 1704 | -8/Materials | Core integrity fell below 50% 1734 | -8/Materials | Lost 8 parts (2n2u4w) 1737 | -8/Materials | Destroyed 10 combat bots 1802 | -8/Materials | Entered Storage 2015 | -8/Storage | Lost 4 parts (1n1u2w) 2089 | -8/Storage | Core integrity fell below 20% 2092 | -8/Storage | Garrison activated, responded to threat 2114 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Lgt. Treads. Acquired 96 matter. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf cleans the Transfer Shaft. K-01 Serf collects debris. Critical hit (Burn: +37). G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access S001. K-01 Serf collects debris. Assault Rifle destroyed. M-13 Machinist destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf cleans the Recycling Unit. Autogun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????# #####+####???#+#???? !!! #????? | | ??????# #??## ##### !!! #????? | | ??????# ##### #??# !! #????? | | ??????# #???# #??# #????? | | ??????# #???# #??# ??????? | | ??????# #???# #??# #???????? | | ??????# #???# #### #???????? | | ??????# #???# #???????? | | ??????# #???# ##### #??????????? | | ??????# #####+##### #??????????? | | ??????# # ! + #??????????? | | ??????# # ####### ####??????????? | | ??????# # #?????# #?????????????? | | ??????# # """ """ #?????# #?????????????? | | ??????+ + """ """ #????##+#######???????? | | ??????# # """ """ #????# #???????? | | ??????# # #????# """" #???????? | | ??????? # #????# ???"" #???????? | | ??????? ###########????# ????"" #???????? | | ???????????# ?????????# ""???" #???????? | | ???????????# ?????????# ""??" #???????? | | ???????????? ????????# """" #???????? | | ????????????? ????????# #???????? | | ??????????????? ???????# #???????? | | ???????????????##;############/######?????? | | ???????????????# @ u #?????? | | ???????????????# = #?????? | | ??????? [= kY gk*!%! #?????? | | ????? ""[ ""####/#+#########+######?????? | | ???????# Y???# % ????#%% % ###????? | | ???????# ?????# "????# % "" # ##???? | | ???????? ??????# "????# "" "#???? | | ????????????????# "????# " #???? | | ????????????????# ???# "#???? | | ????????????????# ""???# !####???? | | ????????????????# ""???# ###????? | | ????????????????# r "????# " #??????? | | ????????????????# ????# #??????? | | ????????????????###/##????### ######??????? | | ?????????????????? k#???????###???????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Remodeling Challenges ------------ None Game ------ Seed LightpackRagnarokFlamer Manual? 0 Play Time 00:30:18 Cumulative 3.2 hours Start 2024.03.22 @ 21:29:09 End 2024.03.22 @ 22:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 25x17 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a4ae18c-03d2-4d4d-9c57-93cbec7a7884