Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 20:44:40 Player: P9H Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (431) 431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1596 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 88/100 System Corruption 1% Temperature Cool (56) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Wheel Compact Wheel Visual Processing Unit Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Tractor Beam Tractor Beam Tractor Beam Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Visual Processing Unit Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Tractor Beam Tractor Beam Medium Laser Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 5 4 14 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | . . 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | . 3 4 Device 1 | . 1 . Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 15 | 3 12 19 Power . | . 1 . Propulsion 5 | 1 4 6 Utility 4 | . 3 6 Weapon 4 | . 3 5 Tool/Special . | . . . Unused Backups 16 | . 6 10 Power . | . . . Propulsion 6 | . 2 4 Utility 9 | . 4 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 93 Engine 16 | . 14 17 Treads 2 | . . 4 Wheel 20 | . 28 15 Device 10 | . 10 11 Storage 12 | . 14 11 Protection 6 | . . 10 Energy Gun 9 | . 10 8 Ballistic Gun 11 | . 17 8 Launcher 3 | . . 5 Peak Build Rating 14 | 5 9 14 Average Rating 9 | 3 7 11 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 62 | 8 50 62 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 17 | 5 15 20 Most Carried 20 | 5 20 20 Average Carried 15 | 3 13 19 Final Capacity 20 | 5 20 20 Final Carried 20 | 5 20 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 422 | 238 . 184 Remotely . | . . . Salvage Created 376 | . . 376 Parts 22 | . . 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . . 10 Guns 4 | . . 4 AOE 6 | . . 6 Classes Destroyed 5 | . . 5 Worker 1 | . . 1 Builder 1 | . . 1 Recycler 1 | . . 1 Grunt 7 | . . 7 Sentry 3 | . . 3 Best Kill Streak 7 | . . 7 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 3 | . . 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 126 | . . 126 Missed 19 | . . 19 Hits 107 | . . 107 Projectile 107 | . . 107 Critical Strikes 3 | . . 3 Damage Taken 1605 | . . 1605 Core 407 | . . 407 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 30 | . 1 29 Largest 2 | . 2 2 Hottest 85 | . 60 85 Shots Fired 51 | . 2 49 Gun 46 | . 2 44 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 27 | . 1 26 Thermal 15 | . . 15 Explosive 5 | . . 5 Electromagnetic 4 | . 1 3 Robot Hit Streak 11 | . 1 11 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 1 34 Core Hits 31 | . . 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1255 | . 12 1243 Guns 417 | . 12 405 Cannons . | . . . Explosions 837 | . . 837 Melee . | . . . Ramming 1 | . . 1 Kinetic 249 | . 12 237 Thermal 144 | . . 144 Explosive 837 | . . 837 Electromagnetic 24 | . . 24 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 65 | . . 65 Projectiles . | . . . Explosions 65 | . . 65 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 143 | . . 143 Shots 6 | . . 6 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 332 | . . 332 Average Temperature 145 | . . 145 Received Heat Transfer 693 | . . 693 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 324 | . . 324 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 139 | . . 139 Initial . | . . . Average 23 | . . 43 Influence Increases 339 | . . 339 Destroy 0b10 Robot/C 200 | . . 200 Destroy 0b10 Robot/NC 15 | . . 15 Destroy Leader 60 | . . 60 Disable Machine 30 | . . 30 Destroy Structure 34 | . . 34 Influence Decreases 210 | . . 210 Time Decay 120 | . . 120 Lost Part 90 | . . 90 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 2 17 Peak Tracking Total 6 | . 2 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 579 | . 224 355 Structural 579 | . 224 355 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 741 | 55 289 397 Spaces Moved 495 | 51 253 191 Core 23 | 23 . . Treads 8 | . . 8 Legs . | . . . Wheels 464 | 28 253 183 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 109 | 71 98 135 Slowest Speed 240 | 90 105 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 39 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . . 31 Melee . | . . . Projectile . | . . . AOE 31 | . . 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 635 | 68 294 273 Wait 33 | 4 6 23 Move 493 | 50 252 191 Hop . | . . . Pick Up 38 | 9 23 6 Fast Attach 2 | 1 1 . Attach 18 | 4 2 12 Detach . | . . . Swap 8 | . 1 7 Drop 11 | . 8 3 Fire 30 | . 1 29 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 686 | -9/Materials | Core integrity fell below 50% 699 | -9/Materials | Core integrity fell below 20% 700 | -9/Materials | Discovered new exit (range 14) 731 | -9/Materials | Lost 9 parts (2p2n1u4w) 742 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00723_ U-05 Engineer builds a Wall. 00724_ U-05 Engineer lays Concrete. 00727_ U-05 Engineer builds a Door. 00727_ U-05 Engineer lays Concrete. 00728_ K-01 Serf collects debris. 00728_ U-05 Engineer lays Concrete. 00728_ Acquired 66 matter. 00728_ U-05 Engineer lays Concrete. 00729_ K-01 Serf collects debris. 00730_ U-05 Engineer builds a Wall. 00730_ U-05 Engineer lays Concrete. 00730_ U-05 Engineer builds a Wall. 00731_ U-05 Engineer lays Concrete. 00731_ W-16 Scout sends out distress signal. 00732_ K-01 Serf collects debris. 00733_ U-05 Engineer lays Concrete. 00733_ K-01 Serf collects debris. 00734_ U-05 Engineer lays Concrete. 00737_ K-01 Serf collects debris. 00738_ U-05 Engineer lays Concrete. 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