Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 18:57:01 Player: Serule Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1731) 1731 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 9235 Bonus ------- High Alert Combat Kills 169 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 132/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Hovering (85) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Centrium Wheel Combat Antigrav System > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel ECM Suite Improved Force Field Heavy Proton Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Myomer Leg Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Transmission Jammer > --- WEAPON ----------- (None) > --- INVENTORY -------- ECM Suite Arc Projector Hypervelocity Gauss Cannon Heavy Proton Missile Launcher Great Axe [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . 2 2 2 Power 3 | . . . . 1 . . . . . 1 . 1 Propulsion 3 | . . . 1 . . . . 1 . 1 . . Utility 8 | . . 1 1 1 . . 2 1 . . 1 1 Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 137 | 7 22 11 22 2 12 2 15 5 15 5 12 7 Power 18 | 1 2 1 2 . 1 1 1 1 5 . 3 . Engine 5 | 1 2 1 1 . . . . . . . . . Core 9 | . . . 1 . . 1 1 1 5 . . . Reactor 4 | . . . . . 1 . . . . . 3 . Propulsion 42 | 2 10 4 4 . 3 . 6 2 1 2 2 6 Treads 1 | . . . . . 1 . . . . . . . Leg 22 | 2 10 4 4 . 1 . . . . 1 . . Wheel 11 | . . . . . . . 6 2 1 . . 2 Hover 2 | . . . . . . . . . . . . 2 Flight 6 | . . . . . 1 . . . . 1 2 2 Utility 40 | 1 4 2 7 2 4 1 6 1 4 1 6 1 Device 21 | 1 2 . 2 1 2 . 4 1 3 1 4 . Storage 11 | . 2 2 2 . 2 . 1 . 1 . 1 . Processor 1 | . . . . . . . . . . . 1 . Hackware 1 | . . . 1 . . . . . . . . . Protection 6 | . . . 2 1 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | 3 6 4 9 . 4 . 2 1 5 2 1 . Energy Gun 13 | 2 4 1 3 . 1 . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 2 2 . . . 1 . 1 . . . Ballistic Cannon 4 | . . . . . 1 . 1 1 1 . . . Launcher 7 | . 2 1 2 . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 3 . . . . 1 1 2 Corrupted Parts 3 | . 1 . 2 . . . . . . . . . System Corruption 14 | . 1 . 13 . . . . . . . . . Parts Lost 54 | . 1 1 11 . 8 5 1 . 16 . 6 5 Power 4 | . . . . . . 1 . . 2 . 1 . Propulsion 17 | . . . 2 . 3 1 . . 4 . 3 4 Utility 17 | . . . 3 . 2 2 1 . 6 . 2 1 Weapon 16 | . 1 1 6 . 3 1 . . 4 . . . Highest Loss Streak 12 | . 1 1 10 . 8 3 1 . 12 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 92 98 83 92 45 30 56 70 72 6 24 14 Engine 4 | . 14 11 4 7 . . . . . . . . Core 1 | . . . 4 . . 2 5 4 10 . . . Reactor 1 | . . . . . 5 1 . . . . 2 . Leg 12 | . 27 22 18 23 7 3 . . . 1 1 . Wheel 2 | . . . . . . . 19 21 21 . . 1 Device 10 | . 11 11 9 19 7 3 17 25 20 4 7 2 Storage 11 | . 10 22 14 7 12 11 4 5 3 . . . Energy Gun 6 | . 19 10 10 15 1 . . . 4 . . . Ballistic Gun 3 | . 1 10 6 . . . 2 5 4 . . . Ballistic Cannon 2 | . . . . . 6 3 5 5 2 . . . Launcher 2 | . 6 10 . . . . . . . . . . Peak Build Rating 61 | 6 8 12 20 20 32 30 38 42 42 22 61 40 Average Rating 18 | 3 7 10 15 19 23 14 27 39 36 11 41 24 On Entrance 16 | . 6 7 11 17 20 26 1 38 33 2 22 30 Naked Turns 61 | . . . . . 12 24 6 . 5 14 . . Heaviest Build 43 | 8 15 23 32 35 33 32 30 32 43 10 28 7 Greatest Support 48 | 20 20 26 33 42 42 10 36 48 48 7 23 28 Greatest Overweight (x) 5 | . 1 1 5 1 3 4 . . 4 3 3 . Average Overweight (x) . | . . . . . 2 . . . . . . . Largest Inventory Capacity 15 | 5 5 8 8 5 5 5 5 5 5 5 15 5 Average Capacity 5 | 5 5 6 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 5 6 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 5 4 4 4 3 4 4 4 4 4 Final Capacity 8 | 5 5 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 62% | Mutant 16% | Scavenger-Mutant 13% | Bomber 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Bomber | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Matter Collected 2258 | 293 252 425 413 . 608 . 58 . 200 . 9 . Remotely . | . . . . . . . . . . . . . Salvage Created 1863 | 37 366 521 404 . 295 . 38 . 202 . . . Parts 98 | 1 21 35 32 . . . 3 . 6 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . Parts Field Recycled 10 | . . . 10 . . . . . . . . . Retrieved Matter 46 | . . . 46 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 46 | 1 8 17 14 . 1 . 3 . 2 . . . Guns 22 | 1 5 6 8 . . . . . 2 . . . Cannons 4 | . . . . . 1 . 3 . . . . . AOE 20 | . 3 11 6 . . . . . . . . . Classes Destroyed 9 | 1 2 3 1 . 1 . . . 1 . . . Worker 1 | . . . 1 . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Watcher 5 | . 1 3 1 . . . . . . . . . Swarmer 13 | . . 3 7 . . . 3 . . . . . Grunt 21 | 1 8 8 4 . . . . . . . . . Sentry 9 | . . 6 3 . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . Compactor 1 | . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 3 5 12 . 1 . 2 . 2 . . . Combat Bots Only 10 | 1 2 5 10 . 1 . 2 . 2 . . . Max Kills in Single Turn 4 | 1 2 3 4 . 1 . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 3 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 925 | 16 42 56 121 . 6 162 29 . 163 55 101 174 Missed 373 | 2 15 21 42 . . 76 8 . 57 25 44 83 Damage Taken 9452 | 154 399 615 1301 . 289 715 338 . 1808 515 1164 2154 Core 4227 | 10 112 127 343 . 207 451 71 . 483 360 607 1456 Absorbed by Shields 176 | . . . . . . . . . 176 . . . Redirected to Shielding 39 | . . . . . . . 39 . . . . . Regen/Repaired (Parts) 50 | . . 50 . . . . . . . . . . Core Remaining (%) 57 | 96 51 68 37 . . 6 91 . 51 68 53 . Volleys Fired 173 | 14 34 44 39 . 15 . 15 . 12 . . . Largest 3 | 2 2 3 3 . 2 . 1 . 3 . . . Hottest 138 | 60 105 100 130 . 112 . 48 . 138 . . . Shots Fired 340 | 18 66 121 68 . 22 . 15 . 30 . . . Gun 271 | 18 64 84 60 . 18 . . . 27 . . . Cannon 22 | . . . . . 4 . 15 . 3 . . . Launcher 47 | . 2 37 8 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 143 | 14 18 43 34 . 4 . 15 . 15 . . . Thermal 107 | . 29 41 19 . 18 . . . . . . . Explosive 47 | . 2 37 8 . . . . . . . . . Electromagnetic 43 | 4 17 . 7 . . . . . 15 . . . Robot Hit Streak 13 | 4 7 13 10 . 12 . 13 . 4 . . . Robot Miss Streak 10 | 3 3 6 10 . 3 . 5 . 5 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 196 | 10 42 65 38 . 17 . 5 . 19 . . . Core Hits 109 | 2 18 43 29 . 4 . 3 . 8 . 1 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . 1 1 . . . . 1 . 2 . . . Burn 1 | . . 1 . . . . . . . . . . Blast 2 | . . . . . . . 1 . 1 . . . Corrupt 2 | . 1 . . . . . . . 1 . . . Melee Attacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4678 | 158 689 1735 1204 . 359 . 161 . 359 . 6 7 Guns 2133 | 125 519 453 594 . 190 . . . 252 . . . Cannons 339 | . . . . . 127 . 158 . 54 . . . Explosions 2142 | 33 170 1276 610 . . . . . 53 . . . Melee 42 | . . . . . 42 . . . . . . . Ramming 22 | . . 6 . . . . 3 . . . 6 7 Kinetic 1254 | 97 139 192 324 . 127 . 158 . 217 . . . Thermal 1180 | 33 259 261 384 . 190 . . . 53 . . . Explosive 1753 | . 121 1276 356 . . . . . . . . . Electromagnetic 427 | 28 170 . 140 . . . . . 89 . . . Impact 42 | . . . . . 42 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . 1 . 21 . . 1 . . . . . . Average Corruption 4 | . 1 . 12 . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . 7 . 10 . . . . . . . . . Message Errors 2 | . 1 . 1 . . . . . . . . . Matter Fused 9 | . 2 . 7 . . . . . . . . . Heat Flow Errors 3 | . 2 . 1 . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 56 | . . 56 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 56 | . . 56 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . 1 . . . . 2 . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 48 142 71 . . . 1 . . . 3 3 Shots 10 | . 2 6 2 . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . 1 1 Targets Rammed 6 | . . 3 . . . . 1 . . . 1 1 Kicked 3 | . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 410 | 24 410 66 157 . . . . . . . . . Average Temperature 54 | 15 134 15 30 . . . . . . . . . Received Heat Transfer 1824 | 84 192 171 378 . . 204 . . 480 30 168 117 Effects 2 | . 2 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 2611 | 50 496 851 683 . 481 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . 2 . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Peak Influence 676 | 20 224 676 673 214 74 35 104 50 95 225 162 515 Initial 285 | . 13 44 285 214 74 . 11 50 35 . 117 90 Average 154 | 5 103 360 482 214 6 8 91 50 57 69 124 320 Maximum Alert Level 2 | . 1 2 2 1 . . . . . 1 . 2 Low Security (%) 70 | 100 90 15 . . 100 100 100 100 100 82 100 25 Level 1 15 | . 9 44 34 100 . . . . . 17 . 34 Level 2 13 | . . 40 65 . . . . . . . . 39 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 4 3 . . . 1 . 2 2 1 2 Investigation 2 | . . 1 1 . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 12 | . 1 3 1 . . . . . 2 2 1 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Distress Signals 6 | . 1 2 2 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | 1 13 26 22 . 1 4 3 . 10 21 11 39 Peak Tracking Total 14 | 1 3 5 7 . 1 3 3 . 3 12 9 14 Tactical Retreats 17 | . 1 2 1 . . 1 . . 5 2 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Traps Triggered 16 | . 8 2 1 1 . 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Machines Disabled 9 | . 1 6 . . . . 2 . . . . . Max in Single Turn 2 | . 1 2 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Machines Accessed 4 | . 1 1 1 . . . . 1 . . . . Terminals 3 | . 1 . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 11 | . 4 3 3 . . . . 1 . . . . Successful 9 | . 3 2 3 . . . . 1 . . . . Failed 2 | . 1 1 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 8 | . 4 . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 3 . 3 . . . . 1 . . . . Record 6 | . 3 . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . . . . Total Damage 151 | . . . . . 151 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Turns Passed 4909 | 142 731 777 479 132 901 586 332 110 234 97 249 139 Spaces Moved 3545 | 90 473 441 190 91 317 395 306 114 158 160 426 384 Core 516 | 17 1 . 10 . 58 278 11 . 8 124 9 . Treads 1 | . . . . . 1 . . . . . . . Legs 1632 | 73 472 441 180 91 258 117 . . . . . . Wheels 563 | . . . . . . . 295 114 150 . . 4 Hover 46 | . . . . . . . . . . . . 46 Flight 787 | . . . . . . . . . . 36 417 334 Fastest Speed 20 | 50 100 120 120 120 50 50 50 90 50 45 40 20 Average Speed 110 | 106 120 126 151 142 263 131 88 90 90 55 50 29 Slowest Speed 330 | 120 190 190 300 190 330 330 90 90 250 200 285 90 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 3 2 4 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 29 | 8 85 53 23 2 89 8 5 2 77 7 12 15 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 274 | . 15 196 55 . . . 3 . 5 . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . . . AOE 271 | . 15 196 55 . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac DSF Fac Res Res Total 4207 | 118 566 573 318 94 361 463 349 119 223 164 455 404 Wait 208 | . 5 59 46 . . 63 . . 14 . 12 9 Move 3516 | 89 472 440 189 91 316 394 305 113 157 153 421 376 Hop 9 | . . . . . . . . . . 3 2 4 Pick Up 97 | 7 24 10 18 1 12 1 11 1 8 . 1 3 Fast Attach 34 | . 2 . . . 1 1 3 4 4 4 10 5 Attach 65 | 7 11 4 13 1 10 1 9 1 3 1 2 2 Detach 7 | 1 . . . . . . . . 2 2 1 1 Swap 38 | . 9 7 9 1 1 . 3 . 8 . . . Drop 45 | . 9 6 4 . 5 3 2 . 7 1 5 3 Fire 173 | 14 34 44 39 . 15 . 15 . 12 . . . Melee 1 | . . . . . 1 . . . . . . . Ram 3 | . . . . . . . 1 . . . 1 1 Kick 3 | . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Discovered new exit (range 11) 548 | -10/Materials | Build established: Scavenger-Mutant 846 | -10/Materials | Discovered new exit (range 14) 874 | -10/Materials | Entered another Materials area 874 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1114 | -9/Materials | Discovered new exit (range 12) 1244 | -9/Materials | Build established: Bomber 1380 | -9/Materials | Repaired Grenade Launcher 1629 | -9/Materials | Discovered new exit (range 12) 1651 | -9/Materials | Entered another Materials area 1651 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1816 | -8/Materials | Garrison activated, responded to threat 1816 | -8/Materials | Discovered new exit (range 10) 1857 | -8/Materials | Crushed by falling debris 1873 | -8/Materials | Destroyed 10 combat bots 1893 | -8/Materials | Core integrity fell below 50% 1933 | -8/Materials | Lost 10 parts (2n3u5w) 2028 | -8/Materials | System corruption reached 10% 2130 | -8/Materials | Entered Factory 2130 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2228 | -7/Factory | Build established: Scavenger-Mutant 2262 | -7/Factory | Sucked down chute 2262 | -7/Factory | Entered Waste 2262 | -7/Waste | The area was eerily silent 2263 | -7/Waste | Met a frightened Derelict 2269 | -7/Waste | Found Prototype Launcher 2312 | -7/Waste | A Compactor rumbled back to life 2312 | -7/Waste | Spotted C-40 Crusher 2316 | -7/Waste | Identified Scatter Rocket Array 2342 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2345 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2348 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2351 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2355 | -7/Waste | Crushed by Compactor (1 part destroyed) 2358 | -7/Waste | Crushed by Compactor (1 part destroyed) 2383 | -7/Waste | Destroyed C-40 Crusher 2389 | -7/Waste | Lost 8 parts (3n2u3w) 2651 | -7/Waste | Build established: Mutant 2935 | -7/Waste | Discovered new exit (range 16) 3163 | -7/Waste | Entered Factory 3535 | -7/Factory | Lost 3 parts (1p1n1w) 3590 | -7/Factory | Core integrity fell below 50% 3724 | -7/Factory | Core integrity fell below 20% 3747 | -7/Factory | Discovered new exit (range 3) 3749 | -7/Factory | Entered another Factory area 3749 | -6/Factory | Evolved 2 slots: Utility x2 3881 | -6/Factory | Discovered new exit (range 15) 4081 | -6/Factory | Entered another Factory area 4081 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4086 | -5/Factory | Identified exit to DSF 4191 | -5/Factory | Entered DSF 4216 | -5/DSF | Additional patrols routed to DSF 4410 | -5/DSF | Discovered new exit (range 11) 4425 | -5/DSF | Entered Factory 4425 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4451 | -4/Factory | Lost 12 parts (2p4n3u3w) 4515 | -4/Factory | Discovered new exit (range 11) 4522 | -4/Factory | Entered Research 4522 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4568 | -3/Research | Spotted B-86 Titan 4743 | -3/Research | Lost 4 parts (1p1n2u) 4756 | -3/Research | Spotted B-86 Titan 4765 | -3/Research | Discovered new exit (range 14) 4771 | -3/Research | Entered another Research area 4771 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4850 | -2/Research | Spotted B-90 Cyclops 4867 | -2/Research | Core integrity fell below 50% 4894 | -2/Research | Lost 3 parts (2n1u) 4894 | -2/Research | Core integrity fell below 20% 4910 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. K-01 Serf cleans the Terminal. Exp. Q-thruster destroyed. Adv. Power Amplifier destroyed. [Achievement: Universal Adapter] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Terminal disabled. K-01 Serf collects debris. B-90 Cyclops activates siege mode. K-01 Serf collects debris. Acquired Centrium Wheel. Acquired Cmb. Antigrav System. Acquired Centrium Wheel. Imp. Gyrokinetic Inverter destroyed. Slammed into L-61 Swordsman. Centrium Wheel destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????+ #??# "" | | ????????????????????????????# #??# "T | | ????????????????????????????# #??# """ | | ?????????????????????######## #### "" | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# ####"############ | | ?????????????????????# #???##??????????? | | ?????? ??????######## #???????????????? | | ??????? ?????# #???????????????? | | ?????? ????# #???????????????? | | ?????# ???# #???????????????? | | ?????# ???# #???????????????? | | ?????# ""??# #####"""T"""###???????????????? | | ?????# "" ?# #??##########?????????????????? | | ?????# "" # #? #?????????????????? | | ?????# S # #? #?????????????????? | | ?????# "" / # """ #?????????????????? | | ?????# "" # # """ #?????????????????? | | ?????# "" # " """ #?????????????????? | | ?????# ?# # #?????????????????? | | ?????# ?# # [ #?????????????????? | | ?????########## g###############???????????????? | | ???????????# s @ #???????????????? | | ???????????# #?????? | | ???????????# #?????? | | ???????????# #########+#?????? | | ???????????#####+############ #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 36 Energy Capacity 775 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 66 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Close Call Crack Shot Dangerous Findings First Step to Greatness Made in Tau Ceti IV Part-time Mechanic Remodeling Risk Taker Serviceable Loadout Storm Trooper Streaker System Compromised Uninvited Guest Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed CannonCoordinationExtractor Manual? 0 Play Time 01:27:13 Cumulative 1.4 hours Start 2024.11.09 @ 15:57:49 End 2024.11.09 @ 18:57:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 27% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a631d62-77e4-4f76-ab43-cc592d38f60c